things with stuff (#6233)

* buncha things from upstream

* datums globals, onclick

* datums

* game folder, holy shit mirror bot why

* modules

* icons

* dme

* compiles cleanly

* tools purge

* updates maps

* double check just because. and wew lad

* incidentally, this needs more work first

* some things

* weh

* sound cleanup and icons

* reeeee

* compile issues

* oh look, fresh code sync

* cleans up some unused icons

* dirty vars

* reeeeeeeeeeeeeeee

* wew lad. fuck off with this already
This commit is contained in:
Poojawa
2018-04-02 03:53:25 -05:00
committed by deathride58
parent 832939d3ac
commit 5fa001c10f
838 changed files with 25446 additions and 23273 deletions
+4 -6
View File
@@ -9,6 +9,8 @@
idle_power_usage = 100
active_power_usage = 1000
interaction_flags_atom = INTERACT_ATOM_ATTACK_HAND | INTERACT_ATOM_UI_INTERACT | INTERACT_ATOM_REQUIRES_ANCHORED
var/list/obj/machinery/am_shielding/linked_shielding
var/list/obj/machinery/am_shielding/linked_cores
var/obj/item/am_containment/fueljar
@@ -207,10 +209,6 @@
stability -= damage/2
check_stability()
/obj/machinery/power/am_control_unit/attack_hand(mob/user)
if(anchored)
interact(user)
/obj/machinery/power/am_control_unit/proc/add_shielding(obj/machinery/am_shielding/AMS, AMS_linking = 0)
if(!istype(AMS))
return 0
@@ -283,13 +281,13 @@
/obj/machinery/power/am_control_unit/proc/reset_stored_core_stability_delay()
stored_core_stability_delay = 0
/obj/machinery/power/am_control_unit/interact(mob/user)
/obj/machinery/power/am_control_unit/ui_interact(mob/user)
. = ..()
if((get_dist(src, user) > 1) || (stat & (BROKEN|NOPOWER)))
if(!isAI(user))
user.unset_machine()
user << browse(null, "window=AMcontrol")
return
user.set_machine(src)
var/dat = ""
dat += "AntiMatter Control Panel<BR>"
+5 -3
View File
@@ -49,7 +49,7 @@
max_integrity = 200
integrity_failure = 50
resistance_flags = FIRE_PROOF
interact_open = TRUE
interaction_flags_machine = INTERACT_MACHINE_WIRES_IF_OPEN | INTERACT_MACHINE_ALLOW_SILICON | INTERACT_MACHINE_OPEN_SILICON
var/lon_range = 1.5
var/area/area
@@ -381,7 +381,7 @@
/obj/machinery/power/apc/attackby(obj/item/W, mob/living/user, params)
if(issilicon(user) && get_dist(src,user)>1)
return src.attack_hand(user)
return attack_hand(user)
if (istype(W, /obj/item/crowbar)) //Using crowbar
if (opened) // a) on open apc
if (has_electronics==1)
@@ -721,6 +721,9 @@
// attack with hand - remove cell (if cover open) or interact with the APC
/obj/machinery/power/apc/attack_hand(mob/user)
. = ..()
if(.)
return
if(!user)
return
if(usr == user && opened && (!issilicon(user)))
@@ -734,7 +737,6 @@
return
if((stat & MAINT) && !opened) //no board; no interface
return
..()
/obj/machinery/power/apc/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
+3
View File
@@ -533,6 +533,9 @@ GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe("cable restrai
add_atom_colour(item_color, FIXED_COLOUR_PRIORITY)
/obj/item/stack/cable_coil/attack_hand(mob/user)
. = ..()
if(.)
return
var/obj/item/stack/cable_coil/new_cable = ..()
if(istype(new_cable))
new_cable.item_color = item_color
+3 -4
View File
@@ -95,6 +95,9 @@
. = ..()
/obj/machinery/power/floodlight/attack_hand(mob/user)
. = ..()
if(.)
return
var/current = setting
if(current == 1)
current = light_setting_list.len
@@ -103,10 +106,6 @@
change_setting(current, user)
..()
/obj/machinery/power/floodlight/attack_ai(mob/user)
attack_hand(user)
..()
/obj/machinery/power/floodlight/obj_break(damage_flag)
if(!(flags_1 & NODECONSTRUCT_1))
playsound(loc, 'sound/effects/glassbr3.ogg', 100, 1)
+2 -11
View File
@@ -123,12 +123,6 @@
lastgen -= power_output
..()
/obj/machinery/power/generator/attack_hand(mob/user)
if(..())
user << browse(null, "window=teg")
return
interact(user)
/obj/machinery/power/generator/proc/get_menu(include_link = 1)
var/t = ""
if(!powernet)
@@ -161,15 +155,12 @@
return t
/obj/machinery/power/generator/interact(mob/user)
user.set_machine(src)
/obj/machinery/power/generator/ui_interact(mob/user)
. = ..()
var/datum/browser/popup = new(user, "teg", "Thermo-Electric Generator", 460, 300)
popup.set_content(get_menu())
popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
popup.open()
return 1
/obj/machinery/power/generator/Topic(href, href_list)
if(..())
+2 -7
View File
@@ -116,7 +116,7 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
power_channel = ENVIRON
sprite_number = 8
use_power = IDLE_POWER_USE
interact_offline = TRUE
interaction_flags_machine = INTERACT_MACHINE_ALLOW_SILICON | INTERACT_MACHINE_OFFLINE
var/on = TRUE
var/breaker = 1
var/list/parts = list()
@@ -219,12 +219,7 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
return
return ..()
/obj/machinery/gravity_generator/main/attack_hand(mob/user)
if(!..())
return interact(user)
/obj/machinery/gravity_generator/main/interact(mob/user)
/obj/machinery/gravity_generator/main/ui_interact(mob/user)
if(stat & BROKEN)
return
var/dat = "Gravity Generator Breaker: "
+3
View File
@@ -568,6 +568,9 @@
// if hands aren't protected and the light is on, burn the player
/obj/machinery/light/attack_hand(mob/living/carbon/human/user)
. = ..()
if(.)
return
user.changeNext_move(CLICK_CD_MELEE)
add_fingerprint(user)
+4 -16
View File
@@ -17,6 +17,8 @@
var/base_icon = "portgen0"
var/datum/looping_sound/generator/soundloop
interaction_flags_atom = INTERACT_ATOM_ATTACK_HAND | INTERACT_ATOM_UI_INTERACT | INTERACT_ATOM_REQUIRES_ANCHORED
/obj/machinery/power/port_gen/Initialize()
. = ..()
soundloop = new(list(src), active)
@@ -53,12 +55,6 @@
update_icon()
soundloop.stop()
/obj/machinery/power/port_gen/attack_hand(mob/user)
if(..())
return
if(!anchored)
return
/obj/machinery/power/port_gen/examine(mob/user)
..()
to_chat(user, "It is[!active?"n't":""] running.")
@@ -211,28 +207,20 @@
obj_flags |= EMAGGED
emp_act(EMP_HEAVY)
/obj/machinery/power/port_gen/pacman/attack_hand(mob/user)
..()
if (!anchored)
return
interact(user)
/obj/machinery/power/port_gen/pacman/attack_ai(mob/user)
interact(user)
/obj/machinery/power/port_gen/pacman/attack_paw(mob/user)
interact(user)
/obj/machinery/power/port_gen/pacman/interact(mob/user)
/obj/machinery/power/port_gen/pacman/ui_interact(mob/user)
. = ..()
if (get_dist(src, user) > 1 )
if(!isAI(user))
user.unset_machine()
user << browse(null, "window=port_gen")
return
user.set_machine(src)
var/dat = text("<b>[name]</b><br>")
if (active)
dat += text("Generator: <A href='?src=[REF(src)];action=disable'>On</A><br>")
+2 -2
View File
@@ -46,11 +46,11 @@
return
return ..()
//ATTACK HAND IGNORING PARENT RETURN VALUE
/obj/machinery/power/rtg/attack_hand(mob/user)
if(user.a_intent == INTENT_GRAB && user_buckle_mob(user.pulling, user, check_loc = 0))
return
..()
. = ..()
/obj/machinery/power/rtg/advanced
desc = "An advanced RTG capable of moderating isotope decay, increasing power output but reducing lifetime. It uses plasma-fueled radiation collectors to increase output even further."
+2 -1
View File
@@ -69,7 +69,8 @@
last_power-=bitcoins_mined
/obj/machinery/power/rad_collector/attack_hand(mob/user)
if(..())
. = ..()
if(.)
return
if(anchored)
if(!src.locked)
@@ -9,6 +9,8 @@
density = FALSE
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
use_power = NO_POWER_USE
interaction_flags_atom = NONE
interaction_flags_machine = NONE
light_range = 4
layer = ABOVE_OBJ_LAYER
var/obj/machinery/field/generator/FG1 = null
@@ -19,6 +21,7 @@
FG2.fields -= src
return ..()
//ATTACK HAND IGNORING PARENT RETURN VALUE
/obj/machinery/field/containment/attack_hand(mob/user)
if(get_dist(src, user) > 1)
return FALSE
+4 -3
View File
@@ -23,6 +23,7 @@
var/shot_number = 0
var/state = 0
var/locked = FALSE
var/allow_switch_interact = TRUE
var/projectile_type = /obj/item/projectile/beam/emitter
@@ -101,13 +102,13 @@
icon_state = initial(icon_state)
/obj/machinery/power/emitter/attack_hand(mob/user)
src.add_fingerprint(user)
/obj/machinery/power/emitter/interact(mob/user)
add_fingerprint(user)
if(state == 2)
if(!powernet)
to_chat(user, "<span class='warning'>The emitter isn't connected to a wire!</span>")
return 1
if(!src.locked)
if(!locked && allow_switch_interact)
if(src.active==1)
src.active = 0
to_chat(user, "<span class='notice'>You turn off \the [src].</span>")
@@ -65,6 +65,9 @@ field_generator power level display
calc_power()
/obj/machinery/field/generator/attack_hand(mob/user)
. = ..()
if(.)
return
if(state == FG_WELDED)
if(get_dist(src, user) <= 1)//Need to actually touch the thing to turn it on
if(active >= FG_CHARGING)
+2 -1
View File
@@ -17,10 +17,11 @@
var/energy = 0
var/creation_type = /obj/singularity
//ATTACK HAND IGNORING PARENT RETURN VALUE
/obj/machinery/the_singularitygen/attack_hand(mob/user)
if(user.a_intent == INTENT_GRAB && user_buckle_mob(user.pulling, user, check_loc = 0))
return
..()
. = ..()
/obj/machinery/the_singularitygen/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/wrench))
+2 -3
View File
@@ -93,11 +93,10 @@
/proc/cult_ending_helper(var/no_explosion = 0)
Cinematic(CINEMATIC_CULT,world,CALLBACK(GLOBAL_PROC,.ending_helper))
//ATTACK GHOST IGNORING PARENT RETURN VALUE
/obj/singularity/narsie/large/attack_ghost(mob/dead/observer/user as mob)
makeNewConstruct(/mob/living/simple_animal/hostile/construct/harvester, user, cultoverride = TRUE, loc_override = src.loc)
/obj/singularity/narsie/process()
if(clashing)
return
@@ -128,7 +127,7 @@
if(M.stat == CONSCIOUS)
if(!iscultist(M))
to_chat(M, "<span class='cultsmall'>You feel conscious thought crumble away in an instant as you gaze upon [src.name]...</span>")
M.apply_effect(60, STUN)
M.apply_effect(60, EFFECT_STUN)
/obj/singularity/narsie/consume(atom/A)
@@ -35,6 +35,9 @@
return ..()
/obj/machinery/particle_accelerator/control_box/attack_hand(mob/user)
. = ..()
if(.)
return
if(construction_state == PA_CONSTRUCTION_COMPLETE)
interact(user)
else if(construction_state == PA_CONSTRUCTION_PANEL_OPEN)
@@ -223,13 +226,13 @@
return 1
/obj/machinery/particle_accelerator/control_box/interact(mob/user)
/obj/machinery/particle_accelerator/control_box/ui_interact(mob/user)
. = ..()
if((get_dist(src, user) > 1) || (stat & (BROKEN|NOPOWER)))
if(!issilicon(user))
user.unset_machine()
user << browse(null, "window=pacontrol")
return
user.set_machine(src)
var/dat = ""
dat += "<A href='?src=[REF(src)];close=1'>Close</A><BR><BR>"
@@ -58,10 +58,9 @@
last_failed_movement = direct
return 0
/obj/singularity/attack_hand(mob/user)
consume(user)
return 1
return TRUE
/obj/singularity/attack_paw(mob/user)
consume(user)
@@ -414,7 +413,7 @@
to_chat(H, "<span class='notice'>You look directly into the [src.name], good thing you had your protective eyewear on!</span>")
return
M.apply_effect(60, STUN)
M.apply_effect(60, EFFECT_STUN)
M.visible_message("<span class='danger'>[M] stares blankly at the [src.name]!</span>", \
"<span class='userdanger'>You look directly into the [src.name] and feel weak.</span>")
return
+1 -5
View File
@@ -189,10 +189,6 @@
var/tracker = 0
var/glass_type = null
/obj/item/solar_assembly/attack_hand(mob/user)
if(!anchored && isturf(loc)) // You can't pick it up
..()
// Give back the glass type we were supplied with
/obj/item/solar_assembly/proc/give_glass(device_broken)
if(device_broken)
@@ -430,7 +426,7 @@
A.anchored = TRUE
qdel(src)
else if(user.a_intent != INTENT_HARM && !(I.flags_1 & NOBLUDGEON_1))
src.attack_hand(user)
attack_hand(user)
else
return ..()
@@ -512,6 +512,9 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_shard)
return
/obj/machinery/power/supermatter_shard/attack_hand(mob/living/user)
. = ..()
if(.)
return
dust_mob(user, cause = "hand")
/obj/machinery/power/supermatter_shard/proc/dust_mob(mob/living/nom, vis_msg, mob_msg, cause)
@@ -621,7 +624,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_shard)
var/atom/movable/pulled_object = P
if(ishuman(P))
var/mob/living/carbon/human/H = P
H.apply_effect(40, KNOCKDOWN, 0)
H.apply_effect(40, EFFECT_KNOCKDOWN, 0)
if(pulled_object && !pulled_object.anchored && !ishuman(P))
step_towards(pulled_object,center)
step_towards(pulled_object,center)
+9 -6
View File
@@ -25,7 +25,7 @@
/obj/machinery/power/tesla_coil/Initialize()
. = ..()
// wires = new /datum/wires/tesla_coil(src) //CITADEL EDIT, Kevinz you cheaty fuccboi.
// wires = new /datum/wires/tesla_coil(src) //CITADEL EDIT, Kevinz you cheaty fuccboi.
linked_techweb = SSresearch.science_tech
/obj/machinery/power/tesla_coil/RefreshParts()
@@ -71,21 +71,23 @@
return ..()
//ATTACK HAND IGNORING PARENT RETURN VALUE
/obj/machinery/power/tesla_coil/attack_hand(mob/user)
if(user.a_intent == INTENT_GRAB && user_buckle_mob(user.pulling, user, check_loc = 0))
return
..()
return ..()
/obj/machinery/power/tesla_coil/tesla_act(var/power)
if(anchored && !panel_open)
obj_flags |= BEING_SHOCKED
//don't lose arc power when it's not connected to anything
//please place tesla coils all around the station to maximize effectiveness
var/power_produced = powernet ? power / power_loss : power
add_avail(power_produced*input_power_multiplier)
flick("coilhit", src)
playsound(src.loc, 'sound/magic/lightningshock.ogg', 100, 1, extrarange = 5)
tesla_zap(src, 5, power_produced)
if(istype(linked_techweb))
linked_techweb.research_points += min(power_produced, 1)
linked_techweb.research_points += min(power_produced, 1) // x4 coils = ~240/m point bonus for R&D
addtimer(CALLBACK(src, .proc/reset_shocked), 10)
tesla_buckle_check(power)
else
@@ -120,7 +122,7 @@
playsound(src.loc, 'sound/magic/lightningshock.ogg', 100, 1, extrarange = 5)
tesla_zap(src, 5, power_produced)
if(istype(linked_techweb))
linked_techweb.research_points += min(power_produced, 3) // 4 coils makes ~720/m bonus for R&D,
linked_techweb.research_points += min(power_produced, 3) // x4 coils with a pulse per second or so = ~720/m point bonus for R&D
addtimer(CALLBACK(src, .proc/reset_shocked), 10)
tesla_buckle_check(power)
else
@@ -178,10 +180,11 @@
return ..()
//ATTACK HAND IGNORING PARENT RETURN VALUE
/obj/machinery/power/grounding_rod/attack_hand(mob/user)
if(user.a_intent == INTENT_GRAB && user_buckle_mob(user.pulling, user, check_loc = 0))
return
..()
. = ..()
/obj/machinery/power/grounding_rod/tesla_act(var/power)
if(anchored && !panel_open)
+1 -14
View File
@@ -227,13 +227,6 @@
updateDialog()
/obj/machinery/power/turbine/attack_hand(mob/user)
if(..())
return
interact(user)
/obj/machinery/power/turbine/attackby(obj/item/I, mob/user, params)
if(default_deconstruction_screwdriver(user, initial(icon_state), initial(icon_state), I))
return
@@ -255,7 +248,7 @@
default_deconstruction_crowbar(I)
/obj/machinery/power/turbine/interact(mob/user)
/obj/machinery/power/turbine/ui_interact(mob/user)
if(!Adjacent(user) || (stat & (NOPOWER|BROKEN)) && !issilicon(user))
user.unset_machine(src)
@@ -321,12 +314,6 @@
else
compressor = locate(/obj/machinery/power/compressor) in range(5, src)
/obj/machinery/computer/turbine_computer/attack_hand(var/mob/user as mob)
if(..())
return
ui_interact(user)
/obj/machinery/computer/turbine_computer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)