Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit265
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@@ -20,6 +20,7 @@
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var/self_recharge = 0 //does it self recharge, over time, or not?
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var/ratingdesc = TRUE
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var/grown_battery = FALSE // If it's a grown that acts as a battery, add a wire overlay to it.
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rad_flags = RAD_NO_CONTAMINATE // Prevent the same cheese as with the stock parts
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/obj/item/stock_parts/cell/get_cell()
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return src
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@@ -201,7 +202,7 @@
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/obj/item/stock_parts/cell/lascarbine
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name = "laser carbine power supply"
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maxcharge = 2500
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maxcharge = 1500 //20 laser shots.
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/obj/item/stock_parts/cell/pulse //200 pulse shots
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name = "pulse rifle power cell"
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@@ -29,7 +29,7 @@
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#define MOLE_HEAT_PENALTY 350 //Heat damage scales around this. Too hot setups with this amount of moles do regular damage, anything above and below is scaled
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#define POWER_PENALTY_THRESHOLD 5000 //Higher == Engine can generate more power before triggering the high power penalties.
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#define SEVERE_POWER_PENALTY_THRESHOLD 7000 //Same as above, but causes more dangerous effects
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#define CRITICAL_POWER_PENALTY_THRESHOLD 9000 //Even more dangerous effects, threshold for tesla delamination
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#define CRITICAL_POWER_PENALTY_THRESHOLD 12000 //Even more dangerous effects, threshold for tesla delamination
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#define HEAT_PENALTY_THRESHOLD 40 //Higher == Crystal safe operational temperature is higher.
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#define DAMAGE_HARDCAP 0.002
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#define DAMAGE_INCREASE_MULTIPLIER 0.25
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