From 5fd3a8355c7a76592c1f6f6ea2c6c97e571f58e5 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Mon, 14 Aug 2017 16:05:33 -0500 Subject: [PATCH] Fixes the Resurrect Cultist rune not working --- code/game/gamemodes/cult/runes.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index 69b730d574..4c80f53b94 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -538,7 +538,7 @@ structure_check() searches for nearby cultist structures required for the invoca mob_to_revive = input(user, "Choose a cultist to revive.", "Cultist to Revive") as null|anything in potential_revive_mobs else mob_to_revive = potential_revive_mobs[1] - if(!src || QDELETED(src) || rune_in_use || !validness_checks(mob_to_revive, user)) + if(QDELETED(src) || !validness_checks(mob_to_revive, user)) rune_in_use = FALSE return if(user.name == "Herbert West")