From 6023710c06a18147e4fbdf6a0ca8954ecbfd02b8 Mon Sep 17 00:00:00 2001 From: Artur <24881678+Arturlang@users.noreply.github.com> Date: Thu, 29 Jul 2021 20:28:34 +0300 Subject: [PATCH] Actually we don't have looping sounds --- code/modules/power/gravitygenerator.dm | 13 ------------- 1 file changed, 13 deletions(-) diff --git a/code/modules/power/gravitygenerator.dm b/code/modules/power/gravitygenerator.dm index 272a9deae2..9bb4131ff6 100644 --- a/code/modules/power/gravitygenerator.dm +++ b/code/modules/power/gravitygenerator.dm @@ -27,16 +27,6 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne use_power = NO_POWER_USE resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF var/sprite_number = 0 - ///Audio for when the gravgen is on - var/datum/looping_sound/gravgen/soundloop - -/obj/machinery/gravity_generator/main/Initialize() - . = ..() - soundloop = new(list(src), TRUE) - -/obj/machinery/gravity_generator/main/Destroy() - . = ..() - QDEL_NULL(soundloop) /obj/machinery/gravity_generator/safe_throw_at(atom/target, range, speed, mob/thrower, spin = TRUE, diagonals_first = FALSE, datum/callback/callback, force = MOVE_FORCE_STRONG, gentle = FALSE) return FALSE @@ -76,7 +66,6 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne if(main_part) qdel(main_part) set_broken() - QDEL_NULL(soundloop) return ..() // @@ -299,13 +288,11 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne var/alert = FALSE if(SSticker.IsRoundInProgress()) if(on) // If we turned on and the game is live. - soundloop.start() if(gravity_in_level() == FALSE) alert = TRUE investigate_log("was brought online and is now producing gravity for this level.", INVESTIGATE_GRAVITY) message_admins("The gravity generator was brought online [ADMIN_VERBOSEJMP(src)]") else - soundloop.stop() if(gravity_in_level() == TRUE) alert = TRUE investigate_log("was brought offline and there is now no gravity for this level.", INVESTIGATE_GRAVITY)