changes
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@@ -26,6 +26,8 @@
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var/clockwork_warp_fail = "The structure there is too dense for warping to pierce. (This is normal in high-security areas.)"
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/// Persistent debris alowed
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var/persistent_debris_allowed = TRUE
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/// Dirty flooring allowed
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var/dirt_buildup_allowed = TRUE
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/// If mining tunnel generation is allowed in this area
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var/tunnel_allowed = FALSE
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