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@@ -2477,6 +2477,23 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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if(color_option)
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if(color_option == "Secondary") color_number = 2
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if(color_option == "Tertiary") color_number = 3
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// perform some magic on the color number
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var/list/marking_list = features[marking_type][index]
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var/datum/sprite_accessory/mam_body_markings/S = GLOB.mam_body_markings_list[marking_list[2]]
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var/matrixed_sections = S.covered_limbs[GLOB.bodypart_names[num2text(marking_list[1])]]
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if(color_number == 1)
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switch(matrixed_sections)
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if(MATRIX_GREEN)
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color_number = 2
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if(MATRIX_BLUE)
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color_number = 3
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else if(color_number == 2)
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switch(matrixed_sections)
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if(MATRIX_RED_BLUE)
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color_number = 3
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if(MATRIX_GREEN_BLUE)
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color_number = 3
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var/color_list = features[marking_type][index][3]
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var/new_marking_color = input(user, "Choose your character's marking color:", "Character Preference","#"+color_list[color_number]) as color|null
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if(new_marking_color)
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