bigger mobs have some special health bars (#49104)
* cool beans * more, more! * smol fix
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@@ -94,6 +94,7 @@
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var/smoke_delay = 0 //used to prevent spam with smoke reagent reaction on mob.
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var/bubble_icon = "default" //what icon the mob uses for speechbubbles
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var/health_doll_icon //if this exists AND the normal sprite is bigger than 32x32, this is the replacement icon state (because health doll size limitations). the icon will always be screen_gen.dmi
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var/last_bumped = 0
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var/unique_name = 0 //if a mob's name should be appended with an id when created e.g. Mob (666)
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