Changes all access const to be a define

This commit is contained in:
CitadelStationBot
2017-07-16 11:44:47 -05:00
parent 344dc1a061
commit 609ae007ae
106 changed files with 618 additions and 539 deletions
+1 -1
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@@ -23,7 +23,7 @@
armor = list(melee = 40, bullet = 40, laser = 50, energy = 35, bomb = 20, bio = 0, rad = 0, fire = 100, acid = 100)
max_temperature = 35000
leg_overload_coeff = 100
operation_req_access = list(GLOB.access_syndicate)
operation_req_access = list(ACCESS_SYNDICATE)
wreckage = /obj/structure/mecha_wreckage/gygax/dark
max_equip = 4
+1 -1
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@@ -9,7 +9,7 @@
armor = list(melee = -20, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 100)
max_temperature = 25000
infra_luminosity = 5
operation_req_access = list(GLOB.access_theatre)
operation_req_access = list(ACCESS_THEATRE)
wreckage = /obj/structure/mecha_wreckage/honker
add_req_access = 0
max_equip = 3
+3 -3
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@@ -9,7 +9,7 @@
max_temperature = 60000
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
infra_luminosity = 3
operation_req_access = list(GLOB.access_cent_specops)
operation_req_access = list(ACCESS_CENT_SPECOPS)
wreckage = /obj/structure/mecha_wreckage/marauder
add_req_access = 0
internal_damage_threshold = 25
@@ -44,7 +44,7 @@
desc = "Heavy-duty, command-type exosuit. This is a custom model, utilized only by high-ranking military personnel."
name = "\improper Seraph"
icon_state = "seraph"
operation_req_access = list(GLOB.access_cent_specops)
operation_req_access = list(ACCESS_CENT_SPECOPS)
step_in = 3
max_integrity = 550
wreckage = /obj/structure/mecha_wreckage/seraph
@@ -70,7 +70,7 @@
desc = "Heavy-duty, combat exosuit, developed off of the existing Marauder model."
name = "\improper Mauler"
icon_state = "mauler"
operation_req_access = list(GLOB.access_syndicate)
operation_req_access = list(ACCESS_SYNDICATE)
wreckage = /obj/structure/mecha_wreckage/mauler
max_equip = 5
+1 -1
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@@ -9,7 +9,7 @@
armor = list(melee = 25, bullet = 20, laser = 30, energy = 15, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 100)
max_temperature = 15000
wreckage = /obj/structure/mecha_wreckage/reticence
operation_req_access = list(GLOB.access_theatre)
operation_req_access = list(ACCESS_THEATRE)
add_req_access = 0
internal_damage_threshold = 25
max_equip = 2
+1 -1
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@@ -8,7 +8,7 @@
use_power = IDLE_POWER_USE
idle_power_usage = 20
active_power_usage = 5000
req_access = list(GLOB.access_robotics)
req_access = list(ACCESS_ROBOTICS)
var/time_coeff = 1
var/component_coeff = 1
var/datum/material_container/materials
+1 -1
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@@ -63,7 +63,7 @@
var/internal_damage = 0 //contains bitflags
var/list/operation_req_access = list()//required access level for mecha operation
var/list/internals_req_access = list(GLOB.access_engine,GLOB.access_robotics)//required access level to open cell compartment
var/list/internals_req_access = list(ACCESS_ENGINE,ACCESS_ROBOTICS)//REQUIRED ACCESS LEVEL TO OPEN CELL COMPARTMENT
var/wreckage
+1 -1
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@@ -3,7 +3,7 @@
desc = "Used to remotely locate or lockdown exosuits."
icon_screen = "mecha"
icon_keyboard = "tech_key"
req_access = list(GLOB.access_robotics)
req_access = list(ACCESS_ROBOTICS)
circuit = /obj/item/weapon/circuitboard/computer/mecha_control
var/list/located = list()
var/screen = 0