From 60f5aec146c073d492af4558e8901edb277b8ef7 Mon Sep 17 00:00:00 2001 From: deathride58 Date: Tue, 15 Oct 2019 04:03:47 -0400 Subject: [PATCH] brings down the stamloss over time because holy fuck was it strong --- code/datums/status_effects/debuffs.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/datums/status_effects/debuffs.dm b/code/datums/status_effects/debuffs.dm index 8f4c4bb4b9..186c988595 100644 --- a/code/datums/status_effects/debuffs.dm +++ b/code/datums/status_effects/debuffs.dm @@ -105,7 +105,7 @@ /datum/status_effect/electrode/tick() if(owner) - owner.adjustStaminaLoss(10) //if you really want to try to stamcrit someone with a taser alone, you can, but it'll take time and good timing. + owner.adjustStaminaLoss(5) //if you really want to try to stamcrit someone with a taser alone, you can, but it'll take time and good timing. /datum/status_effect/electrode/nextmove_modifier() //why is this a proc. its no big deal since this doesnt get called often at all but literally w h y return 2