Merge remote-tracking branch 'citadel/master' into mobility_flags
This commit is contained in:
@@ -203,32 +203,6 @@
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max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/engine/atmos
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//Radiation
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/obj/item/clothing/head/helmet/space/hardsuit/engine/rad
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name = "radiation hardsuit helmet"
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desc = "A special helmet that protects against radiation and space. Not much else unfortunately."
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icon_state = "cespace_helmet"
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item_state = "nothing"
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 100, "fire" = 0, "acid" = 0)
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item_color = "engineering"
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resistance_flags = FIRE_PROOF
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rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
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actions_types = list()
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/obj/item/clothing/suit/space/hardsuit/engine/rad
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name = "radiation hardsuit"
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desc = "A special suit that protects against radiation and space. Not much else unfortunately."
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icon_state = "hardsuit-rad"
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item_state = "nothing"
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 100, "fire" = 0, "acid" = 0)
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/engine/rad
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resistance_flags = FIRE_PROOF
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rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
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mutantrace_variation = NONE
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/obj/item/clothing/head/helmet/space/hardsuit/engine/rad/attack_self()
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return //Sprites required for flashlight
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//Chief Engineer's hardsuit
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/obj/item/clothing/head/helmet/space/hardsuit/engine/elite
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name = "advanced hardsuit helmet"
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@@ -11,6 +11,7 @@ Contains:
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- ERT hardsuit: Command, Sec, Engi, Med
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- ERT High Alarm - Command, Sec, Engi, Med
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- EVA spacesuit
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- Radiation Spacesuit
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- Freedom's spacesuit (freedom from vacuum's oppression)
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- Carp hardsuit
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*/
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@@ -312,6 +313,28 @@ Contains:
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flash_protect = 0
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 20, "fire" = 50, "acid" = 65)
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//Radiation
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/obj/item/clothing/head/helmet/space/rad
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name = "radiation voidsuit helmet"
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desc = "A special helmet that protects against radiation and space. Not much else unfortunately."
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icon_state = "cespace_helmet"
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item_state = "nothing"
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 100, "fire" = 0, "acid" = 0)
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item_color = "engineering"
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resistance_flags = FIRE_PROOF
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rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
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actions_types = list()
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/obj/item/clothing/suit/space/rad
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name = "radiation voidsuit"
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desc = "A special suit that protects against radiation and space. Not much else unfortunately."
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icon_state = "hardsuit-rad"
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item_state = "nothing"
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 100, "fire" = 0, "acid" = 0)
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resistance_flags = FIRE_PROOF
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rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
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mutantrace_variation = NONE
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/obj/item/clothing/head/helmet/space/freedom
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name = "eagle helmet"
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desc = "An advanced, space-proof helmet. It appears to be modeled after an old-world eagle."
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@@ -81,7 +81,7 @@
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heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
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body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
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max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
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resistance_flags = FIRE_PROOF | ACID_PROOF
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resistance_flags = FIRE_PROOF | ACID_PROOF | GOLIATH_RESISTANCE
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/obj/item/clothing/head/hooded/cloakhood/drake
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name = "drake helm"
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@@ -90,4 +90,4 @@
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armor = list("melee" = 70, "bullet" = 30, "laser" = 50, "energy" = 40, "bomb" = 70, "bio" = 60, "rad" = 50, "fire" = 100, "acid" = 100)
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heat_protection = HEAD
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max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
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resistance_flags = FIRE_PROOF | ACID_PROOF
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resistance_flags = FIRE_PROOF | ACID_PROOF | GOLIATH_RESISTANCE
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@@ -945,4 +945,59 @@
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icon_state = "christmasfemaleg"
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item_state = "christmasfemaleg"
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body_parts_covered = CHEST|GROIN
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can_adjust = FALSE
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can_adjust = FALSE
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// Lunar Clothes
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/obj/item/clothing/under/lunar/qipao
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name = "Black Qipao"
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desc = "A Qipao, traditionally worn in ancient Earth China by women during social events and lunar new years. This one is black."
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icon_state = "qipao"
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item_state = "qipao"
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body_parts_covered = CHEST|GROIN
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can_adjust = FALSE
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mutantrace_variation = NONE
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/obj/item/clothing/under/lunar/qipao/white
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name = "White Qipao"
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desc = "A Qipao, traditionally worn in ancient Earth China by women during social events and lunar new years. This one is white."
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icon_state = "qipao_white"
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item_state = "qipao_white"
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body_parts_covered = CHEST|GROIN
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can_adjust = FALSE
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mutantrace_variation = NONE
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/obj/item/clothing/under/lunar/qipao/red
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name = "Red Qipao"
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desc = "A Qipao, traditionally worn in ancient Earth China by women during social events and lunar new years. This one is red."
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icon_state = "qipao_red"
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item_state = "qipao_red"
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body_parts_covered = CHEST|GROIN
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can_adjust = FALSE
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mutantrace_variation = NONE
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/obj/item/clothing/under/lunar/cheongsam
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name = "Black Cheongsam"
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desc = "A Cheongsam, traditionally worn in ancient Earth China by men during social events and lunar new years. This one is black."
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icon_state = "cheong"
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item_state = "cheong"
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body_parts_covered = CHEST|GROIN
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can_adjust = FALSE
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mutantrace_variation = NONE
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/obj/item/clothing/under/lunar/cheongsam/white
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name = "White Cheongsam"
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desc = "A Cheongsam, traditionally worn in ancient Earth China by men during social events and lunar new years. This one is white."
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icon_state = "cheongw"
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item_state = "cheongw"
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body_parts_covered = CHEST|GROIN
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can_adjust = FALSE
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mutantrace_variation = NONE
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/obj/item/clothing/under/lunar/cheongsam/red
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name = "Red Cheongsam"
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desc = "A Cheongsam, traditionally worn in ancient Earth China by men during social events and lunar new years. This one is red.."
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icon_state = "cheongr"
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item_state = "cheongr"
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body_parts_covered = CHEST|GROIN
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can_adjust = FALSE
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mutantrace_variation = NONE
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