Revert "Revert "Merge remote-tracking branch 'upstream/master'""
This reverts commit 1509d9d183.
This commit is contained in:
@@ -473,10 +473,7 @@
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var/free_space = 0
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for(var/list/category in list(GLOB.command_positions) + list(GLOB.supply_positions) + list(GLOB.engineering_positions) + list(GLOB.nonhuman_positions - "pAI") + list(GLOB.civilian_positions) + list(GLOB.medical_positions) + list(GLOB.science_positions) + list(GLOB.security_positions))
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var/cat_color = "fff" //random default
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if(SSjob.name_occupations && SSjob.name_occupations[category[1]])
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cat_color = SSjob.name_occupations[category[1]].selection_color //use the color of the first job in the category (the department head) as the category color
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else
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cat_color = SSjob.occupations[category[1]].selection_color
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cat_color = SSjob.name_occupations[category[1]].selection_color //use the color of the first job in the category (the department head) as the category color
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dat += "<fieldset style='width: 185px; border: 2px solid [cat_color]; display: inline'>"
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dat += "<legend align='center' style='color: [cat_color]'>[SSjob.name_occupations[category[1]].exp_type_department]</legend>"
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@@ -264,6 +264,7 @@ Works together with spawning an observer, noted above.
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*/
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/mob/proc/ghostize(can_reenter_corpse = TRUE, special = FALSE, penalize = FALSE)
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penalize = suiciding || penalize // suicide squad.
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if(!key || cmptext(copytext(key,1,2),"@") || (!special && SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, can_reenter_corpse) & COMPONENT_BLOCK_GHOSTING))
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return //mob has no key, is an aghost or some component hijacked.
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stop_sound_channel(CHANNEL_HEARTBEAT) //Stop heartbeat sounds because You Are A Ghost Now
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@@ -170,6 +170,7 @@
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stop_pulling()
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if(HAS_TRAIT(src, TRAIT_PACIFISM))
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to_chat(src, "<span class='notice'>You gently let go of [throwable_mob].</span>")
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return
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adjustStaminaLossBuffered(25)//CIT CHANGE - throwing an entire person shall be very tiring
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var/turf/start_T = get_turf(loc) //Get the start and target tile for the descriptors
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var/turf/end_T = get_turf(target)
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@@ -43,7 +43,7 @@
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adjustStaminaLoss(damage_amount, forced = forced)
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//citadel code
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if(AROUSAL)
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adjustArousalLoss(damage_amount, forced = forced)
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adjustArousalLoss(damage_amount)
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return TRUE
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@@ -32,7 +32,7 @@
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if(CONFIG_GET(flag/disable_stambuffer))
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togglesprint()
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RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /mob/living/carbon/human/clean_blood)
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RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /atom.proc/clean_blood)
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/mob/living/carbon/human/ComponentInitialize()
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@@ -339,8 +339,10 @@
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apply_damage(damage, BRUTE, affecting, armor_block)
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/mob/living/carbon/human/mech_melee_attack(obj/mecha/M)
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if(M.occupant.a_intent == INTENT_HARM)
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if(HAS_TRAIT(M.occupant, TRAIT_PACIFISM))
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to_chat(M.occupant, "<span class='warning'>You don't want to harm other living beings!</span>")
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return
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M.do_attack_animation(src)
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if(M.damtype == "brute")
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step_away(src,M,15)
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@@ -34,8 +34,6 @@
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var/shirt_color = "FFFFFF"
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var/socks = "Nude" //Which socks the player wants
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var/socks_color = "FFFFFF"
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var/backbag = DBACKPACK //Which backpack type the player has chosen.
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var/jumpsuit_style = PREF_SUIT //suit/skirt
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//Equipment slots
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var/obj/item/wear_suit = null
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@@ -251,7 +251,7 @@
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sec_hud_set_security_status()
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..()
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/mob/living/carbon/human/proc/equipOutfit(outfit, visualsOnly = FALSE)
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/mob/living/carbon/human/proc/equipOutfit(outfit, visualsOnly = FALSE, client/preference_source)
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var/datum/outfit/O = null
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if(ispath(outfit))
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@@ -263,7 +263,7 @@
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if(!O)
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return 0
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return O.equip(src, visualsOnly)
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return O.equip(src, visualsOnly, preference_source)
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//delete all equipment without dropping anything
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@@ -118,11 +118,14 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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..()
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/proc/generate_selectable_species()
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/proc/generate_selectable_species(clear = FALSE)
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if(clear)
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GLOB.roundstart_races = list()
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GLOB.roundstart_race_names = list()
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for(var/I in subtypesof(/datum/species))
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var/datum/species/S = new I
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if(S.check_roundstart_eligible())
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GLOB.roundstart_races += S.id
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GLOB.roundstart_races |= S.id
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GLOB.roundstart_race_names["[S.name]"] = S.id
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qdel(S)
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if(!GLOB.roundstart_races.len)
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@@ -1476,7 +1479,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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/datum/species/proc/harm(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style)
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if(HAS_TRAIT(user, TRAIT_PACIFISM))
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if(!attacker_style && HAS_TRAIT(user, TRAIT_PACIFISM))
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to_chat(user, "<span class='warning'>You don't want to harm [target]!</span>")
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return FALSE
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if(user.getStaminaLoss() >= STAMINA_SOFTCRIT) //CITADEL CHANGE - makes it impossible to punch while in stamina softcrit
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@@ -1678,6 +1681,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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return
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if(M.mind)
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attacker_style = M.mind.martial_art
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if(attacker_style?.pacifism_check && HAS_TRAIT(M, TRAIT_PACIFISM)) // most martial arts are quite harmful, alas.
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attacker_style = null
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if((M != H) && M.a_intent != INTENT_HELP && H.check_shields(M, 0, M.name, attack_type = UNARMED_ATTACK))
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log_combat(M, H, "attempted to touch")
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H.visible_message("<span class='warning'>[M] attempted to touch [H]!</span>")
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@@ -1,9 +1,8 @@
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/datum/species/insect
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name = "Anthromorphic Insect"
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id = "insect"
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say_mod = "flutters"
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default_color = "00FF00"
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species_traits = list(LIPS,NOEYES,HAIR,FACEHAIR,MUTCOLORS,HORNCOLOR,WINGCOLOR)
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species_traits = list(LIPS,EYECOLOR,HAIR,FACEHAIR,MUTCOLORS,HORNCOLOR,WINGCOLOR)
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inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_BUG)
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mutant_bodyparts = list("mam_ears", "mam_snout", "mam_tail", "taur", "insect_wings", "mam_snouts", "insect_fluff","horns")
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default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "None", "mam_ears" = "None",
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@@ -12,54 +11,36 @@
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attack_sound = 'sound/weapons/slash.ogg'
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miss_sound = 'sound/weapons/slashmiss.ogg'
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meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/insect
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liked_food = VEGETABLES | DAIRY
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disliked_food = FRUIT | GROSS
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toxic_food = MEAT | RAW
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mutanteyes = /obj/item/organ/eyes/insect
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liked_food = MEAT | FRUIT
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disliked_food = TOXIC
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should_draw_citadel = TRUE
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exotic_bloodtype = "BUG"
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/datum/species/insect/on_species_gain(mob/living/carbon/C)
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/datum/species/insect/spec_death(gibbed, mob/living/carbon/human/H)
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if(H)
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stop_wagging_tail(H)
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/datum/species/insect/spec_stun(mob/living/carbon/human/H,amount)
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if(H)
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stop_wagging_tail(H)
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. = ..()
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if(ishuman(C))
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var/mob/living/carbon/human/H = C
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if(!H.dna.features["insect_wings"])
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H.dna.features["insect_wings"] = "[(H.client && H.client.prefs && LAZYLEN(H.client.prefs.features) && H.client.prefs.features["insect_wings"]) ? H.client.prefs.features["insect_wings"] : "None"]"
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handle_mutant_bodyparts(H)
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/datum/species/insect/random_name(gender,unique,lastname)
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if(unique)
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return random_unique_moth_name()
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/datum/species/insect/can_wag_tail(mob/living/carbon/human/H)
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return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts)
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var/randname = moth_name()
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/datum/species/insect/is_wagging_tail(mob/living/carbon/human/H)
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return ("mam_waggingtail" in mutant_bodyparts)
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if(lastname)
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randname += " [lastname]"
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/datum/species/insect/start_wagging_tail(mob/living/carbon/human/H)
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if("mam_tail" in mutant_bodyparts)
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mutant_bodyparts -= "mam_tail"
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mutant_bodyparts |= "mam_waggingtail"
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H.update_body()
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return randname
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/datum/species/insect/stop_wagging_tail(mob/living/carbon/human/H)
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if("mam_waggingtail" in mutant_bodyparts)
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mutant_bodyparts -= "mam_waggingtail"
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mutant_bodyparts |= "mam_tail"
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H.update_body()
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/datum/species/insect/handle_fire(mob/living/carbon/human/H, no_protection = FALSE)
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..()
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if(H.dna.features["insect_wings"] != "Burnt Off" && H.dna.features["insect_wings"] != "None" && H.bodytemperature >= 800 && H.fire_stacks > 0) //do not go into the extremely hot light. you will not survive
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to_chat(H, "<span class='danger'>Your precious wings burn to a crisp!</span>")
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if(H.dna.features["insect_wings"] != "None")
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H.dna.features["insect_wings"] = "Burnt Off"
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handle_mutant_bodyparts(H)
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/datum/species/insect/handle_chemicals(datum/reagent/chem, mob/living/carbon/human/H)
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. = ..()
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if(chem.id == "pestkiller")
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H.adjustToxLoss(3)
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H.reagents.remove_reagent(chem.id, REAGENTS_METABOLISM)
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/datum/species/insect/check_weakness(obj/item/weapon, mob/living/attacker)
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if(istype(weapon, /obj/item/melee/flyswatter))
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return 9 //flyswatters deal 10x damage to insects
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return 0
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/datum/species/insect/space_move(mob/living/carbon/human/H)
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. = ..()
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if(H.loc && !isspaceturf(H.loc) && (H.dna.features["insect_wings"] != "Burnt Off" && H.dna.features["insect_wings"] != "None"))
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var/datum/gas_mixture/current = H.loc.return_air()
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if(current && (current.return_pressure() >= ONE_ATMOSPHERE*0.85)) //as long as there's reasonable pressure and no gravity, flight is possible
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return TRUE
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/datum/species/insect/qualifies_for_rank(rank, list/features)
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return TRUE
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@@ -92,6 +92,9 @@
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/mob/living/mech_melee_attack(obj/mecha/M)
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if(M.occupant.a_intent == INTENT_HARM)
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if(HAS_TRAIT(M.occupant, TRAIT_PACIFISM))
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to_chat(M.occupant, "<span class='warning'>You don't want to harm other living beings!</span>")
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return
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M.do_attack_animation(src)
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if(M.damtype == "brute")
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step_away(src,M,15)
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@@ -58,7 +58,10 @@
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var/canholo = TRUE
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var/obj/item/card/id/access_card = null
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var/chassis = "repairbot"
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var/list/possible_chassis = list("cat" = TRUE, "mouse" = TRUE, "monkey" = TRUE, "corgi" = FALSE, "fox" = FALSE, "repairbot" = TRUE, "rabbit" = TRUE) //assoc value is whether it can be picked up.
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var/list/possible_chassis = list("cat" = TRUE, "mouse" = TRUE, "monkey" = TRUE, "corgi" = FALSE,
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"fox" = FALSE, "repairbot" = TRUE, "rabbit" = TRUE, "borgi" = FALSE ,
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"parrot" = FALSE, "bear" = FALSE , "mushroom" = FALSE, "crow" = FALSE ,
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"fairy" = FALSE , "spiderbot" = FALSE) //assoc value is whether it can be picked up.
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var/static/item_head_icon = 'icons/mob/pai_item_head.dmi'
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var/static/item_lh_icon = 'icons/mob/pai_item_lh.dmi'
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var/static/item_rh_icon = 'icons/mob/pai_item_rh.dmi'
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@@ -37,6 +37,7 @@
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var/obj/item/paicard/paicard // Inserted pai card.
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var/allow_pai = 1 // Are we even allowed to insert a pai card.
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var/bot_name
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var/oil_spill_type = /obj/effect/decal/cleanable/oil
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var/list/player_access = list() //Additonal access the bots gets when player controlled
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var/emagged = FALSE
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@@ -216,9 +217,9 @@
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to_chat(user, "[src] is in pristine condition.")
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/mob/living/simple_animal/bot/adjustHealth(amount, updating_health = TRUE, forced = FALSE)
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if(amount>0 && prob(10))
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new /obj/effect/decal/cleanable/oil(loc)
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. = ..()
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if(. && prob(10))
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new oil_spill_type(loc)
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/mob/living/simple_animal/bot/updatehealth()
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..()
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@@ -16,6 +16,7 @@
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bot_core_type = /obj/machinery/bot_core/honkbot
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window_id = "autohonk"
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window_name = "Honkomatic Bike Horn Unit v1.0.7"
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oil_spill_type = /obj/effect/decal/cleanable/oil/slippery //slip and slide fun for the whole family
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data_hud_type = DATA_HUD_SECURITY_BASIC // show jobs
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path_image_color = "#FF69B4"
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@@ -440,7 +440,7 @@
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var/reagent_id = null
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if(emagged == 2) //Emagged! Time to poison everybody.
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reagent_id = "toxin"
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reagent_id = HAS_TRAIT(C, TRAIT_TOXINLOVER)? "charcoal" : "toxin"
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else
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if(treat_virus)
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@@ -522,10 +522,10 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
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//gets ID card object from special clothes slot or null.
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/mob/proc/get_idcard(hand_first = TRUE)
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var/obj/item/held_item = get_active_held_item()
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. = held_item?.GetID()
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. = held_item ? held_item.GetID() : null
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if(!.) //If so, then check the inactive hand
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held_item = get_inactive_held_item()
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. = held_item?.GetID()
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. = held_item ? held_item.GetID() : null
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/mob/proc/get_id_in_hand()
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var/obj/item/held_item = get_active_held_item()
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Reference in New Issue
Block a user