diff --git a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_applications.dm.rej b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_applications.dm.rej
new file mode 100644
index 0000000000..06673bf754
--- /dev/null
+++ b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_applications.dm.rej
@@ -0,0 +1,46 @@
+diff a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_applications.dm b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_applications.dm (rejected hunks)
+@@ -10,7 +10,7 @@
+ It will penetrate mindshield implants once before disappearing."
+ invocations = list("Divinity, enslave...", "...all who trespass here!")
+ channel_time = 70
+- consumed_components = list(BELLIGERENT_EYE = 3, GEIS_CAPACITOR = 2, HIEROPHANT_ANSIBLE = 2)
++ consumed_components = list(BELLIGERENT_EYE = 4, GEIS_CAPACITOR = 2, HIEROPHANT_ANSIBLE = 2)
+ whispered = TRUE
+ object_path = /obj/effect/clockwork/sigil/submission/accession
+ prevent_path = /obj/effect/clockwork/sigil/submission
+@@ -32,7 +32,7 @@
+ It grows faster to invoke with more adjacent Servants."
+ invocations = list("Shield us...", "...with the...", "... fragments of Engine!")
+ channel_time = 100
+- consumed_components = list(VANGUARD_COGWHEEL = 3, REPLICANT_ALLOY = 2, HIEROPHANT_ANSIBLE = 2)
++ consumed_components = list(VANGUARD_COGWHEEL = 4, REPLICANT_ALLOY = 2, HIEROPHANT_ANSIBLE = 2)
+ usage_tip = "This scripture will replace all weaker armor worn by affected Servants."
+ tier = SCRIPTURE_APPLICATION
+ multiple_invokers_used = TRUE
+@@ -99,7 +99,7 @@
+ If it remains close to you, you will gradually regain health up to a low amount, but it will die if it goes too far from you."
+ invocations = list("Fright's will...", "...call forth...")
+ channel_time = 100
+- consumed_components = list(BELLIGERENT_EYE = 2, VANGUARD_COGWHEEL = 2, GEIS_CAPACITOR = 3)
++ consumed_components = list(BELLIGERENT_EYE = 2, VANGUARD_COGWHEEL = 2, GEIS_CAPACITOR = 4)
+ usage_tip = "Marauders are useful as personal bodyguards and frontline warriors."
+ tier = SCRIPTURE_APPLICATION
+ primary_component = GEIS_CAPACITOR
+@@ -160,7 +160,7 @@
+ and exceptional speed, though taking damage will temporarily slow it down."
+ invocations = list("Call forth...", "...the soldiers of Armorer.")
+ channel_time = 80
+- consumed_components = list(BELLIGERENT_EYE = 2, VANGUARD_COGWHEEL = 2, REPLICANT_ALLOY = 3)
++ consumed_components = list(BELLIGERENT_EYE = 2, VANGUARD_COGWHEEL = 2, REPLICANT_ALLOY = 4)
+ object_path = /obj/structure/destructible/clockwork/shell/fragment
+ creator_message = "You form an anima fragment, a powerful soul vessel receptacle."
+ observer_message = "The slab disgorges a puddle of black metal that expands and forms into a strange shell!"
+@@ -179,7 +179,7 @@
+ desc = "Places a sigil that stores energy to power clockwork structures."
+ invocations = list("Divinity...", "...power our creations!")
+ channel_time = 70
+- consumed_components = list(VANGUARD_COGWHEEL = 2, GEIS_CAPACITOR = 2, HIEROPHANT_ANSIBLE = 3)
++ consumed_components = list(VANGUARD_COGWHEEL = 2, GEIS_CAPACITOR = 2, HIEROPHANT_ANSIBLE = 4)
+ whispered = TRUE
+ object_path = /obj/effect/clockwork/sigil/transmission
+ creator_message = "A sigil silently appears below you. It will automatically power clockwork structures near it."