From 61563241db0f9a49ab7792aaca4aac9605093ec6 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Thu, 4 May 2017 16:06:46 -0500 Subject: [PATCH] Tweaks the cost of some of the Application scriptures affected by the previous cost tweak --- .../scripture_applications.dm.rej | 46 +++++++++++++++++++ 1 file changed, 46 insertions(+) create mode 100644 code/game/gamemodes/clock_cult/clock_scriptures/scripture_applications.dm.rej diff --git a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_applications.dm.rej b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_applications.dm.rej new file mode 100644 index 0000000000..06673bf754 --- /dev/null +++ b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_applications.dm.rej @@ -0,0 +1,46 @@ +diff a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_applications.dm b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_applications.dm (rejected hunks) +@@ -10,7 +10,7 @@ + It will penetrate mindshield implants once before disappearing." + invocations = list("Divinity, enslave...", "...all who trespass here!") + channel_time = 70 +- consumed_components = list(BELLIGERENT_EYE = 3, GEIS_CAPACITOR = 2, HIEROPHANT_ANSIBLE = 2) ++ consumed_components = list(BELLIGERENT_EYE = 4, GEIS_CAPACITOR = 2, HIEROPHANT_ANSIBLE = 2) + whispered = TRUE + object_path = /obj/effect/clockwork/sigil/submission/accession + prevent_path = /obj/effect/clockwork/sigil/submission +@@ -32,7 +32,7 @@ + It grows faster to invoke with more adjacent Servants." + invocations = list("Shield us...", "...with the...", "... fragments of Engine!") + channel_time = 100 +- consumed_components = list(VANGUARD_COGWHEEL = 3, REPLICANT_ALLOY = 2, HIEROPHANT_ANSIBLE = 2) ++ consumed_components = list(VANGUARD_COGWHEEL = 4, REPLICANT_ALLOY = 2, HIEROPHANT_ANSIBLE = 2) + usage_tip = "This scripture will replace all weaker armor worn by affected Servants." + tier = SCRIPTURE_APPLICATION + multiple_invokers_used = TRUE +@@ -99,7 +99,7 @@ + If it remains close to you, you will gradually regain health up to a low amount, but it will die if it goes too far from you." + invocations = list("Fright's will...", "...call forth...") + channel_time = 100 +- consumed_components = list(BELLIGERENT_EYE = 2, VANGUARD_COGWHEEL = 2, GEIS_CAPACITOR = 3) ++ consumed_components = list(BELLIGERENT_EYE = 2, VANGUARD_COGWHEEL = 2, GEIS_CAPACITOR = 4) + usage_tip = "Marauders are useful as personal bodyguards and frontline warriors." + tier = SCRIPTURE_APPLICATION + primary_component = GEIS_CAPACITOR +@@ -160,7 +160,7 @@ + and exceptional speed, though taking damage will temporarily slow it down." + invocations = list("Call forth...", "...the soldiers of Armorer.") + channel_time = 80 +- consumed_components = list(BELLIGERENT_EYE = 2, VANGUARD_COGWHEEL = 2, REPLICANT_ALLOY = 3) ++ consumed_components = list(BELLIGERENT_EYE = 2, VANGUARD_COGWHEEL = 2, REPLICANT_ALLOY = 4) + object_path = /obj/structure/destructible/clockwork/shell/fragment + creator_message = "You form an anima fragment, a powerful soul vessel receptacle." + observer_message = "The slab disgorges a puddle of black metal that expands and forms into a strange shell!" +@@ -179,7 +179,7 @@ + desc = "Places a sigil that stores energy to power clockwork structures." + invocations = list("Divinity...", "...power our creations!") + channel_time = 70 +- consumed_components = list(VANGUARD_COGWHEEL = 2, GEIS_CAPACITOR = 2, HIEROPHANT_ANSIBLE = 3) ++ consumed_components = list(VANGUARD_COGWHEEL = 2, GEIS_CAPACITOR = 2, HIEROPHANT_ANSIBLE = 4) + whispered = TRUE + object_path = /obj/effect/clockwork/sigil/transmission + creator_message = "A sigil silently appears below you. It will automatically power clockwork structures near it."