Merge remote-tracking branch 'upstream/master' into loadout-json

This commit is contained in:
timothyteakettle
2020-12-06 17:26:04 +00:00
574 changed files with 9774 additions and 9127 deletions
+97 -3
View File
@@ -5,7 +5,7 @@
// You do not need to raise this if you are adding new values that have sane defaults.
// Only raise this value when changing the meaning/format/name/layout of an existing value
// where you would want the updater procs below to run
#define SAVEFILE_VERSION_MAX 46
#define SAVEFILE_VERSION_MAX 47
/*
SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
@@ -42,7 +42,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
//if your savefile is 3 months out of date, then 'tough shit'.
/datum/preferences/proc/update_preferences(current_version, savefile/S)
if(current_version < 32) //If you remove this, remove force_reset_keybindings() too.
if(current_version < 46) //If you remove this, remove force_reset_keybindings() too.
force_reset_keybindings_direct(TRUE)
addtimer(CALLBACK(src, .proc/force_reset_keybindings), 30) //No mob available when this is run, timer allows user choice.
/datum/preferences/proc/update_character(current_version, savefile/S)
@@ -226,7 +227,42 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
left_eye_color = "#BAB99E"
right_eye_color = "#BAB99E"
if(current_version < 45) //loadout save gets changed to json
if(current_version < 43) //extreme changes to how things are coloured (the introduction of the advanced coloring system)
features["color_scheme"] = OLD_CHARACTER_COLORING //disable advanced coloring system by default
for(var/feature in features)
var/feature_value = features[feature]
if(feature_value)
var/ref_list = GLOB.mutant_reference_list[feature]
if(ref_list)
var/datum/sprite_accessory/accessory = ref_list[feature_value]
if(accessory)
var/mutant_string = accessory.mutant_part_string
if(!mutant_string)
if(istype(accessory, /datum/sprite_accessory/mam_body_markings))
mutant_string = "mam_body_markings"
var/primary_string = "[mutant_string]_primary"
var/secondary_string = "[mutant_string]_secondary"
var/tertiary_string = "[mutant_string]_tertiary"
if(accessory.color_src == MATRIXED && !accessory.matrixed_sections && feature_value != "None")
message_admins("Sprite Accessory Failure (migration from [current_version] to 39): Accessory [accessory.type] is a matrixed item without any matrixed sections set!")
continue
var/primary_exists = features[primary_string]
var/secondary_exists = features[secondary_string]
var/tertiary_exists = features[tertiary_string]
if(accessory.color_src == MATRIXED && !primary_exists && !secondary_exists && !tertiary_exists)
features[primary_string] = features["mcolor"]
features[secondary_string] = features["mcolor2"]
features[tertiary_string] = features["mcolor3"]
else if(accessory.color_src == MUTCOLORS && !primary_exists)
features[primary_string] = features["mcolor"]
else if(accessory.color_src == MUTCOLORS2 && !secondary_exists)
features[secondary_string] = features["mcolor2"]
else if(accessory.color_src == MUTCOLORS3 && !tertiary_exists)
features[tertiary_string] = features["mcolor3"]
features["color_scheme"] = OLD_CHARACTER_COLORING //advanced is off by default
if(current_version < 47) //loadout save gets changed to json
var/text_to_load
S["loadout"] >> text_to_load
message_admins("we're trying to load [text_to_load]")
@@ -505,6 +541,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
var/savefile/S = new /savefile(path)
if(!S)
return FALSE
features = list("mcolor" = "FFFFFF", "mcolor2" = "FFFFFF", "mcolor3" = "FFFFFF", "tail_lizard" = "Smooth", "tail_human" = "None", "snout" = "Round", "horns" = "None", "horns_color" = "85615a", "ears" = "None", "wings" = "None", "wings_color" = "FFF", "frills" = "None", "deco_wings" = "None", "spines" = "None", "body_markings" = "None", "legs" = "Plantigrade", "insect_wings" = "Plain", "insect_fluff" = "None", "insect_markings" = "None", "arachnid_legs" = "Plain", "arachnid_spinneret" = "Plain", "arachnid_mandibles" = "Plain", "mam_body_markings" = "Plain", "mam_ears" = "None", "mam_snouts" = "None", "mam_tail" = "None", "mam_tail_animated" = "None", "xenodorsal" = "Standard", "xenohead" = "Standard", "xenotail" = "Xenomorph Tail", "taur" = "None", "genitals_use_skintone" = FALSE, "has_cock" = FALSE, "cock_shape" = DEF_COCK_SHAPE, "cock_length" = COCK_SIZE_DEF, "cock_diameter_ratio" = COCK_DIAMETER_RATIO_DEF, "cock_color" = "ffffff", "cock_taur" = FALSE, "has_balls" = FALSE, "balls_color" = "ffffff", "balls_shape" = DEF_BALLS_SHAPE, "balls_size" = BALLS_SIZE_DEF, "balls_cum_rate" = CUM_RATE, "balls_cum_mult" = CUM_RATE_MULT, "balls_efficiency" = CUM_EFFICIENCY, "has_breasts" = FALSE, "breasts_color" = "ffffff", "breasts_size" = BREASTS_SIZE_DEF, "breasts_shape" = DEF_BREASTS_SHAPE, "breasts_producing" = FALSE, "has_vag" = FALSE, "vag_shape" = DEF_VAGINA_SHAPE, "vag_color" = "ffffff", "has_womb" = FALSE, "balls_visibility" = GEN_VISIBLE_NO_UNDIES, "breasts_visibility"= GEN_VISIBLE_NO_UNDIES, "cock_visibility" = GEN_VISIBLE_NO_UNDIES, "vag_visibility" = GEN_VISIBLE_NO_UNDIES, "ipc_screen" = "Sunburst", "ipc_antenna" = "None", "flavor_text" = "", "silicon_flavor_text" = "", "ooc_notes" = "", "meat_type" = "Mammalian", "body_model" = MALE, "body_size" = RESIZE_DEFAULT_SIZE, "color_scheme" = OLD_CHARACTER_COLORING)
S.cd = "/"
if(!slot)
slot = default_slot
@@ -585,6 +623,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S["feature_arachnid_mandibles"] >> features["arachnid_mandibles"]
S["feature_horns_color"] >> features["horns_color"]
S["feature_wings_color"] >> features["wings_color"]
S["feature_color_scheme"] >> features["color_scheme"]
S["persistent_scars"] >> persistent_scars
S["scars1"] >> scars_list["1"]
S["scars2"] >> scars_list["2"]
@@ -610,6 +649,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
//Jobs
S["joblessrole"] >> joblessrole
//Load prefs
S["job_preferences"] >> job_preferences
@@ -662,6 +702,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S["feature_vag_visibility"] >> features["vag_visibility"]
//womb features
S["feature_has_womb"] >> features["has_womb"]
//flavor text
//Let's make our players NOT cry desperately as we wipe their savefiles of their special snowflake texts:
if((S["flavor_text"] != "") && (S["flavor_text"] != null) && S["flavor_text"]) //If old text isn't null and isn't "" but still exists.
@@ -808,6 +849,32 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
features["silicon_flavor_text"] = copytext(features["silicon_flavor_text"], 1, MAX_FLAVOR_LEN)
features["ooc_notes"] = copytext(features["ooc_notes"], 1, MAX_FLAVOR_LEN)
//load every advanced coloring mode thing in one go
//THIS MUST BE DONE AFTER ALL FEATURE SAVES OR IT WILL NOT WORK
for(var/feature in features)
var/feature_value = features[feature]
if(feature_value)
var/ref_list = GLOB.mutant_reference_list[feature]
if(ref_list)
var/datum/sprite_accessory/accessory = ref_list[feature_value]
if(accessory)
var/mutant_string = accessory.mutant_part_string
if(!mutant_string)
if(istype(accessory, /datum/sprite_accessory/mam_body_markings))
mutant_string = "mam_body_markings"
var/primary_string = "[mutant_string]_primary"
var/secondary_string = "[mutant_string]_secondary"
var/tertiary_string = "[mutant_string]_tertiary"
if(accessory.color_src == MATRIXED && !accessory.matrixed_sections && feature_value != "None")
message_admins("Sprite Accessory Failure (loading data): Accessory [accessory.type] is a matrixed item without any matrixed sections set!")
continue
if(S["feature_[primary_string]"])
S["feature_[primary_string]"] >> features[primary_string]
if(S["feature_[secondary_string]"])
S["feature_[secondary_string]"] >> features[secondary_string]
if(S["feature_[tertiary_string]"])
S["feature_[tertiary_string]"] >> features[tertiary_string]
persistent_scars = sanitize_integer(persistent_scars)
scars_list["1"] = sanitize_text(scars_list["1"])
scars_list["2"] = sanitize_text(scars_list["2"])
@@ -932,6 +999,33 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
WRITE_FILE(S["feature_ooc_notes"], features["ooc_notes"])
WRITE_FILE(S["feature_color_scheme"], features["color_scheme"])
//save every advanced coloring mode thing in one go
for(var/feature in features)
var/feature_value = features[feature]
if(feature_value)
var/ref_list = GLOB.mutant_reference_list[feature]
if(ref_list)
var/datum/sprite_accessory/accessory = ref_list[feature_value]
if(accessory)
var/mutant_string = accessory.mutant_part_string
if(!mutant_string)
if(istype(accessory, /datum/sprite_accessory/mam_body_markings))
mutant_string = "mam_body_markings"
var/primary_string = "[mutant_string]_primary"
var/secondary_string = "[mutant_string]_secondary"
var/tertiary_string = "[mutant_string]_tertiary"
if(accessory.color_src == MATRIXED && !accessory.matrixed_sections && feature_value != "None")
message_admins("Sprite Accessory Failure (saving data): Accessory [accessory.type] is a matrixed item without any matrixed sections set!")
continue
if(features[primary_string])
WRITE_FILE(S["feature_[primary_string]"], features[primary_string])
if(features[secondary_string])
WRITE_FILE(S["feature_[secondary_string]"], features[secondary_string])
if(features[tertiary_string])
WRITE_FILE(S["feature_[tertiary_string]"], features[tertiary_string])
//Custom names
for(var/custom_name_id in GLOB.preferences_custom_names)
var/savefile_slot_name = custom_name_id + "_name" //TODO remove this