Merge branch 'master' into upstream-merge-31737
This commit is contained in:
@@ -1,7 +1,7 @@
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/obj/item/bodypart
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name = "limb"
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desc = "why is it detached..."
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desc = "Why is it detached..."
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force = 3
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throwforce = 3
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icon = 'icons/mob/human_parts.dmi'
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@@ -219,6 +219,8 @@
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var/obj/item/I = X
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owner.dropItemToGround(I, TRUE)
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owner.wash_cream() //clean creampie overlay
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//Handle dental implants
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for(var/datum/action/item_action/hands_free/activate_pill/AP in owner.actions)
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AP.Remove(owner)
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@@ -135,7 +135,7 @@
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flash2.forceMove(user.loc)
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flash2 = null
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else
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to_chat(user, "<span class='warning'>There are no flash to remove from [src].</span>")
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to_chat(user, "<span class='warning'>There is no flash to remove from [src].</span>")
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else
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return ..()
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@@ -96,7 +96,8 @@
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I = input("Remove which organ?", "Surgery", null, null) as null|anything in organs
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if(I && user && target && user.Adjacent(target) && user.get_active_held_item() == tool)
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I = organs[I]
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if(!I) return -1
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if(!I)
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return -1
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user.visible_message("[user] begins to extract [I] from [target]'s [parse_zone(target_zone)].",
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"<span class='notice'>You begin to extract [I] from [target]'s [parse_zone(target_zone)]...</span>")
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else
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@@ -181,7 +181,7 @@
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/obj/item/organ/cyberimp/arm/toolset
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name = "integrated toolset implant"
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desc = "A stripped-down version of engineering cyborg toolset, designed to be installed on subject's arm. Contains all necessary tools."
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desc = "A stripped-down version of the engineering cyborg toolset, designed to be installed on subject's arm. Contains all necessary tools."
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origin_tech = "materials=3;engineering=4;biotech=3;powerstorage=4"
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contents = newlist(/obj/item/screwdriver/cyborg, /obj/item/wrench/cyborg, /obj/item/weldingtool/largetank/cyborg,
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/obj/item/crowbar/cyborg, /obj/item/wirecutters/cyborg, /obj/item/device/multitool/cyborg)
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@@ -198,7 +198,7 @@
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/obj/item/organ/cyberimp/arm/esword
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name = "arm-mounted energy blade"
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desc = "An illegal, and highly dangerous cybernetic implant that can project a deadly blade of concentrated energy."
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desc = "An illegal and highly dangerous cybernetic implant that can project a deadly blade of concentrated energy."
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contents = newlist(/obj/item/melee/transforming/energy/blade/hardlight)
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origin_tech = "materials=4;combat=5;biotech=3;powerstorage=2;syndicate=5"
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@@ -210,7 +210,7 @@
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/obj/item/organ/cyberimp/arm/flash
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name = "integrated high-intensity photon projector" //Why not
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desc = "An integrated projector mounted onto a user's arm, that is able to be used as a powerful flash."
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desc = "An integrated projector mounted onto a user's arm that is able to be used as a powerful flash."
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contents = newlist(/obj/item/device/assembly/flash/armimplant)
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origin_tech = "materials=4;combat=3;biotech=4;magnets=4;powerstorage=3"
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@@ -228,7 +228,7 @@
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/obj/item/organ/cyberimp/arm/combat
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name = "combat cybernetics implant"
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desc = "A powerful cybernetic implant that contains combat modules built into the user's arm"
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desc = "A powerful cybernetic implant that contains combat modules built into the user's arm."
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contents = newlist(/obj/item/melee/transforming/energy/blade/hardlight, /obj/item/gun/medbeam, /obj/item/borg/stun, /obj/item/device/assembly/flash/armimplant)
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origin_tech = "materials=5;combat=7;biotech=5;powerstorage=5;syndicate=6;programming=5"
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@@ -240,6 +240,6 @@
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/obj/item/organ/cyberimp/arm/surgery
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name = "surgical toolset implant"
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desc = "A set of surgical tools hidden behind a concealed panel on the user's arm"
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desc = "A set of surgical tools hidden behind a concealed panel on the user's arm."
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contents = newlist(/obj/item/retractor/augment, /obj/item/hemostat/augment, /obj/item/cautery/augment, /obj/item/surgicaldrill/augment, /obj/item/scalpel/augment, /obj/item/circular_saw/augment, /obj/item/surgical_drapes)
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origin_tech = "materials=3;engineering=3;biotech=3;programming=2;magnets=3"
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@@ -1,13 +1,13 @@
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/obj/item/organ/cyberimp/chest
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name = "cybernetic torso implant"
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desc = "implants for the organs in your torso"
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desc = "Implants for the organs in your torso."
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icon_state = "chest_implant"
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implant_overlay = "chest_implant_overlay"
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zone = "chest"
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/obj/item/organ/cyberimp/chest/nutriment
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name = "Nutriment pump implant"
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desc = "This implant with synthesize and pump into your bloodstream a small amount of nutriment when you are starving."
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desc = "This implant will synthesize and pump into your bloodstream a small amount of nutriment when you are starving."
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icon_state = "chest_implant"
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implant_color = "#00AA00"
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var/hunger_threshold = NUTRITION_LEVEL_STARVING
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@@ -2,7 +2,7 @@
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/obj/item/organ/cyberimp
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name = "cybernetic implant"
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desc = "a state-of-the-art implant that improves a baseline's functionality"
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desc = "A state-of-the-art implant that improves a baseline's functionality."
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status = ORGAN_ROBOTIC
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var/implant_color = "#FFFFFF"
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var/implant_overlay
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@@ -23,7 +23,7 @@
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/obj/item/organ/cyberimp/brain
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name = "cybernetic brain implant"
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desc = "injectors of extra sub-routines for the brain"
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desc = "Injectors of extra sub-routines for the brain."
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icon_state = "brain_implant"
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implant_overlay = "brain_implant_overlay"
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zone = "head"
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@@ -68,7 +68,7 @@
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/obj/item/organ/eyes/night_vision/zombie
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name = "undead eyes"
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desc = "Somewhat counterintuitively, these half rotten eyes actually have superior vision to those of a living human."
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desc = "Somewhat counterintuitively, these half-rotten eyes actually have superior vision to those of a living human."
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/obj/item/organ/eyes/night_vision/nightmare
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name = "burning red eyes"
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@@ -100,8 +100,8 @@
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sight_flags = SEE_MOBS | SEE_OBJS | SEE_TURFS
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/obj/item/organ/eyes/robotic/thermals
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name = "Thermals eyes"
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desc = "These cybernetic eye implants will give you Thermal vision. Vertical slit pupil included."
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name = "thermal eyes"
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desc = "These cybernetic eye implants will give you thermal vision. Vertical slit pupil included."
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eye_color = "FC0"
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origin_tech = "materials=5;programming=4;biotech=4;magnets=4;syndicate=1"
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sight_flags = SEE_MOBS
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@@ -111,7 +111,7 @@
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/obj/item/organ/eyes/robotic/flashlight
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name = "flashlight eyes"
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desc = "It's two flashlights rigged together with some wire. Why would you put these in someones head?"
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desc = "It's two flashlights rigged together with some wire. Why would you put these in someone's head?"
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eye_color ="fee5a3"
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icon = 'icons/obj/lighting.dmi'
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icon_state = "flashlight_eyes"
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@@ -332,7 +332,7 @@
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/obj/item/organ/lungs/cybernetic/upgraded
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name = "upgraded cybernetic lungs"
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desc = "A more advanced version of the stock cybernetic lungs. They are capable of filtering out lower levels of toxins and carbon-dioxide."
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desc = "A more advanced version of the stock cybernetic lungs. They are capable of filtering out lower levels of toxins and carbon dioxide."
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icon_state = "lungs-c-u"
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origin_tech = "biotech=5"
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@@ -22,7 +22,7 @@
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/obj/item/organ/adamantine_resonator
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name = "adamantine resonator"
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desc = "Fragments of adamantine exists in all golems, stemming from their origins as purely magical constructs. These are used to \"hear\" messages from their leaders."
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desc = "Fragments of adamantine exist in all golems, stemming from their origins as purely magical constructs. These are used to \"hear\" messages from their leaders."
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zone = "head"
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slot = ORGAN_SLOT_ADAMANTINE_RESONATOR
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icon_state = "adamantine_resonator"
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