Merge branch 'master' of https://github.com/raspy-on-osu/Citadel-Station-13 into ventcrawl-refactor
This commit is contained in:
@@ -31,9 +31,8 @@ Bonus
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var/bleed = FALSE
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var/pain = FALSE
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threshold_desc = list(
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"Resistance 9" = "Doubles the intensity of the immolation effect, but reduces the frequency of all of this symptom's effects.",
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"Stage Speed 8" = "Increases explosion radius and explosion damage to the host when the host is wet.",
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"Transmission 8" = "Additionally synthesizes chlorine trifluoride and napalm inside the host. More chemicals are synthesized if the resistance 9 threshold has been met."
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"Resistance 7" = "Erodes the host's skin, causing them to bleed profusely.",
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"Transmission 8" = "Eat's away at the host's musclemass, causing increased fatigue."
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)
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/datum/symptom/flesh_eating/Start(datum/disease/advance/A)
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@@ -263,18 +263,18 @@
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/datum/symptom/heal/coma/CanHeal(datum/disease/advance/A)
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var/mob/living/M = A.affected_mob
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if(M.getBruteLoss() + M.getFireLoss() >= 70 && !active_coma)
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to_chat(M, "<span class='warning'>You feel yourself slip into a regenerative coma...</span>")
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active_coma = TRUE
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addtimer(CALLBACK(src, .proc/coma, M), 60)
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if(HAS_TRAIT(M, TRAIT_DEATHCOMA))
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return power
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else if(M.IsUnconscious() || M.stat == UNCONSCIOUS)
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return power * 0.9
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else if(M.stat == SOFT_CRIT)
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return power * 0.5
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else if(M.IsSleeping())
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return power * 0.25
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else if(M.getBruteLoss() + M.getFireLoss() >= 70 && !active_coma)
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to_chat(M, "<span class='warning'>You feel yourself slip into a regenerative coma...</span>")
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active_coma = TRUE
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addtimer(CALLBACK(src, .proc/coma, M), 60)
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else if(M.IsUnconscious() || M.stat == UNCONSCIOUS)
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return power * 0.9
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/datum/symptom/heal/coma/proc/coma(mob/living/M)
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if(deathgasp)
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@@ -37,7 +37,7 @@
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to_chat(H, "<span class='warning'>You feel [pick("full", "nauseated", "sweaty", "weak", "tired", "short on breath", "uneasy")].</span>")
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if(3 to 4)
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if(!sound)
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H.playsound_local(H, 'sound/health/slowbeat.ogg',40,0, channel = CHANNEL_HEARTBEAT)
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H.playsound_local(H, 'sound/health/slowbeat.ogg', 40, FALSE, channel = CHANNEL_HEARTBEAT)
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sound = TRUE
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if(prob(3))
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to_chat(H, "<span class='danger'>You feel a sharp pain in your chest!</span>")
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@@ -53,7 +53,7 @@
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H.emote("cough")
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if(5)
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H.stop_sound_channel(CHANNEL_HEARTBEAT)
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H.playsound_local(H, 'sound/effects/singlebeat.ogg', 100, 0)
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H.playsound_local(H, 'sound/effects/singlebeat.ogg', 100, FALSE)
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if(H.stat == CONSCIOUS)
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H.visible_message("<span class='userdanger'>[H] clutches at [H.p_their()] chest as if [H.p_their()] heart is stopping!</span>")
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H.adjustStaminaLoss(60)
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