Merge branch 'master' of https://github.com/raspy-on-osu/Citadel-Station-13 into ventcrawl-refactor
This commit is contained in:
@@ -69,7 +69,7 @@ GLOBAL_LIST_EMPTY(actionspeed_modification_cache)
|
||||
return TRUE
|
||||
remove_actionspeed_modifier(existing, FALSE)
|
||||
if(length(actionspeed_modification))
|
||||
BINARY_INSERT(type_or_datum.id, actionspeed_modification, datum/actionspeed_modifier, type_or_datum, priority, COMPARE_VALUE)
|
||||
BINARY_INSERT(type_or_datum.id, actionspeed_modification, /datum/actionspeed_modifier, type_or_datum, priority, COMPARE_VALUE)
|
||||
LAZYSET(actionspeed_modification, type_or_datum.id, type_or_datum)
|
||||
if(update)
|
||||
update_actionspeed()
|
||||
|
||||
@@ -226,6 +226,14 @@
|
||||
key_cache[key] = 0
|
||||
return .
|
||||
|
||||
/proc/restore_stickybans()
|
||||
for (var/banned_ckey in GLOB.stickybanadmintexts)
|
||||
world.SetConfig("ban", banned_ckey, GLOB.stickybanadmintexts[banned_ckey])
|
||||
GLOB.stickybanadminexemptions = list()
|
||||
GLOB.stickybanadmintexts = list()
|
||||
if (GLOB.stickbanadminexemptiontimerid)
|
||||
deltimer(GLOB.stickbanadminexemptiontimerid)
|
||||
GLOB.stickbanadminexemptiontimerid = null
|
||||
|
||||
#undef STICKYBAN_MAX_MATCHES
|
||||
#undef STICKYBAN_MAX_EXISTING_USER_MATCHES
|
||||
|
||||
@@ -679,8 +679,8 @@
|
||||
set category = "Server"
|
||||
set desc="Respawn basically"
|
||||
set name="Toggle Respawn"
|
||||
var/new_nores = !CONFIG_GET(flag/norespawn)
|
||||
CONFIG_SET(flag/norespawn, new_nores)
|
||||
var/new_nores = CONFIG_GET(flag/respawns_enabled)
|
||||
CONFIG_SET(flag/respawns_enabled, !new_nores)
|
||||
if (!new_nores)
|
||||
to_chat(world, "<B>You may now respawn.</B>", confidential = TRUE)
|
||||
else
|
||||
|
||||
@@ -44,6 +44,11 @@ GLOBAL_PROTECT(protected_ranks)
|
||||
/datum/admin_rank/vv_edit_var(var_name, var_value)
|
||||
return FALSE
|
||||
|
||||
/datum/admin_rank/CanProcCall(procname)
|
||||
. = ..()
|
||||
if(!check_rights(R_SENSITIVE))
|
||||
return FALSE
|
||||
|
||||
/proc/admin_keyword_to_flag(word, previous_rights=0)
|
||||
var/flag = 0
|
||||
switch(ckey(word))
|
||||
@@ -79,6 +84,8 @@ GLOBAL_PROTECT(protected_ranks)
|
||||
flag = R_AUTOLOGIN
|
||||
if("dbranks")
|
||||
flag = R_DBRANKS
|
||||
if("sensitive")
|
||||
flag = R_SENSITIVE
|
||||
if("@","prev")
|
||||
flag = previous_rights
|
||||
return flag
|
||||
|
||||
@@ -78,8 +78,11 @@ GLOBAL_PROTECT(admin_verbs_admin)
|
||||
/client/proc/mark_datum_mapview,
|
||||
/client/proc/hide_verbs, /*hides all our adminverbs*/
|
||||
/client/proc/hide_most_verbs, /*hides all our hideable adminverbs*/
|
||||
/datum/admins/proc/open_borgopanel
|
||||
/datum/admins/proc/open_borgopanel,
|
||||
/client/proc/admin_cmd_respawn_return_to_lobby,
|
||||
/client/proc/admin_cmd_remove_ghost_respawn_timer
|
||||
)
|
||||
|
||||
GLOBAL_LIST_INIT(admin_verbs_ban, list(/client/proc/unban_panel, /client/proc/DB_ban_panel, /client/proc/stickybanpanel))
|
||||
GLOBAL_PROTECT(admin_verbs_ban)
|
||||
GLOBAL_LIST_INIT(admin_verbs_sounds, list(/client/proc/play_local_sound, /client/proc/play_sound, /client/proc/manual_play_web_sound, /client/proc/set_round_end_sound))
|
||||
|
||||
@@ -28,6 +28,11 @@ GLOBAL_PROTECT(href_token)
|
||||
|
||||
var/deadmined
|
||||
|
||||
/datum/admins/CanProcCall(procname)
|
||||
. = ..()
|
||||
if(!check_rights(R_SENSITIVE))
|
||||
return FALSE
|
||||
|
||||
/datum/admins/New(datum/admin_rank/R, ckey, force_active = FALSE, protected)
|
||||
if(IsAdminAdvancedProcCall())
|
||||
var/msg = " has tried to elevate permissions!"
|
||||
@@ -147,6 +152,8 @@ GLOBAL_PROTECT(href_token)
|
||||
return 0
|
||||
|
||||
/datum/admins/vv_edit_var(var_name, var_value)
|
||||
if(var_name == NAMEOF(src, fakekey))
|
||||
return ..()
|
||||
return FALSE //nice try trialmin
|
||||
|
||||
/*
|
||||
|
||||
@@ -52,11 +52,9 @@
|
||||
edit_emitter(user)
|
||||
|
||||
/obj/effect/sound_emitter/AltClick(mob/user)
|
||||
. = ..()
|
||||
if(check_rights_for(user.client, R_SOUNDS))
|
||||
activate(user)
|
||||
to_chat(user, "<span class='notice'>Sound emitter activated.</span>")
|
||||
return TRUE
|
||||
to_chat(user, "<span class='notice'>Sound emitter activated.</span>", confidential = TRUE)
|
||||
|
||||
/obj/effect/sound_emitter/proc/edit_emitter(mob/user)
|
||||
var/dat = ""
|
||||
@@ -84,20 +82,20 @@
|
||||
if(!new_label)
|
||||
return
|
||||
maptext = new_label
|
||||
to_chat(user, "<span class='notice'>Label set to [maptext].</span>")
|
||||
to_chat(user, "<span class='notice'>Label set to [maptext].</span>", confidential = TRUE)
|
||||
if(href_list["edit_sound_file"])
|
||||
var/new_file = input(user, "Choose a sound file.", "Sound Emitter") as null|sound
|
||||
if(!new_file)
|
||||
return
|
||||
sound_file = new_file
|
||||
to_chat(user, "<span class='notice'>New sound file set to [sound_file].</span>")
|
||||
to_chat(user, "<span class='notice'>New sound file set to [sound_file].</span>", confidential = TRUE)
|
||||
if(href_list["edit_volume"])
|
||||
var/new_volume = input(user, "Choose a volume.", "Sound Emitter", sound_volume) as null|num
|
||||
if(isnull(new_volume))
|
||||
return
|
||||
new_volume = clamp(new_volume, 0, 100)
|
||||
sound_volume = new_volume
|
||||
to_chat(user, "<span class='notice'>Volume set to [sound_volume]%.</span>")
|
||||
to_chat(user, "<span class='notice'>Volume set to [sound_volume]%.</span>", confidential = TRUE)
|
||||
if(href_list["edit_mode"])
|
||||
var/new_mode
|
||||
var/mode_list = list("Local (normal sound)" = SOUND_EMITTER_LOCAL, "Direct (not affected by environment/location)" = SOUND_EMITTER_DIRECT)
|
||||
@@ -105,7 +103,7 @@
|
||||
if(!new_mode)
|
||||
return
|
||||
motus_operandi = mode_list[new_mode]
|
||||
to_chat(user, "<span class='notice'>Mode set to [motus_operandi].</span>")
|
||||
to_chat(user, "<span class='notice'>Mode set to [motus_operandi].</span>", confidential = TRUE)
|
||||
if(href_list["edit_range"])
|
||||
var/new_range
|
||||
var/range_list = list("Radius (all mobs within a radius)" = SOUND_EMITTER_RADIUS, "Z-Level (all mobs on the same z)" = SOUND_EMITTER_ZLEVEL, "Global (all players)" = SOUND_EMITTER_GLOBAL)
|
||||
@@ -113,14 +111,14 @@
|
||||
if(!new_range)
|
||||
return
|
||||
emitter_range = range_list[new_range]
|
||||
to_chat(user, "<span class='notice'>Range set to [emitter_range].</span>")
|
||||
to_chat(user, "<span class='notice'>Range set to [emitter_range].</span>", confidential = TRUE)
|
||||
if(href_list["edit_radius"])
|
||||
var/new_radius = input(user, "Choose a radius.", "Sound Emitter", sound_volume) as null|num
|
||||
if(isnull(new_radius))
|
||||
return
|
||||
new_radius = clamp(new_radius, 0, 127)
|
||||
play_radius = new_radius
|
||||
to_chat(user, "<span class='notice'>Audible radius set to [play_radius].</span>")
|
||||
to_chat(user, "<span class='notice'>Audible radius set to [play_radius].</span>", confidential = TRUE)
|
||||
if(href_list["play"])
|
||||
activate(user)
|
||||
edit_emitter(user) //Refresh the UI to see our changes
|
||||
|
||||
@@ -298,7 +298,9 @@
|
||||
browse_messages(target_ckey = ckey(target_key), agegate = TRUE)
|
||||
qdel(query_find_message_secret)
|
||||
|
||||
/proc/browse_messages(type, target_ckey, index, linkless = FALSE, filter, agegate = FALSE)
|
||||
/proc/browse_messages(type, target_ckey, index, linkless = FALSE, filter, agegate = FALSE, override = FALSE)
|
||||
if((!override || IsAdminAdvancedProcCall()) && !check_rights(R_SENSITIVE))
|
||||
return
|
||||
if(!SSdbcore.Connect())
|
||||
to_chat(usr, "<span class='danger'>Failed to establish database connection.</span>")
|
||||
return
|
||||
|
||||
+318
-55
@@ -7,7 +7,7 @@
|
||||
if ("add")
|
||||
var/list/ban = list()
|
||||
var/ckey
|
||||
ban["admin"] = usr.key
|
||||
ban["admin"] = usr.ckey
|
||||
ban["type"] = list("sticky")
|
||||
ban["reason"] = "(InGameBan)([usr.key])" //this will be displayed in dd only
|
||||
|
||||
@@ -21,7 +21,8 @@
|
||||
ban["ckey"] = ckey
|
||||
|
||||
if (get_stickyban_from_ckey(ckey))
|
||||
to_chat(usr, "<span class='adminnotice'>Error: Can not add a stickyban: User already has a current sticky ban</span>")
|
||||
to_chat(usr, "<span class='adminnotice'>Error: Can not add a stickyban: User already has a current sticky ban</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
if (data["reason"])
|
||||
ban["message"] = data["reason"]
|
||||
@@ -31,7 +32,26 @@
|
||||
return
|
||||
ban["message"] = "[reason]"
|
||||
|
||||
if(SSdbcore.Connect()) // todo: second wave
|
||||
// var/datum/db_query/query_create_stickyban = SSdbcore.NewQuery({"
|
||||
// INSERT INTO [format_table_name("stickyban")] (ckey, reason, banning_admin)
|
||||
// VALUES (:ckey, :message, :banning_admin)
|
||||
// "}, list("ckey" = ckey, "message" = ban["message"], "banning_admin" = usr.ckey))
|
||||
var/datum/DBQuery/query_create_stickyban = SSdbcore.NewQuery({"
|
||||
INSERT INTO [format_table_name("stickyban")] (ckey, reason, banning_admin)
|
||||
VALUES ([ckey], [ban["message"]], [usr.ckey])
|
||||
"})
|
||||
if (query_create_stickyban.warn_execute())
|
||||
ban["fromdb"] = TRUE
|
||||
qdel(query_create_stickyban)
|
||||
|
||||
world.SetConfig("ban",ckey,list2stickyban(ban))
|
||||
ban = stickyban2list(list2stickyban(ban))
|
||||
ban["matches_this_round"] = list()
|
||||
ban["existing_user_matches_this_round"] = list()
|
||||
ban["admin_matches_this_round"] = list()
|
||||
ban["pending_matches_this_round"] = list()
|
||||
SSstickyban.cache[ckey] = ban
|
||||
|
||||
log_admin_private("[key_name(usr)] has stickybanned [ckey].\nReason: [ban["message"]]")
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] has stickybanned [ckey].\nReason: [ban["message"]]</span>")
|
||||
@@ -43,14 +63,29 @@
|
||||
|
||||
var/ban = get_stickyban_from_ckey(ckey)
|
||||
if (!ban)
|
||||
to_chat(usr, "<span class='adminnotice'>Error: No sticky ban for [ckey] found!</span>")
|
||||
to_chat(usr, "<span class='adminnotice'>Error: No sticky ban for [ckey] found!</span>", confidential = TRUE)
|
||||
return
|
||||
if (alert("Are you sure you want to remove the sticky ban on [ckey]?","Are you sure","Yes","No") == "No")
|
||||
return
|
||||
if (!get_stickyban_from_ckey(ckey))
|
||||
to_chat(usr, "<span class='adminnotice'>Error: The ban disappeared.</span>")
|
||||
to_chat(usr, "<span class='adminnotice'>Error: The ban disappeared.</span>", confidential = TRUE)
|
||||
return
|
||||
world.SetConfig("ban",ckey, null)
|
||||
SSstickyban.cache -= ckey
|
||||
|
||||
if (SSdbcore.Connect())
|
||||
// SSdbcore.QuerySelect(list(
|
||||
// SSdbcore.NewQuery("DELETE FROM [format_table_name("stickyban")] WHERE ckey = :ckey", list("ckey" = ckey)),
|
||||
// SSdbcore.NewQuery("DELETE FROM [format_table_name("stickyban_matched_ckey")] WHERE stickyban = :ckey", list("ckey" = ckey)),
|
||||
// SSdbcore.NewQuery("DELETE FROM [format_table_name("stickyban_matched_cid")] WHERE stickyban = :ckey", list("ckey" = ckey)),
|
||||
// SSdbcore.NewQuery("DELETE FROM [format_table_name("stickyban_matched_ip")] WHERE stickyban = :ckey", list("ckey" = ckey))
|
||||
// ), warn = TRUE, qdel = TRUE)
|
||||
SSdbcore.QuerySelect(list(
|
||||
SSdbcore.NewQuery("DELETE FROM [format_table_name("stickyban")] WHERE ckey = [ckey]"),
|
||||
SSdbcore.NewQuery("DELETE FROM [format_table_name("stickyban_matched_ckey")] WHERE stickyban = [ckey]"),
|
||||
SSdbcore.NewQuery("DELETE FROM [format_table_name("stickyban_matched_cid")] WHERE stickyban = [ckey]"),
|
||||
SSdbcore.NewQuery("DELETE FROM [format_table_name("stickyban_matched_ip")] WHERE stickyban = [ckey]")
|
||||
), warn = TRUE, qdel = TRUE)
|
||||
|
||||
log_admin_private("[key_name(usr)] removed [ckey]'s stickyban")
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] removed [ckey]'s stickyban</span>")
|
||||
@@ -64,42 +99,45 @@
|
||||
var/alt = ckey(data["alt"])
|
||||
var/ban = get_stickyban_from_ckey(ckey)
|
||||
if (!ban)
|
||||
to_chat(usr, "<span class='adminnotice'>Error: No sticky ban for [ckey] found!</span>")
|
||||
to_chat(usr, "<span class='adminnotice'>Error: No sticky ban for [ckey] found!</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
var/found = 0
|
||||
//we have to do it this way because byond keeps the case in its sticky ban matches WHY!!!
|
||||
for (var/key in ban["keys"])
|
||||
if (ckey(key) == alt)
|
||||
found = 1
|
||||
break
|
||||
|
||||
if (!found)
|
||||
to_chat(usr, "<span class='adminnotice'>Error: [alt] is not linked to [ckey]'s sticky ban!</span>")
|
||||
var/key = LAZYACCESS(ban["keys"], alt)
|
||||
if (!key)
|
||||
to_chat(usr, "<span class='adminnotice'>Error: [alt] is not linked to [ckey]'s sticky ban!</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
if (alert("Are you sure you want to disassociate [alt] from [ckey]'s sticky ban? \nNote: Nothing stops byond from re-linking them","Are you sure","Yes","No") == "No")
|
||||
if (alert("Are you sure you want to disassociate [alt] from [ckey]'s sticky ban? \nNote: Nothing stops byond from re-linking them, Use \[E] to exempt them","Are you sure","Yes","No") == "No")
|
||||
return
|
||||
|
||||
//we have to do this again incase something changes
|
||||
ban = get_stickyban_from_ckey(ckey)
|
||||
if (!ban)
|
||||
to_chat(usr, "<span class='adminnotice'>Error: The ban disappeared.</span>")
|
||||
to_chat(usr, "<span class='adminnotice'>Error: The ban disappeared.</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
found = 0
|
||||
for (var/key in ban["keys"])
|
||||
if (ckey(key) == alt)
|
||||
ban["keys"] -= key
|
||||
found = 1
|
||||
break
|
||||
key = LAZYACCESS(ban["keys"], alt)
|
||||
|
||||
if (!found)
|
||||
to_chat(usr, "<span class='adminnotice'>Error: [alt] link to [ckey]'s sticky ban disappeared.</span>")
|
||||
if (!key)
|
||||
to_chat(usr, "<span class='adminnotice'>Error: [alt] link to [ckey]'s sticky ban disappeared.</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
LAZYREMOVE(ban["keys"], alt)
|
||||
world.SetConfig("ban",ckey,list2stickyban(ban))
|
||||
|
||||
SSstickyban.cache[ckey] = ban
|
||||
|
||||
if (SSdbcore.Connect())
|
||||
// var/datum/db_query/query_remove_stickyban_alt = SSdbcore.NewQuery(
|
||||
// "DELETE FROM [format_table_name("stickyban_matched_ckey")] WHERE stickyban = :ckey AND matched_ckey = :alt",
|
||||
// list("ckey" = ckey, "alt" = alt)
|
||||
// )
|
||||
var/datum/DBQuery/query_remove_stickyban_alt = SSdbcore.NewQuery(
|
||||
"DELETE FROM [format_table_name("stickyban_matched_ckey")] WHERE stickyban = [ckey] AND matched_ckey = [alt]"
|
||||
)
|
||||
query_remove_stickyban_alt.warn_execute()
|
||||
qdel(query_remove_stickyban_alt)
|
||||
|
||||
log_admin_private("[key_name(usr)] has disassociated [alt] from [ckey]'s sticky ban")
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] has disassociated [alt] from [ckey]'s sticky ban</span>")
|
||||
|
||||
@@ -109,7 +147,7 @@
|
||||
var/ckey = data["ckey"]
|
||||
var/ban = get_stickyban_from_ckey(ckey)
|
||||
if (!ban)
|
||||
to_chat(usr, "<span class='adminnotice'>Error: No sticky ban for [ckey] found!</span>")
|
||||
to_chat(usr, "<span class='adminnotice'>Error: No sticky ban for [ckey] found!</span>", confidential = TRUE)
|
||||
return
|
||||
var/oldreason = ban["message"]
|
||||
var/reason = input(usr,"Reason","Reason","[ban["message"]]") as text|null
|
||||
@@ -118,28 +156,203 @@
|
||||
//we have to do this again incase something changed while we waited for input
|
||||
ban = get_stickyban_from_ckey(ckey)
|
||||
if (!ban)
|
||||
to_chat(usr, "<span class='adminnotice'>Error: The ban disappeared.</span>")
|
||||
to_chat(usr, "<span class='adminnotice'>Error: The ban disappeared.</span>", confidential = TRUE)
|
||||
return
|
||||
ban["message"] = "[reason]"
|
||||
|
||||
world.SetConfig("ban",ckey,list2stickyban(ban))
|
||||
|
||||
SSstickyban.cache[ckey] = ban
|
||||
|
||||
if (SSdbcore.Connect())
|
||||
// var/datum/db_query/query_edit_stickyban = SSdbcore.NewQuery(
|
||||
// "UPDATE [format_table_name("stickyban")] SET reason = :reason WHERE ckey = :ckey",
|
||||
// list("reason" = reason, "ckey" = ckey)
|
||||
// )
|
||||
var/datum/DBQuery/query_edit_stickyban = SSdbcore.NewQuery(
|
||||
"UPDATE [format_table_name("stickyban")] SET reason = [reason] WHERE ckey = [ckey]"
|
||||
)
|
||||
query_edit_stickyban.warn_execute()
|
||||
qdel(query_edit_stickyban)
|
||||
|
||||
log_admin_private("[key_name(usr)] has edited [ckey]'s sticky ban reason from [oldreason] to [reason]")
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] has edited [ckey]'s sticky ban reason from [oldreason] to [reason]</span>")
|
||||
|
||||
if ("exempt")
|
||||
if (!data["ckey"])
|
||||
return
|
||||
var/ckey = data["ckey"]
|
||||
if (!data["alt"])
|
||||
return
|
||||
var/alt = ckey(data["alt"])
|
||||
var/ban = get_stickyban_from_ckey(ckey)
|
||||
if (!ban)
|
||||
to_chat(usr, "<span class='adminnotice'>Error: No sticky ban for [ckey] found!</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
var/key = LAZYACCESS(ban["keys"], alt)
|
||||
if (!key)
|
||||
to_chat(usr, "<span class='adminnotice'>Error: [alt] is not linked to [ckey]'s sticky ban!</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
if (alert("Are you sure you want to exempt [alt] from [ckey]'s sticky ban?","Are you sure","Yes","No") == "No")
|
||||
return
|
||||
|
||||
//we have to do this again incase something changes
|
||||
ban = get_stickyban_from_ckey(ckey)
|
||||
if (!ban)
|
||||
to_chat(usr, "<span class='adminnotice'>Error: The ban disappeared.</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
key = LAZYACCESS(ban["keys"], alt)
|
||||
|
||||
if (!key)
|
||||
to_chat(usr, "<span class='adminnotice'>Error: [alt]'s link to [ckey]'s sticky ban disappeared.</span>", confidential = TRUE)
|
||||
return
|
||||
LAZYREMOVE(ban["keys"], alt)
|
||||
key["exempt"] = TRUE
|
||||
LAZYSET(ban["whitelist"], alt, key)
|
||||
|
||||
world.SetConfig("ban",ckey,list2stickyban(ban))
|
||||
|
||||
SSstickyban.cache[ckey] = ban
|
||||
|
||||
if (SSdbcore.Connect())
|
||||
// var/datum/db_query/query_exempt_stickyban_alt = SSdbcore.NewQuery(
|
||||
// "UPDATE [format_table_name("stickyban_matched_ckey")] SET exempt = 1 WHERE stickyban = :ckey AND matched_ckey = :alt",
|
||||
// list("ckey" = ckey, "alt" = alt)
|
||||
// )
|
||||
var/datum/DBQuery/query_exempt_stickyban_alt = SSdbcore.NewQuery(
|
||||
"UPDATE [format_table_name("stickyban_matched_ckey")] SET exempt = 1 WHERE stickyban = [ckey] AND matched_ckey = [alt]"
|
||||
)
|
||||
query_exempt_stickyban_alt.warn_execute()
|
||||
qdel(query_exempt_stickyban_alt)
|
||||
|
||||
log_admin_private("[key_name(usr)] has exempted [alt] from [ckey]'s sticky ban")
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] has exempted [alt] from [ckey]'s sticky ban</span>")
|
||||
|
||||
if ("unexempt")
|
||||
if (!data["ckey"])
|
||||
return
|
||||
var/ckey = data["ckey"]
|
||||
if (!data["alt"])
|
||||
return
|
||||
var/alt = ckey(data["alt"])
|
||||
var/ban = get_stickyban_from_ckey(ckey)
|
||||
if (!ban)
|
||||
to_chat(usr, "<span class='adminnotice'>Error: No sticky ban for [ckey] found!</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
var/key = LAZYACCESS(ban["whitelist"], alt)
|
||||
if (!key)
|
||||
to_chat(usr, "<span class='adminnotice'>Error: [alt] is not exempt from [ckey]'s sticky ban!</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
if (alert("Are you sure you want to unexempt [alt] from [ckey]'s sticky ban?","Are you sure","Yes","No") == "No")
|
||||
return
|
||||
|
||||
//we have to do this again incase something changes
|
||||
ban = get_stickyban_from_ckey(ckey)
|
||||
if (!ban)
|
||||
to_chat(usr, "<span class='adminnotice'>Error: The ban disappeared.</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
key = LAZYACCESS(ban["whitelist"], alt)
|
||||
if (!key)
|
||||
to_chat(usr, "<span class='adminnotice'>Error: [alt]'s exemption from [ckey]'s sticky ban disappeared.</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
LAZYREMOVE(ban["whitelist"], alt)
|
||||
key["exempt"] = FALSE
|
||||
LAZYSET(ban["keys"], alt, key)
|
||||
|
||||
world.SetConfig("ban",ckey,list2stickyban(ban))
|
||||
|
||||
SSstickyban.cache[ckey] = ban
|
||||
|
||||
if (SSdbcore.Connect())
|
||||
// var/datum/db_query/query_unexempt_stickyban_alt = SSdbcore.NewQuery(
|
||||
// "UPDATE [format_table_name("stickyban_matched_ckey")] SET exempt = 0 WHERE stickyban = :ckey AND matched_ckey = :alt",
|
||||
// list("ckey" = ckey, "alt" = alt)
|
||||
// )
|
||||
var/datum/DBQuery/query_unexempt_stickyban_alt = SSdbcore.NewQuery(
|
||||
"UPDATE [format_table_name("stickyban_matched_ckey")] SET exempt = 0 WHERE stickyban = [ckey] AND matched_ckey = [alt]"
|
||||
)
|
||||
query_unexempt_stickyban_alt.warn_execute()
|
||||
qdel(query_unexempt_stickyban_alt)
|
||||
|
||||
log_admin_private("[key_name(usr)] has unexempted [alt] from [ckey]'s sticky ban")
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] has unexempted [alt] from [ckey]'s sticky ban</span>")
|
||||
|
||||
if ("timeout")
|
||||
if (!data["ckey"])
|
||||
return
|
||||
if (!SSdbcore.Connect())
|
||||
to_chat(usr, "<span class='adminnotice'>No database connection!</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
var/ckey = data["ckey"]
|
||||
|
||||
if (alert("Are you sure you want to put [ckey]'s stickyban on timeout until next round (or removed)?","Are you sure","Yes","No") == "No")
|
||||
return
|
||||
var/ban = get_stickyban_from_ckey(ckey)
|
||||
if (!ban)
|
||||
to_chat(usr, "<span class='adminnotice'>Error: No sticky ban for [ckey] found!</span>", confidential = TRUE)
|
||||
return
|
||||
|
||||
ban["timeout"] = TRUE
|
||||
|
||||
world.SetConfig("ban", ckey, null)
|
||||
|
||||
var/cachedban = SSstickyban.cache[ckey]
|
||||
if (cachedban)
|
||||
cachedban["timeout"] = TRUE
|
||||
|
||||
log_admin_private("[key_name(usr)] has put [ckey]'s sticky ban on timeout.")
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] has put [ckey]'s sticky ban on timeout.</span>")
|
||||
|
||||
if ("untimeout")
|
||||
if (!data["ckey"])
|
||||
return
|
||||
if (!SSdbcore.Connect())
|
||||
to_chat(usr, "<span class='adminnotice'>No database connection!</span>", confidential = TRUE)
|
||||
return
|
||||
var/ckey = data["ckey"]
|
||||
|
||||
if (alert("Are you sure you want to lift the timeout on [ckey]'s stickyban?","Are you sure","Yes","No") == "No")
|
||||
return
|
||||
|
||||
var/ban = get_stickyban_from_ckey(ckey)
|
||||
var/cachedban = SSstickyban.cache[ckey]
|
||||
if (cachedban)
|
||||
cachedban["timeout"] = FALSE
|
||||
if (!ban)
|
||||
if (!cachedban)
|
||||
to_chat(usr, "<span class='adminnotice'>Error: No sticky ban for [ckey] found!</span>", confidential = TRUE)
|
||||
return
|
||||
ban = cachedban
|
||||
|
||||
ban["timeout"] = FALSE
|
||||
|
||||
world.SetConfig("ban",ckey,list2stickyban(ban))
|
||||
|
||||
log_admin_private("[key_name(usr)] has taken [ckey]'s sticky ban off of timeout.")
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] has taken [ckey]'s sticky ban off of timeout.</span>")
|
||||
|
||||
|
||||
if ("revert")
|
||||
if (!data["ckey"])
|
||||
return
|
||||
var/ckey = data["ckey"]
|
||||
if (alert("Are you sure you want to revert the sticky ban on [ckey] to its state at round start?","Are you sure","Yes","No") == "No")
|
||||
if (alert("Are you sure you want to revert the sticky ban on [ckey] to its state at round start (or last edit)?","Are you sure","Yes","No") == "No")
|
||||
return
|
||||
var/ban = get_stickyban_from_ckey(ckey)
|
||||
if (!ban)
|
||||
to_chat(usr, "<span class='adminnotice'>Error: No sticky ban for [ckey] found!</span>")
|
||||
to_chat(usr, "<span class='adminnotice'>Error: No sticky ban for [ckey] found!</span>", confidential = TRUE)
|
||||
return
|
||||
var/cached_ban = SSstickyban.cache[ckey]
|
||||
if (!cached_ban)
|
||||
to_chat(usr, "<span class='adminnotice'>Error: No cached sticky ban for [ckey] found!</span>")
|
||||
to_chat(usr, "<span class='adminnotice'>Error: No cached sticky ban for [ckey] found!</span>", confidential = TRUE)
|
||||
world.SetConfig("ban",ckey,null)
|
||||
|
||||
log_admin_private("[key_name(usr)] has reverted [ckey]'s sticky ban to its state at round start.")
|
||||
@@ -150,14 +363,22 @@
|
||||
world.SetConfig("ban",ckey,list2stickyban(cached_ban))
|
||||
|
||||
|
||||
/datum/admins/proc/stickyban_gethtml(ckey, ban)
|
||||
. = {"
|
||||
/datum/admins/proc/stickyban_gethtml(ckey)
|
||||
var/ban = get_stickyban_from_ckey(ckey)
|
||||
if (!ban)
|
||||
return
|
||||
var/timeout
|
||||
if (SSdbcore.Connect())
|
||||
timeout = "<a href='?_src_=holder;[HrefToken()];stickyban=[(ban["timeout"] ? "untimeout" : "timeout")]&ckey=[ckey]'>\[[(ban["timeout"] ? "untimeout" : "timeout" )]\]</a>"
|
||||
else
|
||||
timeout = "<a href='?_src_=holder;[HrefToken()];stickyban=revert&ckey=[ckey]'>\[revert\]</a>"
|
||||
. = list({"
|
||||
<a href='?_src_=holder;[HrefToken()];stickyban=remove&ckey=[ckey]'>\[-\]</a>
|
||||
<a href='?_src_=holder;[HrefToken()];stickyban=revert&ckey=[ckey]'>\[revert\]</a>
|
||||
[timeout]
|
||||
<b>[ckey]</b>
|
||||
<br />"
|
||||
[ban["message"]] <b><a href='?_src_=holder;[HrefToken()];stickyban=edit&ckey=[ckey]'>\[Edit\]</a></b><br />
|
||||
"}
|
||||
"})
|
||||
if (ban["admin"])
|
||||
. += "[ban["admin"]]<br />"
|
||||
else
|
||||
@@ -166,19 +387,24 @@
|
||||
for (var/key in ban["keys"])
|
||||
if (ckey(key) == ckey)
|
||||
continue
|
||||
. += "<li><a href='?_src_=holder;[HrefToken()];stickyban=remove_alt&ckey=[ckey]&alt=[ckey(key)]'>\[-\]</a>[key]</li>"
|
||||
. += "<li><a href='?_src_=holder;[HrefToken()];stickyban=remove_alt&ckey=[ckey]&alt=[ckey(key)]'>\[-\]</a>[key]<a href='?_src_=holder;[HrefToken()];stickyban=exempt&ckey=[ckey]&alt=[ckey(key)]'>\[E\]</a></li>"
|
||||
|
||||
for (var/key in ban["whitelist"])
|
||||
if (ckey(key) == ckey)
|
||||
continue
|
||||
. += "<li><a href='?_src_=holder;[HrefToken()];stickyban=remove_alt&ckey=[ckey]&alt=[ckey(key)]'>\[-\]</a>[key]<a href='?_src_=holder;[HrefToken()];stickyban=unexempt&ckey=[ckey]&alt=[ckey(key)]'>\[UE\]</a></li>"
|
||||
|
||||
. += "</ol>\n"
|
||||
|
||||
/datum/admins/proc/stickyban_show()
|
||||
if(!check_rights(R_BAN))
|
||||
return
|
||||
var/list/bans = sortList(world.GetConfig("ban"))
|
||||
var/banhtml = ""
|
||||
var/list/bans = sticky_banned_ckeys()
|
||||
var/list/banhtml = list()
|
||||
for(var/key in bans)
|
||||
var/ckey = ckey(key)
|
||||
var/ban = stickyban2list(world.GetConfig("ban",key))
|
||||
banhtml += "<br /><hr />\n"
|
||||
banhtml += stickyban_gethtml(ckey,ban)
|
||||
banhtml += stickyban_gethtml(ckey)
|
||||
|
||||
var/html = {"
|
||||
<head>
|
||||
@@ -186,22 +412,49 @@
|
||||
</head>
|
||||
<body>
|
||||
<h2>All Sticky Bans:</h2> <a href='?_src_=holder;[HrefToken()];stickyban=add'>\[+\]</a><br>
|
||||
[banhtml]
|
||||
[banhtml.Join("")]
|
||||
</body>
|
||||
"}
|
||||
usr << browse(html,"window=stickybans;size=700x400")
|
||||
|
||||
/proc/get_stickyban_from_ckey(var/ckey)
|
||||
/proc/sticky_banned_ckeys()
|
||||
if (SSdbcore.Connect() || length(SSstickyban.dbcache))
|
||||
if (SSstickyban.dbcacheexpire < world.time)
|
||||
SSstickyban.Populatedbcache()
|
||||
if (SSstickyban.dbcacheexpire)
|
||||
return SSstickyban.dbcache.Copy()
|
||||
|
||||
return sortList(world.GetConfig("ban"))
|
||||
|
||||
|
||||
/proc/get_stickyban_from_ckey(ckey)
|
||||
. = list()
|
||||
if (!ckey)
|
||||
return null
|
||||
ckey = ckey(ckey)
|
||||
. = null
|
||||
for (var/key in world.GetConfig("ban"))
|
||||
if (ckey(key) == ckey)
|
||||
. = stickyban2list(world.GetConfig("ban",key))
|
||||
break
|
||||
if (SSdbcore.Connect() || length(SSstickyban.dbcache))
|
||||
if (SSstickyban.dbcacheexpire < world.time)
|
||||
SSstickyban.Populatedbcache()
|
||||
if (SSstickyban.dbcacheexpire)
|
||||
. = SSstickyban.dbcache[ckey]
|
||||
//reset the cache incase its a newer ban (but only if we didn't update the cache recently)
|
||||
if (!. && SSstickyban.dbcacheexpire != world.time+STICKYBAN_DB_CACHE_TIME)
|
||||
SSstickyban.dbcacheexpire = 1
|
||||
SSstickyban.Populatedbcache()
|
||||
. = SSstickyban.dbcache[ckey]
|
||||
if (.)
|
||||
var/list/cachedban = SSstickyban.cache["[ckey]"]
|
||||
if (cachedban)
|
||||
.["timeout"] = cachedban["timeout"]
|
||||
|
||||
/proc/stickyban2list(var/ban)
|
||||
.["fromdb"] = TRUE
|
||||
return
|
||||
|
||||
. = stickyban2list(world.GetConfig("ban", ckey)) || stickyban2list(world.GetConfig("ban", ckey(ckey))) || list()
|
||||
|
||||
if (!length(.))
|
||||
return null
|
||||
|
||||
/proc/stickyban2list(ban, strictdb = TRUE)
|
||||
if (!ban)
|
||||
return null
|
||||
. = params2list(ban)
|
||||
@@ -212,30 +465,40 @@
|
||||
var/ckey = ckey(key)
|
||||
ckeys[ckey] = ckey //to make searching faster.
|
||||
.["keys"] = ckeys
|
||||
if (.["whitelist"])
|
||||
var/keys = splittext(.["whitelist"], ",")
|
||||
var/ckeys = list()
|
||||
for (var/key in keys)
|
||||
var/ckey = ckey(key)
|
||||
ckeys[ckey] = ckey //to make searching faster.
|
||||
.["whitelist"] = ckeys
|
||||
.["type"] = splittext(.["type"], ",")
|
||||
.["IP"] = splittext(.["IP"], ",")
|
||||
.["computer_id"] = splittext(.["computer_id"], ",")
|
||||
. -= "fromdb"
|
||||
|
||||
|
||||
/proc/list2stickyban(var/list/ban)
|
||||
/proc/list2stickyban(list/ban)
|
||||
if (!ban || !islist(ban))
|
||||
return null
|
||||
. = ban.Copy()
|
||||
if (.["keys"])
|
||||
.["keys"] = jointext(.["keys"], ",")
|
||||
if (.["IP"])
|
||||
.["IP"] = jointext(.["IP"], ",")
|
||||
if (.["computer_id"])
|
||||
.["computer_id"] = jointext(.["computer_id"], ",")
|
||||
if (.["whitelist"])
|
||||
.["whitelist"] = jointext(.["whitelist"], ",")
|
||||
if (.["type"])
|
||||
.["type"] = jointext(.["type"], ",")
|
||||
|
||||
//internal tracking only, shouldn't be stored
|
||||
. -= "reverting"
|
||||
. -= "matches_this_round"
|
||||
. -= "existing_user_matches_this_round"
|
||||
. -= "admin_matches_this_round"
|
||||
. -= "matches_this_round"
|
||||
. -= "reverting"
|
||||
. -= "pending_matches_this_round"
|
||||
|
||||
//storing these can sometimes cause sticky bans to start matching everybody
|
||||
// and isn't even needed for sticky ban matching, as the hub tracks these separately
|
||||
. -= "IP"
|
||||
. -= "computer_id"
|
||||
|
||||
. = list2params(.)
|
||||
|
||||
|
||||
@@ -936,6 +936,12 @@
|
||||
else
|
||||
dat += "<td width='20%'><a href='?src=[REF(src)];[HrefToken()];jobban3=[ROLE_MIND_TRANSFER];jobban4=[REF(M)]'>Mind Transfer Potion</a></td>"
|
||||
|
||||
//Respawns
|
||||
if(jobban_isbanned(M, ROLE_RESPAWN))
|
||||
dat += "<td width='20%'><a href='?src=[REF(src)];[HrefToken()];jobban3=[ROLE_RESPAWN];jobban4=[REF(M)]'><font color=red>Respawns</font></a></td>"
|
||||
else
|
||||
dat += "<td width='20%'><a href='?src=[REF(src)];[HrefToken()];jobban3=[ROLE_RESPAWN];jobban4=[REF(M)]'>Respawns</a></td>"
|
||||
|
||||
dat += "</tr></table>"
|
||||
usr << browse(dat, "window=jobban2;size=800x450")
|
||||
return
|
||||
@@ -1799,12 +1805,15 @@
|
||||
if(alert(usr, "Send [key_name(M)] back to Lobby?", "Message", "Yes", "No") != "Yes")
|
||||
return
|
||||
|
||||
log_admin("[key_name(usr)] has sent [key_name(M)] back to the Lobby.")
|
||||
message_admins("[key_name(usr)] has sent [key_name(M)] back to the Lobby.")
|
||||
log_admin("[key_name(usr)] has sent [key_name(M)] back to the Lobby, removing their respawn restrictions if they existed.")
|
||||
message_admins("[key_name(usr)] has sent [key_name(M)] back to the Lobby, removing their respawn restrictions if they existed.")
|
||||
|
||||
var/mob/dead/new_player/NP = new()
|
||||
NP.ckey = M.ckey
|
||||
qdel(M)
|
||||
if(GLOB.preferences_datums[NP.ckey])
|
||||
var/datum/preferences/P = GLOB.preferences_datums[NP.ckey]
|
||||
P.respawn_restrictions_active = FALSE
|
||||
|
||||
else if(href_list["tdome1"])
|
||||
if(!check_rights(R_FUN))
|
||||
|
||||
@@ -782,7 +782,7 @@ GLOBAL_DATUM_INIT(sdql2_vv_statobj, /obj/effect/statclick/SDQL2_VV_all, new(null
|
||||
if(temp.vars.Find(v))
|
||||
temp.vars[v] = SDQL_expression(d, set_list[sets])
|
||||
else
|
||||
temp.vv_edit_var(v, SDQL_expression(d, set_list[sets]))
|
||||
temp.vv_edit_var(v, SDQL_expression(d, set_list[sets]), TRUE)
|
||||
break
|
||||
if(temp.vars.Find(v) && (istype(temp.vars[v], /datum) || istype(temp.vars[v], /client)))
|
||||
temp = temp.vars[v]
|
||||
|
||||
@@ -158,3 +158,19 @@
|
||||
else
|
||||
to_chat(src, "Failed to move mob to a valid location.", confidential = TRUE)
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Send Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/// Proc to hook user-enacted teleporting behavior and keep logging of the event.
|
||||
/atom/movable/proc/admin_teleport(atom/new_location, message = TRUE)
|
||||
if(isnull(new_location))
|
||||
log_admin("[key_name(usr)] teleported [key_name(src)] to nullspace")
|
||||
moveToNullspace()
|
||||
else
|
||||
log_admin("[key_name(usr)] teleported [key_name(src)] to [AREACOORD(loc)]")
|
||||
forceMove(new_location)
|
||||
|
||||
/mob/admin_teleport(atom/new_location, message = TRUE)
|
||||
var/msg = "[key_name_admin(usr)] teleported [ADMIN_LOOKUPFLW(src)] to [isnull(new_location) ? "nullspace" : ADMIN_VERBOSEJMP(loc)]"
|
||||
if(message)
|
||||
message_admins(msg)
|
||||
admin_ticket_log(src, msg)
|
||||
return ..()
|
||||
|
||||
@@ -23,13 +23,6 @@
|
||||
|
||||
var/rendered = "<span class='game deadsay'><span class='prefix'>DEAD:</span> <span class='name'>[uppertext(holder.rank)]([src.holder.fakekey ? pick(nicknames) : src.key])</span> says, <span class='message'>\"[emoji_parse(msg)]\"</span></span>"
|
||||
|
||||
// var/rank_name = holder.rank
|
||||
// var/admin_name = key
|
||||
// if(holder.fakekey)
|
||||
// rank_name = pick(strings("admin_nicknames.json", "ranks", "config")) please use this soon.
|
||||
// admin_name = pick(strings("admin_nicknames.json", "names", "config"))
|
||||
// var/rendered = "<span class='game deadsay'><span class='prefix'>DEAD:</span> <span class='name'>[rank_name]([admin_name])</span> says, <span class='message'>\"[emoji_parse(msg)]\"</span></span>"
|
||||
|
||||
for (var/mob/M in GLOB.player_list)
|
||||
if(isnewplayer(M))
|
||||
continue
|
||||
|
||||
@@ -14,6 +14,8 @@
|
||||
browseserverlogs("[GLOB.log_directory]/")
|
||||
|
||||
/client/proc/browseserverlogs(path = "data/logs/")
|
||||
if(!check_rights(R_SENSITIVE))
|
||||
return
|
||||
path = browse_files(path)
|
||||
if(!path)
|
||||
return
|
||||
|
||||
@@ -4,12 +4,10 @@
|
||||
if(!check_rights(R_SOUNDS))
|
||||
return
|
||||
|
||||
var/freq = 1
|
||||
var/vol = input(usr, "What volume would you like the sound to play at?",, 100) as null|num
|
||||
if(!vol)
|
||||
return
|
||||
var/freq = input(usr, "What frequency would you like the sound to play at?",, 1) as null|num
|
||||
if(!freq)
|
||||
freq = 1
|
||||
vol = clamp(vol, 1, 100)
|
||||
|
||||
var/sound/admin_sound = new()
|
||||
@@ -18,14 +16,14 @@
|
||||
admin_sound.channel = CHANNEL_ADMIN
|
||||
admin_sound.frequency = freq
|
||||
admin_sound.wait = 1
|
||||
admin_sound.repeat = 0
|
||||
admin_sound.repeat = FALSE
|
||||
admin_sound.status = SOUND_STREAM
|
||||
admin_sound.volume = vol
|
||||
|
||||
var/res = alert(usr, "Show the title of this song to the players?",, "Yes","No", "Cancel")
|
||||
switch(res)
|
||||
if("Yes")
|
||||
to_chat(world, "<span class='boldannounce'>An admin played: [S]</span>")
|
||||
to_chat(world, "<span class='boldannounce'>An admin played: [S]</span>", confidential = TRUE)
|
||||
if("Cancel")
|
||||
return
|
||||
|
||||
@@ -49,7 +47,7 @@
|
||||
|
||||
log_admin("[key_name(src)] played a local sound [S]")
|
||||
message_admins("[key_name_admin(src)] played a local sound [S]")
|
||||
playsound(get_turf(src.mob), S, 50, 0, 0)
|
||||
playsound(get_turf(src.mob), S, 50, FALSE, FALSE)
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Play Local Sound") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/play_web_sound()
|
||||
|
||||
@@ -48,6 +48,8 @@
|
||||
if(C.prefs.toggles & SOUND_PRAYERS)
|
||||
if(usr.job == "Chaplain")
|
||||
SEND_SOUND(C, sound('sound/effects/pray.ogg'))
|
||||
else
|
||||
SEND_SOUND(C, sound('sound/effects/ding.ogg'))
|
||||
to_chat(usr, "<span class='info'>You pray to the gods: \"[msg_tmp]\"</span>")
|
||||
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Prayer") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
@@ -104,7 +104,7 @@
|
||||
if (!thing)
|
||||
continue
|
||||
var/datum/D = thing
|
||||
if (D.vv_edit_var(variable, initial(D.vars[variable])) != FALSE)
|
||||
if (D.vv_edit_var(variable, initial(D.vars[variable]), TRUE) != FALSE)
|
||||
accepted++
|
||||
else
|
||||
rejected++
|
||||
@@ -135,7 +135,7 @@
|
||||
for(var/V in varsvars)
|
||||
new_value = replacetext(new_value,"\[[V]]","[D.vars[V]]")
|
||||
|
||||
if (D.vv_edit_var(variable, new_value) != FALSE)
|
||||
if (D.vv_edit_var(variable, new_value, TRUE) != FALSE)
|
||||
accepted++
|
||||
else
|
||||
rejected++
|
||||
@@ -161,7 +161,7 @@
|
||||
if(many && !new_value)
|
||||
new_value = new type()
|
||||
|
||||
if (D.vv_edit_var(variable, new_value) != FALSE)
|
||||
if (D.vv_edit_var(variable, new_value, TRUE) != FALSE)
|
||||
accepted++
|
||||
else
|
||||
rejected++
|
||||
@@ -176,7 +176,7 @@
|
||||
if (!thing)
|
||||
continue
|
||||
var/datum/D = thing
|
||||
if (D.vv_edit_var(variable, new_value) != FALSE)
|
||||
if (D.vv_edit_var(variable, new_value, TRUE) != FALSE)
|
||||
accepted++
|
||||
else
|
||||
rejected++
|
||||
|
||||
@@ -109,7 +109,7 @@ GLOBAL_LIST_EMPTY(deletion_failures)
|
||||
set name = "Find References"
|
||||
set src in world
|
||||
|
||||
find_references(FALSE)
|
||||
find_references_legacy(FALSE)
|
||||
|
||||
|
||||
/datum/proc/find_references_legacy(skip_alert)
|
||||
@@ -164,7 +164,7 @@ GLOBAL_LIST_EMPTY(deletion_failures)
|
||||
|
||||
qdel(src, TRUE) //force a qdel
|
||||
if(!running_find_references)
|
||||
find_references(TRUE)
|
||||
find_references_legacy(TRUE)
|
||||
|
||||
|
||||
/datum/verb/qdel_then_if_fail_find_references()
|
||||
|
||||
@@ -98,7 +98,7 @@
|
||||
L.adjustFireLoss(amount)
|
||||
newamt = L.getFireLoss()
|
||||
if("toxin")
|
||||
L.adjustToxLoss(amount, toxins_type = TOX_OMNI)
|
||||
L.adjustToxLoss(amount, toxins_type = TOX_OMNI, forced = TRUE)
|
||||
newamt = L.getToxLoss()
|
||||
if("oxygen")
|
||||
L.adjustOxyLoss(amount)
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
dat += "<A href='byond://?src=[REF(src)];school=[APPRENTICE_ROBELESS]'>Robeless</A><BR>"
|
||||
dat += "<I>Your apprentice is training to cast spells without their robes. They know Knock and Mindswap.</I><BR>"
|
||||
dat += "<A href='byond://?src=[REF(src)];school=[APPRENTICE_MARTIAL]'>Martial Artist</a><BR>"
|
||||
dat += "<I>Your apprentice is training in ancient martial arts. They know the Plasmafist and Nuclear Fist.</I><BR>"
|
||||
dat += "<I>Your apprentice is training in ancient martial arts. They know an Inner Mantra and the Nuclear Fist technique.</I><BR>"
|
||||
user << browse(dat, "window=radio")
|
||||
onclose(user, "radio")
|
||||
return
|
||||
|
||||
@@ -69,6 +69,7 @@ GLOBAL_LIST_INIT(abductor_gear, subtypesof(/datum/abductor_gear))
|
||||
build_path = /obj/item/abductor_machine_beacon/chem_dispenser
|
||||
category = "Advanced Gear"
|
||||
|
||||
/*
|
||||
/datum/abductor_gear/shrink_ray
|
||||
name = "Shrink Ray Blaster"
|
||||
description = "This is a piece of frightening alien tech that enhances the magnetic pull of atoms in a localized space to temporarily make an object shrink. \
|
||||
@@ -77,3 +78,4 @@ GLOBAL_LIST_INIT(abductor_gear, subtypesof(/datum/abductor_gear))
|
||||
cost = 2
|
||||
build_path = /obj/item/gun/energy/shrink_ray
|
||||
category = "Advanced Gear"
|
||||
*/
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
return
|
||||
flick("blob_resource_glow", src)
|
||||
if(overmind)
|
||||
overmind.add_points(1)
|
||||
overmind.add_points(2)
|
||||
resource_delay = world.time + 40 + overmind.resource_blobs.len * 2.5 //4 seconds plus a quarter second for each resource blob the overmind has
|
||||
else
|
||||
resource_delay = world.time + 40
|
||||
|
||||
@@ -147,7 +147,7 @@
|
||||
set category = "Blob"
|
||||
set name = "Create Factory Blob (60)"
|
||||
set desc = "Create a spore tower that will spawn spores to harass your enemies."
|
||||
createSpecial(60, /obj/structure/blob/factory, 7, 1)
|
||||
createSpecial(60, /obj/structure/blob/factory, 5, 1)
|
||||
|
||||
/mob/camera/blob/verb/create_blobbernaut()
|
||||
set category = "Blob"
|
||||
@@ -195,6 +195,7 @@
|
||||
to_chat(blobber, "The <b><font color=\"[blobstrain.color]\">[blobstrain.name]</b></font> reagent [blobstrain.shortdesc ? "[blobstrain.shortdesc]" : "[blobstrain.description]"]")
|
||||
else
|
||||
to_chat(src, "<span class='warning'>You could not conjure a sentience for your blobbernaut. Your points have been refunded. Try again later.</span>")
|
||||
B.naut = FALSE
|
||||
add_points(40)
|
||||
|
||||
/mob/camera/blob/verb/relocate_core()
|
||||
|
||||
@@ -120,9 +120,14 @@
|
||||
if(bruteheal + fireheal + toxinheal > 0) // Just a check? Don't heal/spend, and return.
|
||||
if(mult == 0)
|
||||
return TRUE
|
||||
|
||||
// We have damage. Let's heal (one time)
|
||||
C.adjustBruteLoss(-bruteheal * mult, forced = TRUE)// Heal BRUTE / BURN in random portions throughout the body.
|
||||
C.adjustFireLoss(-fireheal * mult, forced = TRUE)
|
||||
var/list/damaged_parts = C.get_damaged_bodyparts(TRUE,TRUE, status = list(BODYPART_ORGANIC, BODYPART_HYBRID, BODYPART_NANITES))
|
||||
if(damaged_parts.len)
|
||||
for(var/obj/item/bodypart/part in damaged_parts) // Heal BRUTE / BURN equally distibuted over all damaged bodyparts.
|
||||
part.heal_damage((bruteheal * mult)/damaged_parts.len, (fireheal * mult)/damaged_parts.len, only_organic = FALSE, updating_health = FALSE)
|
||||
C.updatehealth()
|
||||
C.update_damage_overlays()
|
||||
C.adjustToxLoss(-toxinheal * mult * 2, forced = TRUE) //Toxin healing because vamps arent immune
|
||||
//C.heal_overall_damage(bruteheal * mult, fireheal * mult) // REMOVED: We need to FORCE this, because otherwise, vamps won't heal EVER. Swapped to above.
|
||||
AddBloodVolume((bruteheal * -0.5 + fireheal * -1 + toxinheal * -0.2) / mult * costMult) // Costs blood to heal
|
||||
@@ -276,7 +281,7 @@
|
||||
/datum/antagonist/bloodsucker/proc/FinalDeath()
|
||||
//Dont bother if we are already supposed to be dead
|
||||
if(FinalDeath)
|
||||
return
|
||||
return
|
||||
FinalDeath = TRUE //We are now supposed to die. Lets not spam it.
|
||||
if(!iscarbon(owner.current)) //Check for non carbons.
|
||||
owner.current.gib()
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
var/can_be_staked = FALSE // Only Feed can happen with a stake in you.
|
||||
var/cooldown_static = FALSE // Feed, Masquerade, and One-Shot powers don't improve their cooldown.
|
||||
//var/not_bloodsucker = FALSE // This goes to Vassals or Hunters, but NOT bloodsuckers.
|
||||
var/must_be_concious = TRUE //Can't use this ability while unconcious.
|
||||
|
||||
/datum/action/bloodsucker/New()
|
||||
if(bloodcost > 0)
|
||||
@@ -101,6 +102,11 @@
|
||||
if(display_error)
|
||||
to_chat(owner, "<span class='warning'>Garlic in your blood is interfering with your powers!</span>")
|
||||
return FALSE
|
||||
if(must_be_concious)
|
||||
if(owner.stat != CONSCIOUS)
|
||||
if(display_error)
|
||||
to_chat(owner, "<span class='warning'>You can't do this while you are unconcious!</span>")
|
||||
return FALSE
|
||||
// Incap?
|
||||
if(must_be_capacitated)
|
||||
var/mob/living/L = owner
|
||||
|
||||
@@ -13,8 +13,9 @@
|
||||
var/nightime_duration = 900 //15 Minutes
|
||||
|
||||
/obj/effect/sunlight/Initialize()
|
||||
countdown()
|
||||
hud_tick()
|
||||
. = ..()
|
||||
INVOKE_ASYNC(src, .proc/countdown)
|
||||
INVOKE_ASYNC(src, .proc/hud_tick)
|
||||
|
||||
/obj/effect/sunlight/proc/countdown()
|
||||
set waitfor = FALSE
|
||||
|
||||
@@ -90,7 +90,7 @@
|
||||
/datum/antagonist/vassal/greet()
|
||||
to_chat(owner, "<span class='userdanger'>You are now the mortal servant of [master.owner.current], a bloodsucking vampire!</span>")
|
||||
to_chat(owner, "<span class='boldannounce'>The power of [master.owner.current.p_their()] immortal blood compells you to obey [master.owner.current.p_them()] in all things, even offering your own life to prolong theirs.<br>\
|
||||
You are not required to obey any other Bloodsucker, for only [master.owner.current] is your master. The laws of Nanotransen do not apply to you now; only your vampiric master's word must be obeyed.<span>")
|
||||
You are not required to obey any other Bloodsucker, for only [master.owner.current] is your master. The laws of Nanotrasen do not apply to you now; only your vampiric master's word must be obeyed.<span>")
|
||||
// Effects...
|
||||
owner.current.playsound_local(null, 'sound/magic/mutate.ogg', 100, FALSE, pressure_affected = FALSE)
|
||||
//owner.store_memory("You became the mortal servant of [master.owner.current], a bloodsucking vampire!")
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
can_use_in_torpor = TRUE
|
||||
must_be_capacitated = TRUE
|
||||
can_be_immobilized = TRUE
|
||||
must_be_concious = FALSE
|
||||
|
||||
/datum/action/bloodsucker/gohome/CheckCanUse(display_error)
|
||||
. = ..()
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
warn_constant_cost = TRUE
|
||||
can_use_in_torpor = TRUE // Masquerade is maybe the only one that can do this. It stops your healing.
|
||||
cooldown_static = TRUE
|
||||
must_be_concious = FALSE
|
||||
|
||||
// NOTE: Firing off vulgar powers disables your Masquerade!
|
||||
|
||||
|
||||
@@ -213,7 +213,7 @@
|
||||
if(canrespec)
|
||||
to_chat(owner.current, "<span class='notice'>We have removed our evolutions from this form, and are now ready to readapt.</span>")
|
||||
reset_powers()
|
||||
playsound(get_turf(owner.current), 'sound/effects/lingreadapt.ogg', 75, TRUE, 5, soundenvwet = 0)
|
||||
playsound(get_turf(owner.current), 'sound/effects/lingreadapt.ogg', 75, TRUE, 5)
|
||||
canrespec = 0
|
||||
SSblackbox.record_feedback("tally", "changeling_power_purchase", 1, "Readapt")
|
||||
return 1
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
if(user.stat != DEAD)
|
||||
user.emote("deathgasp")
|
||||
user.tod = STATION_TIME_TIMESTAMP("hh:mm:ss", world.time)
|
||||
user.fakedeath("changeling") //play dead
|
||||
user.fakedeath("changeling", TRUE) //play dead
|
||||
user.update_stat()
|
||||
|
||||
addtimer(CALLBACK(src, .proc/ready_to_regenerate, user), LING_FAKEDEATH_TIME, TIMER_UNIQUE)
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
chemical_cost = 1000
|
||||
dna_cost = -1
|
||||
|
||||
var/recharge_slowdown = 0
|
||||
var/silent = FALSE
|
||||
var/weapon_type
|
||||
var/weapon_name_simple
|
||||
@@ -37,6 +38,8 @@
|
||||
if(!silent)
|
||||
playsound(user, 'sound/effects/blobattack.ogg', 30, 1)
|
||||
user.visible_message("<span class='warning'>With a sickening crunch, [user] reforms [user.p_their()] [weapon_name_simple] into an arm!</span>", "<span class='notice'>We assimilate the [weapon_name_simple] back into our body.</span>", "<span class='italics>You hear organic matter ripping and tearing!</span>")
|
||||
var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling)
|
||||
changeling.chem_recharge_slowdown -= recharge_slowdown
|
||||
user.update_inv_hands()
|
||||
return 1
|
||||
|
||||
@@ -57,6 +60,8 @@
|
||||
user.put_in_hands(W)
|
||||
if(!silent)
|
||||
playsound(user, 'sound/effects/blobattack.ogg', 30, 1)
|
||||
var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling)
|
||||
changeling.chem_recharge_slowdown += recharge_slowdown
|
||||
return W
|
||||
|
||||
/obj/effect/proc_holder/changeling/weapon/on_refund(mob/user)
|
||||
@@ -141,10 +146,11 @@
|
||||
name = "Arm Blade"
|
||||
desc = "We reform one of our arms into a deadly blade."
|
||||
helptext = "We may retract our armblade in the same manner as we form it. Cannot be used while in lesser form. This ability is loud, and might cause our blood to react violently to heat."
|
||||
chemical_cost = 10
|
||||
chemical_cost = 5
|
||||
dna_cost = 2
|
||||
loudness = 2
|
||||
req_human = 1
|
||||
recharge_slowdown = 0.6
|
||||
weapon_type = /obj/item/melee/arm_blade
|
||||
weapon_name_simple = "blade"
|
||||
action_icon = 'icons/mob/actions/actions_changeling.dmi'
|
||||
@@ -487,7 +493,7 @@
|
||||
helmet_type = /obj/item/clothing/head/helmet/space/changeling
|
||||
suit_name_simple = "flesh shell"
|
||||
helmet_name_simple = "space helmet"
|
||||
recharge_slowdown = 0.5
|
||||
recharge_slowdown = 0.6
|
||||
blood_on_castoff = 1
|
||||
|
||||
/obj/item/clothing/suit/space/changeling
|
||||
@@ -532,11 +538,11 @@
|
||||
name = "Chitinous Armor"
|
||||
desc = "We turn our skin into tough chitin to protect us from damage."
|
||||
helptext = "Upkeep of the armor requires a constant expenditure of chemicals, resulting in a reduced chemical generation. The armor is strong against brute force, but does not provide much protection from lasers. Cannot be used in lesser form. This ability is loud, and might cause our blood to react violently to heat."
|
||||
chemical_cost = 20
|
||||
chemical_cost = 10
|
||||
dna_cost = 1
|
||||
loudness = 2
|
||||
req_human = 1
|
||||
recharge_slowdown = 0.5
|
||||
recharge_slowdown = 0.6
|
||||
action_icon = 'icons/mob/actions/actions_changeling.dmi'
|
||||
action_icon_state = "ling_armor"
|
||||
action_background_icon_state = "bg_ling"
|
||||
@@ -662,10 +668,11 @@
|
||||
name = "Bone Gauntlets"
|
||||
desc = "We turn our hands into solid bone and chitin, sacrificing dexterity for raw strength."
|
||||
helptext = "These grotesque, bone-and-chitin gauntlets are remarkably good at beating victims senseless, and cannot be used in lesser form. This ability is loud, and might cause our blood to react violently to heat."
|
||||
chemical_cost = 10 // same cost as armblade because its a sidegrade (sacrifice utility for punching people violently)
|
||||
chemical_cost = 5 // same cost as armblade because its a sidegrade (sacrifice utility for punching people violently)
|
||||
dna_cost = 2
|
||||
loudness = 2
|
||||
req_human = 1
|
||||
recharge_slowdown = 0.6
|
||||
action_icon = 'icons/mob/actions/actions_changeling.dmi'
|
||||
action_icon_state = "ling_gauntlets"
|
||||
action_background_icon_state = "bg_ling"
|
||||
@@ -689,8 +696,8 @@
|
||||
wound_enhancement = 6
|
||||
var/fast_enhancement = 6
|
||||
var/fast_wound_enhancement = 6
|
||||
var/slow_enhancement = 20
|
||||
var/slow_wound_enhancement = 20
|
||||
var/slow_enhancement = 12
|
||||
var/slow_wound_enhancement = 15
|
||||
silent = TRUE
|
||||
inherited_trait = TRAIT_CHUNKYFINGERS // how do you expect to shoot anyone with bone covered hands
|
||||
secondary_trait = TRAIT_MAULER // just punch them idiot
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
for(var/obj/machinery/light/L in range(4, user))
|
||||
L.on = 1
|
||||
L.break_light_tube()
|
||||
playsound(get_turf(user), 'sound/effects/lingscreech.ogg', 75, TRUE, 5, soundenvwet = 0)
|
||||
playsound(get_turf(user), 'sound/effects/lingscreech.ogg', 75, TRUE, 5)
|
||||
return TRUE
|
||||
|
||||
/obj/effect/proc_holder/changeling/dissonant_shriek
|
||||
@@ -49,5 +49,5 @@
|
||||
L.on = 1
|
||||
L.break_light_tube()
|
||||
empulse_using_range(get_turf(user), 8, TRUE)
|
||||
playsound(get_turf(user), 'sound/effects/lingempscreech.ogg', 75, TRUE, 5, soundenvwet = 0)
|
||||
playsound(get_turf(user), 'sound/effects/lingempscreech.ogg', 75, TRUE, 5)
|
||||
return TRUE
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
if(M.z == z)
|
||||
if(get_dist(src, M) >= 7)
|
||||
M.playsound_local(src, 'sound/magic/blink.ogg', 10, FALSE, falloff = 10)
|
||||
M.playsound_local(src, 'sound/magic/blink.ogg', 10, FALSE)
|
||||
else
|
||||
M.playsound_local(src, 'sound/magic/blink.ogg', 50, FALSE)
|
||||
|
||||
|
||||
@@ -348,9 +348,9 @@
|
||||
L.dust()
|
||||
else if(L.health > min_drain_health)
|
||||
if(!GLOB.ratvar_awakens && L.stat == CONSCIOUS)
|
||||
vitality_drained = L.adjustToxLoss(1, forced = TRUE)
|
||||
vitality_drained = L.adjustToxLoss(1, forced = TRUE, toxins_type = TOX_OMNI)
|
||||
else
|
||||
vitality_drained = L.adjustToxLoss(1.5, forced = TRUE)
|
||||
vitality_drained = L.adjustToxLoss(1.5, forced = TRUE, toxins_type = TOX_OMNI)
|
||||
if(vitality_drained)
|
||||
GLOB.clockwork_vitality += vitality_drained
|
||||
else
|
||||
|
||||
@@ -115,7 +115,7 @@
|
||||
if(totaldamage)
|
||||
L.heal_overall_damage(brutedamage, burndamage, only_organic = FALSE) //Maybe a machine god shouldn't murder augmented followers instead of healing them
|
||||
L.adjustOxyLoss(-oxydamage)
|
||||
L.adjustToxLoss(totaldamage * 0.5, TRUE, TRUE)
|
||||
L.adjustToxLoss(totaldamage * 0.5, TRUE, TRUE, toxins_type = TOX_OMNI)
|
||||
clockwork_say(ranged_ability_user, text2ratvar("[has_holy_water ? "Heal tainted" : "Mend wounded"] flesh!"))
|
||||
log_combat(ranged_ability_user, L, "healed with Sentinel's Compromise")
|
||||
L.visible_message("<span class='warning'>A blue light washes over [L], [has_holy_water ? "causing [L.p_them()] to briefly glow as it mends" : " mending"] [L.p_their()] bruises and burns!</span>", \
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
. = ..()
|
||||
desc = initial(desc)
|
||||
|
||||
obj/item/shield/riot/ratvarian/proc/calc_bash_mult()
|
||||
/obj/item/shield/riot/ratvarian/proc/calc_bash_mult()
|
||||
var/bash_mult = 0
|
||||
if(!dam_absorbed)
|
||||
return 1
|
||||
|
||||
+1
-1
@@ -149,7 +149,7 @@
|
||||
transform = matrix() * 2
|
||||
animate(src, transform = matrix() * 0.5, time = 30, flags = ANIMATION_END_NOW)
|
||||
|
||||
obj/structure/destructible/clockwork/massive/celestial_gateway/Destroy()
|
||||
/obj/structure/destructible/clockwork/massive/celestial_gateway/Destroy()
|
||||
STOP_PROCESSING(SSprocessing, src)
|
||||
if(!purpose_fulfilled)
|
||||
var/area/gate_area = get_area(src)
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
var/mutable_appearance/alert_overlay = mutable_appearance('icons/effects/clockwork_effects.dmi', "ratvar_alert")
|
||||
notify_ghosts("The Justiciar's light calls to you! Reach out to Ratvar in [get_area_name(src)] to be granted a shell to spread his glory!", null, source = src, alert_overlay = alert_overlay)
|
||||
INVOKE_ASYNC(SSshuttle.emergency, /obj/docking_port/mobile/emergency.proc/request, null, 10, null, FALSE, 0)
|
||||
SSpersistence.station_was_destroyed = TRUE
|
||||
|
||||
/obj/structure/destructible/clockwork/massive/ratvar/Destroy()
|
||||
GLOB.ratvar_awakens--
|
||||
|
||||
@@ -15,3 +15,5 @@
|
||||
audible_message("<i>*click*</i>")
|
||||
playsound(src, 'sound/items/screwdriver2.ogg', 50, TRUE)
|
||||
activate()
|
||||
|
||||
. = ..()
|
||||
|
||||
+1
-1
@@ -8,7 +8,7 @@
|
||||
alpha = 75
|
||||
|
||||
/obj/structure/destructible/clockwork/trap/trigger/pressure_sensor/mech/Crossed(atom/movable/AM)
|
||||
|
||||
. = ..()
|
||||
if(!istype(AM,/obj/mecha/))
|
||||
return
|
||||
|
||||
|
||||
@@ -21,3 +21,5 @@
|
||||
if(isliving(AM) && opacity)
|
||||
var/mob/living/L = AM
|
||||
L.adjust_fire_stacks(-1) //It's wet!
|
||||
return
|
||||
. = ..()
|
||||
|
||||
@@ -445,7 +445,7 @@
|
||||
if(L.move_resist < MOVE_FORCE_STRONG)
|
||||
var/atom/throw_target = get_edge_target_turf(L, user.dir)
|
||||
L.throw_at(throw_target, 7, 1, user)
|
||||
else if(!iscultist(L))
|
||||
else if(!is_servant_of_ratvar(L))
|
||||
L.DefaultCombatKnockdown(160)
|
||||
L.adjustStaminaLoss(140) //Ensures hard stamcrit
|
||||
L.flash_act(1,1)
|
||||
@@ -465,7 +465,7 @@
|
||||
C.drowsyness = max(10, C.drowsyness)
|
||||
C.confused += clamp(20 - C.confused, 0, 10)
|
||||
L.adjustBruteLoss(15)
|
||||
to_chat(user, "<span class='cultitalic'>In an brilliant flash of red, [L] [iscultist(L) ? "writhes in pain" : "falls to the ground!"]</span>")
|
||||
to_chat(user, "<span class='cultitalic'>In an brilliant flash of red, [L] [is_servant_of_ratvar(L) ? "writhes in pain!" : "falls to the ground!"]</span>")
|
||||
uses--
|
||||
..()
|
||||
|
||||
@@ -717,9 +717,9 @@
|
||||
uses = 0
|
||||
ratio *= -1
|
||||
H.adjustOxyLoss((overall_damage*ratio) * (H.getOxyLoss() / overall_damage), 0)
|
||||
H.adjustToxLoss((overall_damage*ratio) * (H.getToxLoss() / overall_damage), 0)
|
||||
H.adjustFireLoss((overall_damage*ratio) * (H.getFireLoss() / overall_damage), 0)
|
||||
H.adjustBruteLoss((overall_damage*ratio) * (H.getBruteLoss() / overall_damage), 0)
|
||||
H.adjustToxLoss((overall_damage*ratio) * (H.getToxLoss() / overall_damage), 0, toxins_type = TOX_OMNI)
|
||||
H.adjustFireLoss((overall_damage*ratio) * (H.getFireLoss() / overall_damage), 0, only_organic = FALSE)
|
||||
H.adjustBruteLoss((overall_damage*ratio) * (H.getBruteLoss() / overall_damage), 0, only_organic = FALSE)
|
||||
H.updatehealth()
|
||||
playsound(get_turf(H), 'sound/magic/staff_healing.ogg', 25)
|
||||
new /obj/effect/temp_visual/cult/sparks(get_turf(H))
|
||||
|
||||
@@ -214,8 +214,8 @@
|
||||
if(L.health != L.maxHealth)
|
||||
new /obj/effect/temp_visual/heal(get_turf(src), "#960000")
|
||||
if(ishuman(L))
|
||||
L.adjustBruteLoss(-1, 0)
|
||||
L.adjustFireLoss(-1, 0)
|
||||
L.adjustBruteLoss(-1, 0, only_organic = FALSE)
|
||||
L.adjustFireLoss(-1, 0, only_organic = FALSE)
|
||||
L.updatehealth()
|
||||
if(isshade(L) || isconstruct(L))
|
||||
var/mob/living/simple_animal/M = L
|
||||
|
||||
@@ -31,6 +31,7 @@
|
||||
/datum/antagonist/heretic/on_gain()
|
||||
var/mob/living/current = owner.current
|
||||
owner.teach_crafting_recipe(/datum/crafting_recipe/heretic/codex)
|
||||
owner.special_role = ROLE_HERETIC
|
||||
if(ishuman(current))
|
||||
forge_primary_objectives()
|
||||
gain_knowledge(/datum/eldritch_knowledge/spell/basic)
|
||||
@@ -49,7 +50,7 @@
|
||||
for(var/X in researched_knowledge)
|
||||
var/datum/eldritch_knowledge/EK = researched_knowledge[X]
|
||||
EK.on_lose(owner.current)
|
||||
|
||||
owner.special_role = null
|
||||
if(!silent)
|
||||
to_chat(owner.current, "<span class='userdanger'>Your mind begins to flare as the otherwordly knowledge escapes your grasp!</span>")
|
||||
owner.current.log_message("has renounced the cult of the old ones!", LOG_ATTACK, color="#960000")
|
||||
@@ -98,7 +99,7 @@
|
||||
var/pck = pick("assasinate","protect")
|
||||
switch(pck)
|
||||
if("assasinate")
|
||||
var/datum/objective/assassinate/A = new
|
||||
var/datum/objective/assassinate/once/A = new
|
||||
A.owner = owner
|
||||
var/list/owners = A.get_owners()
|
||||
A.find_target(owners,protection)
|
||||
|
||||
@@ -2,8 +2,10 @@
|
||||
name = "Codex Cicatrix"
|
||||
desc = "Book describing the secrets of the veil."
|
||||
icon = 'icons/obj/eldritch.dmi'
|
||||
icon_state = "book"
|
||||
item_state = "book"
|
||||
icon_state = "codex"
|
||||
item_state = "codex"
|
||||
lefthand_file = 'icons/mob/inhands/misc/books_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/misc/books_righthand.dmi'
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
///Last person that touched this
|
||||
var/mob/living/last_user
|
||||
|
||||
@@ -69,7 +69,7 @@
|
||||
var/mob/living/living_user = user
|
||||
living_user.adjustBruteLoss(-3, FALSE)
|
||||
living_user.adjustFireLoss(-3, FALSE)
|
||||
living_user.adjustToxLoss(-3, FALSE)
|
||||
living_user.adjustToxLoss(-3, FALSE, TRUE)
|
||||
living_user.adjustOxyLoss(-1, FALSE)
|
||||
living_user.adjustStaminaLoss(-6)
|
||||
|
||||
|
||||
@@ -41,7 +41,9 @@
|
||||
/obj/screen,
|
||||
/obj/singularity,
|
||||
/mob/living/simple_animal/hostile/morph,
|
||||
/obj/effect))
|
||||
/obj/effect,
|
||||
/mob/camera
|
||||
))
|
||||
|
||||
var/playstyle_string = "<span class='big bold'>You are a morph,</span></b> an abomination of science created primarily with changeling cells. \
|
||||
You may take the form of anything nearby by shift-clicking it. This process will alert any nearby \
|
||||
|
||||
@@ -617,9 +617,12 @@ This is here to make the tiles around the station mininuke change when it's arme
|
||||
var/fake = FALSE
|
||||
var/turf/lastlocation
|
||||
var/last_disk_move
|
||||
var/process_tick = 0
|
||||
|
||||
/obj/item/disk/nuclear/Initialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/bed_tuckable, 6, -6, 0)
|
||||
|
||||
if(!fake)
|
||||
GLOB.poi_list |= src
|
||||
last_disk_move = world.time
|
||||
@@ -630,11 +633,25 @@ This is here to make the tiles around the station mininuke change when it's arme
|
||||
AddComponent(/datum/component/stationloving, !fake)
|
||||
|
||||
/obj/item/disk/nuclear/process()
|
||||
++process_tick
|
||||
if(fake)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
CRASH("A fake nuke disk tried to call process(). Who the fuck and how the fuck")
|
||||
var/turf/newturf = get_turf(src)
|
||||
|
||||
if(newturf && lastlocation == newturf)
|
||||
|
||||
// How comfy is disky?
|
||||
var/disk_comfort_level = 0
|
||||
|
||||
// Checking for items that make disky comfy
|
||||
for(var/obj/comfort_item in loc)
|
||||
if(istype(comfort_item, /obj/item/bedsheet) || istype(comfort_item, /obj/structure/bed))
|
||||
disk_comfort_level++
|
||||
|
||||
if(disk_comfort_level >= 2) //Sleep tight, disky.
|
||||
if(process_tick % 30)
|
||||
visible_message("<span class='notice'>[src] sleeps soundly. Sleep tight, disky.</span>")
|
||||
if(last_disk_move < world.time - 5000 && prob((world.time - 5000 - last_disk_move)*0.0001))
|
||||
var/datum/round_event_control/operative/loneop = locate(/datum/round_event_control/operative) in SSevents.control
|
||||
if(istype(loneop) && loneop.occurrences < loneop.max_occurrences)
|
||||
|
||||
@@ -189,6 +189,10 @@
|
||||
name = "Mutate"
|
||||
spell_type = /obj/effect/proc_holder/spell/targeted/genetic/mutate
|
||||
|
||||
/datum/spellbook_entry/mantra
|
||||
name = "Inner Mantra"
|
||||
spell_type = /obj/effect/proc_holder/spell/self/mantra
|
||||
|
||||
/datum/spellbook_entry/jaunt
|
||||
name = "Ethereal Jaunt"
|
||||
spell_type = /obj/effect/proc_holder/spell/targeted/ethereal_jaunt
|
||||
|
||||
@@ -181,8 +181,8 @@
|
||||
to_chat(owner, "<B>Your service has not gone unrewarded, however. Studying under [master.current.real_name], you have learned stealthy, robeless spells. You are able to cast knock and mindswap.")
|
||||
if(APPRENTICE_MARTIAL)
|
||||
owner.AddSpell(new /obj/effect/proc_holder/spell/targeted/touch/nuclear_fist(null))
|
||||
H.put_in_hands(new /obj/item/book/granter/martial/plasma_fist(H))
|
||||
to_chat(owner, "<B>Your service has not gone unrewarded, however. Studying under [master.current.real_name], you have learned mystical martial abilities. You are also able to use the Nuclear Fist at will.")
|
||||
owner.AddSpell(new /obj/effect/proc_holder/spell/self/mantra(null))
|
||||
to_chat(owner, "<B>Your service has not gone unrewarded, however. Studying under [master.current.real_name], you have learned to control your Inner Mantra. You are also able to use the Nuclear Fist at will.")
|
||||
|
||||
/datum/antagonist/wizard/apprentice/create_objectives()
|
||||
var/datum/objective/protect/new_objective = new /datum/objective/protect
|
||||
|
||||
@@ -68,10 +68,6 @@
|
||||
R.reaction(turfing ? target : target.loc, TOUCH, 1, 0)
|
||||
if(!turfing)
|
||||
R.trans_to(target, R.total_volume * (spill ? G.fluid_transfer_factor : 1))
|
||||
|
||||
overlay_fullscreen("flash", /obj/screen/fullscreen/flash) // To be more true to the hentai
|
||||
clear_fullscreen("flash", 20)
|
||||
|
||||
G.last_orgasmed = world.time
|
||||
R.clear_reagents()
|
||||
|
||||
|
||||
@@ -88,7 +88,6 @@
|
||||
to_chat(owner, "<span class='warning'>You feel your breasts shrinking away from your body as your chest flattens out.</span>")
|
||||
QDEL_IN(src, 1)
|
||||
return
|
||||
var/enlargement = FALSE
|
||||
switch(rounded_cached)
|
||||
if(0) //flatchested
|
||||
size = "flat"
|
||||
@@ -96,16 +95,8 @@
|
||||
size = breast_values[rounded_cached]
|
||||
if(9 to 15) //massive
|
||||
size = breast_values[rounded_cached]
|
||||
enlargement = TRUE
|
||||
if(16 to INFINITY) //rediculous
|
||||
size = "huge"
|
||||
enlargement = TRUE
|
||||
if(owner)
|
||||
var/status_effect = owner.has_status_effect(STATUS_EFFECT_BREASTS_ENLARGEMENT)
|
||||
if(enlargement && !status_effect)
|
||||
owner.apply_status_effect(STATUS_EFFECT_BREASTS_ENLARGEMENT)
|
||||
else if(!enlargement && status_effect)
|
||||
owner.remove_status_effect(STATUS_EFFECT_BREASTS_ENLARGEMENT)
|
||||
|
||||
if(rounded_cached < 16 && owner)//Because byond doesn't count from 0, I have to do this.
|
||||
var/mob/living/carbon/human/H = owner
|
||||
|
||||
@@ -39,26 +39,16 @@
|
||||
return
|
||||
var/rounded_length = round(length)
|
||||
var/new_size
|
||||
var/enlargement = FALSE
|
||||
switch(rounded_length)
|
||||
if(0 to 6) //If modest size
|
||||
new_size = 1
|
||||
if(7 to 11) //If large
|
||||
new_size = 2
|
||||
if(12 to 20) //If massive
|
||||
if(12 to 36) //If massive
|
||||
new_size = 3
|
||||
if(21 to 34) //If massive and due for large effects
|
||||
new_size = 3
|
||||
enlargement = TRUE
|
||||
if(35 to INFINITY) //If comical
|
||||
if(37 to INFINITY) //If comical
|
||||
new_size = 4 //no new sprites for anything larger yet
|
||||
enlargement = TRUE
|
||||
if(owner)
|
||||
var/status_effect = owner.has_status_effect(STATUS_EFFECT_PENIS_ENLARGEMENT)
|
||||
if(enlargement && !status_effect)
|
||||
owner.apply_status_effect(STATUS_EFFECT_PENIS_ENLARGEMENT)
|
||||
else if(!enlargement && status_effect)
|
||||
owner.remove_status_effect(STATUS_EFFECT_PENIS_ENLARGEMENT)
|
||||
|
||||
if(linked_organ)
|
||||
linked_organ.size = clamp(size + new_size, BALLS_SIZE_MIN, BALLS_SIZE_MAX)
|
||||
linked_organ.update()
|
||||
|
||||
@@ -103,28 +103,29 @@
|
||||
name = "knotted dildo"
|
||||
attack_verb = list("penetrated", "knotted", "slapped", "inseminated")
|
||||
|
||||
obj/item/dildo/human
|
||||
/obj/item/dildo/human
|
||||
dildo_shape = "human"
|
||||
name = "human dildo"
|
||||
attack_verb = list("penetrated", "slapped", "inseminated")
|
||||
|
||||
obj/item/dildo/plain
|
||||
/obj/item/dildo/plain
|
||||
dildo_shape = "plain"
|
||||
name = "plain dildo"
|
||||
attack_verb = list("penetrated", "slapped", "inseminated")
|
||||
|
||||
obj/item/dildo/flared
|
||||
/obj/item/dildo/flared
|
||||
dildo_shape = "flared"
|
||||
name = "flared dildo"
|
||||
attack_verb = list("penetrated", "slapped", "neighed", "gaped", "prolapsed", "inseminated")
|
||||
|
||||
obj/item/dildo/flared/huge
|
||||
/obj/item/dildo/flared/huge
|
||||
name = "literal horse cock"
|
||||
desc = "THIS THING IS HUGE!"
|
||||
dildo_size = 4
|
||||
force = 10
|
||||
hitsound = 'sound/weapons/klonk.ogg'
|
||||
|
||||
obj/item/dildo/custom
|
||||
/obj/item/dildo/custom
|
||||
name = "customizable dildo"
|
||||
desc = "Thanks to significant advances in synthetic nanomaterials, this dildo is capable of taking on many different forms to fit the user's preferences! Pricy!"
|
||||
can_customize = TRUE
|
||||
@@ -135,9 +136,9 @@ obj/item/dildo/custom
|
||||
// Suicide acts, by request
|
||||
|
||||
/obj/item/dildo/proc/manual_suicide(mob/living/user)
|
||||
user.visible_message("<span class='suicide'>[user] finally finishes deepthroating the [src], and their life.</span>")
|
||||
user.adjustOxyLoss(200)
|
||||
user.death(0)
|
||||
user.visible_message("<span class='suicide'>[user] finally finishes deepthroating the [src], and their life.</span>")
|
||||
user.adjustOxyLoss(200)
|
||||
user.death(0)
|
||||
|
||||
/obj/item/dildo/suicide_act(mob/living/user)
|
||||
// is_knotted = ((src.dildo_shape == "knotted")?"They swallowed the knot":"Their face is turning blue")
|
||||
|
||||
@@ -62,6 +62,7 @@
|
||||
master.update_icon()
|
||||
|
||||
/obj/item/assembly_holder/Crossed(atom/movable/AM as mob|obj)
|
||||
. = ..()
|
||||
if(a_left)
|
||||
a_left.Crossed(AM)
|
||||
if(a_right)
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
/// Process asset cache client topic calls for "asset_cache_confirm_arrival=[INT]"
|
||||
/// Process asset cache client topic calls for `"asset_cache_confirm_arrival=[INT]"`
|
||||
/client/proc/asset_cache_confirm_arrival(job_id)
|
||||
var/asset_cache_job = round(text2num(job_id))
|
||||
//because we skip the limiter, we have to make sure this is a valid arrival and not somebody tricking us into letting them append to a list without limit.
|
||||
@@ -10,7 +10,7 @@
|
||||
return asset_cache_job || TRUE
|
||||
|
||||
|
||||
/// Process asset cache client topic calls for "asset_cache_preload_data=[HTML+JSON_STRING]
|
||||
/// Process asset cache client topic calls for `"asset_cache_preload_data=[HTML+JSON_STRING]"`
|
||||
/client/proc/asset_cache_preload_data(data)
|
||||
var/json = data
|
||||
var/list/preloaded_assets = json_decode(json)
|
||||
|
||||
@@ -47,8 +47,9 @@
|
||||
"smmon_3.gif" = 'icons/program_icons/smmon_3.gif',
|
||||
"smmon_4.gif" = 'icons/program_icons/smmon_4.gif',
|
||||
"smmon_5.gif" = 'icons/program_icons/smmon_5.gif',
|
||||
"smmon_6.gif" = 'icons/program_icons/smmon_6.gif',
|
||||
"borg_mon.gif" = 'icons/program_icons/borg_mon.gif'
|
||||
"smmon_6.gif" = 'icons/program_icons/smmon_6.gif'
|
||||
// "borg_mon.gif" = 'icons/program_icons/borg_mon.gif',
|
||||
// "robotact.gif" = 'icons/program_icons/robotact.gif'
|
||||
)
|
||||
|
||||
/datum/asset/simple/radar_assets
|
||||
@@ -156,7 +157,6 @@
|
||||
)
|
||||
|
||||
/datum/asset/simple/namespaced/fontawesome
|
||||
legacy = TRUE
|
||||
assets = list(
|
||||
"fa-regular-400.eot" = 'html/font-awesome/webfonts/fa-regular-400.eot',
|
||||
"fa-regular-400.woff" = 'html/font-awesome/webfonts/fa-regular-400.woff',
|
||||
@@ -248,6 +248,10 @@
|
||||
"rule8" = 'icons/UI_Icons/Achievements/Misc/rule8.png',
|
||||
"snail" = 'icons/UI_Icons/Achievements/Misc/snail.png',
|
||||
"ascension" = 'icons/UI_Icons/Achievements/Misc/ascension.png',
|
||||
"ashascend" = 'icons/UI_Icons/Achievements/Misc/ashascend.png',
|
||||
"fleshascend" = 'icons/UI_Icons/Achievements/Misc/fleshascend.png',
|
||||
"rustascend" = 'icons/UI_Icons/Achievements/Misc/rustascend.png',
|
||||
"voidascend" = 'icons/UI_Icons/Achievements/Misc/voidascend.png',
|
||||
"mining" = 'icons/UI_Icons/Achievements/Skills/mining.png',
|
||||
"assistant" = 'icons/UI_Icons/Achievements/Mafia/assistant.png',
|
||||
"changeling" = 'icons/UI_Icons/Achievements/Mafia/changeling.png',
|
||||
@@ -288,7 +292,7 @@
|
||||
)
|
||||
|
||||
/datum/asset/spritesheet/simple/pills
|
||||
name ="pills"
|
||||
name = "pills"
|
||||
assets = list(
|
||||
"pill1" = 'icons/UI_Icons/Pills/pill1.png',
|
||||
"pill2" = 'icons/UI_Icons/Pills/pill2.png',
|
||||
@@ -313,7 +317,28 @@
|
||||
"pill21" = 'icons/UI_Icons/Pills/pill21.png',
|
||||
"pill22" = 'icons/UI_Icons/Pills/pill22.png',
|
||||
)
|
||||
|
||||
/*
|
||||
/datum/asset/spritesheet/simple/condiments
|
||||
name = "condiments"
|
||||
assets = list(
|
||||
CONDIMASTER_STYLE_FALLBACK = 'icons/UI_Icons/Condiments/emptycondiment.png',
|
||||
"enzyme" = 'icons/UI_Icons/Condiments/enzyme.png',
|
||||
"flour" = 'icons/UI_Icons/Condiments/flour.png',
|
||||
"mayonnaise" = 'icons/UI_Icons/Condiments/mayonnaise.png',
|
||||
"milk" = 'icons/UI_Icons/Condiments/milk.png',
|
||||
"blackpepper" = 'icons/UI_Icons/Condiments/peppermillsmall.png',
|
||||
"rice" = 'icons/UI_Icons/Condiments/rice.png',
|
||||
"sodiumchloride" = 'icons/UI_Icons/Condiments/saltshakersmall.png',
|
||||
"soymilk" = 'icons/UI_Icons/Condiments/soymilk.png',
|
||||
"soysauce" = 'icons/UI_Icons/Condiments/soysauce.png',
|
||||
"sugar" = 'icons/UI_Icons/Condiments/sugar.png',
|
||||
"ketchup" = 'icons/UI_Icons/Condiments/ketchup.png',
|
||||
"capsaicin" = 'icons/UI_Icons/Condiments/hotsauce.png',
|
||||
"frostoil" = 'icons/UI_Icons/Condiments/coldsauce.png',
|
||||
"bbqsauce" = 'icons/UI_Icons/Condiments/bbqsauce.png',
|
||||
"cornoil" = 'icons/UI_Icons/Condiments/oliveoil.png',
|
||||
)
|
||||
*/
|
||||
//this exists purely to avoid meta by pre-loading all language icons.
|
||||
/datum/asset/language/register()
|
||||
for(var/path in typesof(/datum/language))
|
||||
@@ -484,3 +509,31 @@
|
||||
/datum/asset/spritesheet/mafia/register()
|
||||
InsertAll("", 'icons/obj/mafia.dmi')
|
||||
..()
|
||||
|
||||
/datum/asset/simple/portraits
|
||||
var/tab = "use subtypes of this please"
|
||||
assets = list()
|
||||
|
||||
/datum/asset/simple/portraits/New()
|
||||
if(!SSpersistence.paintings || !SSpersistence.paintings[tab] || !length(SSpersistence.paintings[tab]))
|
||||
return
|
||||
for(var/p in SSpersistence.paintings[tab])
|
||||
var/list/portrait = p
|
||||
var/png = "data/paintings/[tab]/[portrait["md5"]].png"
|
||||
if(fexists(png))
|
||||
assets[portrait["title"]] = png
|
||||
..() //this is where it registers all these assets we added to the list
|
||||
|
||||
/datum/asset/simple/portraits/library
|
||||
tab = "library"
|
||||
|
||||
/datum/asset/simple/portraits/library_secure
|
||||
tab = "library_secure"
|
||||
|
||||
/datum/asset/simple/portraits/library_private
|
||||
tab = "library_private"
|
||||
|
||||
/datum/asset/simple/safe
|
||||
assets = list(
|
||||
"safe_dial.png" = 'html/safe_dial.png'
|
||||
)
|
||||
|
||||
@@ -24,7 +24,7 @@ Call .get_url_mappings() to get an associated list with the urls your assets can
|
||||
|
||||
See the documentation for `/datum/asset_transport` for the backend api the asset datums utilize.
|
||||
|
||||
The global variable `SSassets.transport` contains the currently configured transport.
|
||||
The global variable `SSassets.transport` contains the currently configured transport.
|
||||
|
||||
|
||||
|
||||
@@ -32,6 +32,6 @@ The global variable `SSassets.transport` contains the currently configured trans
|
||||
|
||||
Because byond browse() calls use non-blocking queues, if your code uses output() (which bypasses all of these queues) to invoke javascript functions you will need to first have the javascript announce to the server it has loaded before trying to invoke js functions.
|
||||
|
||||
To make your code work with any CDNs configured by the server, you must make sure assets are referenced from the url returned by `get_url_mappings()` or by asset_transport's `get_asset_url()`. (TGUI also has helpers for this.) If this can not be easily done, you can bypass the cdn using legacy assets, see the simple asset datum for details.
|
||||
To make your code work with any CDNs configured by the server, you must make sure assets are referenced from the url returned by `get_url_mappings()` or by asset_transport's `get_asset_url()`. (TGUI also has helpers for this.) If this can not be easily done, you can bypass the cdn using legacy assets, see the simple asset datum for details.
|
||||
|
||||
CSS files that use url() can be made to use the CDN without needing to rewrite all url() calls in code by using the namespaced helper datum. See the documentation for `/datum/asset/simple/namespaced` for details.
|
||||
|
||||
@@ -49,6 +49,7 @@
|
||||
SSair.add_to_active(T)
|
||||
return ..()
|
||||
|
||||
/// Function for Extools Atmos
|
||||
/turf/proc/update_air_ref()
|
||||
|
||||
/////////////////GAS MIXTURE PROCS///////////////////
|
||||
|
||||
@@ -261,7 +261,7 @@
|
||||
new /obj/item/stack/sheet/metal (loc, 5)
|
||||
qdel(src)
|
||||
|
||||
obj/machinery/portable_atmospherics/canister/welder_act(mob/living/user, obj/item/I)
|
||||
/obj/machinery/portable_atmospherics/canister/welder_act(mob/living/user, obj/item/I)
|
||||
..()
|
||||
if(user.a_intent == INTENT_HARM)
|
||||
return FALSE
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
obj/machinery/atmospherics/pipe/simple/multiz ///This is an atmospherics pipe which can relay air up a deck (Z+1). It currently only supports being on pipe layer 1
|
||||
/// This is an atmospherics pipe which can relay air up/down a deck.
|
||||
/obj/machinery/atmospherics/pipe/simple/multiz
|
||||
name = "multi deck pipe adapter"
|
||||
desc = "An adapter which allows pipes to connect to other pipenets on different decks."
|
||||
icon_state = "multiz_pipe"
|
||||
@@ -24,6 +25,4 @@ obj/machinery/atmospherics/pipe/simple/multiz ///This is an atmospherics pipe wh
|
||||
if(above)
|
||||
nodes += above
|
||||
above.nodes += src //Two way travel :)
|
||||
return ..()
|
||||
else
|
||||
return ..()
|
||||
return ..()
|
||||
|
||||
@@ -7,6 +7,8 @@
|
||||
#define AMMO_DROP_LIFETIME 300
|
||||
#define CTF_REQUIRED_PLAYERS 4
|
||||
|
||||
|
||||
|
||||
/obj/item/ctf
|
||||
name = "banner"
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
@@ -16,13 +18,13 @@
|
||||
righthand_file = 'icons/mob/inhands/equipment/banners_righthand.dmi'
|
||||
desc = "A banner with Nanotrasen's logo on it."
|
||||
slowdown = 2
|
||||
item_flags = SLOWS_WHILE_IN_HAND
|
||||
throw_speed = 0
|
||||
throw_range = 1
|
||||
force = 200
|
||||
armour_penetration = 1000
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
anchored = TRUE
|
||||
item_flags = SLOWS_WHILE_IN_HAND
|
||||
var/team = WHITE_TEAM
|
||||
var/reset_cooldown = 0
|
||||
var/anyonecanpickup = TRUE
|
||||
@@ -53,12 +55,13 @@
|
||||
to_chat(M, "<span class='userdanger'>\The [src] has been returned to base!</span>")
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/ctf/on_attack_hand(mob/living/user, act_intent = user.a_intent, unarmed_attack_flags)
|
||||
//ATTACK HAND IGNORING PARENT RETURN VALUE
|
||||
/obj/item/ctf/on_attack_hand(mob/living/user)
|
||||
if(!is_ctf_target(user) && !anyonecanpickup)
|
||||
to_chat(user, "Non players shouldn't be moving the flag!")
|
||||
to_chat(user, "<span class='warning'>Non-players shouldn't be moving the flag!</span>")
|
||||
return
|
||||
if(team in user.faction)
|
||||
to_chat(user, "You can't move your own flag!")
|
||||
to_chat(user, "<span class='warning'>You can't move your own flag!</span>")
|
||||
return
|
||||
if(loc == user)
|
||||
if(!user.dropItemToGround(src))
|
||||
@@ -68,7 +71,7 @@
|
||||
if(!user.put_in_active_hand(src))
|
||||
dropped(user)
|
||||
return
|
||||
user.anchored = TRUE
|
||||
user.set_anchored(TRUE)
|
||||
user.status_flags &= ~CANPUSH
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
var/area/mob_area = get_area(M)
|
||||
@@ -79,7 +82,7 @@
|
||||
|
||||
/obj/item/ctf/dropped(mob/user)
|
||||
..()
|
||||
user.anchored = FALSE
|
||||
user.set_anchored(FALSE)
|
||||
user.status_flags |= CANPUSH
|
||||
reset_cooldown = world.time + 200 //20 seconds
|
||||
START_PROCESSING(SSobj, src)
|
||||
@@ -172,20 +175,20 @@
|
||||
GLOB.poi_list.Remove(src)
|
||||
..()
|
||||
|
||||
/obj/machinery/capture_the_flag/process()
|
||||
/obj/machinery/capture_the_flag/process(delta_time)
|
||||
for(var/i in spawned_mobs)
|
||||
if(!i)
|
||||
spawned_mobs -= i
|
||||
continue
|
||||
// Anyone in crit, automatically reap
|
||||
var/mob/living/M = i
|
||||
if(M.InCritical() || M.stat == DEAD)
|
||||
ctf_dust_old(M)
|
||||
var/mob/living/living_participant = i
|
||||
if(living_participant.InCritical() || living_participant.stat == DEAD)
|
||||
ctf_dust_old(living_participant)
|
||||
else
|
||||
// The changes that you've been hit with no shield but not
|
||||
// instantly critted are low, but have some healing.
|
||||
M.adjustBruteLoss(-5)
|
||||
M.adjustFireLoss(-5)
|
||||
living_participant.adjustBruteLoss(-2.5 * delta_time)
|
||||
living_participant.adjustFireLoss(-2.5 * delta_time)
|
||||
|
||||
/obj/machinery/capture_the_flag/red
|
||||
name = "Red CTF Controller"
|
||||
@@ -212,6 +215,10 @@
|
||||
toggle_all_ctf(user)
|
||||
return
|
||||
|
||||
|
||||
// if(!(GLOB.ghost_role_flags & GHOSTROLE_MINIGAME))
|
||||
// to_chat(user, "<span class='warning'>CTF has been temporarily disabled by admins.</span>")
|
||||
// return
|
||||
people_who_want_to_play |= user.ckey
|
||||
var/num = people_who_want_to_play.len
|
||||
var/remaining = CTF_REQUIRED_PLAYERS - num
|
||||
@@ -227,7 +234,7 @@
|
||||
return
|
||||
if(user.ckey in team_members)
|
||||
if(user.ckey in recently_dead_ckeys)
|
||||
to_chat(user, "It must be more than [DisplayTimeText(respawn_cooldown)] from your last death to respawn!")
|
||||
to_chat(user, "<span class='warning'>It must be more than [DisplayTimeText(respawn_cooldown)] from your last death to respawn!</span>")
|
||||
return
|
||||
var/client/new_team_member = user.client
|
||||
if(user.mind && user.mind.current)
|
||||
@@ -239,10 +246,10 @@
|
||||
if(CTF == src || CTF.ctf_enabled == FALSE)
|
||||
continue
|
||||
if(user.ckey in CTF.team_members)
|
||||
to_chat(user, "No switching teams while the round is going!")
|
||||
to_chat(user, "<span class='warning'>No switching teams while the round is going!</span>")
|
||||
return
|
||||
if(CTF.team_members.len < src.team_members.len)
|
||||
to_chat(user, "[src.team] has more team members than [CTF.team]. Try joining [CTF.team] team to even things up.")
|
||||
to_chat(user, "<span class='warning'>[src.team] has more team members than [CTF.team]! Try joining [CTF.team] team to even things up.</span>")
|
||||
return
|
||||
team_members |= user.ckey
|
||||
var/client/new_team_member = user.client
|
||||
@@ -258,7 +265,7 @@
|
||||
addtimer(CALLBACK(src, .proc/clear_cooldown, body.ckey), respawn_cooldown, TIMER_UNIQUE)
|
||||
body.dust()
|
||||
|
||||
/obj/machinery/capture_the_flag/proc/clear_cooldown(var/ckey)
|
||||
/obj/machinery/capture_the_flag/proc/clear_cooldown(ckey)
|
||||
recently_dead_ckeys -= ckey
|
||||
|
||||
/obj/machinery/capture_the_flag/proc/spawn_team_member(client/new_team_member)
|
||||
@@ -270,7 +277,7 @@
|
||||
M.equipOutfit(ctf_gear)
|
||||
M.dna.species.punchdamagehigh = 25
|
||||
M.dna.species.punchdamagelow = 25
|
||||
M.AddElement(/datum/element/ghost_role_eligibility)
|
||||
M.AddElement(/datum/element/ghost_role_eligibility) //??
|
||||
spawned_mobs += M
|
||||
|
||||
/obj/machinery/capture_the_flag/Topic(href, href_list)
|
||||
@@ -293,14 +300,15 @@
|
||||
victory()
|
||||
|
||||
/obj/machinery/capture_the_flag/proc/victory()
|
||||
for(var/mob/M in GLOB.mob_list)
|
||||
var/area/mob_area = get_area(M)
|
||||
for(var/mob/_competitor in GLOB.mob_living_list)
|
||||
var/mob/living/competitor = _competitor
|
||||
var/area/mob_area = get_area(competitor)
|
||||
if(istype(mob_area, /area/ctf))
|
||||
to_chat(M, "<span class='narsie [team_span]'>[team] team wins!</span>")
|
||||
to_chat(M, "<span class='userdanger'>Teams have been cleared. Click on the machines to vote to begin another round.</span>")
|
||||
for(var/obj/item/ctf/W in M)
|
||||
M.dropItemToGround(W)
|
||||
M.dust()
|
||||
to_chat(competitor, "<span class='narsie [team_span]'>[team] team wins!</span>")
|
||||
to_chat(competitor, "<span class='userdanger'>Teams have been cleared. Click on the machines to vote to begin another round.</span>")
|
||||
for(var/obj/item/ctf/W in competitor)
|
||||
competitor.dropItemToGround(W)
|
||||
competitor.dust()
|
||||
for(var/obj/machinery/control_point/control in GLOB.machines)
|
||||
control.icon_state = "dominator"
|
||||
control.controlling = null
|
||||
@@ -328,7 +336,7 @@
|
||||
|
||||
dead_barricades.Cut()
|
||||
|
||||
notify_ghosts("[name] has been activated!", enter_link="<a href=?src=[REF(src)];join=1>(Click to join the [team] team!)</a> or click on the controller directly!", source = src, action=NOTIFY_ATTACK)
|
||||
notify_ghosts("[name] has been activated!", enter_link="<a href=?src=[REF(src)];join=1>(Click to join the [team] team!)</a> or click on the controller directly!", source = src, action=NOTIFY_ATTACK, header = "CTF has been activated")
|
||||
|
||||
if(!arena_reset)
|
||||
reset_the_arena()
|
||||
@@ -355,10 +363,10 @@
|
||||
ctf_enabled = FALSE
|
||||
arena_reset = FALSE
|
||||
var/area/A = get_area(src)
|
||||
for(var/i in GLOB.mob_list)
|
||||
var/mob/M = i
|
||||
if((get_area(A) == A) && (M.ckey in team_members))
|
||||
M.dust()
|
||||
for(var/_competitor in GLOB.mob_living_list)
|
||||
var/mob/living/competitor = _competitor
|
||||
if((get_area(A) == A) && (competitor.ckey in team_members))
|
||||
competitor.dust()
|
||||
team_members.Cut()
|
||||
spawned_mobs.Cut()
|
||||
recently_dead_ckeys.Cut()
|
||||
@@ -375,18 +383,18 @@
|
||||
CTF.ctf_gear = initial(ctf_gear)
|
||||
CTF.respawn_cooldown = DEFAULT_RESPAWN
|
||||
|
||||
/proc/ctf_floor_vanish(atom/target)
|
||||
if(isturf(target.loc))
|
||||
qdel(target)
|
||||
|
||||
/obj/item/gun/ballistic/automatic/pistol/deagle/ctf
|
||||
desc = "This looks like it could really hurt in melee."
|
||||
force = 75
|
||||
mag_type = /obj/item/ammo_box/magazine/m50/ctf
|
||||
|
||||
/obj/item/gun/ballistic/automatic/pistol/deagle/ctf/dropped(mob/user)
|
||||
/obj/item/gun/ballistic/automatic/pistol/deagle/ctf/dropped()
|
||||
. = ..()
|
||||
addtimer(CALLBACK(GLOBAL_PROC, /proc/ctf_floor_vanish, src), 1)
|
||||
addtimer(CALLBACK(src, .proc/floor_vanish), 1)
|
||||
|
||||
/obj/item/gun/ballistic/automatic/pistol/deagle/ctf/proc/floor_vanish()
|
||||
if(isturf(loc))
|
||||
qdel(src)
|
||||
|
||||
/obj/item/ammo_box/magazine/m50/ctf
|
||||
ammo_type = /obj/item/ammo_casing/a50/ctf
|
||||
@@ -400,6 +408,7 @@
|
||||
/obj/item/projectile/bullet/ctf/prehit(atom/target)
|
||||
if(is_ctf_target(target))
|
||||
damage = 60
|
||||
return //PROJECTILE_PIERCE_NONE /// hey uhh don't hit anyone behind them
|
||||
. = ..()
|
||||
|
||||
/obj/item/gun/ballistic/automatic/laser/ctf
|
||||
@@ -407,16 +416,24 @@
|
||||
desc = "This looks like it could really hurt in melee."
|
||||
force = 50
|
||||
|
||||
/obj/item/gun/ballistic/automatic/laser/ctf/dropped(mob/user)
|
||||
/obj/item/gun/ballistic/automatic/laser/ctf/dropped()
|
||||
. = ..()
|
||||
addtimer(CALLBACK(GLOBAL_PROC, /proc/ctf_floor_vanish, src), 1)
|
||||
addtimer(CALLBACK(src, .proc/floor_vanish), 1)
|
||||
|
||||
/obj/item/gun/ballistic/automatic/laser/ctf/proc/floor_vanish()
|
||||
if(isturf(loc))
|
||||
qdel(src)
|
||||
|
||||
/obj/item/ammo_box/magazine/recharge/ctf
|
||||
ammo_type = /obj/item/ammo_casing/caseless/laser/ctf
|
||||
|
||||
/obj/item/ammo_box/magazine/recharge/ctf/dropped(mob/user)
|
||||
/obj/item/ammo_box/magazine/recharge/ctf/dropped()
|
||||
. = ..()
|
||||
addtimer(CALLBACK(GLOBAL_PROC, /proc/ctf_floor_vanish, src), 1)
|
||||
addtimer(CALLBACK(src, .proc/floor_vanish), 1)
|
||||
|
||||
/obj/item/ammo_box/magazine/recharge/ctf/proc/floor_vanish()
|
||||
if(isturf(loc))
|
||||
qdel(src)
|
||||
|
||||
/obj/item/ammo_casing/caseless/laser/ctf
|
||||
projectile_type = /obj/item/projectile/beam/ctf
|
||||
@@ -428,15 +445,16 @@
|
||||
/obj/item/projectile/beam/ctf/prehit(atom/target)
|
||||
if(is_ctf_target(target))
|
||||
damage = 150
|
||||
return //PROJECTILE_PIERCE_NONE /// hey uhhh don't hit anyone behind them
|
||||
. = ..()
|
||||
|
||||
/proc/is_ctf_target(atom/target)
|
||||
. = FALSE
|
||||
if(istype(target, /obj/structure/barricade/security/ctf))
|
||||
. = TRUE
|
||||
if(isliving(target))
|
||||
var/mob/living/H = target
|
||||
if((RED_TEAM in H.faction) || (BLUE_TEAM in H.faction))
|
||||
if(ishuman(target))
|
||||
var/mob/living/carbon/human/H = target
|
||||
if(istype(H.wear_suit, /obj/item/clothing/suit/space/hardsuit/shielded/ctf))
|
||||
. = TRUE
|
||||
|
||||
// RED TEAM GUNS
|
||||
@@ -482,7 +500,11 @@
|
||||
|
||||
/obj/item/claymore/ctf/dropped(mob/user)
|
||||
. = ..()
|
||||
addtimer(CALLBACK(GLOBAL_PROC, /proc/ctf_floor_vanish, src), 1)
|
||||
addtimer(CALLBACK(src, .proc/floor_vanish), 1)
|
||||
|
||||
/obj/item/claymore/ctf/proc/floor_vanish()
|
||||
if(isturf(loc))
|
||||
qdel(src)
|
||||
|
||||
/datum/outfit/ctf
|
||||
name = "CTF"
|
||||
@@ -491,27 +513,28 @@
|
||||
suit = /obj/item/clothing/suit/space/hardsuit/shielded/ctf
|
||||
toggle_helmet = FALSE // see the whites of their eyes
|
||||
shoes = /obj/item/clothing/shoes/combat
|
||||
gloves = /obj/item/clothing/gloves/tackler/combat
|
||||
gloves = /obj/item/clothing/gloves/combat
|
||||
id = /obj/item/card/id/away
|
||||
belt = /obj/item/gun/ballistic/automatic/pistol/deagle/ctf
|
||||
l_pocket = /obj/item/ammo_box/magazine/recharge/ctf
|
||||
r_pocket = /obj/item/ammo_box/magazine/recharge/ctf
|
||||
r_hand = /obj/item/gun/ballistic/automatic/laser/ctf
|
||||
back = /obj/item/claymore/ctf
|
||||
|
||||
/datum/outfit/ctf/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source)
|
||||
/datum/outfit/ctf/post_equip(mob/living/carbon/human/H, visualsOnly=FALSE)
|
||||
if(visualsOnly)
|
||||
return
|
||||
var/list/no_drops = list()
|
||||
var/obj/item/card/id/W = H.wear_id
|
||||
no_drops += W
|
||||
W.registered_name = H.real_name
|
||||
W.update_label(W.registered_name, W.assignment)
|
||||
W.update_label()
|
||||
|
||||
// The shielded hardsuit is already TRAIT_NODROP
|
||||
no_drops += H.get_item_by_slot(SLOT_GLOVES)
|
||||
no_drops += H.get_item_by_slot(SLOT_SHOES)
|
||||
no_drops += H.get_item_by_slot(SLOT_W_UNIFORM)
|
||||
no_drops += H.get_item_by_slot(SLOT_EARS)
|
||||
no_drops += H.get_item_by_slot(ITEM_SLOT_OCLOTHING)
|
||||
no_drops += H.get_item_by_slot(ITEM_SLOT_GLOVES)
|
||||
no_drops += H.get_item_by_slot(ITEM_SLOT_FEET)
|
||||
no_drops += H.get_item_by_slot(ITEM_SLOT_ICLOTHING)
|
||||
no_drops += H.get_item_by_slot(ITEM_SLOT_EARS)
|
||||
for(var/i in no_drops)
|
||||
var/obj/item/I = i
|
||||
ADD_TRAIT(I, TRAIT_NODROP, CAPTURE_THE_FLAG_TRAIT)
|
||||
@@ -525,6 +548,7 @@
|
||||
r_hand = /obj/item/gun/ballistic/automatic/laser/ctf/red
|
||||
l_pocket = /obj/item/ammo_box/magazine/recharge/ctf/red
|
||||
r_pocket = /obj/item/ammo_box/magazine/recharge/ctf/red
|
||||
id = /obj/item/card/id/syndicate_command //it's red
|
||||
|
||||
/datum/outfit/ctf/red/instagib
|
||||
r_hand = /obj/item/gun/energy/laser/instakill/red
|
||||
@@ -535,12 +559,13 @@
|
||||
r_hand = /obj/item/gun/ballistic/automatic/laser/ctf/blue
|
||||
l_pocket = /obj/item/ammo_box/magazine/recharge/ctf/blue
|
||||
r_pocket = /obj/item/ammo_box/magazine/recharge/ctf/blue
|
||||
id = /obj/item/card/id/centcom //it's blue
|
||||
|
||||
/datum/outfit/ctf/blue/instagib
|
||||
r_hand = /obj/item/gun/energy/laser/instakill/blue
|
||||
shoes = /obj/item/clothing/shoes/jackboots/fast
|
||||
|
||||
/datum/outfit/ctf/red/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source)
|
||||
/datum/outfit/ctf/red/post_equip(mob/living/carbon/human/H)
|
||||
..()
|
||||
var/obj/item/radio/R = H.ears
|
||||
R.set_frequency(FREQ_CTF_RED)
|
||||
@@ -548,7 +573,7 @@
|
||||
R.independent = TRUE
|
||||
H.dna.species.stunmod = 0
|
||||
|
||||
/datum/outfit/ctf/blue/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE, client/preference_source)
|
||||
/datum/outfit/ctf/blue/post_equip(mob/living/carbon/human/H)
|
||||
..()
|
||||
var/obj/item/radio/R = H.ears
|
||||
R.set_frequency(FREQ_CTF_BLUE)
|
||||
@@ -595,6 +620,10 @@
|
||||
/obj/structure/barricade/security/ctf/make_debris()
|
||||
new /obj/effect/ctf/dead_barricade(get_turf(src))
|
||||
|
||||
/obj/structure/table/reinforced/ctf
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
flags_1 = NODECONSTRUCT_1
|
||||
|
||||
/obj/effect/ctf
|
||||
density = FALSE
|
||||
anchored = TRUE
|
||||
@@ -617,10 +646,11 @@
|
||||
QDEL_IN(src, AMMO_DROP_LIFETIME)
|
||||
|
||||
/obj/effect/ctf/ammo/Crossed(atom/movable/AM)
|
||||
. = ..()
|
||||
reload(AM)
|
||||
|
||||
/obj/effect/ctf/ammo/Bump(atom/movable/AM)
|
||||
reload(AM)
|
||||
/obj/effect/ctf/ammo/Bump(atom/A)
|
||||
reload(A)
|
||||
|
||||
/obj/effect/ctf/ammo/Bumped(atom/movable/AM)
|
||||
reload(AM)
|
||||
@@ -636,7 +666,7 @@
|
||||
qdel(G)
|
||||
O.equip(M)
|
||||
to_chat(M, "<span class='notice'>Ammunition reloaded!</span>")
|
||||
playsound(get_turf(M), 'sound/weapons/shotgunpump.ogg', 50, 1, -1)
|
||||
playsound(get_turf(M), 'sound/weapons/shotgunpump.ogg', 50, TRUE, -1)
|
||||
qdel(src)
|
||||
break
|
||||
|
||||
@@ -667,18 +697,18 @@
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
var/obj/machinery/capture_the_flag/controlling
|
||||
var/team = "none"
|
||||
var/point_rate = 1
|
||||
var/point_rate = 0.5
|
||||
|
||||
/obj/machinery/control_point/process()
|
||||
/obj/machinery/control_point/process(delta_time)
|
||||
if(controlling)
|
||||
controlling.control_points += point_rate
|
||||
controlling.control_points += point_rate * delta_time
|
||||
if(controlling.control_points >= controlling.control_points_to_win)
|
||||
controlling.victory()
|
||||
|
||||
/obj/machinery/control_point/attackby(mob/user, params)
|
||||
capture(user)
|
||||
|
||||
/obj/machinery/control_point/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
|
||||
/obj/machinery/control_point/on_attack_hand(mob/user)
|
||||
capture(user)
|
||||
|
||||
/obj/machinery/control_point/proc/capture(mob/user)
|
||||
|
||||
@@ -66,7 +66,7 @@
|
||||
/obj/effect/mob_spawn/Initialize(mapload)
|
||||
. = ..()
|
||||
if(instant || (roundstart && (mapload || (SSticker && SSticker.current_state > GAME_STATE_SETTING_UP))))
|
||||
create()
|
||||
INVOKE_ASYNC(src, .proc/create)
|
||||
else if(ghost_usable)
|
||||
GLOB.poi_list |= src
|
||||
LAZYADD(GLOB.mob_spawners[job_description ? job_description : name], src)
|
||||
|
||||
@@ -196,7 +196,7 @@
|
||||
/obj/item/dice/d20/fate/proc/effect(var/mob/living/carbon/human/user,roll)
|
||||
if(!reusable)
|
||||
used = 1
|
||||
visible_message("<span class='userdanger'>The die flare briefly.</span>")
|
||||
visible_message("<span class='userdanger'>The die flares briefly.</span>")
|
||||
switch(roll)
|
||||
if(1)
|
||||
//Dust
|
||||
|
||||
@@ -132,6 +132,7 @@
|
||||
var/triggered = 0
|
||||
|
||||
/obj/effect/meatgrinder/Crossed(atom/movable/AM)
|
||||
. = ..()
|
||||
Bumped(AM)
|
||||
|
||||
/obj/effect/meatgrinder/Bumped(atom/movable/AM)
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
name = "Simple Drink"
|
||||
reward = 1500
|
||||
|
||||
datum/bounty/reagent/simple_drink/New()
|
||||
/datum/bounty/reagent/simple_drink/New()
|
||||
// Don't worry about making this comprehensive. It doesn't matter if some drinks are skipped.
|
||||
var/static/list/possible_reagents = list(\
|
||||
/datum/reagent/consumable/ethanol/antifreeze,\
|
||||
@@ -91,7 +91,7 @@ datum/bounty/reagent/simple_drink/New()
|
||||
name = "Complex Drink"
|
||||
reward = 4000
|
||||
|
||||
datum/bounty/reagent/complex_drink/New()
|
||||
/datum/bounty/reagent/complex_drink/New()
|
||||
// Don't worry about making this comprehensive. It doesn't matter if some drinks are skipped.
|
||||
var/static/list/possible_reagents = list(\
|
||||
/datum/reagent/consumable/ethanol/atomicbomb,\
|
||||
@@ -124,7 +124,7 @@ datum/bounty/reagent/complex_drink/New()
|
||||
reward = 2750
|
||||
required_volume = 30
|
||||
|
||||
datum/bounty/reagent/chemical/New()
|
||||
/datum/bounty/reagent/chemical/New()
|
||||
// Don't worry about making this comprehensive. It doesn't matter if some chems are skipped.
|
||||
var/static/list/possible_reagents = list(\
|
||||
/datum/reagent/medicine/leporazine,\
|
||||
|
||||
@@ -179,6 +179,10 @@
|
||||
if((pack.hidden && !(obj_flags & EMAGGED)) || (pack.contraband && !contraband) || pack.DropPodOnly)
|
||||
return
|
||||
|
||||
if(self_paid && !pack.can_private_buy)
|
||||
say("This cannot be bought privately.")
|
||||
return
|
||||
|
||||
var/name = "*None Provided*"
|
||||
var/rank = "*None Provided*"
|
||||
var/ckey = usr.ckey
|
||||
|
||||
@@ -473,7 +473,7 @@
|
||||
//Soft Suits
|
||||
|
||||
//Blanket
|
||||
datum/export/gear/space/helmet
|
||||
/datum/export/gear/space/helmet
|
||||
cost = 55
|
||||
unit_name = "space helmet"
|
||||
export_types = list(/obj/item/clothing/head/helmet/space)
|
||||
@@ -485,7 +485,7 @@ datum/export/gear/space/helmet
|
||||
export_types = list(/obj/item/clothing/suit/space)
|
||||
include_subtypes = TRUE
|
||||
|
||||
datum/export/gear/space/helmet/plasma
|
||||
/datum/export/gear/space/helmet/plasma
|
||||
cost = 100
|
||||
unit_name = "plasmaman space helmet"
|
||||
export_types = list(/obj/item/clothing/suit/space/eva/plasmaman)
|
||||
@@ -495,7 +495,7 @@ datum/export/gear/space/helmet/plasma
|
||||
unit_name = "plasmaman space suit"
|
||||
export_types = list(/obj/item/clothing/suit/space/eva/plasmaman)
|
||||
|
||||
datum/export/gear/space/helmet/synda
|
||||
/datum/export/gear/space/helmet/synda
|
||||
cost = 150 //Flash proof
|
||||
unit_name = "syndicate space helmet"
|
||||
export_types = list(/obj/item/clothing/head/helmet/space/syndicate)
|
||||
@@ -510,7 +510,7 @@ datum/export/gear/space/helmet/synda
|
||||
//Glasses
|
||||
|
||||
//Blanket
|
||||
datum/export/gear/glasses //glasses are not worth selling
|
||||
/datum/export/gear/glasses //glasses are not worth selling
|
||||
cost = 3
|
||||
unit_name = "glasses"
|
||||
export_types = list(/obj/item/clothing/glasses)
|
||||
|
||||
@@ -34,10 +34,57 @@
|
||||
|
||||
/datum/supply_pack/critter/parrot/generate()
|
||||
. = ..()
|
||||
for(var/i in 1 to 4)
|
||||
new /mob/living/simple_animal/parrot(.)
|
||||
if(prob(1))
|
||||
new /mob/living/simple_animal/parrot/clock_hawk(.)
|
||||
for(var/i in 1 to 5)
|
||||
switch(rand(1, 24))
|
||||
if(1)
|
||||
new /mob/living/simple_animal/parrot(.)
|
||||
if(2)
|
||||
new /mob/living/simple_animal/parrot/clock_hawk(.)
|
||||
if(3)
|
||||
new /mob/living/simple_animal/parrot/kea(.)
|
||||
if(4)
|
||||
new /mob/living/simple_animal/parrot/eclectus(.)
|
||||
if(5)
|
||||
new /mob/living/simple_animal/parrot/eclectusf(.)
|
||||
if(6)
|
||||
new /mob/living/simple_animal/parrot/greybird(.)
|
||||
if(7)
|
||||
new /mob/living/simple_animal/parrot/blue_caique(.)
|
||||
if(8)
|
||||
new /mob/living/simple_animal/parrot/white_caique(.)
|
||||
if(9)
|
||||
new /mob/living/simple_animal/parrot/green_budgerigar(.)
|
||||
if(10)
|
||||
new /mob/living/simple_animal/parrot/blue_Budgerigar(.)
|
||||
if(11)
|
||||
new /mob/living/simple_animal/parrot/bluegreen_Budgerigar(.)
|
||||
if(12)
|
||||
new /mob/living/simple_animal/parrot/commonblackbird(.)
|
||||
if(13)
|
||||
new /mob/living/simple_animal/parrot/azuretit(.)
|
||||
if(14)
|
||||
new /mob/living/simple_animal/parrot/europeanrobin(.)
|
||||
if(15)
|
||||
new /mob/living/simple_animal/parrot/goldcrest(.)
|
||||
if(16)
|
||||
new /mob/living/simple_animal/parrot/ringneckdove(.)
|
||||
if(17)
|
||||
new /mob/living/simple_animal/parrot/cockatiel(.)
|
||||
if(18)
|
||||
new /mob/living/simple_animal/parrot/white_cockatiel(.)
|
||||
if(19)
|
||||
new /mob/living/simple_animal/parrot/yellowish_cockatiel(.)
|
||||
if(20)
|
||||
new /mob/living/simple_animal/parrot/grey_cockatiel(.)
|
||||
if(21)
|
||||
new /mob/living/simple_animal/parrot/too(.)
|
||||
if(22)
|
||||
new /mob/living/simple_animal/parrot/hooded_too(.)
|
||||
if(23)
|
||||
new /mob/living/simple_animal/parrot/pink_too(.)
|
||||
if(24)
|
||||
new /mob/living/simple_animal/parrot/eclectusr(.)
|
||||
|
||||
|
||||
/datum/supply_pack/critter/butterfly
|
||||
name = "Butterflies Crate"
|
||||
|
||||
@@ -90,6 +90,18 @@
|
||||
crate_name = "medical hardsuit"
|
||||
crate_type = /obj/structure/closet/crate/secure/medical
|
||||
|
||||
/datum/supply_pack/medical/paramedicevasuit
|
||||
name = "Paramedic EVA Suit"
|
||||
desc = "Greytide pushing up daisies with the carp outside the station? Chemistry vented in a meth experiment gone wrong? Be the blue saviour this station desperately needs and get your Paramedical EVA suit today! Requires medical access to open."
|
||||
cost = 1975
|
||||
access = ACCESS_MEDICAL
|
||||
contains = list(/obj/item/tank/internals/emergency_oxygen,
|
||||
/obj/item/clothing/head/helmet/space/eva/paramedic,
|
||||
/obj/item/clothing/suit/space/eva/paramedic,
|
||||
/obj/item/clothing/mask/breath)
|
||||
crate_name = "paramedic EVA suit"
|
||||
crate_type = /obj/structure/closet/crate/secure/medical
|
||||
|
||||
/datum/supply_pack/medical/supplies
|
||||
name = "Medical Supplies Crate"
|
||||
desc = "Contains seven beakers, syringes, and bodybags. Three morphine bottles, four insulin pills. Two charcoal bottles, epinephrine bottles, antitoxin bottles, and large beakers. Finally, a single roll of medical gauze, as well as a bottle of stimulant pills for long, hard work days. German doctor not included."
|
||||
|
||||
@@ -261,9 +261,9 @@
|
||||
/obj/item/reagent_containers/glass/bucket,
|
||||
/obj/item/reagent_containers/glass/bucket,
|
||||
/obj/item/mop,
|
||||
/obj/item/caution,
|
||||
/obj/item/caution,
|
||||
/obj/item/caution,
|
||||
/obj/item/clothing/suit/caution,
|
||||
/obj/item/clothing/suit/caution,
|
||||
/obj/item/clothing/suit/caution,
|
||||
/obj/item/storage/bag/trash,
|
||||
/obj/item/reagent_containers/spray/cleaner,
|
||||
/obj/item/reagent_containers/rag,
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
var/path = "sound/chatter/[phomeme]_[length].ogg"
|
||||
|
||||
playsound(loc, path,
|
||||
vol = 40, vary = 0, extrarange = 3, falloff = FALSE)
|
||||
vol = 40, vary = 0, extrarange = 3)
|
||||
|
||||
sleep((length + 1) * chatter_get_sleep_multiplier(phomeme))
|
||||
|
||||
|
||||
@@ -31,6 +31,7 @@
|
||||
var/datum/preferences/prefs = null
|
||||
var/last_turn = 0
|
||||
var/move_delay = 0
|
||||
var/last_move = 0
|
||||
var/area = null
|
||||
|
||||
/// Last time we Click()ed. No clicking twice in one tick!
|
||||
|
||||
@@ -101,6 +101,10 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
|
||||
keyUp(keycode)
|
||||
return
|
||||
|
||||
if(href_list["statpanel_item_target"])
|
||||
handle_statpanel_click(href_list)
|
||||
return
|
||||
|
||||
// Tgui Topic middleware
|
||||
if(tgui_Topic(href_list))
|
||||
return
|
||||
@@ -141,6 +145,12 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
|
||||
|
||||
..() //redirect to hsrc.Topic()
|
||||
|
||||
/client/proc/handle_statpanel_click(list/href_list)
|
||||
var/atom/target = locate(href_list["statpanel_item_target"])
|
||||
if(!target)
|
||||
return
|
||||
Click(target, target.loc, null, "[href_list["statpanel_item_shiftclick"]?"shift=1;":null][href_list["statpanel_item_ctrlclick"]?"ctrl=1;":null]&alt=[href_list["statpanel_item_altclick"]?"alt=1;":null]", FALSE, "statpanel")
|
||||
|
||||
/client/proc/is_content_unlocked()
|
||||
if(!prefs.unlock_content)
|
||||
to_chat(src, "Become a BYOND member to access member-perks and features, as well as support the engine that makes this game possible. Only 10 bucks for 3 months! <a href=\"https://secure.byond.com/membership\">Click Here to find out more</a>.")
|
||||
@@ -488,7 +498,7 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
|
||||
GLOB.directory -= ckey
|
||||
log_access("Logout: [key_name(src)]")
|
||||
GLOB.ahelp_tickets.ClientLogout(src)
|
||||
// SSserver_maint.UpdateHubStatus()
|
||||
SSserver_maint.UpdateHubStatus()
|
||||
if(credits)
|
||||
QDEL_LIST(credits)
|
||||
if(holder)
|
||||
@@ -634,7 +644,7 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
|
||||
query_log_connection.Execute()
|
||||
qdel(query_log_connection)
|
||||
|
||||
// SSserver_maint.UpdateHubStatus()
|
||||
SSserver_maint.UpdateHubStatus()
|
||||
|
||||
if(new_player)
|
||||
player_age = -1
|
||||
@@ -798,7 +808,7 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
|
||||
message_admins("<span class='adminnotice'>Proxy Detection: [key_name_admin(src)] IP intel rated [res.intel*100]% likely to be a Proxy/VPN.</span>")
|
||||
ip_intel = res.intel
|
||||
|
||||
/client/Click(atom/object, atom/location, control, params, ignore_spam = FALSE)
|
||||
/client/Click(atom/object, atom/location, control, params, ignore_spam = FALSE, extra_info)
|
||||
if(last_click > world.time - world.tick_lag)
|
||||
return
|
||||
last_click = world.time
|
||||
@@ -851,7 +861,7 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
|
||||
return
|
||||
|
||||
if(prefs.log_clicks)
|
||||
log_click(object, location, control, params, src)
|
||||
log_click(object, location, control, params, src, extra_info? "clicked ([extra_info])" : null)
|
||||
|
||||
if (prefs.hotkeys)
|
||||
// If hotkey mode is enabled, then clicking the map will automatically
|
||||
@@ -921,8 +931,22 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
|
||||
if (NAMEOF(src, view))
|
||||
view_size.setDefault(var_value)
|
||||
return TRUE
|
||||
if(NAMEOF(src, computer_id))
|
||||
return FALSE
|
||||
if(NAMEOF(src, address))
|
||||
return FALSE
|
||||
. = ..()
|
||||
|
||||
/client/vv_get_var(var_name)
|
||||
. = ..()
|
||||
switch(var_name)
|
||||
if(NAMEOF(src, computer_id))
|
||||
if(!check_rights(R_SENSITIVE, FALSE))
|
||||
return "SENSITIVE"
|
||||
if(NAMEOF(src, address))
|
||||
if(!check_rights(R_SENSITIVE, FALSE))
|
||||
return "SENSITIVE"
|
||||
|
||||
/client/proc/rescale_view(change, min, max)
|
||||
var/viewscale = getviewsize(view)
|
||||
var/x = viewscale[1]
|
||||
@@ -1002,3 +1026,25 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
|
||||
verb_tabs |= verb_to_init.category
|
||||
verblist[++verblist.len] = list(verb_to_init.category, verb_to_init.name)
|
||||
src << output("[url_encode(json_encode(verb_tabs))];[url_encode(json_encode(verblist))]", "statbrowser:init_verbs")
|
||||
|
||||
//increment progress for an unlockable loadout item
|
||||
/client/proc/increment_progress(key, amount)
|
||||
if(prefs)
|
||||
var/savefile/S = new /savefile(prefs.path)
|
||||
var/list/unlockable_loadout_data = prefs.unlockable_loadout_data
|
||||
if(!length(unlockable_loadout_data))
|
||||
unlockable_loadout_data = list()
|
||||
unlockable_loadout_data[key] = amount
|
||||
WRITE_FILE(S["unlockable_loadout"], safe_json_encode(unlockable_loadout_data))
|
||||
prefs.unlockable_loadout_data = unlockable_loadout_data
|
||||
return TRUE
|
||||
else
|
||||
if(unlockable_loadout_data[key])
|
||||
unlockable_loadout_data[key] += amount
|
||||
else
|
||||
unlockable_loadout_data[key] = amount
|
||||
WRITE_FILE(S["unlockable_loadout"], safe_json_encode(unlockable_loadout_data))
|
||||
prefs.unlockable_loadout_data = unlockable_loadout_data
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -12,11 +12,29 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
var/default_slot = 1 //Holder so it doesn't default to slot 1, rather the last one used
|
||||
var/max_save_slots = 24
|
||||
|
||||
//non-preference stuff
|
||||
var/muted = 0
|
||||
// Intra-round persistence begin
|
||||
/// Flags for admin mutes
|
||||
var/muted = NONE
|
||||
/// Last IP the person was seen on
|
||||
var/last_ip
|
||||
/// Last CID the person was seen on
|
||||
var/last_id
|
||||
/// Do we log their clicks to disk?
|
||||
var/log_clicks = FALSE
|
||||
/// Characters they have joined the round under - Lazylist of names
|
||||
var/list/characters_joined_as
|
||||
/// Slots they have joined the round under - Lazylist of numbers
|
||||
var/list/slots_joined_as
|
||||
/// Are we currently subject to respawn restrictions? Usually set by us using the "respawn" verb, but can be lifted by admins.
|
||||
var/respawn_restrictions_active = FALSE
|
||||
/// time of death we consider for respawns
|
||||
var/respawn_time_of_death = -INFINITY
|
||||
/// did they DNR? used to prevent respawns.
|
||||
var/dnr_triggered = FALSE
|
||||
/// did they cryo on their last ghost?
|
||||
var/respawn_did_cryo = FALSE
|
||||
|
||||
// Intra-round persistence end
|
||||
|
||||
var/icon/custom_holoform_icon
|
||||
var/list/cached_holoform_icons
|
||||
@@ -180,6 +198,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
var/gear_points = 10
|
||||
var/list/gear_categories
|
||||
var/list/loadout_data = list()
|
||||
var/list/unlockable_loadout_data = list()
|
||||
var/loadout_slot = 1 //goes from 1 to MAXIMUM_LOADOUT_SAVES
|
||||
var/gear_category
|
||||
var/gear_subcategory
|
||||
@@ -889,12 +908,14 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
loadout_color_non_poly = loadout_item[LOADOUT_COLOR][1]
|
||||
extra_color_data += "<BR><a href='?_src_=prefs;preference=gear;loadout_color=1;loadout_gear_name=[html_encode(gear.name)];'>Color</a>"
|
||||
extra_color_data += "<span style='border: 1px solid #161616; background-color: [loadout_color_non_poly];'> </span>"
|
||||
else if(gear_points <= 0)
|
||||
else if((gear_points - gear.cost) < 0)
|
||||
class_link = "style='white-space:normal;' class='linkOff'"
|
||||
else if(donoritem)
|
||||
class_link = "style='white-space:normal;background:#ebc42e;' href='?_src_=prefs;preference=gear;toggle_gear_path=[html_encode(name)];toggle_gear=1'"
|
||||
else
|
||||
else if(!istype(gear, /datum/gear/unlockable) || can_use_unlockable(gear))
|
||||
class_link = "style='white-space:normal;' href='?_src_=prefs;preference=gear;toggle_gear_path=[html_encode(name)];toggle_gear=1'"
|
||||
else
|
||||
class_link = "style='white-space:normal;background:#eb2e2e;' class='linkOff'"
|
||||
dat += "<tr style='vertical-align:top;'><td width=15%><a [class_link]>[name]</a>[extra_color_data]</td>"
|
||||
dat += "<td width = 5% style='vertical-align:top'>[gear.cost]</td><td>"
|
||||
if(islist(gear.restricted_roles))
|
||||
@@ -907,7 +928,16 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "<font size=2>"
|
||||
dat += gear.restricted_roles.Join(";")
|
||||
dat += "</font>"
|
||||
dat += "</td><td><font size=2><i>[gear.description]</i></font></td></tr>"
|
||||
if(!istype(gear, /datum/gear/unlockable))
|
||||
dat += "</td><td><font size=2><i>[gear.description]</i></font></td></tr>"
|
||||
else
|
||||
//we add the user's progress to the description assuming they have progress
|
||||
var/datum/gear/unlockable/unlockable = gear
|
||||
var/progress_made = unlockable_loadout_data[unlockable.progress_key]
|
||||
if(!progress_made)
|
||||
progress_made = 0
|
||||
dat += "</td><td><font size=2><i>[gear.description] Progress: [min(progress_made, unlockable.progress_required)]/[unlockable.progress_required]</i></font></td></tr>"
|
||||
|
||||
dat += "</table>"
|
||||
if(4) // Content preferences
|
||||
dat += "<table><tr><td width='340px' height='300px' valign='top'>"
|
||||
@@ -2657,6 +2687,9 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(G.donoritem && !G.donator_ckey_check(user.ckey))
|
||||
to_chat(user, "<span class='danger'>This is an item intended for donator use only. You are not authorized to use this item.</span>")
|
||||
return
|
||||
if(istype(G, /datum/gear/unlockable) && !can_use_unlockable(G))
|
||||
to_chat(user, "<span class='danger'>To use this item, you need to meet the defined requirements!</span>")
|
||||
return
|
||||
if(gear_points >= initial(G.cost))
|
||||
var/list/new_loadout_data = list(LOADOUT_ITEM = "[G.type]")
|
||||
if(length(G.loadout_initial_colors))
|
||||
@@ -2942,6 +2975,11 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(find_gear)
|
||||
loadout_data["SAVE_[save_slot]"] -= list(find_gear)
|
||||
|
||||
/datum/preferences/proc/can_use_unlockable(datum/gear/unlockable/unlockable_gear)
|
||||
if(unlockable_loadout_data[unlockable_gear.progress_key] >= unlockable_gear.progress_required)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
#undef DEFAULT_SLOT_AMT
|
||||
#undef HANDS_SLOT_AMT
|
||||
#undef BACKPACK_SLOT_AMT
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
// You do not need to raise this if you are adding new values that have sane defaults.
|
||||
// Only raise this value when changing the meaning/format/name/layout of an existing value
|
||||
// where you would want the updater procs below to run
|
||||
#define SAVEFILE_VERSION_MAX 47
|
||||
#define SAVEFILE_VERSION_MAX 48
|
||||
|
||||
/*
|
||||
SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
|
||||
@@ -285,6 +285,9 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
|
||||
S["loadout"] = safe_json_encode(loadout_data)
|
||||
|
||||
if(current_version < 48) //unlockable loadout items but we need to clear bad data from a mistake
|
||||
S["unlockable_loadout"] = list()
|
||||
|
||||
/datum/preferences/proc/load_path(ckey,filename="preferences.sav")
|
||||
if(!ckey)
|
||||
return
|
||||
@@ -427,6 +430,11 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
|
||||
verify_keybindings_valid() // one of these days this will runtime and you'll be glad that i put it in a different proc so no one gets their saves wiped
|
||||
|
||||
if(S["unlockable_loadout"])
|
||||
unlockable_loadout_data = safe_json_decode(S["unlockable_loadout"])
|
||||
else
|
||||
unlockable_loadout_data = list()
|
||||
|
||||
if(needs_update >= 0) //save the updated version
|
||||
var/old_default_slot = default_slot
|
||||
var/old_max_save_slots = max_save_slots
|
||||
@@ -532,6 +540,11 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
WRITE_FILE(S["auto_ooc"], auto_ooc)
|
||||
WRITE_FILE(S["no_tetris_storage"], no_tetris_storage)
|
||||
|
||||
if(length(unlockable_loadout_data))
|
||||
WRITE_FILE(S["unlockable_loadout"], safe_json_encode(unlockable_loadout_data))
|
||||
else
|
||||
WRITE_FILE(S["unlockable_loadout"], safe_json_encode(list()))
|
||||
|
||||
return 1
|
||||
|
||||
/datum/preferences/proc/load_character(slot, bypass_cooldown = FALSE)
|
||||
@@ -736,7 +749,10 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
belly_prefs = json_from_file["belly_prefs"]
|
||||
|
||||
//gear loadout
|
||||
loadout_data = safe_json_decode(S["loadout"])
|
||||
if(S["loadout"])
|
||||
loadout_data = safe_json_decode(S["loadout"])
|
||||
else
|
||||
loadout_data = list()
|
||||
|
||||
//try to fix any outdated data if necessary
|
||||
//preference updating will handle saving the updated data for us.
|
||||
|
||||
@@ -17,7 +17,7 @@ GLOBAL_VAR_INIT(normal_looc_colour, "#6699CC")
|
||||
if(!msg)
|
||||
return
|
||||
|
||||
if(!(prefs.toggles & CHAT_OOC))
|
||||
if(!(prefs.chat_toggles & CHAT_OOC))
|
||||
to_chat(src, "<span class='danger'> You have OOC muted.</span>")
|
||||
return
|
||||
if(jobban_isbanned(mob, "OOC"))
|
||||
@@ -63,14 +63,14 @@ GLOBAL_VAR_INIT(normal_looc_colour, "#6699CC")
|
||||
if (isobserver(M))
|
||||
continue //Also handled later.
|
||||
|
||||
if(C.prefs.toggles & CHAT_OOC)
|
||||
if(C.prefs.chat_toggles & CHAT_OOC)
|
||||
if(GLOB.LOOC_COLOR)
|
||||
to_chat(C, "<font color='[GLOB.LOOC_COLOR]'><b><span class='prefix'>LOOC:</span> <EM>[src.mob.name]:</EM> <span class='message'>[msg]</span></b></font>")
|
||||
else
|
||||
to_chat(C, "<span class='looc'><span class='prefix'>LOOC:</span> <EM>[src.mob.name]:</EM> <span class='message'>[msg]</span></span>")
|
||||
|
||||
for(var/client/C in GLOB.admins)
|
||||
if(C.prefs.toggles & CHAT_OOC)
|
||||
if(C.prefs.chat_toggles & CHAT_OOC)
|
||||
var/prefix = "(R)LOOC"
|
||||
if (C.mob in heard)
|
||||
prefix = "LOOC"
|
||||
|
||||
@@ -179,7 +179,7 @@ GLOBAL_VAR_INIT(normal_ooc_colour, "#002eb8")
|
||||
to_chat(usr, "<span class='notice'>Sorry, that function is not enabled on this server.</span>")
|
||||
return
|
||||
|
||||
browse_messages(null, usr.ckey, null, TRUE)
|
||||
browse_messages(null, usr.ckey, null, TRUE, override = TRUE)
|
||||
|
||||
/client/proc/self_playtime()
|
||||
set name = "View tracked playtime"
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
body_parts_covered = ARMS
|
||||
cold_protection = ARMS
|
||||
strip_delay = 300 //you can't just yank them off
|
||||
obj_flags = UNIQUE_RENAME
|
||||
/// did you ever get around to wearing these or no
|
||||
var/wornonce = FALSE
|
||||
///Extra damage through the punch.
|
||||
@@ -35,7 +36,7 @@
|
||||
|
||||
/obj/item/clothing/gloves/fingerless/pugilist/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
if(current_equipped_slot == SLOT_GLOVES)
|
||||
if(slot == SLOT_GLOVES)
|
||||
use_buffs(user, TRUE)
|
||||
wornonce = TRUE
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
/obj/item/clothing/mask/gas/examine(mob/user)
|
||||
. = ..()
|
||||
if(flavor_adjust)
|
||||
. += "<span class='info'>Alt-click to toggle identity concealment. it's currently <b>[flags_inv & HIDEFACE ? "on" : "off"]</b>.</span>"
|
||||
. += "<span class='info'>Alt-click to toggle identity concealment. It's currently <b>[flags_inv & HIDEFACE ? "on" : "off"]</b>.</span>"
|
||||
|
||||
/obj/item/clothing/mask/gas/AltClick(mob/user)
|
||||
. = ..()
|
||||
@@ -143,14 +143,17 @@
|
||||
"Blanc" = image(icon = src.icon, icon_state = "mime"),
|
||||
"Excité" = image(icon = src.icon, icon_state = "sexymime"),
|
||||
"Triste" = image(icon = src.icon, icon_state = "sadmime"),
|
||||
"Effrayé" = image(icon = src.icon, icon_state = "scaredmime")
|
||||
"Effrayé" = image(icon = src.icon, icon_state = "scaredmime"),
|
||||
"Timid Woman" = image(icon = src.icon, icon_state = "timidwoman"),
|
||||
"Timid Man" = image(icon = src.icon, icon_state = "timidman")
|
||||
)
|
||||
|
||||
/obj/item/clothing/mask/gas/mime/ui_action_click(mob/user)
|
||||
if(!istype(user) || user.incapacitated())
|
||||
return
|
||||
|
||||
var/static/list/options = list("Blanc" = "mime", "Triste" = "sadmime", "Effrayé" = "scaredmime", "Excité" ="sexymime")
|
||||
var/static/list/options = list("Blanc" = "mime", "Triste" = "sadmime", "Effrayé" = "scaredmime", "Excité" ="sexymime",
|
||||
"Timid Woman" = "timidwoman", "Timid Man" = "timidman")
|
||||
|
||||
var/choice = show_radial_menu(user,src, mimemask_designs, custom_check = FALSE, radius = 36, require_near = TRUE)
|
||||
|
||||
@@ -170,6 +173,20 @@
|
||||
item_state = "sexymime"
|
||||
actions_types = list()
|
||||
|
||||
/obj/item/clothing/mask/gas/timidcostume
|
||||
name = "timid woman mask"
|
||||
desc = "Most people who wear these are not really that timid."
|
||||
clothing_flags = ALLOWINTERNALS
|
||||
icon_state = "timidwoman"
|
||||
item_state = "timidwoman"
|
||||
flags_cover = MASKCOVERSEYES
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/clothing/mask/gas/timidcostume/man
|
||||
name = "timid man mask"
|
||||
icon_state = "timidman"
|
||||
item_state = "timidman"
|
||||
|
||||
/obj/item/clothing/mask/gas/monkeymask
|
||||
name = "monkey mask"
|
||||
desc = "A mask used when acting as a monkey."
|
||||
|
||||
@@ -289,7 +289,7 @@
|
||||
//VERY SUPER BADASS NECKERCHIEFS//
|
||||
//////////////////////////////////
|
||||
|
||||
obj/item/clothing/neck/neckerchief
|
||||
/obj/item/clothing/neck/neckerchief
|
||||
icon = 'icons/obj/clothing/masks.dmi' //In order to reuse the bandana sprite
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
var/sourceBandanaType
|
||||
|
||||
@@ -413,6 +413,22 @@
|
||||
var/wallcharges = 4
|
||||
var/newlocobject = null
|
||||
|
||||
/obj/item/clothing/shoes/timidcostume
|
||||
name = "timid woman boots"
|
||||
desc = "Ready to rock your hips back and forth? These boots have a polychromic finish."
|
||||
icon_state = "timidwoman"
|
||||
item_state = "timidwoman"
|
||||
|
||||
/obj/item/clothing/shoes/timidcostume/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/polychromic, list("#0094FF"), 1)
|
||||
|
||||
/obj/item/clothing/shoes/timidcostume/man
|
||||
name = "timid man shoes"
|
||||
desc = "Ready to go kart racing? These shoes have a polychromic finish."
|
||||
icon_state = "timidman"
|
||||
item_state = "timidman"
|
||||
|
||||
/obj/item/clothing/shoes/wallwalkers/equipped(mob/user,slot)
|
||||
. = ..()
|
||||
if(slot == SLOT_SHOES)
|
||||
|
||||
@@ -873,9 +873,9 @@
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/lavaknight
|
||||
name = "cydonian helmet"
|
||||
desc = "A helmet designed with both form and function in mind, it protects the user against physical trauma and hazardous conditions while also having polychromic light strips."
|
||||
icon_state = "knight_cydonia"
|
||||
icon_state = "hardsuit0-knight_cydonia"
|
||||
item_state = "knight_yellow"
|
||||
hardsuit_type = null
|
||||
hardsuit_type = "knight_cydonia"
|
||||
max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT
|
||||
resistance_flags = FIRE_PROOF | LAVA_PROOF
|
||||
heat_protection = HEAD
|
||||
|
||||
@@ -256,7 +256,7 @@ Contains:
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ert/alert
|
||||
armor = list("melee" = 70, "bullet" = 55, "laser" = 50, "energy" = 50, "bomb" = 65, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100, "wound" = 50)
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_SNEK_TAURIC
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC
|
||||
|
||||
//ERT Security
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/ert/alert/sec
|
||||
@@ -510,12 +510,12 @@ Contains:
|
||||
name = "paramedic EVA suit"
|
||||
icon_state = "paramedic-eva"
|
||||
item_state = "paramedic-eva"
|
||||
desc = "A deep blue space suit decorated with red and white crosses to indicate that the wearer is trained emergency medical personnel."
|
||||
desc = "A deep blue space suit decorated with medical insignia to indicate that the wearer is trained emergency medical personnel."
|
||||
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/roller)
|
||||
|
||||
/obj/item/clothing/head/helmet/space/eva/paramedic
|
||||
name = "paramedic EVA helmet"
|
||||
desc = "A deep blue space helmet with a large red cross on the faceplate to designate the wearer as trained emergency medical personnel."
|
||||
desc = "A deep blue space helmet decorated with medical insignia to designate the wearer as trained emergency medical personnel."
|
||||
icon_state = "paramedic-eva-helmet"
|
||||
item_state = "paramedic-eva-helmet"
|
||||
|
||||
|
||||
@@ -55,7 +55,7 @@
|
||||
|
||||
/obj/item/clothing/suit/toggle/labcoat/virologist
|
||||
name = "virologist labcoat"
|
||||
desc = "A suit that protects against minor chemical spills. Offers slightly more protection against biohazards than the standard model. Has a green stripe on the shoulder."
|
||||
desc = "A suit that protects against minor chemical spills. Has a green stripe on the shoulder."
|
||||
icon_state = "labcoat_vir"
|
||||
|
||||
/obj/item/clothing/suit/toggle/labcoat/science
|
||||
@@ -63,6 +63,11 @@
|
||||
desc = "A suit that protects against minor chemical spills. Has a purple stripe on the shoulder."
|
||||
icon_state = "labcoat_tox"
|
||||
|
||||
/obj/item/clothing/suit/toggle/labcoat/roboticist
|
||||
name = "roboticist labcoat"
|
||||
desc = "More like an eccentric coat than a labcoat. Helps pass off bloodstains as part of the aesthetic. Comes with red shoulder pads."
|
||||
icon_state = "labcoat_robo"
|
||||
|
||||
// Departmental Jackets
|
||||
/obj/item/clothing/suit/toggle/labcoat/depjacket
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
|
||||
|
||||
@@ -541,6 +541,21 @@
|
||||
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
|
||||
allowed = list(/obj/item/clothing/mask/facehugger/toy)
|
||||
|
||||
/obj/item/clothing/suit/caution
|
||||
name = "wet floor sign"
|
||||
desc = "Caution! Wet Floor!"
|
||||
icon_state = "caution"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
|
||||
force = 1
|
||||
throwforce = 3
|
||||
throw_speed = 2
|
||||
throw_range = 5
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
body_parts_covered = CHEST|GROIN
|
||||
attack_verb = list("warned", "cautioned", "smashed")
|
||||
armor = list("melee" = 5, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
|
||||
// WINTER COATS
|
||||
|
||||
/obj/item/clothing/suit/hooded/wintercoat
|
||||
@@ -1073,6 +1088,36 @@
|
||||
icon_state = "winterhood_poly"
|
||||
item_state = "winterhood_poly"
|
||||
|
||||
/obj/item/clothing/suit/hooded/wintercoat/timidcostume
|
||||
name = "timid woman hoodie"
|
||||
desc = "A snug, tight yet warm outfit with belts wrapped around it. Looks to be made of polychromic materials."
|
||||
icon_state = "timidwoman"
|
||||
item_state = "timidwoman"
|
||||
hoodtype = /obj/item/clothing/head/hooded/winterhood/timidcostume
|
||||
|
||||
/obj/item/clothing/suit/hooded/wintercoat/timidcostume/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/polychromic, list("#EB0C07", "#5E2400", "#CEA100"), 3)
|
||||
|
||||
/obj/item/clothing/head/hooded/winterhood/timidcostume
|
||||
name = "timid woman hood"
|
||||
desc = "A hood attached to the hoodie."
|
||||
icon_state = "timidwoman"
|
||||
item_state = "timidwoman"
|
||||
|
||||
/obj/item/clothing/suit/hooded/wintercoat/timidcostume/man
|
||||
name = "timid man hoodie"
|
||||
desc = "A snug, tight yet warm outfit a belt wrapped around it. Looks to be made of polychromic materials."
|
||||
icon_state = "timidman"
|
||||
item_state = "timidman"
|
||||
hoodtype = /obj/item/clothing/head/hooded/winterhood/timidcostume/man
|
||||
|
||||
/obj/item/clothing/head/hooded/winterhood/timidcostume/man
|
||||
name = "timid man hood"
|
||||
icon_state = "timidman"
|
||||
item_state = "timidman"
|
||||
|
||||
|
||||
/obj/item/clothing/suit/striped_sweater
|
||||
name = "striped sweater"
|
||||
desc = "Reminds you of someone, but you just can't put your finger on it..."
|
||||
|
||||
@@ -58,6 +58,12 @@
|
||||
RemoveHood()
|
||||
|
||||
/obj/item/clothing/suit/hooded/proc/ToggleHood()
|
||||
if(!hood)
|
||||
to_chat(loc, "<span class='warning'>[src] seems to be missing its hood..</span>")
|
||||
return
|
||||
if(atom_colours)
|
||||
hood.atom_colours = atom_colours.Copy()
|
||||
hood.update_atom_colour()
|
||||
if(!suittoggled)
|
||||
if(ishuman(src.loc))
|
||||
var/mob/living/carbon/human/H = src.loc
|
||||
@@ -191,7 +197,11 @@
|
||||
if(!helmettype)
|
||||
return
|
||||
if(!helmet)
|
||||
to_chat(H, "<span class='warning'>[src] seems to be missing its helmet..</span>")
|
||||
return
|
||||
if(atom_colours)
|
||||
helmet.atom_colours = atom_colours.Copy()
|
||||
helmet.update_atom_colour()
|
||||
if(!suittoggled)
|
||||
if(ishuman(src.loc))
|
||||
if(H.wear_suit != src)
|
||||
|
||||
@@ -244,35 +244,33 @@
|
||||
/obj/item/clothing/under/proc/rolldown()
|
||||
if(!can_use(usr))
|
||||
return
|
||||
if(!can_adjust)
|
||||
to_chat(usr, "<span class='warning'>You cannot wear this suit any differently!</span>")
|
||||
return
|
||||
if(toggle_jumpsuit_adjust())
|
||||
to_chat(usr, "<span class='notice'>You adjust the suit to wear it more casually.</span>")
|
||||
else
|
||||
to_chat(usr, "<span class='notice'>You adjust the suit back to normal.</span>")
|
||||
if(ishuman(usr))
|
||||
if(toggle_jumpsuit_adjust() && ishuman(usr))
|
||||
var/mob/living/carbon/human/H = usr
|
||||
H.update_inv_w_uniform()
|
||||
H.update_body()
|
||||
|
||||
/obj/item/clothing/under/proc/toggle_jumpsuit_adjust()
|
||||
if(!can_adjust)
|
||||
to_chat(usr, "<span class='warning'>You cannot wear this suit any differently!</span>")
|
||||
return FALSE
|
||||
adjusted = !adjusted
|
||||
|
||||
if(adjusted)
|
||||
to_chat(usr, "<span class='notice'>You adjust the suit to wear it more casually.</span>")
|
||||
if(fitted != FEMALE_UNIFORM_TOP)
|
||||
fitted = NO_FEMALE_UNIFORM
|
||||
if(!alt_covers_chest) // for the special snowflake suits that expose the chest when adjusted
|
||||
body_parts_covered &= ~CHEST
|
||||
mutantrace_variation &= ~USE_TAUR_CLIP_MASK //How are we supposed to see the uniform otherwise?
|
||||
else
|
||||
to_chat(usr, "<span class='notice'>You adjust the suit back to normal.</span>")
|
||||
fitted = initial(fitted)
|
||||
if(!alt_covers_chest)
|
||||
body_parts_covered |= CHEST
|
||||
if(initial(mutantrace_variation) & USE_TAUR_CLIP_MASK)
|
||||
mutantrace_variation |= USE_TAUR_CLIP_MASK
|
||||
|
||||
return adjusted
|
||||
return TRUE
|
||||
|
||||
/obj/item/clothing/under/rank
|
||||
dying_key = DYE_REGISTRY_UNDER
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
|
||||
|
||||
/obj/item/clothing/under/rank/civilian/util
|
||||
name = "generic utility uniform"
|
||||
name = "utility uniform"
|
||||
desc = "A utility uniform worn by various crew."
|
||||
icon_state = "utilgen"
|
||||
item_state = "utilgen"
|
||||
|
||||
@@ -3,11 +3,12 @@
|
||||
name = "captain's jumpsuit"
|
||||
icon_state = "captain"
|
||||
item_state = "b_suit"
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0, "wound" = 15)
|
||||
sensor_mode = SENSOR_COORDS
|
||||
random_sensor = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/captain/util
|
||||
name = "Command Utiltiy Uniform"
|
||||
name = "command utility uniform"
|
||||
desc = "A utility uniform for command personnel."
|
||||
icon_state = "utilcom"
|
||||
item_state = "utilcom"
|
||||
@@ -26,7 +27,6 @@
|
||||
/obj/item/clothing/under/rank/captain/suit
|
||||
name = "captain's suit"
|
||||
desc = "A green suit and yellow necktie. Exemplifies authority."
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0, "wound" = 15)
|
||||
icon_state = "green_suit"
|
||||
item_state = "dg_suit"
|
||||
can_adjust = FALSE
|
||||
|
||||
@@ -131,7 +131,7 @@
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0, "wound" = 5)
|
||||
|
||||
/obj/item/clothing/under/rank/medical/doctor/util
|
||||
name = "Medical Utility Uniform"
|
||||
name = "medical utility uniform"
|
||||
desc = "Utility jumpsuit for medical personnel"
|
||||
icon_state = "utilmed"
|
||||
item_state = "utilmed"
|
||||
|
||||
@@ -62,7 +62,7 @@
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0, "wound" = 5)
|
||||
|
||||
/obj/item/clothing/under/rank/rnd/scientist/util
|
||||
name = "Science Utility Uniform"
|
||||
name = "science utility uniform"
|
||||
desc = "A utility uniform for science personnel"
|
||||
icon_state = "utilsci"
|
||||
item_state = "utilsci"
|
||||
|
||||
@@ -172,11 +172,13 @@
|
||||
body_parts_covered = CHEST|GROIN
|
||||
|
||||
/obj/item/clothing/under/misc/gear_harness/toggle_jumpsuit_adjust()
|
||||
adjusted = !adjusted
|
||||
if(adjusted)
|
||||
body_parts_covered = NONE
|
||||
else
|
||||
if(!body_parts_covered)
|
||||
to_chat(usr, "<span class='notice'>Your gear harness is now covering your chest and groin.</span>")
|
||||
body_parts_covered = CHEST|GROIN
|
||||
else
|
||||
to_chat(usr, "<span class='notice'>Your gear harness is no longer covering anything.</span>")
|
||||
body_parts_covered = NONE
|
||||
return TRUE
|
||||
|
||||
/obj/item/clothing/under/misc/durathread
|
||||
name = "durathread jumpsuit"
|
||||
|
||||
@@ -92,7 +92,7 @@
|
||||
log_admin_private("[key_name(usr)] cancelled event [name].")
|
||||
SSblackbox.record_feedback("tally", "event_admin_cancelled", 1, typepath)
|
||||
|
||||
/datum/round_event_control/proc/runEvent()
|
||||
/datum/round_event_control/proc/runEvent(random = FALSE)
|
||||
var/datum/round_event/E = new typepath()
|
||||
E.current_players = get_active_player_count(alive_check = 1, afk_check = 1, human_check = 1)
|
||||
E.control = src
|
||||
|
||||
@@ -144,22 +144,23 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
|
||||
if(L && (L.density || prob(10)))
|
||||
L.ex_act(EXPLODE_HEAVY)
|
||||
|
||||
obj/effect/immovablerod/on_attack_hand(mob/living/user, act_intent = user.a_intent, unarmed_attack_flags)
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/U = user
|
||||
if(U.job in list("Research Director"))
|
||||
playsound(src, 'sound/effects/meteorimpact.ogg', 100, 1)
|
||||
for(var/mob/M in urange(8, src))
|
||||
if(!M.stat)
|
||||
shake_camera(M, 2, 3)
|
||||
if(wizard)
|
||||
U.visible_message("<span class='boldwarning'>[src] transforms into [wizard] as [U] suplexes them!</span>", "<span class='warning'>As you grab [src], it suddenly turns into [wizard] as you suplex them!</span>")
|
||||
to_chat(wizard, "<span class='boldwarning'>You're suddenly jolted out of rod-form as [U] somehow manages to grab you, slamming you into the ground!</span>")
|
||||
wizard.Stun(60)
|
||||
wizard.apply_damage(25, BRUTE)
|
||||
qdel(src)
|
||||
else
|
||||
U.visible_message("<span class='boldwarning'>[U] suplexes [src] into the ground!</span>", "<span class='warning'>You suplex [src] into the ground!</span>")
|
||||
new /obj/structure/festivus/anchored(drop_location())
|
||||
new /obj/effect/anomaly/flux(drop_location())
|
||||
qdel(src)
|
||||
/obj/effect/immovablerod/on_attack_hand(mob/living/user, act_intent = user.a_intent, unarmed_attack_flags)
|
||||
if(!ishuman(user))
|
||||
return
|
||||
var/mob/living/carbon/human/U = user
|
||||
if(U.job in list("Research Director"))
|
||||
playsound(src, 'sound/effects/meteorimpact.ogg', 100, TRUE)
|
||||
for(var/mob/M in urange(8, src))
|
||||
if(!M.stat)
|
||||
shake_camera(M, 2, 3)
|
||||
if(wizard)
|
||||
U.visible_message("<span class='boldwarning'>[src] transforms into [wizard] as [U] suplexes them!</span>", "<span class='warning'>As you grab [src], it suddenly turns into [wizard] as you suplex them!</span>")
|
||||
to_chat(wizard, "<span class='boldwarning'>You're suddenly jolted out of rod-form as [U] somehow manages to grab you, slamming you into the ground!</span>")
|
||||
wizard.Stun(60)
|
||||
wizard.apply_damage(25, BRUTE)
|
||||
qdel(src)
|
||||
else
|
||||
U.visible_message("<span class='boldwarning'>[U] suplexes [src] into the ground!</span>", "<span class='warning'>You suplex [src] into the ground!</span>")
|
||||
new /obj/structure/festivus/anchored(drop_location())
|
||||
new /obj/effect/anomaly/flux(drop_location())
|
||||
qdel(src)
|
||||
|
||||
@@ -340,6 +340,7 @@
|
||||
playsound(src.loc, 'sound/items/welder.ogg', 100, TRUE)
|
||||
|
||||
/obj/structure/spacevine/Crossed(atom/movable/AM)
|
||||
. = ..()
|
||||
if(!isliving(AM))
|
||||
return
|
||||
for(var/datum/spacevine_mutation/SM in mutations)
|
||||
|
||||
@@ -25,14 +25,14 @@
|
||||
var/datum/effect_system/smoke_spread/smoke = new
|
||||
smoke.set_up(1, spawn_location)
|
||||
smoke.start()
|
||||
trader.visible_message("<b>[src]</b> suddenly appears in a puff of smoke!")
|
||||
trader.visible_message("<b>[trader]</b> suddenly appears in a puff of smoke!")
|
||||
|
||||
/datum/round_event/travelling_trader/announce(fake)
|
||||
priority_announce("A mysterious figure has been detected on sensors at [get_area(spawn_location)]", "Mysterious Figure")
|
||||
|
||||
/datum/round_event/travelling_trader/end()
|
||||
if(trader)
|
||||
trader.visible_message("The <b>[src]</b> has given up on waiting!")
|
||||
if(trader) // the /datum/round_event/travelling_trader has given up on waiting!
|
||||
trader.visible_message("The <b>[trader]</b> has given up on waiting!")
|
||||
qdel(trader)
|
||||
|
||||
//the actual trader mob
|
||||
@@ -99,7 +99,7 @@
|
||||
new reward(get_turf(src))
|
||||
|
||||
/mob/living/carbon/human/dummy/travelling_trader/Initialize()
|
||||
..()
|
||||
. = ..() // return a hint you fuck
|
||||
add_atom_colour("#570d6b", FIXED_COLOUR_PRIORITY) //make them purple (otherworldly!)
|
||||
set_light(1, -0.7, "#AAD84B")
|
||||
ADD_TRAIT(src,TRAIT_PIERCEIMMUNE, "trader_pierce_immune") //don't let people take their blood
|
||||
@@ -188,18 +188,18 @@
|
||||
/mob/living/simple_animal/hostile/netherworld/blankbody = 1,
|
||||
/mob/living/simple_animal/hostile/retaliate/goose = 1)
|
||||
|
||||
mob/living/carbon/human/dummy/travelling_trader/animal_hunter/Initialize()
|
||||
/mob/living/carbon/human/dummy/travelling_trader/animal_hunter/Initialize()
|
||||
. = ..()
|
||||
acceptance_speech = pick(list("This lifeform shall make for a great stew, thank you.", "This lifeform shall be of a true use to our cause, thank you.", "The lifeform is adequate. Goodbye.", "This lifeform shall make a great addition to my collection."))
|
||||
..()
|
||||
|
||||
/mob/living/carbon/human/dummy/travelling_trader/animal_hunter/check_item(var/obj/item/supplied_item) //item is likely to be in contents of whats supplied
|
||||
/mob/living/carbon/human/dummy/travelling_trader/animal_hunter/check_item(obj/item/supplied_item) //item is likely to be in contents of whats supplied
|
||||
for(var/atom/something in supplied_item.contents)
|
||||
if(istype(something, requested_item))
|
||||
qdel(something) //typically things holding mobs release the mob when the container is deleted, so delete the mob first here
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/mob/living/carbon/human/dummy/travelling_trader/animal_hunter/give_reward(var/mob/giver) //the reward is actually given in a jar, because releasing it onto the station might be a bad idea
|
||||
/mob/living/carbon/human/dummy/travelling_trader/animal_hunter/give_reward(mob/giver) //the reward is actually given in a jar, because releasing it onto the station might be a bad idea
|
||||
var/obj/item/pet_carrier/bluespace/jar = new(get_turf(src))
|
||||
var/chosen_animal = pickweight(possible_rewards)
|
||||
var/mob/living/new_animal = new chosen_animal(jar)
|
||||
@@ -223,6 +223,7 @@ mob/living/carbon/human/dummy/travelling_trader/animal_hunter/Initialize()
|
||||
/obj/structure/reagent_dispensers/keg/quintuple_sec = 3)
|
||||
|
||||
/mob/living/carbon/human/dummy/travelling_trader/bartender/Initialize() //pick a subtype of ethanol that isn't found in the default set of the booze dispensers reagents
|
||||
. = ..() // RETURN A HINT.
|
||||
requested_item = pick(subtypesof(/datum/reagent/consumable/ethanol) - list(/datum/reagent/consumable/ethanol/beer,
|
||||
/datum/reagent/consumable/ethanol/kahlua,
|
||||
/datum/reagent/consumable/ethanol/whiskey,
|
||||
@@ -242,7 +243,6 @@ mob/living/carbon/human/dummy/travelling_trader/animal_hunter/Initialize()
|
||||
/datum/reagent/consumable/ethanol/triple_sec,
|
||||
/datum/reagent/consumable/ethanol/sake,
|
||||
/datum/reagent/consumable/ethanol/applejack))
|
||||
..()
|
||||
|
||||
/mob/living/carbon/human/dummy/travelling_trader/bartender/check_item(var/obj/item/supplied_item) //you need to check its reagents
|
||||
if(istype(supplied_item, /obj/item/reagent_containers))
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
if(!F.check_variables() && !override_checks)
|
||||
QDEL_NULL(F)
|
||||
if(start_field && (F || override_checks))
|
||||
F.Initialize()
|
||||
F.begin_field()
|
||||
return F
|
||||
|
||||
/datum/proximity_monitor/advanced
|
||||
@@ -78,11 +78,11 @@
|
||||
|
||||
/datum/proximity_monitor/advanced/proc/process_edge_turf(turf/T)
|
||||
|
||||
/datum/proximity_monitor/advanced/New()
|
||||
/datum/proximity_monitor/advanced/New(atom/_host, range, _ignore_if_not_on_turf = TRUE)
|
||||
if(requires_processing)
|
||||
START_PROCESSING(SSfields, src)
|
||||
|
||||
/datum/proximity_monitor/advanced/proc/Initialize()
|
||||
/datum/proximity_monitor/advanced/proc/begin_field()
|
||||
setup_field()
|
||||
post_setup_field()
|
||||
|
||||
@@ -154,7 +154,7 @@
|
||||
var/atom/_host = host
|
||||
var/atom/new_host_loc = _host.loc
|
||||
if(last_host_loc != new_host_loc)
|
||||
recalculate_field()
|
||||
INVOKE_ASYNC(src, .proc/recalculate_field)
|
||||
|
||||
/datum/proximity_monitor/advanced/proc/post_setup_field()
|
||||
|
||||
@@ -302,7 +302,7 @@
|
||||
|
||||
/obj/item/multitool/field_debug/attack_self(mob/user)
|
||||
operating = !operating
|
||||
to_chat(user, "You turn [src] [operating? "on":"off"].")
|
||||
to_chat(user, "<span class='notice'>You turn [src] [operating? "on":"off"].</span>")
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
listeningTo = null
|
||||
if(!istype(current) && operating)
|
||||
@@ -312,13 +312,15 @@
|
||||
else if(!operating)
|
||||
QDEL_NULL(current)
|
||||
|
||||
/obj/item/multitool/field_debug/dropped(mob/user)
|
||||
/obj/item/multitool/field_debug/dropped()
|
||||
. = ..()
|
||||
if(listeningTo)
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
listeningTo = null
|
||||
|
||||
/obj/item/multitool/field_debug/proc/on_mob_move()
|
||||
SIGNAL_HANDLER
|
||||
|
||||
check_turf(get_turf(src))
|
||||
|
||||
/obj/item/multitool/field_debug/process()
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
if(G.summoner && locate(/obj/effect/proc_holder/spell/aoe_turf/timestop) in G.summoner.mind.spell_list) //It would only make sense that a person's stand would also be immune.
|
||||
immune[G] = TRUE
|
||||
if(start)
|
||||
timestop()
|
||||
INVOKE_ASYNC(src, .proc/timestop)
|
||||
|
||||
/obj/effect/timestop/Destroy()
|
||||
qdel(chronofield)
|
||||
@@ -42,7 +42,7 @@
|
||||
|
||||
/obj/effect/timestop/proc/timestop()
|
||||
target = get_turf(src)
|
||||
playsound(src, 'sound/magic/timeparadox2.ogg', 75, 1, -1)
|
||||
playsound(src, 'sound/magic/timeparadox2.ogg', 75, TRUE, -1)
|
||||
chronofield = make_field(/datum/proximity_monitor/advanced/timestop, list("current_range" = freezerange, "host" = src, "immune" = immune, "check_anti_magic" = check_anti_magic, "check_holy" = check_holy))
|
||||
QDEL_IN(src, duration)
|
||||
|
||||
@@ -112,6 +112,8 @@
|
||||
unfreeze_turf(T)
|
||||
|
||||
/datum/proximity_monitor/advanced/timestop/proc/unfreeze_atom(atom/movable/A)
|
||||
SIGNAL_HANDLER
|
||||
|
||||
if(A.throwing)
|
||||
unfreeze_throwing(A)
|
||||
if(isliving(A))
|
||||
@@ -128,12 +130,14 @@
|
||||
frozen_things -= A
|
||||
global_frozen_atoms -= A
|
||||
|
||||
|
||||
/datum/proximity_monitor/advanced/timestop/proc/freeze_mecha(obj/mecha/M)
|
||||
M.completely_disabled = TRUE
|
||||
|
||||
/datum/proximity_monitor/advanced/timestop/proc/unfreeze_mecha(obj/mecha/M)
|
||||
M.completely_disabled = FALSE
|
||||
|
||||
|
||||
/datum/proximity_monitor/advanced/timestop/proc/freeze_throwing(atom/movable/AM)
|
||||
var/datum/thrownthing/T = AM.throwing
|
||||
T.paused = TRUE
|
||||
@@ -160,7 +164,7 @@
|
||||
/datum/proximity_monitor/advanced/timestop/process()
|
||||
for(var/i in frozen_mobs)
|
||||
var/mob/living/m = i
|
||||
m.Stun(20, 1, 1)
|
||||
m.Stun(20, ignore_canstun = TRUE)
|
||||
|
||||
/datum/proximity_monitor/advanced/timestop/setup_field_turf(turf/T)
|
||||
for(var/i in T.contents)
|
||||
@@ -168,6 +172,7 @@
|
||||
freeze_turf(T)
|
||||
return ..()
|
||||
|
||||
|
||||
/datum/proximity_monitor/advanced/timestop/proc/freeze_projectile(obj/item/projectile/P)
|
||||
P.paused = TRUE
|
||||
|
||||
@@ -176,18 +181,18 @@
|
||||
|
||||
/datum/proximity_monitor/advanced/timestop/proc/freeze_mob(mob/living/L)
|
||||
frozen_mobs += L
|
||||
L.Stun(20, 1, 1)
|
||||
L.Stun(20, ignore_canstun = TRUE)
|
||||
ADD_TRAIT(L, TRAIT_MUTE, TIMESTOP_TRAIT)
|
||||
walk(L, 0) //stops them mid pathing even if they're stunimmune
|
||||
if(isanimal(L))
|
||||
var/mob/living/simple_animal/S = L
|
||||
S.toggle_ai(AI_OFF)
|
||||
if(ishostile(L))
|
||||
var/mob/living/simple_animal/hostile/H = L
|
||||
H.LoseTarget()
|
||||
if(ishostile(L))
|
||||
var/mob/living/simple_animal/hostile/H = L
|
||||
H.LoseTarget()
|
||||
|
||||
/datum/proximity_monitor/advanced/timestop/proc/unfreeze_mob(mob/living/L)
|
||||
L.AdjustStun(-20, 1, 1)
|
||||
L.AdjustStun(-20, ignore_canstun = TRUE)
|
||||
REMOVE_TRAIT(L, TRAIT_MUTE, TIMESTOP_TRAIT)
|
||||
frozen_mobs -= L
|
||||
if(isanimal(L))
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user