Update lungs.dm

This commit is contained in:
kevinz000
2019-06-25 01:34:19 -07:00
committed by GitHub
parent bda687ffb9
commit 626ec64c1c
+36 -35
View File
@@ -294,45 +294,46 @@
// Miasma
if (breath_gases[/datum/gas/miasma])
var/miasma_pp = breath.get_breath_partial_pressure(breath_gases[/datum/gas/miasma])
if(miasma_pp > MINIMUM_MOLES_DELTA_TO_MOVE)
//Miasma sickness
if(prob(0.5 * miasma_pp))
var/datum/disease/advance/miasma_disease = new /datum/disease/advance/random(2,3)
miasma_disease.name = "Unknown"
miasma_disease.try_infect(owner)
//Miasma sickness
if(prob(0.5 * miasma_pp))
var/datum/disease/advance/miasma_disease = new /datum/disease/advance/random(2,3)
miasma_disease.name = "Unknown"
miasma_disease.try_infect(owner)
// Miasma side effects
switch(miasma_pp)
if(1 to 5)
// At lower pp, give out a little warning
SEND_SIGNAL(owner, COMSIG_CLEAR_MOOD_EVENT, "smell")
if(prob(5))
to_chat(owner, "<span class='notice'>There is an unpleasant smell in the air.</span>")
if(5 to 15)
//At somewhat higher pp, warning becomes more obvious
if(prob(15))
to_chat(owner, "<span class='warning'>You smell something horribly decayed inside this room.</span>")
SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "smell", /datum/mood_event/disgust/bad_smell)
if(15 to 30)
//Small chance to vomit. By now, people have internals on anyway
if(prob(5))
to_chat(owner, "<span class='warning'>The stench of rotting carcasses is unbearable!</span>")
SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "smell", /datum/mood_event/disgust/nauseating_stench)
owner.vomit()
if(30 to INFINITY)
//Higher chance to vomit. Let the horror start
if(prob(15))
to_chat(owner, "<span class='warning'>The stench of rotting carcasses is unbearable!</span>")
SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "smell", /datum/mood_event/disgust/nauseating_stench)
owner.vomit()
else
SEND_SIGNAL(owner, COMSIG_CLEAR_MOOD_EVENT, "smell")
// Miasma side effects
switch(miasma_pp)
if(1 to 5)
// At lower pp, give out a little warning
SEND_SIGNAL(owner, COMSIG_CLEAR_MOOD_EVENT, "smell")
if(prob(5))
to_chat(owner, "<span class='notice'>There is an unpleasant smell in the air.</span>")
if(5 to 15)
//At somewhat higher pp, warning becomes more obvious
if(prob(15))
to_chat(owner, "<span class='warning'>You smell something horribly decayed inside this room.</span>")
SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "smell", /datum/mood_event/disgust/bad_smell)
if(15 to 30)
//Small chance to vomit. By now, people have internals on anyway
if(prob(5))
to_chat(owner, "<span class='warning'>The stench of rotting carcasses is unbearable!</span>")
SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "smell", /datum/mood_event/disgust/nauseating_stench)
owner.vomit()
if(30 to INFINITY)
//Higher chance to vomit. Let the horror start
if(prob(15))
to_chat(owner, "<span class='warning'>The stench of rotting carcasses is unbearable!</span>")
SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "smell", /datum/mood_event/disgust/nauseating_stench)
owner.vomit()
else
SEND_SIGNAL(owner, COMSIG_CLEAR_MOOD_EVENT, "smell")
// In a full miasma atmosphere with 101.34 pKa, about 10 disgust per breath, is pretty low compared to threshholds
// Then again, this is a purely hypothetical scenario and hardly reachable
owner.adjust_disgust(0.1 * miasma_pp)
// In a full miasma atmosphere with 101.34 pKa, about 10 disgust per breath, is pretty low compared to threshholds
// Then again, this is a purely hypothetical scenario and hardly reachable
owner.adjust_disgust(0.1 * miasma_pp)
breath_gases[/datum/gas/miasma]-=gas_breathed
breath_gases[/datum/gas/miasma]-=gas_breathed
// Clear out moods when no miasma at all
else