Merge branch 'master' into upstream-merge-32161

This commit is contained in:
LetterJay
2017-11-11 23:02:13 -06:00
committed by GitHub
625 changed files with 27981 additions and 20284 deletions
+3 -3
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@@ -35,7 +35,7 @@ GLOBAL_LIST_INIT(lawlorify, list (
BAN_CHAPEL = "This devil avoids holy ground.",
BAN_HURTPRIEST = "The annointed clergy appear to be immune to his powers.",
BAN_AVOIDWATER = "The devil seems to have some sort of aversion to water, though it does not appear to harm him.",
BAN_STRIKEUNCONCIOUS = "This devil only shows interest in those who are awake.",
BAN_STRIKEUNCONSCIOUS = "This devil only shows interest in those who are awake.",
BAN_HURTLIZARD = "This devil will not strike a lizardman first.",
BAN_HURTANIMAL = "This devil avoids hurting animals.",
BANISH_WATER = "To banish the devil, you must infuse its body with holy water.",
@@ -59,7 +59,7 @@ GLOBAL_LIST_INIT(lawlorify, list (
BAN_CHAPEL = "You must never attempt to enter the chapel.",
BAN_HURTPRIEST = "You must never attack a priest.",
BAN_AVOIDWATER = "You must never willingly touch a wet surface.",
BAN_STRIKEUNCONCIOUS = "You must never strike an unconscious person.",
BAN_STRIKEUNCONSCIOUS = "You must never strike an unconscious person.",
BAN_HURTLIZARD = "You must never harm a lizardman outside of self defense.",
BAN_HURTANIMAL = "You must never harm a non-sentient creature or robot outside of self defense.",
BANE_SILVER = "Silver, in all of its forms shall be your downfall.",
@@ -148,7 +148,7 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
return pick(OBLIGATION_FOOD, OBLIGATION_FIDDLE, OBLIGATION_DANCEOFF, OBLIGATION_GREET, OBLIGATION_PRESENCEKNOWN, OBLIGATION_SAYNAME, OBLIGATION_ANNOUNCEKILL, OBLIGATION_ANSWERTONAME)
/proc/randomdevilban()
return pick(BAN_HURTWOMAN, BAN_CHAPEL, BAN_HURTPRIEST, BAN_AVOIDWATER, BAN_STRIKEUNCONCIOUS, BAN_HURTLIZARD, BAN_HURTANIMAL)
return pick(BAN_HURTWOMAN, BAN_CHAPEL, BAN_HURTPRIEST, BAN_AVOIDWATER, BAN_STRIKEUNCONSCIOUS, BAN_HURTLIZARD, BAN_HURTANIMAL)
/proc/randomdevilbane()
return pick(BANE_SALT, BANE_LIGHT, BANE_IRON, BANE_WHITECLOTHES, BANE_SILVER, BANE_HARVEST, BANE_TOOLBOX)
+13 -7
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@@ -26,7 +26,7 @@ Stands have a lot of procs which mimic mob procs. Rather than inserting hooks fo
### Defines
1. `COMPONENT_INCOMPATIBLE` Return this from `/datum/component/Initialize` to have the component be deleted if it's applied to an incorrect type. `parent` must not be modified if this is to be returned.
1. `COMPONENT_INCOMPATIBLE` Return this from `/datum/component/Initialize` or `datum/component/OnTransfer` to have the component be deleted if it's applied to an incorrect type. `parent` must not be modified if this is to be returned.
### Vars
@@ -42,12 +42,13 @@ Stands have a lot of procs which mimic mob procs. Rather than inserting hooks fo
* `COMPONENT_DUPE_UNIQUE`: New component will be deleted, old component will first have `/datum/component/proc/InheritComponent(datum/component/new, TRUE)` on it
1. `/datum/component/var/dupe_type` (protected, type)
* Definition of a duplicate component type
* `null` means exact match on `type`
* `null` means exact match on `type` (default)
* Any other type means that and all subtypes
1. `/datum/component/var/list/signal_procs` (private)
* Associated lazy list of signals -> `/datum/callback`s that will be run when the parent datum recieves that signal
1. `/datum/component/var/datum/parent` (protected, read-only)
* The datum this component belongs to
* Never `null` in child procs
### Procs
@@ -72,7 +73,7 @@ Stands have a lot of procs which mimic mob procs. Rather than inserting hooks fo
* Will only be called if a component's callback returns `TRUE`
1. `/datum/proc/TakeComponent(datum/component/C)` (public, final)
* Properly transfers ownership of a component from one datum to another
* Singals `COMSIG_COMPONENT_REMOVING` on the parent
* Signals `COMSIG_COMPONENT_REMOVING` on the parent
* Called on the datum you want to own the component with another datum's component
1. `/datum/proc/SendSignal(signal, ...)` (public, final)
* Call to send a signal to the components of the target datum
@@ -86,9 +87,11 @@ Stands have a lot of procs which mimic mob procs. Rather than inserting hooks fo
* Signals will not be recieved while this function is running
* Component may be deleted after this function completes without being attached
* Do not call `qdel(src)` from this function
1. `/datum/component/Destroy()` (virtual, no-sleep)
1. `/datum/component/Destroy(force(bool), silent(bool))` (virtual, no-sleep)
* Sends the `COMSIG_COMPONENT_REMOVING` signal to the parent datum if the `parent` isn't being qdeleted
* Properly removes the component from `parent` and cleans up references
* Setting `force` makes it not check for and remove the component from the parent
* Setting `silent` deletes the component without sending a `COMSIG_COMPONENT_REMOVING` signal
1. `/datum/component/proc/InheritComponent(datum/component/C, i_am_original(boolean))` (abstract, no-sleep)
* Called on a component when a component of the same type was added to the same parent
* See `/datum/component/var/dupe_mode`
@@ -96,10 +99,13 @@ Stands have a lot of procs which mimic mob procs. Rather than inserting hooks fo
1. `/datum/component/proc/AfterComponentActivated()` (abstract, async)
* Called on a component that was activated after it's `parent`'s `ComponentActivated()` is called
1. `/datum/component/proc/OnTransfer(datum/new_parent)` (abstract, no-sleep)
* Called before the new `parent` is assigned in `TakeComponent()`, after the remove signal, before the added signal
* Called before `new_parent` is assigned to `parent` in `TakeComponent()`
* Allows the component to react to ownership transfers
1. `/datum/component/proc/_RemoveNoSignal()` (private, final)
* Internal, clears the parent var and removes the component from the parents component list
1. `/datum/component/proc/_RemoveFromParent()` (private, final)
* Clears `parent` and removes the component from it's component list
1. `/datum/component/proc/_CheckDupesAndJoinParent` (private, final)
* Tries to add the component to it's `parent`s `datum_components` list
* Properly handles duplicate situations based on the `dupe_mode` var
1. `/datum/component/proc/RegisterSignal(signal(string/list of strings), proc_ref(type), override(boolean))` (protected, final) (Consider removing for performance gainz)
* If signal is a list it will be as if RegisterSignal was called for each of the entries with the same following arguments
* Makes a component listen for the specified `signal` on it's `parent` datum.
+64 -44
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@@ -6,35 +6,45 @@
var/datum/parent
/datum/component/New(datum/P, ...)
if(type == /datum/component)
qdel(src)
CRASH("[type] instantiated!")
parent = P
var/list/arguments = args.Copy()
arguments.Cut(1, 2)
if(Initialize(arglist(arguments)) == COMPONENT_INCOMPATIBLE)
parent = null
qdel(src)
qdel(src, TRUE, TRUE)
return
_CheckDupesAndJoinParent(P)
/datum/component/proc/_CheckDupesAndJoinParent()
var/datum/P = parent
var/dm = dupe_mode
var/datum/component/old
if(dm != COMPONENT_DUPE_ALLOWED)
var/dt = dupe_type
var/datum/component/old
if(!dt)
old = P.GetExactComponent(type)
else
old = P.GetComponent(dt)
if(old)
//One or the other has to die
switch(dm)
if(COMPONENT_DUPE_UNIQUE)
old.InheritComponent(src, TRUE)
parent = null //prevent COMPONENT_REMOVING signal
qdel(src)
qdel(src, TRUE, TRUE)
return
if(COMPONENT_DUPE_HIGHLANDER)
InheritComponent(old, FALSE)
qdel(old)
//let the others know
P.SendSignal(COMSIG_COMPONENT_ADDED, src)
qdel(old, FALSE, TRUE)
//provided we didn't eat someone
if(!old)
//let the others know
P.SendSignal(COMSIG_COMPONENT_ADDED, src)
//lazy init the parent's dc list
var/list/dc = P.datum_components
@@ -47,7 +57,7 @@
var/test = dc[I]
if(test) //already another component of this type here
var/list/components_of_type
if(!islist(test))
if(!length(test))
components_of_type = list(test)
dc[I] = components_of_type
else
@@ -70,35 +80,34 @@
/datum/component/proc/Initialize(...)
return
/datum/component/Destroy()
/datum/component/Destroy(force=FALSE, silent=FALSE)
enabled = FALSE
var/datum/P = parent
if(P)
_RemoveNoSignal()
if(!force)
_RemoveFromParent()
if(!silent)
P.SendSignal(COMSIG_COMPONENT_REMOVING, src)
parent = null
LAZYCLEARLIST(signal_procs)
return ..()
/datum/component/proc/_RemoveNoSignal()
/datum/component/proc/_RemoveFromParent()
var/datum/P = parent
if(P)
var/list/dc = P.datum_components
var/our_type = type
for(var/I in _GetInverseTypeList(our_type))
var/list/components_of_type = dc[I]
if(islist(components_of_type)) //
var/list/subtracted = components_of_type - src
if(subtracted.len == 1) //only 1 guy left
dc[I] = subtracted[1] //make him special
else
dc[I] = subtracted
else //just us
dc -= I
if(!dc.len)
P.datum_components = null
parent = null
var/list/dc = P.datum_components
for(var/I in _GetInverseTypeList())
var/list/components_of_type = dc[I]
if(length(components_of_type)) //
var/list/subtracted = components_of_type - src
if(subtracted.len == 1) //only 1 guy left
dc[I] = subtracted[1] //make him special
else
dc[I] = subtracted
else //just us
dc -= I
if(!dc.len)
P.datum_components = null
/datum/component/proc/RegisterSignal(sig_type_or_types, proc_on_self, override = FALSE)
/datum/component/proc/RegisterSignal(sig_type_or_types, proc_or_callback, override = FALSE)
if(QDELETED(src))
return
var/list/procs = signal_procs
@@ -112,8 +121,10 @@
. = procs[sig_type]
if(.)
stack_trace("[sig_type] overridden. Use override = TRUE to suppress this warning")
procs[sig_type] = CALLBACK(src, proc_on_self)
if(!istype(proc_or_callback, /datum/callback)) //if it wasnt a callback before, it is now
proc_or_callback = CALLBACK(src, proc_or_callback)
procs[sig_type] = proc_or_callback
/datum/component/proc/InheritComponent(datum/component/C, i_am_original)
return
@@ -125,8 +136,15 @@
set waitfor = FALSE
return
/datum/component/proc/_GetInverseTypeList(current_type)
. = list(current_type)
/datum/component/proc/_GetInverseTypeList(our_type = type)
#if DM_VERSION > 511
#warning Remove this hack for http://www.byond.com/forum/?post=73469
#endif
set invisibility = 101
//we can do this one simple trick
var/current_type = parent_type
. = list(our_type, current_type)
//and since most components are root level + 1, this won't even have to run
while (current_type != /datum/component)
current_type = type2parent(current_type)
. += current_type
@@ -138,7 +156,7 @@
var/list/arguments = args.Copy()
arguments.Cut(1, 2)
var/target = comps[/datum/component]
if(!islist(target))
if(!length(target))
var/datum/component/C = target
if(!C.enabled)
return FALSE
@@ -174,7 +192,7 @@
if(!dc)
return null
. = dc[c_type]
if(islist(.))
if(length(.))
return .[1]
/datum/proc/GetExactComponent(c_type)
@@ -183,7 +201,7 @@
return null
var/datum/component/C = dc[c_type]
if(C)
if(islist(C))
if(length(C))
C = C[1]
if(C.type == c_type)
return C
@@ -194,14 +212,14 @@
if(!dc)
return null
. = dc[c_type]
if(!islist(.))
if(!length(.))
return list(.)
/datum/proc/AddComponent(new_type, ...)
var/nt = new_type
args[1] = src
var/datum/component/C = new nt(arglist(args))
return QDELING(C) ? GetComponent(new_type) : C
return QDELING(C) ? GetExactComponent(new_type) : C
/datum/proc/LoadComponent(component_type, ...)
. = GetComponent(component_type)
@@ -213,13 +231,15 @@
return
var/datum/helicopter = C.parent
if(helicopter == src)
//wat
//if we're taking to the same thing no need for anything
return
C._RemoveNoSignal()
if(C.OnTransfer(src) == COMPONENT_INCOMPATIBLE)
qdel(C)
return
C._RemoveFromParent()
helicopter.SendSignal(COMSIG_COMPONENT_REMOVING, C)
C.OnTransfer(src)
C.parent = src
SendSignal(COMSIG_COMPONENT_ADDED, C)
C._CheckDupesAndJoinParent()
/datum/proc/TransferComponents(datum/target)
var/list/dc = datum_components
+53
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@@ -0,0 +1,53 @@
/datum/component/decal
dupe_mode = COMPONENT_DUPE_ALLOWED
var/cleanable
var/mutable_appearance/pic
/datum/component/decal/Initialize(_icon, _icon_state, _dir, _cleanable=CLEAN_GOD, _color, _layer=TURF_LAYER)
if(!isatom(parent) || !_icon || !_icon_state)
. = COMPONENT_INCOMPATIBLE
CRASH("A turf decal was applied incorrectly to [parent.type]: icon:[_icon ? _icon : "none"] icon_state:[_icon_state ? _icon_state : "none"]")
// It has to be made from an image or dir breaks because of a byond bug
var/temp_image = image(_icon, null, _icon_state, _layer, _dir)
pic = new(temp_image)
pic.color = _color
cleanable = _cleanable
apply()
if(_dir) // If no dir is assigned at start then it follows the atom's dir
RegisterSignal(COMSIG_ATOM_DIR_CHANGE, .proc/rotate_react)
if(_cleanable)
RegisterSignal(COMSIG_COMPONENT_CLEAN_ACT, .proc/clean_react)
/datum/component/decal/Destroy()
remove()
return ..()
/datum/component/decal/OnTransfer(atom/thing)
remove()
remove(thing)
apply(thing)
/datum/component/decal/proc/apply(atom/thing)
var/atom/master = thing || parent
master.add_overlay(pic, TRUE)
/datum/component/decal/proc/remove(atom/thing)
var/atom/master = thing || parent
master.cut_overlay(pic, TRUE)
/datum/component/decal/proc/rotate_react(old_dir, new_dir)
if(old_dir == new_dir)
return
remove()
var/rotation = SimplifyDegrees(dir2angle(new_dir)-dir2angle(old_dir))
pic.dir = turn(pic.dir, rotation)
apply()
/datum/component/decal/proc/clean_react(strength)
if(strength >= cleanable)
qdel(src)
+9 -5
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@@ -37,11 +37,15 @@
return ..()
/datum/component/radioactive/process()
if(hl3_release_date && prob(50))
radiation_pulse(parent, strength, RAD_DISTANCE_COEFFICIENT*2, FALSE, can_contaminate)
strength -= strength / hl3_release_date
if(strength <= RAD_BACKGROUND_RADIATION)
qdel(src)
if(!prob(50))
return
radiation_pulse(parent, strength, RAD_DISTANCE_COEFFICIENT*2, FALSE, can_contaminate)
if(!hl3_release_date)
return
strength -= strength / hl3_release_date
if(strength <= RAD_BACKGROUND_RADIATION)
return PROCESS_KILL
/datum/component/radioactive/InheritComponent(datum/component/C, i_am_original)
if(!i_am_original)
@@ -0,0 +1,9 @@
/datum/component/redirect
dupe_mode = COMPONENT_DUPE_ALLOWED
/datum/component/redirect/Initialize(list/signals, datum/callback/_callback)
//It's not our job to verify the right signals are registered here, just do it.
if(!LAZYLEN(signals) || !istype(_callback))
. = COMPONENT_INCOMPATIBLE
CRASH("A redirection component was initialized with incorrect args.")
RegisterSignal(signals, _callback)
+60
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@@ -0,0 +1,60 @@
/datum/component/spooky
var/too_spooky = TRUE //will it spawn a new instrument?
/datum/component/spooky/Initialize()
RegisterSignal(COMSIG_ITEM_ATTACK, .proc/spectral_attack)
/datum/component/spooky/proc/spectral_attack(mob/living/carbon/C, mob/user)
if(ishuman(user)) //this weapon wasn't meant for mortals.
var/mob/living/carbon/human/U = user
if(!istype(U.dna.species, /datum/species/skeleton))
U.adjustStaminaLoss(35) //Extra Damage
U.Jitter(35)
U.stuttering = 20
if(U.getStaminaLoss() > 95)
to_chat(U, "<font color ='red', size ='4'><B>Your ears weren't meant for this spectral sound.</B></font>")
spectral_change(U)
return
if(ishuman(C))
var/mob/living/carbon/human/H = C
if(istype(H.dna.species, /datum/species/skeleton))
return ..() //undeads are unaffected by the spook-pocalypse.
if(istype(H.dna.species, /datum/species/zombie))
H.adjustStaminaLoss(25)
H.Knockdown(15) //zombies can't resist the doot
C.Jitter(35)
C.stuttering = 20
if((!istype(H.dna.species, /datum/species/skeleton)) && (!istype(H.dna.species, /datum/species/golem)) && (!istype(H.dna.species, /datum/species/android)) && (!istype(H.dna.species, /datum/species/jelly)))
C.adjustStaminaLoss(25) //boneless humanoids don't lose the will to live
to_chat(C, "<font color='red' size='4'><B>DOOT</B></span>")
spectral_change(H)
else //the sound will spook monkeys.
C.Jitter(15)
C.stuttering = 20
/datum/component/spooky/proc/spectral_change(mob/living/carbon/human/H, mob/user)
if((H.getStaminaLoss() > 95) && (!istype(H.dna.species, /datum/species/skeleton)) && (!istype(H.dna.species, /datum/species/golem)) && (!istype(H.dna.species, /datum/species/android)) && (!istype(H.dna.species, /datum/species/jelly)))
H.Knockdown(20)
H.set_species(/datum/species/skeleton)
H.visible_message("<span class='warning'>[H] has given up on life as a mortal.</span>")
var/T = get_turf(H)
if(too_spooky)
if(prob(30))
new/obj/item/device/instrument/saxophone/spectral(T)
else if(prob(30))
new/obj/item/device/instrument/trumpet/spectral(T)
else if(prob(30))
new/obj/item/device/instrument/trombone/spectral(T)
else
to_chat(H, "The spooky gods forgot to ship your instrument. Better luck next unlife.")
to_chat(H, "<B>You are the spooky skeleton!</B>")
to_chat(H, "A new life and identity has begun. Help your fellow skeletons into bringing out the spooky-pocalypse. You haven't forgotten your past life, and are still beholden to past loyalties.")
change_name(H) //time for a new name!
/datum/component/spooky/proc/change_name(mob/living/carbon/human/H)
var/t = stripped_input(H, "Enter your new skeleton name", H.real_name, null, MAX_NAME_LEN)
if(!t)
t = "spooky skeleton"
H.fully_replace_character_name(H.real_name, t)
+51
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@@ -0,0 +1,51 @@
/datum/component/turf_decal
var/dir
var/icon
var/icon_state
var/layer
var/group
/datum/component/turf_decal/Initialize(_dir, _icon, _icon_state, _layer=TURF_DECAL_LAYER, _group=TURF_DECAL_PAINT)
if(!isturf(parent) || !_icon || !_icon_state)
WARNING("A turf decal was applied incorrectly to [parent]: icon:[_icon ? _icon : "none"] icon_state:[_icon_state ? _icon_state : "none"]")
return COMPONENT_INCOMPATIBLE
dir = _dir
icon = _icon
icon_state = _icon_state
layer = _layer
group = _group
apply_decal()
RegisterSignal(COMSIG_ATOM_ROTATE, .proc/rotate_react)
RegisterSignal(COMSIG_COMPONENT_CLEAN_ACT, .proc/clean_react)
/datum/component/turf_decal/Destroy()
remove_decal()
return ..()
/datum/component/turf_decal/OnTransfer(turf/newT)
remove_decal()
remove_decal(newT)
apply_decal(newT)
/datum/component/turf_decal/proc/get_decal()
return image(icon, null, icon_state, layer, dir)
/datum/component/turf_decal/proc/apply_decal(turf/overT)
var/turf/master = overT || parent
master.add_decal(get_decal(), group)
/datum/component/turf_decal/proc/remove_decal(turf/overT)
var/turf/master = overT || parent
master.remove_decal(group)
/datum/component/turf_decal/proc/rotate_react(rotation, params)
if(params & ROTATE_DIR)
dir = angle2dir(rotation+dir2angle(dir))
remove_decal()
apply_decal()
/datum/component/turf_decal/proc/clean_react(strength)
if(strength >= CLEAN_IMPRESSIVE)
qdel(src)
+4 -6
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@@ -13,7 +13,7 @@
// Default implementation of clean-up code.
// This should be overridden to remove all references pointing to the object being destroyed.
// Return the appropriate QDEL_HINT; in most cases this is QDEL_HINT_QUEUE.
/datum/proc/Destroy(force=FALSE)
/datum/proc/Destroy(force=FALSE, ...)
tag = null
var/list/timers = active_timers
active_timers = null
@@ -25,14 +25,12 @@
var/list/dc = datum_components
if(dc)
var/all_components = dc[/datum/component]
if(islist(all_components))
if(length(all_components))
for(var/I in all_components)
var/datum/component/C = I
C._RemoveNoSignal()
qdel(C)
qdel(C, FALSE, TRUE)
else
var/datum/component/C = all_components
C._RemoveNoSignal()
qdel(C)
qdel(C, FALSE, TRUE)
dc.Cut()
return QDEL_HINT_QUEUE
+19 -17
View File
@@ -1,5 +1,6 @@
#define EXPLOSION_THROW_SPEED 4
#define REEBE_HUGBOX_COEFFICIENT 0.5
#define CITYOFCOGS_CAP_MULTIPLIER 0.5
#define MINING_CAP_MULTIPLIER 3
GLOBAL_LIST_EMPTY(explosions)
//Against my better judgement, I will return the explosion datum
@@ -53,21 +54,21 @@ GLOBAL_LIST_EMPTY(explosions)
var/orig_dev_range = devastation_range
var/orig_heavy_range = heavy_impact_range
var/orig_light_range = light_impact_range
if(!ignorecap && epicenter.z != ZLEVEL_MINING)
//Clamp all values to MAX_EXPLOSION_RANGE
devastation_range = min(GLOB.MAX_EX_DEVESTATION_RANGE, devastation_range)
heavy_impact_range = min(GLOB.MAX_EX_HEAVY_RANGE, heavy_impact_range)
light_impact_range = min(GLOB.MAX_EX_LIGHT_RANGE, light_impact_range)
flash_range = min(GLOB.MAX_EX_FLASH_RANGE, flash_range)
flame_range = min(GLOB.MAX_EX_FLAME_RANGE, flame_range)
if(!ignorecap && epicenter.z == ZLEVEL_CITYOFCOGS)
devastation_range = min(GLOB.MAX_EX_DEVESTATION_RANGE * REEBE_HUGBOX_COEFFICIENT, devastation_range)
heavy_impact_range = min(GLOB.MAX_EX_HEAVY_RANGE * REEBE_HUGBOX_COEFFICIENT, heavy_impact_range)
light_impact_range = min(GLOB.MAX_EX_LIGHT_RANGE * REEBE_HUGBOX_COEFFICIENT, light_impact_range)
flash_range = min(GLOB.MAX_EX_FLASH_RANGE * REEBE_HUGBOX_COEFFICIENT, flash_range)
flame_range = min(GLOB.MAX_EX_FLAME_RANGE * REEBE_HUGBOX_COEFFICIENT, flame_range)
//Zlevel specific bomb cap multiplier
var/cap_multiplier = 1
switch(epicenter.z)
if(ZLEVEL_CITYOFCOGS)
cap_multiplier = CITYOFCOGS_CAP_MULTIPLIER
if(ZLEVEL_MINING)
cap_multiplier = MINING_CAP_MULTIPLIER
if(!ignorecap)
devastation_range = min(GLOB.MAX_EX_DEVESTATION_RANGE * cap_multiplier, devastation_range)
heavy_impact_range = min(GLOB.MAX_EX_HEAVY_RANGE * cap_multiplier, heavy_impact_range)
light_impact_range = min(GLOB.MAX_EX_LIGHT_RANGE * cap_multiplier, light_impact_range)
flash_range = min(GLOB.MAX_EX_FLASH_RANGE * cap_multiplier, flash_range)
flame_range = min(GLOB.MAX_EX_FLAME_RANGE * cap_multiplier, flame_range)
//DO NOT REMOVE THIS STOPLAG, IT BREAKS THINGS
//not sleeping causes us to ex_act() the thing that triggered the explosion
@@ -397,4 +398,5 @@ GLOBAL_LIST_EMPTY(explosions)
// 5 explosion power is a (0, 1, 3) explosion.
// 1 explosion power is a (0, 0, 1) explosion.
#undef REEBE_HUGBOX_COEFFICIENT
#undef CITYOFCOGS_CAP_MULTIPLIER
#undef MINING_CAP_MULTIPLIER
+3 -2
View File
@@ -152,13 +152,14 @@
if(istype(teleatom, /obj/item/storage/backpack/holding))
precision = rand(1,100)
var/list/bagholding = teleatom.search_contents_for(/obj/item/storage/backpack/holding)
var/static/list/bag_cache = typecacheof(/obj/item/storage/backpack/holding)
var/list/bagholding = typecache_filter_list(teleatom.GetAllContents(), bag_cache)
if(bagholding.len)
precision = max(rand(1,100)*bagholding.len,100)
if(isliving(teleatom))
var/mob/living/MM = teleatom
to_chat(MM, "<span class='warning'>The bluespace interface on your bag of holding interferes with the teleport!</span>")
return 1
return TRUE
// Safe location finder
+47
View File
@@ -0,0 +1,47 @@
/datum/looping_sound/active_outside_ashstorm
mid_sounds = list(
'sound/weather/ashstorm/outside/active_mid1.ogg'=1,
'sound/weather/ashstorm/outside/active_mid1.ogg'=1,
'sound/weather/ashstorm/outside/active_mid1.ogg'=1
)
mid_length = 80
start_sound = 'sound/weather/ashstorm/outside/active_start.ogg'
start_length = 130
end_sound = 'sound/weather/ashstorm/outside/active_end.ogg'
volume = 80
/datum/looping_sound/active_inside_ashstorm
mid_sounds = list(
'sound/weather/ashstorm/inside/active_mid1.ogg'=1,
'sound/weather/ashstorm/inside/active_mid2.ogg'=1,
'sound/weather/ashstorm/inside/active_mid3.ogg'=1
)
mid_length = 80
start_sound = 'sound/weather/ashstorm/inside/active_start.ogg'
start_length = 130
end_sound = 'sound/weather/ashstorm/inside/active_end.ogg'
volume = 80
/datum/looping_sound/weak_outside_ashstorm
mid_sounds = list(
'sound/weather/ashstorm/outside/weak_mid1.ogg'=1,
'sound/weather/ashstorm/outside/weak_mid2.ogg'=1,
'sound/weather/ashstorm/outside/weak_mid3.ogg'=1
)
mid_length = 80
start_sound = 'sound/weather/ashstorm/outside/weak_start.ogg'
start_length = 130
end_sound = 'sound/weather/ashstorm/outside/weak_end.ogg'
volume = 50
/datum/looping_sound/weak_inside_ashstorm
mid_sounds = list(
'sound/weather/ashstorm/inside/weak_mid1.ogg'=1,
'sound/weather/ashstorm/inside/weak_mid2.ogg'=1,
'sound/weather/ashstorm/inside/weak_mid3.ogg'=1
)
mid_length = 80
start_sound = 'sound/weather/ashstorm/inside/weak_start.ogg'
start_length = 130
end_sound = 'sound/weather/ashstorm/inside/weak_end.ogg'
volume = 50
+9 -14
View File
@@ -13,7 +13,6 @@
//Order matters here.
var/list/transition_config = list(CENTCOM = SELFLOOPING,
CITY_OF_COGS = SELFLOOPING,
MAIN_STATION = CROSSLINKED,
EMPTY_AREA_1 = CROSSLINKED,
EMPTY_AREA_2 = CROSSLINKED,
@@ -69,12 +68,11 @@
map_path = json["map_path"]
map_file = json["map_file"]
minetype = json["minetype"]
allow_custom_shuttles = json["allow_custom_shuttles"]
minetype = json["minetype"] || minetype
allow_custom_shuttles = json["allow_custom_shuttles"] == TRUE
var/list/jtcl = json["transition_config"]
if(jtcl != "default")
var/jtcl = json["transition_config"]
if(jtcl && jtcl != "default")
transition_config.Cut()
for(var/I in jtcl)
@@ -87,25 +85,22 @@
CHECK_EXISTS("map_name")
CHECK_EXISTS("map_path")
CHECK_EXISTS("map_file")
CHECK_EXISTS("minetype")
CHECK_EXISTS("transition_config")
CHECK_EXISTS("allow_custom_shuttles")
var/path = GetFullMapPath(json["map_path"], json["map_file"])
if(!fexists(path))
log_world("Map file ([path]) does not exist!")
return
if(json["transition_config"] != "default")
if(!islist(json["transition_config"]))
var/tc = json["transition_config"]
if(tc != null && tc != "default")
if(!islist(tc))
log_world("transition_config is not a list!")
return
var/list/jtcl = json["transition_config"]
for(var/I in jtcl)
for(var/I in tc)
if(isnull(TransitionStringToEnum(I)))
log_world("Invalid transition_config option: [I]!")
if(isnull(TransitionStringToEnum(jtcl[I])))
if(isnull(TransitionStringToEnum(tc[I])))
log_world("Invalid transition_config option: [I]!")
return TRUE
+1 -1
View File
@@ -1039,7 +1039,7 @@
remove_wizard()
log_admin("[key_name(usr)] has de-wizard'ed [current].")
if("wizard")
if(has_antag_datum(/datum/antagonist/wizard))
if(!has_antag_datum(/datum/antagonist/wizard))
special_role = "Wizard"
add_antag_datum(/datum/antagonist/wizard)
message_admins("[key_name_admin(usr)] has wizard'ed [current].")
+18
View File
@@ -0,0 +1,18 @@
//these are real globals so you can use profiling to profile early world init stuff.
GLOBAL_REAL_VAR(list/PROFILE_STORE)
GLOBAL_REAL_VAR(PROFILE_LINE)
GLOBAL_REAL_VAR(PROFILE_FILE)
GLOBAL_REAL_VAR(PROFILE_SLEEPCHECK)
GLOBAL_REAL_VAR(PROFILE_TIME)
/proc/profile_show(user, sort = /proc/cmp_profile_avg_time_dsc)
sortTim(PROFILE_STORE, sort, TRUE)
var/list/lines = list()
for (var/entry in PROFILE_STORE)
var/list/data = PROFILE_STORE[entry]
lines += "[entry] => [num2text(data[PROFILE_ITEM_TIME], 10)]ms ([data[PROFILE_ITEM_COUNT]]) (avg:[num2text(data[PROFILE_ITEM_TIME]/(data[PROFILE_ITEM_COUNT] || 1), 99)])"
user << browse("<ol><li>[lines.Join("</li><li>")]</li></ol>", "window=[url_encode(GUID())]")
+1 -1
View File
@@ -142,7 +142,7 @@
/datum/map_template/ruin/lavaland/ufo_crash
name = "UFO Crash"
id = "ufo-crash"
description = "Turns out that keeping your abductees unconcious is really important. Who knew?"
description = "Turns out that keeping your abductees unconscious is really important. Who knew?"
suffix = "lavaland_surface_ufo_crash.dmm"
cost = 5
+1 -1
View File
@@ -149,7 +149,7 @@
suffix = "mini"
name = "Ministation emergency shuttle"
credit_cost = 1000
description = "Despite it's namesake, this shuttle is actually only slightly smaller than standard, and still complete with a brig and medbay."
description = "Despite its namesake, this shuttle is actually only slightly smaller than standard, and still complete with a brig and medbay."
/datum/map_template/shuttle/emergency/scrapheap
suffix = "scrapheap"
+2
View File
@@ -40,6 +40,8 @@
var/spawner_ref = pick(GLOB.mob_spawners[params["name"]])
var/obj/effect/mob_spawn/MS = locate(spawner_ref) in GLOB.poi_list
if(!MS)
return
switch(action)
if("jump")
+47 -4
View File
@@ -5,18 +5,15 @@
telegraph_message = "<span class='boldwarning'>An eerie moan rises on the wind. Sheets of burning ash blacken the horizon. Seek shelter.</span>"
telegraph_duration = 300
telegraph_sound = 'sound/lavaland/ash_storm_windup.ogg'
telegraph_overlay = "light_ash"
weather_message = "<span class='userdanger'><i>Smoldering clouds of scorching ash billow down around you! Get inside!</i></span>"
weather_duration_lower = 600
weather_duration_upper = 1200
weather_sound = 'sound/lavaland/ash_storm_start.ogg'
weather_overlay = "ash_storm"
end_message = "<span class='boldannounce'>The shrieking wind whips away the last of the ash and falls to its usual murmur. It should be safe to go outside now.</span>"
end_duration = 300
end_sound = 'sound/lavaland/ash_storm_end.ogg'
end_overlay = "light_ash"
area_type = /area/lavaland/surface/outdoors
@@ -26,6 +23,53 @@
probability = 90
var/datum/looping_sound/active_outside_ashstorm/sound_ao = new(list(), FALSE, TRUE)
var/datum/looping_sound/active_inside_ashstorm/sound_ai = new(list(), FALSE, TRUE)
var/datum/looping_sound/weak_outside_ashstorm/sound_wo = new(list(), FALSE, TRUE)
var/datum/looping_sound/weak_inside_ashstorm/sound_wi = new(list(), FALSE, TRUE)
/datum/weather/ash_storm/telegraph()
. = ..()
var/list/inside_areas = list()
var/list/outside_areas = list()
var/list/eligible_areas = SSmapping.areas_in_z["[target_z]"]
for(var/i in 1 to eligible_areas.len)
var/area/place = eligible_areas[i]
if(place.outdoors)
outside_areas += place
else
inside_areas += place
CHECK_TICK
sound_ao.output_atoms = outside_areas
sound_ai.output_atoms = inside_areas
sound_wo.output_atoms = outside_areas
sound_wi.output_atoms = inside_areas
sound_wo.start()
sound_wi.start()
/datum/weather/ash_storm/start()
. = ..()
sound_wo.stop()
sound_wi.stop()
sound_ao.start()
sound_ai.start()
/datum/weather/ash_storm/wind_down()
. = ..()
sound_ao.stop()
sound_ai.stop()
sound_wo.start()
sound_wi.start()
/datum/weather/ash_storm/end()
. = ..()
sound_wo.stop()
sound_wi.stop()
/datum/weather/ash_storm/proc/is_ash_immune(mob/living/L)
if(ismecha(L.loc)) //Mechs are immune
return TRUE
@@ -50,7 +94,6 @@
desc = "A passing ash storm blankets the area in harmless embers."
weather_message = "<span class='notice'>Gentle embers waft down around you like grotesque snow. The storm seems to have passed you by...</span>"
weather_sound = 'sound/lavaland/ash_storm_windup.ogg'
weather_overlay = "light_ash"
end_message = "<span class='notice'>The emberfall slows, stops. Another layer of hardened soot to the basalt beneath your feet.</span>"
+4 -4
View File
@@ -74,7 +74,7 @@
"white",
"yellow"
)
var/list/my_possible_colors = possible_colors.Copy()
for(var/wire in shuffle(wires))
@@ -163,9 +163,9 @@
for(var/wire in possible_wires)
if(prob(33))
pulse(wire)
remaining_pulses--
if(remaining_pulses >= 0)
break
remaining_pulses--
if(!remaining_pulses)
break
// Overridable Procs
/datum/wires/proc/interactable(mob/user)