Merge branch 'master' into upstream-merge-32161
This commit is contained in:
@@ -64,7 +64,7 @@
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var/mob/camera/aiEye/remote/shuttle_docker/the_eye = eyeobj
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user.client.images += the_eye.placement_images
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user.client.images += the_eye.placed_images
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||||
user.client.view = view_range
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user.client.change_view(view_range)
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||||
/obj/machinery/computer/camera_advanced/shuttle_docker/remove_eye_control(mob/living/user)
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..()
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||||
@@ -72,7 +72,7 @@
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var/mob/camera/aiEye/remote/shuttle_docker/the_eye = eyeobj
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user.client.images -= the_eye.placement_images
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user.client.images -= the_eye.placed_images
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user.client.view = world.view
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user.client.change_view(world.view)
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||||
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/obj/machinery/computer/camera_advanced/shuttle_docker/proc/placeLandingSpot()
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if(!checkLandingSpot())
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||||
@@ -44,40 +44,46 @@ All ShuttleMove procs go here
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return move_mode
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// Called on the old turf to move the turf data
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/turf/proc/onShuttleMove(turf/newT, turf_type, baseturf_type, rotation, list/movement_force, move_dir)
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/turf/proc/onShuttleMove(turf/newT, list/movement_force, move_dir)
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if(newT == src) // In case of in place shuttle rotation shenanigans.
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return
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//Destination turf changes
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var/destination_turf_type = newT.type
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copyTurf(newT)
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newT = copyTurf(newT)
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newT.baseturf = destination_turf_type
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//Air stuff
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newT.blocks_air = TRUE
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newT.air_update_turf(TRUE)
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blocks_air = TRUE
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air_update_turf(TRUE)
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if(isopenturf(newT))
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var/turf/open/new_open = newT
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new_open.copy_air_with_tile(src)
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//Source turf changes
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ChangeTurf(turf_type, baseturf_type, FALSE, TRUE)
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if(rotation)
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newT.shuttleRotate(rotation) //see shuttle_rotate.dm
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return TRUE
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// Called on the new turf after everything has been moved
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/turf/proc/afterShuttleMove(turf/oldT)
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/turf/proc/afterShuttleMove(turf/oldT, turf_type, baseturf_type, rotation)
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//Dealing with the turf we left behind
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oldT.TransferComponents(src)
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oldT.ChangeTurf(turf_type, baseturf_type, FALSE, TRUE)
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// Rotate and let the air move again
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if(rotation)
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shuttleRotate(rotation) //see shuttle_rotate.dm
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return TRUE
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/////////////////////////////////////////////////////////////////////////////////////
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// Called on every atom in shuttle turf contents before anything has been moved
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// returns the new move_mode (based on the old)
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// WARNING: Do not leave turf contents in beforeShuttleMove or dock() will runtime
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/atom/movable/proc/beforeShuttleMove(turf/newT, rotation, move_mode)
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return move_mode
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// Called on atoms to move the atom to the new location
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/atom/movable/proc/onShuttleMove(turf/newT, turf/oldT, rotation, list/movement_force, move_dir, obj/docking_port/stationary/old_dock, obj/docking_port/mobile/moving_dock)
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/atom/movable/proc/onShuttleMove(turf/newT, turf/oldT, list/movement_force, move_dir, obj/docking_port/stationary/old_dock, obj/docking_port/mobile/moving_dock)
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if(newT == oldT) // In case of in place shuttle rotation shenanigans.
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return
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@@ -85,18 +91,18 @@ All ShuttleMove procs go here
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if(loc != oldT)
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return
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if(rotation)
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shuttleRotate(rotation) //see shuttle_rotate.dm
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loc = newT
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return TRUE
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||||
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||||
// Called on atoms after everything has been moved
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/atom/movable/proc/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir)
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/atom/movable/proc/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation)
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||||
if(light)
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||||
update_light()
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||||
if(rotation)
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||||
shuttleRotate(rotation)
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||||
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||||
update_parallax_contents()
|
||||
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||||
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||||
return TRUE
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||||
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||||
/////////////////////////////////////////////////////////////////////////////////////
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||||
@@ -127,22 +133,12 @@ All ShuttleMove procs go here
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||||
return TRUE
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||||
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||||
// Called on areas after everything has been moved
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/area/proc/afterShuttleMove()
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/area/proc/afterShuttleMove(new_parallax_dir)
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parallax_movedir = new_parallax_dir
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||||
return TRUE
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||||
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||||
/************************************Turf move procs************************************/
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||||
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||||
/turf/open/afterShuttleMove(turf/oldT) //Recalculates SSair stuff for turfs on both sides
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. = ..()
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||||
SSair.remove_from_active(src)
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SSair.remove_from_active(oldT)
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||||
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||||
src.CalculateAdjacentTurfs()
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oldT.CalculateAdjacentTurfs()
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||||
SSair.add_to_active(src, TRUE)
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SSair.add_to_active(oldT, TRUE)
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||||
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||||
/************************************Area move procs************************************/
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||||
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||||
/************************************Machinery move procs************************************/
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@@ -155,7 +151,7 @@ All ShuttleMove procs go here
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A.air_tight = TRUE
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INVOKE_ASYNC(A, /obj/machinery/door/.proc/close)
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||||
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||||
/obj/machinery/door/airlock/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir)
|
||||
/obj/machinery/door/airlock/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation)
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||||
. = ..()
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||||
shuttledocked = 1
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||||
for(var/obj/machinery/door/airlock/A in range(1, src))
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||||
@@ -167,11 +163,11 @@ All ShuttleMove procs go here
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. |= MOVE_CONTENTS
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GLOB.cameranet.removeCamera(src)
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/obj/machinery/camera/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir)
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/obj/machinery/camera/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation)
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. = ..()
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GLOB.cameranet.addCamera(src)
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||||
/obj/machinery/telecomms/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir)
|
||||
/obj/machinery/telecomms/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation)
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||||
. = ..()
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||||
listening_level = z // Update listening Z, just in case you have telecomm relay on a shuttle
|
||||
|
||||
@@ -179,12 +175,12 @@ All ShuttleMove procs go here
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||||
. = ..()
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||||
recharging_turf = get_step(loc, dir)
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||||
|
||||
/obj/machinery/atmospherics/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir)
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||||
/obj/machinery/atmospherics/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation)
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||||
. = ..()
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||||
if(pipe_vision_img)
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pipe_vision_img.loc = loc
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||||
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||||
/obj/machinery/computer/auxillary_base/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir)
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/obj/machinery/computer/auxillary_base/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation)
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. = ..()
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||||
if(z == ZLEVEL_MINING) //Avoids double logging and landing on other Z-levels due to badminnery
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||||
SSblackbox.add_details("colonies_dropped", "[x]|[y]|[z]") //Number of times a base has been dropped!
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@@ -194,7 +190,7 @@ All ShuttleMove procs go here
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on = FALSE
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update_list()
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/obj/machinery/gravity_generator/main/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir)
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/obj/machinery/gravity_generator/main/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation)
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||||
. = ..()
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||||
if(charge_count != 0 && charging_state != POWER_UP)
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||||
on = TRUE
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||||
@@ -205,7 +201,7 @@ All ShuttleMove procs go here
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||||
if(. & MOVE_AREA)
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||||
. |= MOVE_CONTENTS
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/obj/machinery/atmospherics/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir)
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/obj/machinery/atmospherics/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation)
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||||
. = ..()
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||||
var/missing_nodes = FALSE
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||||
for(DEVICE_TYPE_LOOP)
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@@ -234,7 +230,7 @@ All ShuttleMove procs go here
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||||
// atmosinit() calls update_icon(), so we don't need to call it
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update_icon()
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||||
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/obj/machinery/atmospherics/pipe/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir)
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/obj/machinery/atmospherics/pipe/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation)
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. = ..()
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||||
var/turf/T = loc
|
||||
hide(T.intact)
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||||
@@ -244,7 +240,7 @@ All ShuttleMove procs go here
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||||
GLOB.navbeacons["[z]"] -= src
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||||
GLOB.deliverybeacons -= src
|
||||
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||||
/obj/machinery/navbeacon/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir)
|
||||
/obj/machinery/navbeacon/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation)
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||||
. = ..()
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||||
var/turf/T = loc
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||||
hide(T.intact)
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||||
@@ -256,7 +252,7 @@ All ShuttleMove procs go here
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GLOB.deliverybeacons += src
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||||
GLOB.deliverybeacontags += location
|
||||
|
||||
/obj/machinery/power/terminal/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir)
|
||||
/obj/machinery/power/terminal/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation)
|
||||
. = ..()
|
||||
var/turf/T = src.loc
|
||||
if(level==1)
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||||
@@ -264,19 +260,19 @@ All ShuttleMove procs go here
|
||||
|
||||
/************************************Item move procs************************************/
|
||||
|
||||
/obj/item/storage/pod/afterShuttleMove(turf/newT, turf/oldT, rotation, list/movement_force, move_dir, old_dock)
|
||||
/obj/item/storage/pod/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation)
|
||||
. = ..()
|
||||
unlocked = TRUE
|
||||
// If the pod was launched, the storage will always open.
|
||||
|
||||
/************************************Mob move procs************************************/
|
||||
|
||||
/mob/onShuttleMove(turf/newT, turf/oldT, rotation, list/movement_force, move_dir, obj/docking_port/stationary/old_dock, obj/docking_port/mobile/moving_dock)
|
||||
/mob/onShuttleMove(turf/newT, turf/oldT, list/movement_force, move_dir, obj/docking_port/stationary/old_dock, obj/docking_port/mobile/moving_dock)
|
||||
if(!move_on_shuttle)
|
||||
return
|
||||
. = ..()
|
||||
|
||||
/mob/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir)
|
||||
/mob/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation)
|
||||
. = ..()
|
||||
if(client && movement_force)
|
||||
var/shake_force = max(movement_force["THROW"], movement_force["KNOCKDOWN"])
|
||||
@@ -284,7 +280,7 @@ All ShuttleMove procs go here
|
||||
shake_force *= 0.25
|
||||
shake_camera(src, shake_force, 1)
|
||||
|
||||
/mob/living/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir)
|
||||
/mob/living/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation)
|
||||
. = ..()
|
||||
if(movement_force && !buckled)
|
||||
if(movement_force["THROW"])
|
||||
@@ -296,7 +292,7 @@ All ShuttleMove procs go here
|
||||
if(movement_force["KNOCKDOWN"])
|
||||
Knockdown(movement_force["KNOCKDOWN"])
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/onShuttleMove(turf/newT, turf/oldT, rotation, list/movement_force, move_dir, obj/docking_port/stationary/old_dock, obj/docking_port/mobile/moving_dock)
|
||||
/mob/living/simple_animal/hostile/megafauna/onShuttleMove(turf/newT, turf/oldT, list/movement_force, move_dir, obj/docking_port/stationary/old_dock, obj/docking_port/mobile/moving_dock)
|
||||
. = ..()
|
||||
message_admins("Megafauna [src] [ADMIN_FLW(src)] moved via shuttle from [ADMIN_COORDJMP(oldT)] to [ADMIN_COORDJMP(loc)]")
|
||||
|
||||
@@ -312,11 +308,11 @@ All ShuttleMove procs go here
|
||||
if(. & MOVE_AREA)
|
||||
. |= MOVE_CONTENTS
|
||||
|
||||
/obj/structure/disposalpipe/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir)
|
||||
/obj/structure/disposalpipe/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation)
|
||||
. = ..()
|
||||
update()
|
||||
|
||||
/obj/structure/cable/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir)
|
||||
/obj/structure/cable/afterShuttleMove(list/movement_force, shuttle_dir, shuttle_preferred_direction, move_dir, rotation)
|
||||
. = ..()
|
||||
var/turf/T = loc
|
||||
if(level==1)
|
||||
@@ -330,20 +326,20 @@ All ShuttleMove procs go here
|
||||
|
||||
/************************************Misc move procs************************************/
|
||||
|
||||
/atom/movable/lighting_object/onShuttleMove(turf/newT, turf/oldT, rotation, list/movement_force, move_dir, obj/docking_port/stationary/old_dock, obj/docking_port/mobile/moving_dock)
|
||||
/atom/movable/lighting_object/onShuttleMove()
|
||||
return FALSE
|
||||
|
||||
/atom/movable/light/onShuttleMove(turf/newT, turf/oldT, rotation, list/movement_force, move_dir, obj/docking_port/stationary/old_dock, obj/docking_port/mobile/moving_dock)
|
||||
/atom/movable/light/onShuttleMove()
|
||||
return FALSE
|
||||
|
||||
/obj/docking_port/stationary/onShuttleMove(turf/newT, turf/oldT, rotation, list/movement_force, move_dir, obj/docking_port/stationary/old_dock, obj/docking_port/mobile/moving_dock)
|
||||
if(!moving_dock.can_move_docking_ports || (old_dock == src))
|
||||
/obj/docking_port/stationary/onShuttleMove(turf/newT, turf/oldT, list/movement_force, move_dir, obj/docking_port/stationary/old_dock, obj/docking_port/mobile/moving_dock)
|
||||
if(!moving_dock.can_move_docking_ports || old_dock == src)
|
||||
return FALSE
|
||||
. = ..()
|
||||
|
||||
/obj/docking_port/stationary/public_mining_dock/onShuttleMove(turf/newT, turf/oldT, rotation, list/movement_force, move_dir, obj/docking_port/stationary/old_dock, obj/docking_port/mobile/moving_dock)
|
||||
/obj/docking_port/stationary/public_mining_dock/onShuttleMove(turf/newT, turf/oldT, list/movement_force, move_dir, obj/docking_port/stationary/old_dock, obj/docking_port/mobile/moving_dock)
|
||||
id = "mining_public" //It will not move with the base, but will become enabled as a docking point.
|
||||
|
||||
/obj/effect/abstract/proximity_checker/onShuttleMove(turf/newT, turf/oldT, rotation, list/movement_force, move_dir, obj/docking_port/stationary/old_dock, obj/docking_port/mobile/moving_dock)
|
||||
/obj/effect/abstract/proximity_checker/onShuttleMove(turf/newT, turf/oldT, list/movement_force, move_dir, obj/docking_port/stationary/old_dock, obj/docking_port/mobile/moving_dock)
|
||||
//timer so it only happens once
|
||||
addtimer(CALLBACK(monitor, /datum/proximity_monitor/proc/SetRange, monitor.current_range, TRUE), 0, TIMER_UNIQUE)
|
||||
|
||||
@@ -416,7 +416,8 @@
|
||||
mode = SHUTTLE_RECALL
|
||||
|
||||
/obj/docking_port/mobile/proc/enterTransit()
|
||||
if(SSshuttle.lockdown && (z in GLOB.station_z_levels)) //emp went off, no escape
|
||||
if((SSshuttle.lockdown && (z in GLOB.station_z_levels)) || !canMove()) //emp went off, no escape
|
||||
mode = SHUTTLE_IDLE
|
||||
return
|
||||
previous = null
|
||||
// if(!destination)
|
||||
@@ -513,9 +514,17 @@
|
||||
return DOCKING_IMMOBILIZED
|
||||
|
||||
var/obj/docking_port/stationary/old_dock = get_docked()
|
||||
var/underlying_turf_type = /turf/open/space //The turf that gets placed under where the shuttle moved from
|
||||
var/underlying_baseturf_type = /turf/open/space //The baseturf that the gets assigned to the turf_type above
|
||||
var/underlying_area_type = /area/space //The area that gets placed under where the shuttle moved from
|
||||
|
||||
// The turf that gets placed under where the shuttle moved from
|
||||
var/underlying_turf_type = /turf/open/space
|
||||
|
||||
// The baseturf that the gets assigned to the turf_type above
|
||||
var/underlying_baseturf_type = /turf/open/space
|
||||
|
||||
// The area that gets placed under where the shuttle moved from
|
||||
var/underlying_area_type = /area/space
|
||||
|
||||
// The baseturf cache is a typecache of what counts as a baseturf to be left behind
|
||||
var/list/baseturf_cache
|
||||
if(old_dock) //Dock overwrites
|
||||
if(old_dock.turf_type)
|
||||
@@ -527,7 +536,6 @@
|
||||
if(old_dock.baseturf_cache)
|
||||
baseturf_cache = old_dock.baseturf_cache
|
||||
if(!baseturf_cache)
|
||||
//Don't want to call this needlessly
|
||||
baseturf_cache = typecacheof(underlying_baseturf_type)
|
||||
|
||||
/**************************************************************************************************************
|
||||
@@ -540,6 +548,8 @@
|
||||
var/list/new_turfs = return_ordered_turfs(new_dock.x, new_dock.y, new_dock.z, new_dock.dir)
|
||||
/**************************************************************************************************************/
|
||||
|
||||
// The underlying old area is the area assumed to be under the shuttle's starting location
|
||||
// If it no longer/has never existed it will be created
|
||||
var/area/underlying_old_area = locate(underlying_area_type) in GLOB.sortedAreas
|
||||
if(!underlying_old_area)
|
||||
underlying_old_area = new underlying_area_type(null)
|
||||
@@ -562,11 +572,11 @@
|
||||
CHECK_TICK
|
||||
|
||||
/****************************************All beforeShuttleMove procs*****************************************/
|
||||
var/index = 0
|
||||
for(var/place in old_turfs)
|
||||
index++
|
||||
var/turf/oldT = place
|
||||
var/turf/newT = new_turfs[index]
|
||||
|
||||
for(var/i in 1 to old_turfs.len)
|
||||
CHECK_TICK
|
||||
var/turf/oldT = old_turfs[i]
|
||||
var/turf/newT = new_turfs[i]
|
||||
if(!newT)
|
||||
return DOCKING_NULL_DESTINATION
|
||||
if(!oldT)
|
||||
@@ -575,8 +585,9 @@
|
||||
var/area/old_area = oldT.loc
|
||||
var/move_mode = old_area.beforeShuttleMove(shuttle_areas) //areas
|
||||
|
||||
for(var/i in 1 to oldT.contents.len)
|
||||
var/atom/movable/moving_atom = oldT.contents[i]
|
||||
var/list/old_contents = oldT.contents
|
||||
for(var/k in 1 to old_contents.len)
|
||||
var/atom/movable/moving_atom = old_contents[k]
|
||||
if(moving_atom.loc != oldT) //fix for multi-tile objects
|
||||
continue
|
||||
move_mode = moving_atom.beforeShuttleMove(newT, rotation, move_mode) //atoms
|
||||
@@ -587,60 +598,68 @@
|
||||
if(move_mode & MOVE_AREA)
|
||||
areas_to_move[old_area] = TRUE
|
||||
|
||||
old_turfs[place] = move_mode
|
||||
CHECK_TICK
|
||||
old_turfs[oldT] = move_mode
|
||||
|
||||
/*******************************************All onShuttleMove procs******************************************/
|
||||
|
||||
index = 0
|
||||
for(var/place in old_turfs)
|
||||
index++
|
||||
var/turf/oldT = place
|
||||
var/turf/newT = new_turfs[index]
|
||||
var/move_mode = old_turfs[place]
|
||||
for(var/i in 1 to old_turfs.len)
|
||||
var/turf/oldT = old_turfs[i]
|
||||
var/turf/newT = new_turfs[i]
|
||||
var/move_mode = old_turfs[oldT]
|
||||
if(move_mode & MOVE_CONTENTS)
|
||||
for(var/thing in oldT)
|
||||
var/atom/movable/moving_atom = thing
|
||||
for(var/k in oldT)
|
||||
var/atom/movable/moving_atom = k
|
||||
if(moving_atom.loc != oldT) //fix for multi-tile objects
|
||||
continue
|
||||
moving_atom.onShuttleMove(newT, oldT, rotation, movement_force, movement_direction, old_dock, src)//atoms
|
||||
moving_atom.onShuttleMove(newT, oldT, movement_force, movement_direction, old_dock, src) //atoms
|
||||
moved_atoms += moving_atom
|
||||
|
||||
if(move_mode & MOVE_TURF)
|
||||
oldT.onShuttleMove(newT, underlying_turf_type, underlying_baseturf_type, rotation, movement_force, movement_direction)//turfs
|
||||
oldT.onShuttleMove(newT, movement_force, movement_direction) //turfs
|
||||
|
||||
if(move_mode & MOVE_AREA)
|
||||
var/area/shuttle_area = oldT.loc
|
||||
shuttle_area.onShuttleMove(oldT, newT, underlying_old_area) //areas
|
||||
|
||||
/******************************************All afterShuttleMove procs****************************************/
|
||||
|
||||
index = 0
|
||||
for(var/thing in old_turfs)
|
||||
index++
|
||||
var/turf/oldT = thing
|
||||
var/turf/newT = new_turfs[index]
|
||||
newT.afterShuttleMove(oldT) //turfs
|
||||
CHECK_TICK
|
||||
|
||||
for(var/i in 1 to moved_atoms.len)
|
||||
var/atom/movable/moved_object = moved_atoms[i]
|
||||
moved_object.afterShuttleMove(movement_force, dir, preferred_direction, movement_direction) //atoms
|
||||
CHECK_TICK
|
||||
|
||||
underlying_old_area.afterShuttleMove()
|
||||
|
||||
for(var/thing in areas_to_move)
|
||||
var/area/internal_area = thing
|
||||
internal_area.afterShuttleMove() //areas
|
||||
CHECK_TICK
|
||||
|
||||
// Parallax handling
|
||||
// This needs to be done before the atom after move
|
||||
var/new_parallax_dir = FALSE
|
||||
if(istype(new_dock, /obj/docking_port/stationary/transit))
|
||||
new_parallax_dir = preferred_direction
|
||||
for(var/i in shuttle_areas)
|
||||
var/area/place = i
|
||||
place.parallax_movedir = new_parallax_dir
|
||||
for(var/i in 1 to areas_to_move.len)
|
||||
CHECK_TICK
|
||||
var/area/internal_area = areas_to_move[i]
|
||||
internal_area.afterShuttleMove(new_parallax_dir) //areas
|
||||
|
||||
for(var/i in 1 to old_turfs.len)
|
||||
CHECK_TICK
|
||||
if(!(old_turfs[old_turfs[i]] & MOVE_TURF))
|
||||
continue
|
||||
var/turf/oldT = old_turfs[i]
|
||||
var/turf/newT = new_turfs[i]
|
||||
newT.afterShuttleMove(oldT, underlying_turf_type, underlying_baseturf_type, rotation) //turfs
|
||||
|
||||
for(var/i in 1 to moved_atoms.len)
|
||||
CHECK_TICK
|
||||
var/atom/movable/moved_object = moved_atoms[i]
|
||||
moved_object.afterShuttleMove(movement_force, dir, preferred_direction, movement_direction, rotation)//atoms
|
||||
|
||||
for(var/i in 1 to old_turfs.len)
|
||||
CHECK_TICK
|
||||
// Objects can block air so either turf or content changes means an air update is needed
|
||||
if(!(old_turfs[old_turfs[i]] & MOVE_CONTENTS | MOVE_TURF))
|
||||
continue
|
||||
var/turf/oldT = old_turfs[i]
|
||||
var/turf/newT = new_turfs[i]
|
||||
oldT.blocks_air = initial(oldT.blocks_air)
|
||||
oldT.air_update_turf(TRUE)
|
||||
newT.blocks_air = initial(newT.blocks_air)
|
||||
newT.air_update_turf(TRUE)
|
||||
|
||||
check_poddoors()
|
||||
new_dock.last_dock_time = world.time
|
||||
setDir(new_dock.dir)
|
||||
|
||||
@@ -6,50 +6,55 @@ If ever any of these procs are useful for non-shuttles, rename it to proc/rotate
|
||||
|
||||
/************************************Base proc************************************/
|
||||
|
||||
/atom/proc/shuttleRotate(rotation)
|
||||
//rotate our direction
|
||||
setDir(angle2dir(rotation+dir2angle(dir)))
|
||||
/atom/proc/shuttleRotate(rotation, params=ROTATE_DIR|ROTATE_SMOOTH|ROTATE_OFFSET)
|
||||
if(params & ROTATE_DIR)
|
||||
//rotate our direction
|
||||
setDir(angle2dir(rotation+dir2angle(dir)))
|
||||
|
||||
//resmooth if need be.
|
||||
if(smooth)
|
||||
if(smooth && (params & ROTATE_SMOOTH))
|
||||
queue_smooth(src)
|
||||
|
||||
//rotate the pixel offsets too.
|
||||
if (pixel_x || pixel_y)
|
||||
if (rotation < 0)
|
||||
if((pixel_x || pixel_y) && (params & ROTATE_OFFSET))
|
||||
if(rotation < 0)
|
||||
rotation += 360
|
||||
for (var/turntimes=rotation/90;turntimes>0;turntimes--)
|
||||
for(var/turntimes=rotation/90;turntimes>0;turntimes--)
|
||||
var/oldPX = pixel_x
|
||||
var/oldPY = pixel_y
|
||||
pixel_x = oldPY
|
||||
pixel_y = (oldPX*(-1))
|
||||
|
||||
SendSignal(COMSIG_ATOM_ROTATE, rotation, params)
|
||||
|
||||
/************************************Turf rotate procs************************************/
|
||||
|
||||
/turf/closed/mineral/shuttleRotate(rotation)
|
||||
setDir(angle2dir(rotation+dir2angle(dir)))
|
||||
queue_smooth(src)
|
||||
/turf/closed/mineral/shuttleRotate(rotation, params)
|
||||
params &= ~ROTATE_OFFSET
|
||||
return ..()
|
||||
|
||||
/************************************Mob rotate procs************************************/
|
||||
|
||||
//override to avoid rotating pixel_xy on mobs
|
||||
/mob/shuttleRotate(rotation)
|
||||
/mob/shuttleRotate(rotation, params)
|
||||
params = NONE
|
||||
. = ..()
|
||||
if(!buckled)
|
||||
setDir(angle2dir(rotation+dir2angle(dir)))
|
||||
|
||||
/mob/dead/observer/shuttleRotate(rotation)
|
||||
/mob/dead/observer/shuttleRotate(rotation, params)
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/************************************Structure rotate procs************************************/
|
||||
|
||||
/obj/structure/door_assembly/door_assembly_pod/shuttleRotate(rotation)
|
||||
/obj/structure/door_assembly/door_assembly_pod/shuttleRotate(rotation, params)
|
||||
. = ..()
|
||||
expected_dir = angle2dir(rotation+dir2angle(dir))
|
||||
|
||||
/obj/structure/cable/shuttleRotate(rotation)
|
||||
//..() is not called because wires are not supposed to have a non-default direction
|
||||
//Rotate connections
|
||||
/obj/structure/cable/shuttleRotate(rotation, params)
|
||||
params &= ~ROTATE_DIR
|
||||
. = ..()
|
||||
if(d1)
|
||||
d1 = angle2dir(rotation+dir2angle(d1))
|
||||
if(d2)
|
||||
@@ -63,7 +68,7 @@ If ever any of these procs are useful for non-shuttles, rename it to proc/rotate
|
||||
update_icon()
|
||||
|
||||
//Fixes dpdir on shuttle rotation
|
||||
/obj/structure/disposalpipe/shuttleRotate(rotation)
|
||||
/obj/structure/disposalpipe/shuttleRotate(rotation, params)
|
||||
. = ..()
|
||||
var/new_dpdir = 0
|
||||
for(var/D in GLOB.cardinals)
|
||||
@@ -71,16 +76,17 @@ If ever any of these procs are useful for non-shuttles, rename it to proc/rotate
|
||||
new_dpdir = new_dpdir | angle2dir(rotation+dir2angle(D))
|
||||
dpdir = new_dpdir
|
||||
|
||||
/obj/structure/table/wood/bar/shuttleRotate(rotation)
|
||||
/obj/structure/table/wood/bar/shuttleRotate(rotation, params)
|
||||
. = ..()
|
||||
boot_dir = angle2dir(rotation + dir2angle(boot_dir))
|
||||
|
||||
/obj/structure/alien/weeds/shuttleRotate(rotation)
|
||||
return
|
||||
/obj/structure/alien/weeds/shuttleRotate(rotation, params)
|
||||
params &= ~ROTATE_OFFSET
|
||||
return ..()
|
||||
|
||||
/************************************Machine rotate procs************************************/
|
||||
|
||||
/obj/machinery/atmospherics/shuttleRotate(rotation)
|
||||
/obj/machinery/atmospherics/shuttleRotate(rotation, params)
|
||||
var/list/real_node_connect = getNodeConnects()
|
||||
for(DEVICE_TYPE_LOOP)
|
||||
real_node_connect[I] = angle2dir(rotation+dir2angle(real_node_connect[I]))
|
||||
@@ -95,13 +101,15 @@ If ever any of these procs are useful for non-shuttles, rename it to proc/rotate
|
||||
nodes[new_pos] = nodes_copy[I]
|
||||
|
||||
//prevents shuttles attempting to rotate this since it messes up sprites
|
||||
/obj/machinery/gateway/shuttleRotate()
|
||||
return
|
||||
/obj/machinery/gateway/shuttleRotate(rotation, params)
|
||||
params = NONE
|
||||
return ..()
|
||||
|
||||
/obj/machinery/door/airlock/survival_pod/shuttleRotate(rotation)
|
||||
/obj/machinery/door/airlock/survival_pod/shuttleRotate(rotation, params)
|
||||
expected_dir = angle2dir(rotation+dir2angle(dir))
|
||||
return ..()
|
||||
|
||||
//prevents shuttles attempting to rotate this since it messes up sprites
|
||||
/obj/machinery/gravity_generator/shuttleRotate()
|
||||
return
|
||||
/obj/machinery/gravity_generator/shuttleRotate(rotation, params)
|
||||
params = NONE
|
||||
return ..()
|
||||
Reference in New Issue
Block a user