Refactored flavortext.
Flavortext is now stored in DNA features and can thus be stolen by changelings and restored by cloners/pods/etc. Also added genitals_use_skintone to the random features proc, 'cause it was missing (my bad, I was even newer at messing with DNA back then :S).
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@@ -130,7 +130,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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"womb_cum_rate" = CUM_RATE,
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"womb_cum_mult" = CUM_RATE_MULT,
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"womb_efficiency" = CUM_EFFICIENCY,
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"womb_fluid" = "femcum"
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"womb_fluid" = "femcum",
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"flavor_text" = ""
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)//MAKE SURE TO UPDATE THE LIST IN MOBS.DM IF YOU'RE GOING TO ADD TO THIS LIST, OTHERWISE THINGS MIGHT GET FUCKEY
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var/list/custom_names = list("clown", "mime", "ai", "cyborg", "religion", "deity")
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@@ -175,7 +176,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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//citadel code
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var/arousable = TRUE //Allows players to disable arousal from the character creation menu
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var/flavor_text = ""
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/datum/preferences/New(client/C)
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parent = C
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@@ -394,13 +394,13 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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dat += "<table><tr><td width='340px' height='300px' valign='top'>"
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dat += "<div class='statusDisplay'><img src=previewicon.png width=[preview_icon.Width()] height=[preview_icon.Height()]></div><br>"
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dat += "<a href='byond://?src=\ref[user];preference=flavor_text;task=input'><b>Set Flavor Text</b></a><br>"
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if(lentext(flavor_text) <= 40)
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if(!lentext(flavor_text))
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if(lentext(features["flavor_text"]) <= 40)
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if(!lentext(features["flavor_text"]))
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dat += "\[...\]"
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else
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dat += "[flavor_text]"
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dat += "[features["flavor_text"]]"
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else
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dat += "[TextPreview(flavor_text)]...<BR>"
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dat += "[TextPreview(features["flavor_text"])]...<BR>"
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if(config.mutant_races)//really don't need this check, but fuck un-tabbing all those lines
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dat += "<h2>Body</h2>"
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dat += "<b>Gender:</b> <a href='?_src_=prefs;preference=gender'>[gender == MALE ? "Male" : "Female"]</a><BR>"
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@@ -916,11 +916,11 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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age = max(min( round(text2num(new_age)), AGE_MAX),AGE_MIN)
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if("flavor_text")
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var/msg = input(usr,"Set the flavor text in your 'examine' verb. This can also be used for OOC notes and preferences!","Flavor Text",html_decode(flavor_text)) as message
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var/msg = input(usr,"Set the flavor text in your 'examine' verb. This can also be used for OOC notes and preferences!","Flavor Text",html_decode(features["flavor_text"])) as message
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if(msg != null)
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msg = copytext(msg, 1, MAX_MESSAGE_LEN)
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msg = html_encode(msg)
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flavor_text = msg
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features["flavor_text"] = msg
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if("metadata")
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var/new_metadata = input(user, "Enter any information you'd like others to see, such as Roleplay-preferences:", "Game Preference" , metadata) as message|null
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@@ -1628,7 +1628,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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character.backbag = backbag
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character.dna.features = features.Copy()
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character.dna.features = features.Copy() //Flavor text is now a DNA feature
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character.dna.real_name = character.real_name
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var/datum/species/chosen_species
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if(pref_species != /datum/species/human && config.mutant_races)
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@@ -1639,7 +1639,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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//citadel code
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character.give_genitals()
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character.flavor_text = flavor_text
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character.flavor_text = features["flavor_text"] //Let's update their flavor_text at least initially
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character.canbearoused = arousable
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if(icon_updates)
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@@ -342,9 +342,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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S["job_engsec_med"] >> job_engsec_med
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S["job_engsec_low"] >> job_engsec_low
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//Citadel code
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S["flavor_text"] >> flavor_text
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S["feature_exhibitionist"] >> features["exhibitionist"]
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S["feature_mcolor2"] >> features["mcolor2"]
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S["feature_mcolor3"] >> features["mcolor3"]
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@@ -382,6 +380,13 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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S["feature_vag_color"] >> features["vag_color"]
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//womb features
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S["feature_has_womb"] >> features["has_womb"]
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//flavor text
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//Let's make our players NOT cry desperately as we wipe their savefiles of their special snowflake texts:
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if((S["feature_flavor_text"] == "") && (S["flavor_text"] != "")) //If we got no new flavor_text data, but we have old
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S["flavor_text"] >> features["flavor_text"]
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else //Otherwise use new flavor_text data always
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S["feature_flavor_text"] >> features["flavor_text"]
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//try to fix any outdated data if necessary
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if(needs_update >= 0)
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@@ -441,7 +446,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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job_engsec_low = sanitize_integer(job_engsec_low, 0, 65535, initial(job_engsec_low))
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//Citadel
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flavor_text = sanitize_text(flavor_text, initial(flavor_text))
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features["flavor_text"] = sanitize_text(features["flavor_text"], initial(features["flavor_text"]))
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if(!features["mcolor2"] || features["mcolor"] == "#000")
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features["mcolor2"] = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F")
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if(!features["mcolor3"] || features["mcolor"] == "#000")
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@@ -510,7 +515,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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S["job_engsec_low"] << job_engsec_low
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//Citadel
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S["flavor_text"] << flavor_text
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S["feature_exhibitionist"] << features["exhibitionist"]
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S["feature_mcolor2"] << features["mcolor2"]
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S["feature_mcolor3"] << features["mcolor3"]
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@@ -548,7 +552,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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S["feature_vag_color"] << features["vag_color"]
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//womb features
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S["feature_has_womb"] << features["has_womb"]
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//flavor text
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S["feature_flavor_text"] << features["flavor_text"]
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return 1
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#undef SAVEFILE_VERSION_MAX
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