everything to controllers
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@@ -293,13 +293,13 @@ SUBSYSTEM_DEF(garbage)
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if(isnull(D.gc_destroyed))
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if (D.SendSignal(COMSIG_PARENT_PREQDELETED, force)) // Give the components a chance to prevent their parent from being deleted
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if (SEND_SIGNAL(D, COMSIG_PARENT_PREQDELETED, force)) // Give the components a chance to prevent their parent from being deleted
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return
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D.gc_destroyed = GC_CURRENTLY_BEING_QDELETED
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var/start_time = world.time
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var/start_tick = world.tick_usage
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var/hint = D.Destroy(arglist(args.Copy(2))) // Let our friend know they're about to get fucked up.
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D.SendSignal(COMSIG_PARENT_QDELETED, force, hint) // Let the (remaining) components know about the result of Destroy
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SEND_SIGNAL(D, COMSIG_PARENT_QDELETED, force, hint) // Let the (remaining) components know about the result of Destroy
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if(world.time != start_time)
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I.slept_destroy++
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else
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