everything to controllers
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@@ -42,6 +42,7 @@ SUBSYSTEM_DEF(ticker)
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var/timeLeft //pregame timer
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var/start_at
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var/gametime_offset = 432000 //Deciseconds to add to world.time for station time.
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var/station_time_rate_multiplier = 12 //factor of station time progressal vs real time.
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@@ -263,8 +264,8 @@ SUBSYSTEM_DEF(ticker)
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if(!GLOB.Debug2)
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if(!can_continue)
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qdel(mode)
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mode = null
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log_game("[mode.name] failed pre_setup, cause: [mode.setup_error]")
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QDEL_NULL(mode)
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to_chat(world, "<B>Error setting up [GLOB.master_mode].</B> Reverting to pre-game lobby.")
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SSjob.ResetOccupations()
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return 0
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@@ -453,7 +454,7 @@ SUBSYSTEM_DEF(ticker)
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queued_players -= next_in_line //Client disconnected, remove he
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queue_delay = 0 //No vacancy: restart timer
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if(25 to INFINITY) //No response from the next in line when a vacancy exists, remove he
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to_chat(next_in_line, "<span class='danger'>No response recieved. You have been removed from the line.</span>")
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to_chat(next_in_line, "<span class='danger'>No response received. You have been removed from the line.</span>")
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queued_players -= next_in_line
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queue_delay = 0
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