parsing from file work, still working on mobloading.
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@@ -13,63 +13,64 @@ GLOBAL_LIST(custom_item_list)
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GLOB.custom_item_list = list()
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var/list/file_lines = world.file2list(custom_filelist)
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for(var/line in file_lines)
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try //Lazy as fuck.
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if(length(line) == 0) //Emptyline, no one cares.
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continue
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if(copytext(line,1,3) == "//") //Commented line, ignore.
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continue
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var/ckey_str_sep = findtext(line, "|") //Process our stuff..
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var/char_str_sep = findtext(line, "|", ckey_str_sep+1)
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var/job_str_sep = findtext(line, "|", char_str_sep+1)
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var/item_str_sep = findtext(line, "|", job_str_sep+1)
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var/ckey_str = ckey(copytext(line, 1, ckey_str_sep))
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var/char_str = copytext(line, ckey_str_sep+1, char_str_sep)
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var/job_str = copytext(line, char_str_sep+1, job_str_sep)
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var/item_str = copytext(line, job_str_sep+1, item_str_sep)
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if(!ckey_str || !!char_str || !job_str || !item_str || !length(ckey_str) || !length(char_str) || !length(job_str) || !length(item_str))
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throw EXCEPTION("Errored Line")
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to_chat(world, "DEBUG: Line process: [line]")
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to_chat(world, "DEBUG: [ckey_str_sep], [char_str_sep], [job_str_sep], [item_str_sep], [ckey_str], [char_str], [job_str], [item_str].")
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if(!islist(GLOB.custom_item_list[ckey_str]))
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GLOB.custom_item_list[ckey_str] = list() //Initialize list for this ckey if it isn't initialized..
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var/list/characters = splittext(char_str, "/")
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for(var/character in characters)
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if(!islist(GLOB.custom_item_list[ckey_str][character]))
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GLOB.custom_item_list[ckey_str][character] = list()
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var/list/jobs = splittext(job_str, "/")
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world << "DEBUG: Job string processed."
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world << "DEBUG: JOBS: [english_list(jobs)]"
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for(var/job in jobs)
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for(var/character in characters)
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if(!islist(GLOB.custom_item_list[ckey_str][character][job]))
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GLOB.custom_item_list[ckey_str][character][job] = list() //Initialize item list for this job of this ckey if not already initialized.
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var/list/item_strings = splittext(item_str, ";") //Get item strings in format of /path/to/item=amount
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for(var/item_string in item_strings)
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var/path_str_sep = findtext(item_string, "=")
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var/path = copytext(item_string, 1, path_str_sep) //Path to spawn
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var/amount = copytext(item_string, path_str_sep+1) //Amount to spawn
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world << "DEBUG: Item string [item_string] processed"
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amount = text2num(amount)
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path = text2path(path)
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if(!ispath(path) || !isnum(amount))
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throw EXCEPTION("Errored line")
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world << "DEBUG: [path_str_sep], [path], [amount]"
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for(var/character in characters)
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for(var/job in jobs)
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if(!GLOB.custom_item_list[ckey_str][character][job][path]) //Doesn't exist, make it exist!
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GLOB.custom_item_list[ckey_str][character][job][path] = amount
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else
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GLOB.custom_item_list[ckey_str][character][job][path] += amount //Exists, we want more~
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catch //Uh oh.
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var/msg = "Error processing line in [custom_filelist]. Line : [line]"
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message_admins(msg)
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log_game(msg)
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stack_trace(msg)
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if(length(line) == 0) //Emptyline, no one cares.
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continue
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if(copytext(line,1,3) == "//") //Commented line, ignore.
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continue
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var/ckey_str_sep = findtext(line, "|") //Process our stuff..
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var/char_str_sep = findtext(line, "|", ckey_str_sep+1)
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var/job_str_sep = findtext(line, "|", char_str_sep+1)
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var/item_str_sep = findtext(line, "|", job_str_sep+1)
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var/ckey_str = ckey(copytext(line, 1, ckey_str_sep))
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var/char_str = copytext(line, ckey_str_sep+1, char_str_sep)
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var/job_str = copytext(line, char_str_sep+1, job_str_sep)
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var/item_str = copytext(line, job_str_sep+1, item_str_sep)
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if(!ckey_str || !char_str || !job_str || !item_str || !length(ckey_str) || !length(char_str) || !length(job_str) || !length(item_str))
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log_admin("Errored custom_items_whitelist line: [line] - Component/separator missing!")
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to_chat(world, "DEBUG: Line process: [line]")
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to_chat(world, "DEBUG: [ckey_str_sep], [char_str_sep], [job_str_sep], [item_str_sep], [ckey_str], [char_str], [job_str], [item_str].")
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if(!islist(GLOB.custom_item_list[ckey_str]))
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GLOB.custom_item_list[ckey_str] = list() //Initialize list for this ckey if it isn't initialized..
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var/list/characters = splittext(char_str, "/")
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for(var/character in characters)
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if(!islist(GLOB.custom_item_list[ckey_str][character]))
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GLOB.custom_item_list[ckey_str][character] = list()
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var/list/jobs = splittext(job_str, "/")
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world << "DEBUG: Job string processed."
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world << "DEBUG: JOBS: [english_list(jobs)]"
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for(var/job in jobs)
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for(var/character in characters)
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if(!islist(GLOB.custom_item_list[ckey_str][character][job]))
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GLOB.custom_item_list[ckey_str][character][job] = list() //Initialize item list for this job of this ckey if not already initialized.
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var/list/item_strings = splittext(item_str, ";") //Get item strings in format of /path/to/item=amount
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for(var/item_string in item_strings)
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var/path_str_sep = findtext(item_string, "=")
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var/path = copytext(item_string, 1, path_str_sep) //Path to spawn
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var/amount = copytext(item_string, path_str_sep+1) //Amount to spawn
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world << "DEBUG: Item string [item_string] processed"
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amount = text2num(amount)
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path = text2path(path)
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if(!ispath(path) || !isnum(amount))
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log_admin("Errored custom_items_whitelist line: [line] - Path/number for item missing or invalid.")
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world << "DEBUG: [path_str_sep], [path], [amount]"
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for(var/character in characters)
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for(var/job in jobs)
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if(!GLOB.custom_item_list[ckey_str][character][job][path]) //Doesn't exist, make it exist!
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GLOB.custom_item_list[ckey_str][character][job][path] = amount
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else
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GLOB.custom_item_list[ckey_str][character][job][path] += amount //Exists, we want more~
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return GLOB.custom_item_list
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/proc/parse_custom_roundstart_items(ckey, char_name = "ANY", job_name = "ANY")
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/proc/debug_roundstart_items()
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reload_custom_roundstart_items_list()
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/proc/parse_custom_roundstart_items(ckey, char_name = "ANY", job_name = "ANY", special_role)
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var/list/ret = list()
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if(GLOB.custom_item_list[ckey])
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for(var/char in GLOB.custom_item_list[ckey])
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if((char_name == char) || (char_name == "ANY") || (char == "ANY"))
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for(var/job in GLOB.custom_item_list[ckey][char])
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if((job_name == job) || (job == "ANY") || (job_name == "ANY") || (special_role && (job == special_role)))
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for(var/item_path in GLOB.custom_item_list[ckey][char][job])
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if(ret[item_path])
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ret[item_path] += GLOB.custom_item_list[ckey][char][job][item_path]
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else
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ret[item_path] = GLOB.custom_item_list[ckey][char][job][item_path]
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return ret
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