woo
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@@ -1,31 +0,0 @@
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diff a/code/game/objects/items/weapons/handcuffs.dm b/code/game/objects/items/weapons/handcuffs.dm (rejected hunks)
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@@ -46,9 +46,9 @@
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apply_cuffs(C,user)
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to_chat(user, "<span class='notice'>You handcuff [C].</span>")
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if(istype(src, /obj/item/weapon/restraints/handcuffs/cable))
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- feedback_add_details("handcuffs","C")
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+ SSblackbox.add_details("handcuffs","C")
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else
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- feedback_add_details("handcuffs","H")
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+ SSblackbox.add_details("handcuffs","H")
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add_logs(user, C, "handcuffed")
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else
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@@ -278,7 +278,7 @@
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C.legcuffed = src
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src.loc = C
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C.update_inv_legcuffed()
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- feedback_add_details("handcuffs","B") //Yes, I know they're legcuffs. Don't change this, no need for an extra variable. The "B" is used to tell them apart.
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+ SSblackbox.add_details("handcuffs","B") //Yes, I know they're legcuffs. Don't change this, no need for an extra variable. The "B" is used to tell them apart.
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else if(isanimal(L))
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var/mob/living/simple_animal/SA = L
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if(SA.mob_size > MOB_SIZE_TINY)
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@@ -341,7 +341,7 @@
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C.legcuffed = src
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src.loc = C
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C.update_inv_legcuffed()
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- feedback_add_details("handcuffs","B")
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+ SSblackbox.add_details("handcuffs","B")
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to_chat(C, "<span class='userdanger'>\The [src] ensnares you!</span>")
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C.Weaken(weaken)
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