This commit is contained in:
LetterJay
2017-05-02 11:19:14 -05:00
parent c62fc3886a
commit 6310292531
33 changed files with 0 additions and 1838 deletions
-26
View File
@@ -1,26 +0,0 @@
diff a/code/modules/mining/equipment.dm b/code/modules/mining/equipment.dm (rejected hunks)
@@ -68,7 +68,7 @@
/obj/item/device/wormhole_jaunter/attack_self(mob/user)
user.visible_message("<span class='notice'>[user.name] activates the [src.name]!</span>")
- feedback_add_details("jaunter", "U") // user activated
+ SSblackbox.add_details("jaunter", "U") // user activated
activate(user)
/obj/item/device/wormhole_jaunter/proc/turf_check(mob/user)
@@ -124,13 +124,13 @@
if(triggered)
usr.visible_message("<span class='warning'>The [src] overloads and activates!</span>")
- feedback_add_details("jaunter","E") // EMP accidental activation
+ SSblackbox.add_details("jaunter","E") // EMP accidental activation
activate(usr)
/obj/item/device/wormhole_jaunter/proc/chasm_react(mob/user)
if(user.get_item_by_slot(slot_belt) == src)
to_chat(user, "Your [src] activates, saving you from the chasm!</span>")
- feedback_add_details("jaunter","C") // chasm automatic activation
+ SSblackbox.add_details("jaunter","C") // chasm automatic activation
activate(user)
else
to_chat(user, "The [src] is not attached to your belt, preventing it from saving you from the chasm. RIP.</span>")
@@ -1,28 +0,0 @@
diff a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm (rejected hunks)
@@ -87,7 +87,7 @@
user.sight |= SEE_MOBS
icon_state = "lantern"
wisp.orbit(user, 20)
- feedback_add_details("wisp_lantern","F") // freed
+ SSblackbox.add_details("wisp_lantern","F") // freed
else
to_chat(user, "<span class='notice'>You return the wisp to the lantern.</span>")
@@ -102,7 +102,7 @@
wisp.stop_orbit()
wisp.loc = src
icon_state = "lantern-blue"
- feedback_add_details("wisp_lantern","R") // returned
+ SSblackbox.add_details("wisp_lantern","R") // returned
/obj/item/device/wisp_lantern/Initialize()
..()
@@ -229,7 +229,7 @@
/obj/item/device/immortality_talisman/attack_self(mob/user)
if(cooldown < world.time)
- feedback_add_details("immortality_talisman","U") // usage
+ SSblackbox.add_details("immortality_talisman","U") // usage
cooldown = world.time + 600
user.visible_message("<span class='danger'>[user] vanishes from reality, leaving a a hole in [user.p_their()] place!</span>")
var/obj/effect/immortality_talisman/Z = new(get_turf(src.loc))