while we're at it let's make it work for all of 'em

This commit is contained in:
Putnam
2019-12-25 18:30:25 -08:00
parent 5764ccef1b
commit 63112c2f49
4 changed files with 11 additions and 10 deletions
+1 -1
View File
@@ -13,7 +13,7 @@ SUBSYSTEM_DEF(persistence)
var/list/saved_messages = list()
var/list/saved_modes = list(1,2,3)
var/list/saved_dynamic_rules = list(list(),list(),list())
var/list/saved_storytellers = list("extended","chaotic","secret")
var/list/saved_storytellers = list("foo","bar","baz")
var/list/saved_maps
var/list/saved_trophies = list()
var/list/spawned_objects = list()
+4 -5
View File
@@ -329,11 +329,10 @@ SUBSYSTEM_DEF(vote)
for(var/T in config.storyteller_cache)
var/datum/dynamic_storyteller/S = T
var/recent_rounds = 0
if(initial(S.flags) & EXTREME_ROUND)
for(var/i in 1 to 3)
if(SSpersistence.saved_storytellers[i] == initial(S.name))
recent_rounds++
if(recent_rounds<2)
for(var/i in 1 to 3)
if(SSpersistence.saved_storytellers[i] == initial(S.name))
recent_rounds++
if(recent_rounds<initial(S.weight))
choices.Add(initial(S.name))
choice_descs.Add(initial(S.desc))
choices.Add("Secret")