fix
This commit is contained in:
@@ -6,7 +6,7 @@ SUBSYSTEM_DEF(garbage)
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runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY
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init_order = INIT_ORDER_GARBAGE
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var/list/collection_timeout = list(0, 2 MINUTES, 10 SECONDS) // deciseconds to wait before moving something up in the queue to the next level
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var/list/collection_timeout = list(15 SECONDS, 30 SECONDS) // deciseconds to wait before moving something up in the queue to the next level
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//Stat tracking
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var/delslasttick = 0 // number of del()'s we've done this tick
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@@ -1,6 +1,8 @@
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#define SIDE_KICK_COMBO "DH"
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#define REPULSE_PUNCH_COMBO "HDHD"
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#define SHOULDER_FLIP_COMBO "GHDGHH"
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#define FOOT_SMASH_COMBO "HH"
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#define SIDE_KICK_COMBO "skick"
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#define DEFT_SWITCH_COMBO "deft"
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/datum/martial_art/the_rising_bass
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name = "The Rising Bass"
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@@ -8,7 +10,7 @@
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dodge_chance = 100
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allow_temp_override = FALSE
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help_verb = /mob/living/carbon/human/proc/rising_bass_help
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var/datum/action/risingbassmove/repulsepunch = new/datum/action/risingbassmove/repulsepunch()
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var/datum/action/risingbassmove/sidekick = new/datum/action/risingbassmove/sidekick()
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var/datum/action/risingbassmove/deftswitch = new/datum/action/risingbassmove/deftswitch()
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var/repulsecool = 0
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@@ -21,7 +23,7 @@
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streak = ""
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shoulderFlip(A,D)
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return 1
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if(findtext(streak,"rplse"))
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if(findtext(streak,REPULSE_PUNCH_COMBO))
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streak = ""
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repulsePunch(A,D)
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return 1
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@@ -29,7 +31,7 @@
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streak = ""
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footSmash(A,D)
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return 1
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if(findtext(streak,"deft"))
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if(findtext(streak,DEFT_SWITCH_COMBO))
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streak = ""
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deftSwitch(A,D)
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return 1
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@@ -58,42 +60,46 @@
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to_chat(H,"<span class='danger'>You get ready to use the [name] maneuver!</span>")
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H.mind.martial_art.streak = "[movestreak]"
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/datum/action/risingbassmove/repulsepunch
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name = "Repulse Punch"
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button_icon_state = "repulsepunch"
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movestreak = "rplse"
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/datum/action/risingbassmove/sidekick
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name = "Side Kick"
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button_icon_state = "sidekick"
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movestreak = "skick"
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/datum/action/risingbassmove/deftswitch
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name = "Deft Switch"
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button_icon_state = "deftswitch"
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movestreak = "deft"
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/datum/martial_art/the_rising_bass/proc/checkfordensity(turf/T,mob/M)
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if (T.density)
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return FALSE
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for(var/obj/O in T)
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if(!O.CanPass(M,T))
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return FALSE
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return TRUE
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/datum/martial_art/the_rising_bass/proc/sideKick(mob/living/carbon/human/A, mob/living/carbon/human/D)
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if(CHECK_MOBILITY(D, MOBILITY_STAND))
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var/turf/H = get_step(D, A.dir & (NORTH | SOUTH) ? pick(EAST, WEST) : pick(NORTH, SOUTH))
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var/dir = A.dir & (NORTH | SOUTH) ? pick(EAST, WEST) : pick(NORTH, SOUTH)
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var/oppdir = dir == NORTH ? SOUTH : dir == SOUTH ? NORTH : dir == EAST ? WEST : EAST
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var/turf/H = get_step(D, dir)
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var/turf/K = get_step(D, oppdir)
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A.do_attack_animation(D, ATTACK_EFFECT_KICK)
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D.visible_message("<span class='warning'>[A] kicks [D] in the side, sliding them over!</span>", \
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"<span class='userdanger'>[A] kicks you in the side, forcing you to step away!</span>")
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playsound(get_turf(A), 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
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D.apply_damage(5, BRUTE, BODY_ZONE_CHEST)
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D.DefaultCombatKnockdown(60)
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var/L = H
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for(var/obj/i in H.contents)
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if(!istype(i,/mob) && i.density == 1)
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L = D.loc
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var/L = !checkfordensity(H,D) ? (!checkfordensity(K,D) ? D.loc : K) : H
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D.forceMove(L)
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log_combat(A, D, "side kicked (Rising Bass)")
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return 1
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return TRUE
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return basic_hit(A,D)
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/datum/martial_art/the_rising_bass/proc/shoulderFlip(mob/living/carbon/human/A, mob/living/carbon/human/D)
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if(CHECK_MOBILITY(D, MOBILITY_STAND))
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var/turf/H = get_step(A, get_dir(D,A))
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var/L = H
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for(var/obj/i in H.contents)
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if(!istype(i,/mob) && i.density == 1)//(i.anchored == 1 && i.density == 1) || istype(i,/obj/structure) || istype(i,/turf/closed)
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L = A.loc
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var/L = checkfordensity(H,D) ? H : A.loc
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A.do_attack_animation(D, ATTACK_EFFECT_PUNCH)
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D.visible_message("<span class='warning'>[A] flips [D] over their shoulder, slamming them into the ground!</span>", \
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"<span class='userdanger'>[A] flips you over their shoulder, slamming you into the ground!</span>")
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@@ -105,11 +111,15 @@
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D.DefaultCombatKnockdown(300)
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D.forceMove(L)
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log_combat(A, D, "shoulder flipped (Rising Bass)")
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return 1
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return TRUE
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return basic_hit(A,D)
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/datum/martial_art/the_rising_bass/proc/repulsePunch(mob/living/carbon/human/A, mob/living/carbon/human/D)
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<<<<<<< HEAD
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if(CHECK_MOBILITY(D, MOBILITY_STAND) && repulsecool < world.time)
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=======
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if((!D.IsKnockdown() || !D.lying) && repulsecool > world.time)
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>>>>>>> citadel/master
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A.do_attack_animation(D, ATTACK_EFFECT_PUNCH)
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D.visible_message("<span class='warning'>[A] smashes [D] in the chest, throwing them away!</span>", \
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"<span class='userdanger'>[A] smashes you in the chest, repelling you away!</span>")
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@@ -120,7 +130,7 @@
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D.DefaultCombatKnockdown(90)
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log_combat(A, D, "repulse punched (Rising Bass)")
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repulsecool = world.time + 3 SECONDS
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return 1
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return TRUE
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return basic_hit(A,D)
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/datum/martial_art/the_rising_bass/proc/footSmash(mob/living/carbon/human/A, mob/living/carbon/human/D)
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@@ -132,7 +142,7 @@
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D.apply_damage(5, BRUTE, pick(BODY_ZONE_L_LEG, BODY_ZONE_R_LEG))
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D.dropItemToGround(D.get_active_held_item())
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log_combat(A, D, "foot smashed (Rising Bass)")
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return 1
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return TRUE
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return basic_hit(A,D)
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/datum/martial_art/the_rising_bass/proc/deftSwitch(mob/living/carbon/human/A, mob/living/carbon/human/D)
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@@ -144,10 +154,10 @@
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D.visible_message("<span class='warning'>[A] slaps [D]'s hands, taking [G] from them!</span>", \
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"<span class='userdanger'>[A] slaps you, taking [G] from you!</span>")
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log_combat(A, D, "deft switched (Rising Bass)")
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return 1
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return TRUE
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else
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to_chat(A, "<i>[G] can't be taken out of [D]'s hands!</i>")
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return 0
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return FALSE
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/datum/martial_art/the_rising_bass/disarm_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
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add_to_streak("D",D)
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@@ -168,7 +178,7 @@
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return ..()
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/datum/martial_art/the_rising_bass/add_to_streak(element,mob/living/carbon/human/D)
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if (streak == "deft" || streak == "rplse")
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if (streak == DEFT_SWITCH_COMBO || streak == SIDE_KICK_COMBO)
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return
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. = ..()
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@@ -179,24 +189,24 @@
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to_chat(usr, "<b><i>You retreat inward and recall the teachings of the Rising Bass...</i></b>")
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to_chat(usr, "<span class='notice'>Side Kick</span>: Disarm Harm. Forces opponent to step to the side.")
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to_chat(usr, "<span class='notice'>Side Kick</span>: Forces opponent to step to the side.")
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to_chat(usr, "<span class='notice'>Shoulder Flip</span>: Grab Harm Disarm Grab Harm Harm. Flips opponent over your shoulder and stuns.")
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to_chat(usr, "<span class='notice'>Repulse Punch</span>: Grab Harm Grab Harm. Slams the opponent far away from you.")
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to_chat(usr, "<span class='notice'>Repulse Punch</span>: Harm Disarm Harm Disarm. Slams the opponent far away from you.")
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to_chat(usr, "<span class='notice'>Foot Smash</span>: Harm Harm. Stuns opponent, minor damage.")
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to_chat(usr, "<span class='notice'>Deft Switch</span>: Grab Disarm Disarm. Switches the opponent's held item for your own. Most useful with nothing in your hand.")
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to_chat(usr, "<span class='notice'>Deft Switch</span>: Switches the opponent's held item for your own. Most useful with nothing in your hand.")
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/datum/martial_art/the_rising_bass/teach(mob/living/carbon/human/H, make_temporary = FALSE)
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. = ..()
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if(!.)
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return
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deftswitch.Grant(H)
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repulsepunch.Grant(H)
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sidekick.Grant(H)
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ADD_TRAIT(H, TRAIT_NOGUNS, RISING_BASS_TRAIT)
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ADD_TRAIT(H, TRAIT_AUTO_CATCH_ITEM, RISING_BASS_TRAIT)
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/datum/martial_art/the_rising_bass/on_remove(mob/living/carbon/human/H)
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. = ..()
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deftswitch.Remove(H)
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repulsepunch.Remove(H)
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sidekick.Remove(H)
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REMOVE_TRAIT(H, TRAIT_NOGUNS, RISING_BASS_TRAIT)
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REMOVE_TRAIT(H, TRAIT_AUTO_CATCH_ITEM, RISING_BASS_TRAIT)
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@@ -35,8 +35,6 @@
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signal.data["compression"] = 0
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signal.mark_done()
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if(signal.data["slow"] > 0)
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sleep(signal.data["slow"]) // simulate the network lag if necessary
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signal.broadcast()
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/obj/machinery/telecomms/allinone/attackby(obj/item/P, mob/user, params)
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@@ -41,9 +41,6 @@ GLOBAL_VAR_INIT(message_delay, 0) // To make sure restarting the recentmessages
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return
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GLOB.recentmessages.Add(signal_message)
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if(signal.data["slow"] > 0)
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sleep(signal.data["slow"]) // simulate the network lag if necessary
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signal.broadcast()
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if(!GLOB.message_delay)
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@@ -31,17 +31,10 @@
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if(relay_information(signal, /obj/machinery/telecomms/processor))
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return
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// failed to send to a processor, relay information anyway
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signal.data["slow"] += rand(1, 5) // slow the signal down only slightly
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// Try sending it!
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var/list/try_send = list(signal.server_type, /obj/machinery/telecomms/hub, /obj/machinery/telecomms/broadcaster)
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var/i = 0
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for(var/send in try_send)
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if(i)
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signal.data["slow"] += rand(0, 1) // slow the signal down only slightly
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i++
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if(relay_information(signal, send))
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break
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@@ -79,4 +72,4 @@
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/obj/machinery/telecomms/bus/preset_one/birdstation
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name = "Bus"
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autolinkers = list("processor1", "common")
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freq_listening = list()
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freq_listening = list()
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@@ -28,7 +28,6 @@
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if(istype(machine_from, /obj/machinery/telecomms/bus))
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relay_direct_information(signal, machine_from) // send the signal back to the machine
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else // no bus detected - send the signal to servers instead
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signal.data["slow"] += rand(5, 10) // slow the signal down
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relay_information(signal, signal.server_type)
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//Preset Processors
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@@ -39,11 +39,6 @@ GLOBAL_LIST_EMPTY(telecomms_list)
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return
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var/send_count = 0
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// Apply some lag based on traffic rates
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var/netlag = round(traffic / 50)
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if(netlag > signal.data["slow"])
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signal.data["slow"] = netlag
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// Loop through all linked machines and send the signal or copy.
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for(var/obj/machinery/telecomms/machine in links)
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if(filter && !istype( machine, filter ))
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@@ -409,6 +409,11 @@
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desc = "A poster advertising a movie about some masked men."
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icon_state = "poster44"
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/obj/structure/sign/poster/contraband/buzzfuzz
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name = "Buzz Fuzz"
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desc = "A poster advertising the newest drink \"Buzz Fuzz\" with its iconic slogan of ~A Hive of Flavour~."
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icon_state = "poster45"
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/obj/structure/sign/poster/official
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poster_item_name = "motivational poster"
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poster_item_desc = "An official Nanotrasen-issued poster to foster a compliant and obedient workforce. It comes with state-of-the-art adhesive backing, for easy pinning to any vertical surface."
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@@ -595,4 +600,14 @@
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desc = "This informational poster teaches the viewer what carbon dioxide is."
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icon_state = "poster35_legit"
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/obj/structure/sign/poster/official/spiderlings
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name = "Spiderlings"
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desc = "This poster informs the crew of the dangers of spiderlings."
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icon_state = "poster36_legit"
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/obj/structure/sign/poster/official/duelshotgun
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name = "Cycler Shotgun Ad"
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desc = "A poster advertising an advanced dual magazine tubes shotgun, boasting about how easy it is to swap between the two tubes."
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icon_state = "poster37_legit"
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#undef PLACE_SPEED
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@@ -790,6 +790,7 @@ new /datum/stack_recipe("paper frame door", /obj/structure/mineral_door/paperfra
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/obj/item/stack/sheet/cotton
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name = "raw cotton bundle"
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desc = "A bundle of raw cotton ready to be spun on the loom."
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max_amount = 80
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singular_name = "raw cotton ball"
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icon_state = "sheet-cotton"
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is_fabric = TRUE
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@@ -157,6 +157,9 @@ GLOBAL_LIST_EMPTY(blob_nodes)
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BM.overmind = null
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BM.update_icons()
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GLOB.overminds -= src
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blob_mobs = null
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resource_blobs = null
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blobs_legit = null
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SSshuttle.clearHostileEnvironment(src)
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@@ -70,16 +70,10 @@
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O.explanation_text = "Protect \the [M.current.real_name], the [M.assigned_role], from harm."
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objectives += O
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if(4) //flavor
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if(helping_station)
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var/datum/objective/flavor/ninja_helping/O = new /datum/objective/flavor/ninja_helping
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O.owner = owner
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O.forge_objective()
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objectives += O
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else
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var/datum/objective/flavor/ninja_syndie/O = new /datum/objective/flavor/ninja_helping
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O.owner = owner
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O.forge_objective()
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objectives += O
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var/datum/objective/flavor/O = helping_station ? new /datum/objective/flavor/ninja_helping : new /datum/objective/flavor/ninja_syndie
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O.owner = owner
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O.forge_objective()
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objectives += O
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else
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break
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var/datum/objective/O = new /datum/objective/survive()
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@@ -5,11 +5,9 @@
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/mob/living/carbon/alien/adjustToxLoss(amount, updating_health = TRUE, forced = FALSE) //alien immune to tox damage
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return FALSE
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/* CIT CHANGE - Pffffffffffffhahahahahhaha-- No.
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//aliens are immune to stamina damage.
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/mob/living/carbon/alien/adjustStaminaLoss(amount, updating_health = 1)
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/mob/living/carbon/alien/adjustStaminaLoss(amount, updating_health = TRUE, forced = FALSE)
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return
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/mob/living/carbon/alien/setStaminaLoss(amount, updating_health = 1)
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/mob/living/carbon/alien/setStaminaLoss(amount, updating_health = TRUE, forced = FALSE)
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return
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*/
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@@ -52,7 +52,12 @@
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. = ..()
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if(!HAS_TRAIT(src, TRAIT_AUTO_CATCH_ITEM) && !skip_throw_mode_check && !in_throw_mode)
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return
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if(get_active_held_item() || restrained())
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if(incapacitated())
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return
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if (get_active_held_item())
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if (HAS_TRAIT_FROM(src, TRAIT_AUTO_CATCH_ITEM,RISING_BASS_TRAIT))
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visible_message("<span class='warning'>[src] chops [I] out of the air!</span>")
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return TRUE
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return
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I.attack_hand(src)
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if(get_active_held_item() == I) //if our attack_hand() picks up the item...
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@@ -9,8 +9,6 @@
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. += 6 - 3*get_num_arms() //crawling is harder with fewer arms
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if(legcuffed)
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. += legcuffed.slowdown
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if(stat == SOFT_CRIT)
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. += SOFTCRIT_ADD_SLOWDOWN
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/mob/living/carbon/slip(knockdown_amount, obj/O, lube)
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if(movement_type & FLYING && !(lube & FLYING_DOESNT_HELP))
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@@ -49,9 +49,14 @@
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if (mind.martial_art && mind.martial_art.dodge_chance)
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if(!lying && dna && !dna.check_mutation(HULK))
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if(prob(mind.martial_art.dodge_chance))
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var/dodgemessage = pick("dodges under the projectile!","dodges to the right of the projectile!","jumps over the projectile!")
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visible_message("<span class='danger'>[src] [dodgemessage]</span>", "<span class='userdanger'>You dodge the projectile!</span>")
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return BULLET_ACT_BLOCK
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var/static/dodgemessages = list("dodges under",0,-4,"dodges to the right of",-4,0,"dodges to the left of",4,0,"jumps over",0,4)
|
||||
var/pick = pick(1,4,7,10)
|
||||
var/oldx = pixel_x
|
||||
var/oldy = pixel_y
|
||||
animate(src,pixel_x = pixel_x + dodgemessages[pick+1],pixel_y = pixel_y + dodgemessages[pick+2],time=3)
|
||||
animate(src,pixel_x = oldx,pixel_y = oldy,time=2)
|
||||
visible_message("<span class='danger'>[src] [dodgemessages[pick]] the projectile!</span>", "<span class='userdanger'>You dodge the projectile!</span>")
|
||||
return BULLET_ACT_FORCE_PIERCE
|
||||
if(mind.martial_art && !incapacitated(FALSE, TRUE) && mind.martial_art.can_use(src) && mind.martial_art.deflection_chance) //Some martial arts users can deflect projectiles!
|
||||
if(prob(mind.martial_art.deflection_chance))
|
||||
if(!lying && dna && !dna.check_mutation(HULK)) //But only if they're not lying down, and hulks can't do it
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
H.vomit(0, FALSE, FALSE, 2, TRUE)
|
||||
var/obj/effect/decal/cleanable/vomit/V = locate() in pos
|
||||
if(V)
|
||||
H.reagents.trans_id_to(V, chem, chem.volume)
|
||||
H.reagents.trans_id_to(V, chem.type, chem.volume)
|
||||
playsound(pos, 'sound/effects/splat.ogg', 50, 1)
|
||||
H.visible_message("<span class='danger'>[H] vomits on the floor!</span>", \
|
||||
"<span class='userdanger'>You throw up on the floor!</span>")
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
var/start_open = TRUE // unless this var is set to 1
|
||||
var/icon_state_closed = "laptop-closed"
|
||||
var/w_class_open = WEIGHT_CLASS_BULKY
|
||||
var/slowdown_open = TRUE
|
||||
|
||||
/obj/item/modular_computer/laptop/examine(mob/user)
|
||||
. = ..()
|
||||
@@ -92,11 +91,9 @@
|
||||
/obj/item/modular_computer/laptop/proc/toggle_open(mob/living/user=null)
|
||||
if(screen_on)
|
||||
to_chat(user, "<span class='notice'>You close \the [src].</span>")
|
||||
slowdown = initial(slowdown)
|
||||
w_class = initial(w_class)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You open \the [src].</span>")
|
||||
slowdown = slowdown_open
|
||||
w_class = w_class_open
|
||||
|
||||
screen_on = !screen_on
|
||||
|
||||
@@ -303,6 +303,8 @@
|
||||
if(R.overdose_threshold)
|
||||
if(R.volume > R.overdose_threshold && !R.overdosed)
|
||||
R.overdosed = 1
|
||||
var/turf/CT = get_turf(C)
|
||||
log_reagent("OVERDOSE START: [key_name(C)] at [AREACOORD(CT)] started overdosing on [R.volume] units of [R].")
|
||||
need_mob_update += R.overdose_start(C)
|
||||
if(R.addiction_threshold)
|
||||
if(R.volume > R.addiction_threshold && !is_type_in_list(R, cached_addictions))
|
||||
@@ -347,6 +349,9 @@
|
||||
/datum/reagents/proc/remove_addiction(datum/reagent/R)
|
||||
to_chat(my_atom, "<span class='notice'>You feel like you've gotten over your need for [R.name].</span>")
|
||||
SEND_SIGNAL(my_atom, COMSIG_CLEAR_MOOD_EVENT, "[R.type]_overdose")
|
||||
if(ismob(my_atom))
|
||||
var/turf/T = get_turf(my_atom)
|
||||
log_reagent("OVERDOSE STOP: [key_name(my_atom)] at [AREACOORD(T)] got over their need for [R].")
|
||||
addiction_list.Remove(R)
|
||||
qdel(R)
|
||||
|
||||
|
||||
@@ -78,7 +78,6 @@ GLOBAL_LIST_INIT(name2reagent, build_name2reagent())
|
||||
current_cycle++
|
||||
if(holder)
|
||||
holder.remove_reagent(type, metabolization_rate * M.metabolism_efficiency) //By default it slowly disappears.
|
||||
return
|
||||
|
||||
//called when a mob processes chems when dead.
|
||||
/datum/reagent/proc/on_mob_dead(mob/living/carbon/M)
|
||||
@@ -87,15 +86,15 @@ GLOBAL_LIST_INIT(name2reagent, build_name2reagent())
|
||||
current_cycle++
|
||||
if(holder)
|
||||
holder.remove_reagent(type, metabolization_rate * M.metabolism_efficiency) //By default it slowly disappears.
|
||||
return
|
||||
|
||||
// Called when this reagent is first added to a mob
|
||||
/datum/reagent/proc/on_mob_add(mob/living/L, amount)
|
||||
if(!iscarbon(L))
|
||||
return
|
||||
var/mob/living/carbon/M = L
|
||||
var/turf/T = get_turf(M)
|
||||
log_reagent("MOB ADD: on_mob_add(): [key_name(M)] at [AREACOORD(T)] - [volume] of [type] with [purity] purity")
|
||||
if (purity == 1)
|
||||
log_game("CHEM: [L] ckey: [L.key] has ingested [volume]u of [type]")
|
||||
return
|
||||
if(cached_purity == 1)
|
||||
cached_purity = purity
|
||||
@@ -112,20 +111,18 @@ GLOBAL_LIST_INIT(name2reagent, build_name2reagent())
|
||||
R.name = name//Negative effects are hidden
|
||||
if(R.chemical_flags & REAGENT_INVISIBLE)
|
||||
R.chemical_flags |= (REAGENT_INVISIBLE)
|
||||
log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume]u of [inverse_chem]")
|
||||
return
|
||||
log_reagent("MOB ADD: on_mob_add() (impure): merged [volume] of [inverse_chem]")
|
||||
else if (impure_chem)
|
||||
var/impureVol = amount * (1 - purity) //turns impure ratio into impure chem
|
||||
if(!(chemical_flags & REAGENT_SPLITRETAINVOL))
|
||||
M.reagents.remove_reagent(type, (impureVol), FALSE)
|
||||
M.reagents.add_reagent(impure_chem, impureVol, FALSE, other_purity = 1-cached_purity)
|
||||
log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume - impureVol]u of [type]")
|
||||
log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume]u of [impure_chem]")
|
||||
return
|
||||
log_reagent("MOB ADD: on_mob_add() (mixed purity): merged [volume - impureVol] of [type] and [volume] of [impure_chem]")
|
||||
|
||||
// Called when this reagent is removed while inside a mob
|
||||
/datum/reagent/proc/on_mob_delete(mob/living/L)
|
||||
return
|
||||
var/turf/T = get_turf(L)
|
||||
log_reagent("MOB DELETE: on_mob_delete: [key_name(L)] at [AREACOORD(T)] - [type]")
|
||||
|
||||
// Called when this reagent first starts being metabolized by a liver
|
||||
/datum/reagent/proc/on_mob_metabolize(mob/living/L)
|
||||
@@ -146,8 +143,9 @@ GLOBAL_LIST_INIT(name2reagent, build_name2reagent())
|
||||
/datum/reagent/proc/on_merge(data, amount, mob/living/carbon/M, purity)
|
||||
if(!iscarbon(M))
|
||||
return
|
||||
var/turf/T = get_turf(M)
|
||||
log_reagent("MOB ADD: on_merge(): [key_name(M)] at [AREACOORD(T)] - [volume] of [type] with [purity] purity")
|
||||
if (purity == 1)
|
||||
log_game("FERMICHEM: [M] ckey: [M.key] has ingested [volume]u of [type]")
|
||||
return
|
||||
cached_purity = purity //purity SHOULD be precalculated from the add_reagent, update cache.
|
||||
if (purity < 0)
|
||||
@@ -163,16 +161,13 @@ GLOBAL_LIST_INIT(name2reagent, build_name2reagent())
|
||||
R.name = name//Negative effects are hidden
|
||||
if(R.chemical_flags & REAGENT_INVISIBLE)
|
||||
R.chemical_flags |= (REAGENT_INVISIBLE)
|
||||
log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume]u of [inverse_chem]")
|
||||
return
|
||||
log_reagent("MOB ADD: on_merge() (impure): merged [volume] of [inverse_chem]")
|
||||
else if (impure_chem) //SPLIT
|
||||
var/impureVol = amount * (1 - purity)
|
||||
if(!(chemical_flags & REAGENT_SPLITRETAINVOL))
|
||||
M.reagents.remove_reagent(type, impureVol, FALSE)
|
||||
M.reagents.add_reagent(impure_chem, impureVol, FALSE, other_purity = 1-cached_purity)
|
||||
log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume - impureVol]u of [type]")
|
||||
log_game("FERMICHEM: [M] ckey: [M.key] has merged [volume]u of [impure_chem]")
|
||||
return
|
||||
log_reagent("MOB ADD: on_merge() (mixed purity): merged [volume - impureVol] of [type] and [volume] of [impure_chem]")
|
||||
|
||||
/datum/reagent/proc/on_update(atom/A)
|
||||
return
|
||||
@@ -188,31 +183,26 @@ GLOBAL_LIST_INIT(name2reagent, build_name2reagent())
|
||||
/datum/reagent/proc/overdose_start(mob/living/M)
|
||||
to_chat(M, "<span class='userdanger'>You feel like you took too much of [name]!</span>")
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "[type]_overdose", /datum/mood_event/overdose, name)
|
||||
return
|
||||
|
||||
/datum/reagent/proc/addiction_act_stage1(mob/living/M)
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "[type]_overdose", /datum/mood_event/withdrawal_light, name)
|
||||
if(prob(30))
|
||||
to_chat(M, "<span class='notice'>You feel like having some [name] right about now.</span>")
|
||||
return
|
||||
|
||||
/datum/reagent/proc/addiction_act_stage2(mob/living/M)
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "[type]_overdose", /datum/mood_event/withdrawal_medium, name)
|
||||
if(prob(30))
|
||||
to_chat(M, "<span class='notice'>You feel like you need [name]. You just can't get enough.</span>")
|
||||
return
|
||||
|
||||
/datum/reagent/proc/addiction_act_stage3(mob/living/M)
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "[type]_overdose", /datum/mood_event/withdrawal_severe, name)
|
||||
if(prob(30))
|
||||
to_chat(M, "<span class='danger'>You have an intense craving for [name].</span>")
|
||||
return
|
||||
|
||||
/datum/reagent/proc/addiction_act_stage4(mob/living/M)
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "[type]_overdose", /datum/mood_event/withdrawal_critical, name)
|
||||
if(prob(30))
|
||||
to_chat(M, "<span class='boldannounce'>You're not feeling good at all! You really need some [name].</span>")
|
||||
return
|
||||
|
||||
/proc/pretty_string_from_reagent_list(list/reagent_list)
|
||||
//Convert reagent list to a printable string for logging etc
|
||||
|
||||
@@ -67,7 +67,6 @@
|
||||
else
|
||||
amount_per_transfer_from_this = possible_transfer_amounts[1]
|
||||
to_chat(user, "<span class='notice'>[src]'s transfer amount is now [amount_per_transfer_from_this] units.</span>")
|
||||
return
|
||||
|
||||
/obj/item/reagent_containers/attack(mob/M, mob/user, def_zone)
|
||||
if(user.a_intent == INTENT_HARM)
|
||||
@@ -123,28 +122,34 @@
|
||||
if(thrown)
|
||||
reagents.total_volume *= rand(5,10) * 0.1 //Not all of it makes contact with the target
|
||||
var/mob/M = target
|
||||
var/R
|
||||
var/R = reagents.log_list()
|
||||
target.visible_message("<span class='danger'>[M] has been splashed with something!</span>", \
|
||||
"<span class='userdanger'>[M] has been splashed with something!</span>")
|
||||
for(var/datum/reagent/A in reagents.reagent_list)
|
||||
R += "[A.type] ([A.volume]),"
|
||||
|
||||
if(thrownby)
|
||||
var/turf/TT = get_turf(target)
|
||||
var/throwerstring
|
||||
if(thrownby && thrown)
|
||||
log_combat(thrownby, M, "splashed", R)
|
||||
var/turf/AT = get_turf(thrownby)
|
||||
throwerstring = " THROWN BY [key_name(thrownby)] at [AT] (AREACOORD(AT)]"
|
||||
log_reagent("SPLASH: [src] mob SplashReagents() onto [key_name(target)] at [TT] ([AREACOORD(TT)])[throwerstring] - [R]")
|
||||
reagents.reaction(target, TOUCH)
|
||||
|
||||
|
||||
else if(bartender_check(target) && thrown)
|
||||
visible_message("<span class='notice'>[src] lands onto the [target.name] without spilling a single drop.</span>")
|
||||
transform = initial(transform)
|
||||
addtimer(CALLBACK(src, .proc/ForceResetRotation), 1)
|
||||
return
|
||||
|
||||
|
||||
else
|
||||
if(isturf(target) && reagents.reagent_list.len && thrownby)
|
||||
log_combat(thrownby, target, "splashed (thrown) [english_list(reagents.reagent_list)]", "in [AREACOORD(target)]")
|
||||
log_game("[key_name(thrownby)] splashed (thrown) [english_list(reagents.reagent_list)] on [target] in [AREACOORD(target)].")
|
||||
message_admins("[ADMIN_LOOKUPFLW(thrownby)] splashed (thrown) [english_list(reagents.reagent_list)] on [target] in [ADMIN_VERBOSEJMP(target)].")
|
||||
var/turf/T = get_turf(target)
|
||||
var/throwerstring
|
||||
if(thrownby && thrown)
|
||||
var/turf/AT = get_turf(thrownby)
|
||||
throwerstring = " THROWN BY [key_name(thrownby)] at [AT] ([AREACOORD(AT)])"
|
||||
log_reagent("SPLASH - [src] object SplashReagents() onto [target] at [T] ([AREACOORD(T)])[throwerstring] - [reagents.log_list()]")
|
||||
visible_message("<span class='notice'>[src] spills its contents all over [target].</span>")
|
||||
reagents.reaction(target, TOUCH)
|
||||
if(QDELETED(src))
|
||||
|
||||
@@ -29,20 +29,30 @@
|
||||
message_admins("[ADMIN_LOOKUPFLW(thrownby)] splashed (thrown) [english_list(reagents.reagent_list)] on [target] at [ADMIN_VERBOSEJMP(target)].")
|
||||
reagents.reaction(M, TOUCH)
|
||||
log_combat(user, M, "splashed", R)
|
||||
var/turf/UT = get_turf(user)
|
||||
var/turf/MT = get_turf(M)
|
||||
var/turf/OT = get_turf(target)
|
||||
log_reagent("SPLASH: attack(target mob [key_name(M)] at [AREACOORD(MT)], from user [key_name(user)] at [AREACOORD(UT)], target object [target] at [AREACOORD(OT)]) - [R]")
|
||||
reagents.clear_reagents()
|
||||
else
|
||||
var/self_fed = M == user
|
||||
if(!self_fed)
|
||||
M.visible_message("<span class='danger'>[user] attempts to feed something to [M].</span>", \
|
||||
"<span class='userdanger'>[user] attempts to feed something to you.</span>")
|
||||
log_combat(user, M, "is attempting to feed", reagents.log_list())
|
||||
if(!do_mob(user, M))
|
||||
return
|
||||
if(!reagents || !reagents.total_volume)
|
||||
return // The drink might be empty after the delay, such as by spam-feeding
|
||||
var/turf/UT = get_turf(user) // telekenesis memes
|
||||
var/turf/MT = get_turf(M)
|
||||
M.visible_message("<span class='danger'>[user] feeds something to [M].</span>", "<span class='userdanger'>[user] feeds something to you.</span>")
|
||||
log_combat(user, M, "fed", reagents.log_list())
|
||||
log_reagent("INGESTION: FED BY: [key_name(user)] (loc [user.loc] at [AREACOORD(UT)]) -> [key_name(M)] (loc [M.loc] at [AREACOORD(MT)]) - [reagents.log_list()]")
|
||||
else
|
||||
var/turf/T = get_turf(user)
|
||||
to_chat(user, "<span class='notice'>You swallow a gulp of [src].</span>")
|
||||
log_reagent("INGESTION: SELF: [key_name(user)] (loc [user.loc] at [AREACOORD(T)]) - [reagents.log_list()]")
|
||||
var/fraction = min(5/reagents.total_volume, 1)
|
||||
reagents.reaction(M, INGEST, fraction)
|
||||
addtimer(CALLBACK(reagents, /datum/reagents.proc/trans_to, M, 5, null, null, null, self_fed? "self swallowed" : "fed by [user]"), 5)
|
||||
@@ -325,6 +335,8 @@
|
||||
if (slot == SLOT_HEAD)
|
||||
if(reagents.total_volume)
|
||||
to_chat(user, "<span class='userdanger'>[src]'s contents spill all over you!</span>")
|
||||
var/R = reagents.log_list()
|
||||
log_reagent("SPLASH: [user] splashed [src] on their head via bucket/equipped(self, SLOT_HEAD) - [R]")
|
||||
reagents.reaction(user, TOUCH)
|
||||
reagents.clear_reagents()
|
||||
reagent_flags = NONE
|
||||
|
||||
Reference in New Issue
Block a user