diff --git a/code/game/turfs/simulated/floor/plating/asteroid.dm b/code/game/turfs/simulated/floor/plating/asteroid.dm index 848a7e8219..2649a3a14d 100644 --- a/code/game/turfs/simulated/floor/plating/asteroid.dm +++ b/code/game/turfs/simulated/floor/plating/asteroid.dm @@ -193,7 +193,7 @@ var/list/L = list(45) if(IsOdd(dir2angle(dir))) // We're going at an angle and we want thick angled tunnels. - L -= 45 + L += -45 // Expand the edges of our tunnel for(var/edge_angle in L)