shuttle auto call

This commit is contained in:
LetterJay
2017-02-04 10:10:31 -06:00
parent c8f01869e3
commit 63a848b1b5
+11
View File
@@ -59,6 +59,17 @@ var/datum/subsystem/events/SSevent
/datum/subsystem/events/proc/reschedule()
scheduled = world.time + rand(frequency_lower, max(frequency_lower,frequency_upper))
if(world.time > 108000) //2:45
frequency_lower=1000
frequency_upper=1500
//if ((!( ticker ) || emergency_shuttle.location))
//if(SSshuttle.emergency.mode == SHUTTLE_DOCKED || SSshuttle.emergency.mode == SHUTTLE_CALL)
// return
if(SSshuttle.emergency.mode < SHUTTLE_CALL)
SSshuttle.emergency.request(null, 1.5)
log_game("Round time limit reached. Shuttle has been auto-called.")
message_admins("Round time limit reached. Shuttle called.")
//selects a random event based on whether it can occur and it's 'weight'(probability)
/datum/subsystem/events/proc/spawnEvent()
if(!config.allow_random_events)