diff --git a/code/modules/projectiles/guns/ballistic/bow.dm b/code/modules/projectiles/guns/ballistic/bow.dm index 0fd071a955..448e2915d9 100644 --- a/code/modules/projectiles/guns/ballistic/bow.dm +++ b/code/modules/projectiles/guns/ballistic/bow.dm @@ -37,7 +37,7 @@ to_chat(user, "You gently release the bowstring, removing the arrow.") else if (get_ammo()) to_chat(user, "You draw back the bowstring.") - playsound(src, 'sound/weapons/bowdraw.wav', 100, 1) + playsound(src, 'sound/weapons/bowdraw.wav', 75, 0) //gets way too high pitched if the freq varies chamber_round() update_icon()