diff --git a/code/modules/projectiles/guns/ballistic/bow.dm b/code/modules/projectiles/guns/ballistic/bow.dm
index 0fd071a955..448e2915d9 100644
--- a/code/modules/projectiles/guns/ballistic/bow.dm
+++ b/code/modules/projectiles/guns/ballistic/bow.dm
@@ -37,7 +37,7 @@
to_chat(user, "You gently release the bowstring, removing the arrow.")
else if (get_ammo())
to_chat(user, "You draw back the bowstring.")
- playsound(src, 'sound/weapons/bowdraw.wav', 100, 1)
+ playsound(src, 'sound/weapons/bowdraw.wav', 75, 0) //gets way too high pitched if the freq varies
chamber_round()
update_icon()