Proximity sensing refactor (#425)

This commit is contained in:
CitadelStationBot
2017-04-16 18:15:29 -04:00
committed by TalkingCactus
parent dfd470adf9
commit 64068fc614
12 changed files with 160 additions and 144 deletions
-6
View File
@@ -13,8 +13,6 @@
flags = CAN_BE_DIRTY
var/list/proximity_checkers
var/image/obscured //camerachunks
var/list/image/blueprint_data //for the station blueprints, images of objects eg: pipes
@@ -156,10 +154,6 @@
return 1 //Nothing found to block so return success!
/turf/Entered(atom/movable/AM)
for(var/A in proximity_checkers)
var/atom/B = A
B.HasProximity(AM)
if(explosion_level && AM.ex_check(explosion_id))
AM.ex_act(explosion_level)