Merge branch 'master' into trek_tmp

This commit is contained in:
Anonymous
2020-04-18 16:34:21 +03:00
21 changed files with 215 additions and 23 deletions
-2
View File
@@ -206,8 +206,6 @@
newtonian_move(get_dir(target, src))
thrown_thing.safe_throw_at(target, thrown_thing.throw_range, thrown_thing.throw_speed, src, null, null, null, move_force, random_turn)
/mob/living/carbon/restrained(ignore_grab)
. = (handcuffed || (!ignore_grab && pulledby && pulledby.grab_state >= GRAB_AGGRESSIVE))
@@ -152,7 +152,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
to_chat(src, "<span class='warning'>Not a valid name, please try again.</span>")
guardianrename()
return
visible_message("<span class='notice'>Your new name <span class='name'>[new_name]</span> anchors itself in your mind.</span>")
to_chat(src, "<span class='notice'>Your new name <span class='name'>[new_name]</span> anchors itself in your mind.</span>")
fully_replace_character_name(null, new_name)
/mob/living/simple_animal/hostile/guardian/Life() //Dies if the summoner dies
@@ -103,7 +103,7 @@ Difficulty: Hard
if(.)
SSshuttle.shuttle_purchase_requirements_met |= "bubblegum"
/mob/living/simple_animal/hostile/megafauna/bubblegum/do_attack_animation(atom/A)
/mob/living/simple_animal/hostile/megafauna/bubblegum/do_attack_animation(atom/A, visual_effect_icon, obj/item/used_item, no_effect)
if(charging)
return
..()
+1 -1
View File
@@ -146,7 +146,7 @@
//CITADEL EDIT, required for vore code to remove (T != loc && T != src)) as a check
if(M.see_invisible<invisibility) //if src is invisible to us,
msg = blind_message
else if(T.lighting_object && T.lighting_object.invisibility <= M.see_invisible && T.is_softly_lit()) //the light object is dark and not invisible to us
else if(T.lighting_object && T.lighting_object.invisibility <= M.see_invisible && T.is_softly_lit() && !in_range(T,M)) //the light object is dark and not invisible to us, darkness does not matter if you're directly next to the target
msg = blind_message
if(!msg)
@@ -353,7 +353,7 @@
/datum/reagent/drug/aranesp
name = "Aranesp"
description = "Amps you up and gets you going, fixes all stamina damage you might have but can cause toxin and oxygen damage."
description = "Amps you up and gets you going, fixing stamina damage but possibly causing toxin and oxygen damage."
reagent_state = LIQUID
color = "#78FFF0"
pH = 9.2
@@ -362,7 +362,7 @@
var/high_message = pick("You feel amped up.", "You feel ready.", "You feel like you can push it to the limit.")
if(prob(5))
to_chat(M, "<span class='notice'>[high_message]</span>")
M.adjustStaminaLoss(-18, 0)
M.adjustStaminaLoss(-10, 0)
M.adjustToxLoss(0.5, 0)
if(prob(50))
M.losebreath++