Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit265
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+16
-6
@@ -179,11 +179,12 @@ GLOBAL_LIST_EMPTY(bloody_footprints_cache)
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#define LOCKED_SENSORS 2
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//Wet floor type flags. Stronger ones should be higher in number.
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#define TURF_DRY 0
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#define TURF_WET_WATER 1
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#define TURF_WET_PERMAFROST 2
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#define TURF_WET_ICE 4
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#define TURF_WET_LUBE 8
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#define TURF_DRY (0)
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#define TURF_WET_WATER (1<<0)
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#define TURF_WET_PERMAFROST (1<<1)
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#define TURF_WET_ICE (1<<2)
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#define TURF_WET_LUBE (1<<3)
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#define TURF_WET_SUPERLUBE (1<<4)
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#define IS_WET_OPEN_TURF(O) O.GetComponent(/datum/component/wet_floor)
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@@ -257,9 +258,11 @@ GLOBAL_LIST_INIT(pda_styles, list(MONO, VT, ORBITRON, SHARE))
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#define PDA_SKIN_ALT "Holographic"
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#define PDA_SKIN_RUGGED "Rugged"
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#define PDA_SKIN_MODERN "Modern"
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#define PDA_SKIN_MINIMAL "Minimal"
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GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_SKIN_ALT = 'icons/obj/pda_alt.dmi',
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PDA_SKIN_RUGGED = 'icons/obj/pda_rugged.dmi', PDA_SKIN_MODERN = 'icons/obj/pda_modern.dmi'))
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PDA_SKIN_RUGGED = 'icons/obj/pda_rugged.dmi', PDA_SKIN_MODERN = 'icons/obj/pda_modern.dmi',
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PDA_SKIN_MINIMAL = 'icons/obj/pda_minimal.dmi'))
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/////////////////////////////////////
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// atom.appearence_flags shortcuts //
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@@ -487,5 +490,12 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S
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#define VOMIT_TOXIC 1
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#define VOMIT_PURPLE 2
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// possible bitflag return values of intercept_zImpact(atom/movable/AM, levels = 1) calls
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#define FALL_INTERCEPTED (1<<0) //Stops the movable from falling further and crashing on the ground
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#define FALL_NO_MESSAGE (1<<1) //Used to suppress the "[A] falls through [old_turf]" messages where it'd make little sense at all, like going downstairs.
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#define FALL_STOP_INTERCEPTING (1<<2) //Used in situations where halting the whole "intercept" loop would be better, like supermatter dusting (and thus deleting) the atom.
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//Misc text define. Does 4 spaces. Used as a makeshift tabulator.
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#define FOURSPACES " "
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#define CRYOMOBS 'icons/obj/cryo_mobs.dmi'
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