This commit is contained in:
Ghommie
2019-11-15 00:36:50 +01:00
447 changed files with 16075 additions and 3073 deletions
@@ -1,4 +1,6 @@
/atom/var/CanAtmosPass = ATMOS_PASS_YES
/atom/var/CanAtmosPassVertical = ATMOS_PASS_YES
/atom/proc/CanAtmosPass(turf/T)
switch (CanAtmosPass)
if (ATMOS_PASS_PROC)
@@ -8,42 +10,47 @@
else
return CanAtmosPass
/turf/closed/CanAtmosPass = ATMOS_PASS_NO
/turf/CanAtmosPass = ATMOS_PASS_NO
/turf/CanAtmosPassVertical = ATMOS_PASS_NO
/turf/open/CanAtmosPass = ATMOS_PASS_PROC
/turf/open/CanAtmosPass(turf/T)
var/R
if(blocks_air || T.blocks_air)
R = 1
/turf/open/CanAtmosPassVertical = ATMOS_PASS_PROC
/turf/open/CanAtmosPass(turf/T, vertical = FALSE)
var/dir = vertical? get_dir_multiz(src, T) : get_dir(src, T)
var/opp = dir_inverse_multiz(dir)
var/R = FALSE
if(vertical && !(zAirOut(dir, T) && T.zAirIn(dir, src)))
R = TRUE
if(blocks_air || T.blocks_air)
R = TRUE
if (T == src)
return !R
for(var/obj/O in contents+T.contents)
var/turf/other = (O.loc == src ? T : src)
if(!CANATMOSPASS(O, other))
R = 1
if(!(vertical? (CANVERTICALATMOSPASS(O, other)) : (CANATMOSPASS(O, other))))
R = TRUE
if(O.BlockSuperconductivity()) //the direction and open/closed are already checked on CanAtmosPass() so there are no arguments
var/D = get_dir(src, T)
atmos_supeconductivity |= D
D = get_dir(T, src)
T.atmos_supeconductivity |= D
return 0 //no need to keep going, we got all we asked
atmos_supeconductivity |= dir
T.atmos_supeconductivity |= opp
return FALSE //no need to keep going, we got all we asked
atmos_supeconductivity &= ~get_dir(src, T)
T.atmos_supeconductivity &= ~get_dir(T, src)
atmos_supeconductivity &= ~dir
T.atmos_supeconductivity &= ~opp
return !R
/atom/movable/proc/BlockSuperconductivity() // objects that block air and don't let superconductivity act. Only firelocks atm.
return 0
return FALSE
/turf/proc/CalculateAdjacentTurfs()
var/list/atmos_adjacent_turfs = src.atmos_adjacent_turfs
for(var/direction in GLOB.cardinals)
var/turf/T = get_step(src, direction)
if(!T)
/turf/proc/ImmediateCalculateAdjacentTurfs()
var/canpass = CANATMOSPASS(src, src)
var/canvpass = CANVERTICALATMOSPASS(src, src)
for(var/direction in GLOB.cardinals_multiz)
var/turf/T = get_step_multiz(src, direction)
if(!isopenturf(T))
continue
if( !(blocks_air || T.blocks_air) && CANATMOSPASS(T, src) )
if(!(blocks_air || T.blocks_air) && ((direction & (UP|DOWN))? (canvpass && CANVERTICALATMOSPASS(T, src)) : (canpass && CANATMOSPASS(T, src))) )
LAZYINITLIST(atmos_adjacent_turfs)
LAZYINITLIST(T.atmos_adjacent_turfs)
atmos_adjacent_turfs[T] = TRUE
@@ -72,11 +79,13 @@
var/turf/curloc = src
for (var/direction in GLOB.diagonals)
for (var/direction in GLOB.diagonals_multiz)
var/matchingDirections = 0
var/turf/S = get_step(curloc, direction)
var/turf/S = get_step_multiz(curloc, direction)
if(!S)
continue
for (var/checkDirection in GLOB.cardinals)
for (var/checkDirection in GLOB.cardinals_multiz)
var/turf/checkTurf = get_step(S, checkDirection)
if(!S.atmos_adjacent_turfs || !S.atmos_adjacent_turfs[checkTurf])
continue
@@ -98,13 +107,13 @@
/turf/air_update_turf(command = 0)
if(command)
CalculateAdjacentTurfs()
ImmediateCalculateAdjacentTurfs()
SSair.add_to_active(src,command)
/atom/movable/proc/move_update_air(turf/T)
if(isturf(T))
T.air_update_turf(1)
air_update_turf(1)
if(isturf(T))
T.air_update_turf(1)
air_update_turf(1)
/atom/proc/atmos_spawn_air(text) //because a lot of people loves to copy paste awful code lets just make an easy proc to spawn your plasma fires
var/turf/open/T = get_turf(src)
@@ -42,8 +42,7 @@
/turf/open/Destroy()
if(active_hotspot)
qdel(active_hotspot)
active_hotspot = null
QDEL_NULL(active_hotspot)
// Adds the adjacent turfs to the current atmos processing
for(var/T in atmos_adjacent_turfs)
SSair.add_to_active(T)
@@ -1,5 +1,3 @@
#define CRYOMOBS 'icons/obj/cryo_mobs.dmi'
/obj/machinery/atmospherics/components/unary/cryo_cell
name = "cryo cell"
icon = 'icons/obj/cryogenics.dmi'
@@ -211,7 +209,7 @@
if(ishuman(occupant))
var/mob/living/carbon/human/H = occupant
cold_protection = H.get_cold_protection(air1.temperature)
cold_protection = H.get_thermal_protection(air1.temperature, TRUE)
if(abs(temperature_delta) > 1)
var/air_heat_capacity = air1.heat_capacity()
+29
View File
@@ -0,0 +1,29 @@
obj/machinery/atmospherics/pipe/simple/multiz ///This is an atmospherics pipe which can relay air up a deck (Z+1). It currently only supports being on pipe layer 1
name = "multi deck pipe adapter"
desc = "An adapter which allows pipes to connect to other pipenets on different decks."
icon_state = "multiz_pipe"
icon = 'icons/obj/atmos.dmi'
/obj/machinery/atmospherics/pipe/simple/multiz/update_icon()
. = ..()
cut_overlays() //This adds the overlay showing it's a multiz pipe. This should go above turfs and such
var/image/multiz_overlay_node = new(src) //If we have a firing state, light em up!
multiz_overlay_node.icon = 'icons/obj/atmos.dmi'
multiz_overlay_node.icon_state = "multiz_pipe"
multiz_overlay_node.layer = HIGH_OBJ_LAYER
add_overlay(multiz_overlay_node)
///Attempts to locate a multiz pipe that's above us, if it finds one it merges us into its pipenet
/obj/machinery/atmospherics/pipe/simple/multiz/pipeline_expansion()
icon = 'icons/obj/atmos.dmi' //Just to refresh.
var/turf/T = get_turf(src)
var/obj/machinery/atmospherics/pipe/simple/multiz/above = locate(/obj/machinery/atmospherics/pipe/simple/multiz) in(SSmapping.get_turf_above(T))
var/obj/machinery/atmospherics/pipe/simple/multiz/below = locate(/obj/machinery/atmospherics/pipe/simple/multiz) in(SSmapping.get_turf_below(T))
if(below)
below.pipeline_expansion() //If we've got one below us, force it to add us on facebook
if(above)
nodes += above
above.nodes += src //Two way travel :)
return ..()
else
return ..()