[MIRROR] Cult Fixes and Minor Balance Tweaks (#5913)
* Cult Fixes and Minor Balance Tweaks (#36092) * Fixes and Balance Tweaks * Faster deconversions * Shade nerf * Cult Fixes and Minor Balance Tweaks
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Poojawa
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1b98fbe316
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64abde83eb
@@ -418,6 +418,19 @@
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/obj/machinery/door/airlock/cult/canAIControl(mob/user)
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return (iscultist(user) && !isAllPowerCut())
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/obj/machinery/door/airlock/cult/obj_break(damage_flag)
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if(!(flags_1 & BROKEN) && !(flags_1 & NODECONSTRUCT_1))
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stat |= BROKEN
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if(!panel_open)
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panel_open = TRUE
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update_icon()
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/obj/machinery/door/airlock/cult/isElectrified()
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return FALSE
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/obj/machinery/door/airlock/cult/hasPower()
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return TRUE
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/obj/machinery/door/airlock/cult/allowed(mob/living/L)
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if(!density)
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return 1
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@@ -487,7 +500,7 @@
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/obj/machinery/door/airlock/cult/weak
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name = "brittle cult airlock"
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desc = "An airlock hastily corrupted by blood magic, it is unusually brittle in this state."
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normal_integrity = 180
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normal_integrity = 150
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damage_deflection = 5
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
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