diff --git a/code/game/machinery/shieldgen.dm b/code/game/machinery/shieldgen.dm index 0629eea303..c857ddaf16 100644 --- a/code/game/machinery/shieldgen.dm +++ b/code/game/machinery/shieldgen.dm @@ -10,10 +10,10 @@ max_integrity = 200 //The shield can only take so much beating (prevents perma-prisons) CanAtmosPass = ATMOS_PASS_DENSITY - /obj/structure/emergency_shield/Initialize() - . = ..() +/obj/structure/emergency_shield/Initialize() + . = ..() setDir(pick(GLOB.cardinals)) - air_update_turf(1) + air_update_turf(1) /obj/structure/emergency_shield/Destroy() density = FALSE