diff --git a/code/game/gamemodes/cult/cult_items.dm b/code/game/gamemodes/cult/cult_items.dm index 918398154c..d472bb7d5a 100644 --- a/code/game/gamemodes/cult/cult_items.dm +++ b/code/game/gamemodes/cult/cult_items.dm @@ -161,11 +161,15 @@ /obj/item/weapon/sharpener/cult name = "eldritch whetstone" desc = "A block, empowered by dark magic. Sharp weapons will be enhanced when used on the stone." + icon_state = "cult_sharpener" used = 0 increment = 5 max = 40 prefix = "darkened" +/obj/item/weapon/sharpener/cult/update_icon() + icon_state = "cult_sharpener[used ? "_used" : ""]" + /obj/item/clothing/suit/hooded/cultrobes/cult_shield name = "empowered cultist armor" desc = "Empowered garb which creates a powerful shield around the user." @@ -391,7 +395,7 @@ if(!iscultist(user)) to_chat(user, "That doesn't seem to do anything useful.") return - + if(istype(A, /obj/item)) var/list/cultists = list() diff --git a/code/game/objects/items/weapons/sharpener.dm b/code/game/objects/items/weapons/sharpener.dm index ace66060af..881832b5bb 100644 --- a/code/game/objects/items/weapons/sharpener.dm +++ b/code/game/objects/items/weapons/sharpener.dm @@ -12,31 +12,31 @@ /obj/item/weapon/sharpener/attackby(obj/item/I, mob/user, params) if(used) - to_chat(user, "The sharpening block is too worn to use again.") + to_chat(user, "The sharpening block is too worn to use again!") return if(I.force >= max || I.throwforce >= max)//no esword sharpening - to_chat(user, "[I] is much too powerful to sharpen further.") + to_chat(user, "[I] is much too powerful to sharpen further!") return if(requires_sharpness && !I.sharpness) - to_chat(user, "You can only sharpen items that are already sharp, such as knives.") + to_chat(user, "You can only sharpen items that are already sharp, such as knives!") return if(istype(I, /obj/item/weapon/melee/transforming/energy)) - to_chat(user, "You don't think \the [I] will be the thing getting modified if you use it on \the [src].") + to_chat(user, "You don't think \the [I] will be the thing getting modified if you use it on \the [src]!") return if(istype(I, /obj/item/weapon/twohanded))//some twohanded items should still be sharpenable, but handle force differently. therefore i need this stuff var/obj/item/weapon/twohanded/TH = I if(TH.force_wielded >= max) - to_chat(user, "[TH] is much too powerful to sharpen further.") + to_chat(user, "[TH] is much too powerful to sharpen further!") return if(TH.wielded) - to_chat(user, "[TH] must be unwielded before it can be sharpened.") + to_chat(user, "[TH] must be unwielded before it can be sharpened!") return if(TH.force_wielded > initial(TH.force_wielded)) - to_chat(user, "[TH] has already been refined before. It cannot be sharpened further.") + to_chat(user, "[TH] has already been refined before. It cannot be sharpened further!") return TH.force_wielded = Clamp(TH.force_wielded + increment, 0, max)//wieldforce is increased since normal force wont stay if(I.force > initial(I.force)) - to_chat(user, "[I] has already been refined before. It cannot be sharpened further.") + to_chat(user, "[I] has already been refined before. It cannot be sharpened further!") return user.visible_message("[user] sharpens [I] with [src]!", "You sharpen [I], making it much more deadly than before.") I.sharpness = IS_SHARP_ACCURATE @@ -46,6 +46,7 @@ name = "worn out [name]" desc = "[desc] At least, it used to." used = 1 + update_icon() /obj/item/weapon/sharpener/super name = "super whetstone" diff --git a/icons/obj/kitchen.dmi b/icons/obj/kitchen.dmi index a8f7708c46..87b2b46a2b 100644 Binary files a/icons/obj/kitchen.dmi and b/icons/obj/kitchen.dmi differ