diff --git a/code/game/gamemodes/cult/cult_items.dm b/code/game/gamemodes/cult/cult_items.dm
index 918398154c..d472bb7d5a 100644
--- a/code/game/gamemodes/cult/cult_items.dm
+++ b/code/game/gamemodes/cult/cult_items.dm
@@ -161,11 +161,15 @@
/obj/item/weapon/sharpener/cult
name = "eldritch whetstone"
desc = "A block, empowered by dark magic. Sharp weapons will be enhanced when used on the stone."
+ icon_state = "cult_sharpener"
used = 0
increment = 5
max = 40
prefix = "darkened"
+/obj/item/weapon/sharpener/cult/update_icon()
+ icon_state = "cult_sharpener[used ? "_used" : ""]"
+
/obj/item/clothing/suit/hooded/cultrobes/cult_shield
name = "empowered cultist armor"
desc = "Empowered garb which creates a powerful shield around the user."
@@ -391,7 +395,7 @@
if(!iscultist(user))
to_chat(user, "That doesn't seem to do anything useful.")
return
-
+
if(istype(A, /obj/item))
var/list/cultists = list()
diff --git a/code/game/objects/items/weapons/sharpener.dm b/code/game/objects/items/weapons/sharpener.dm
index ace66060af..881832b5bb 100644
--- a/code/game/objects/items/weapons/sharpener.dm
+++ b/code/game/objects/items/weapons/sharpener.dm
@@ -12,31 +12,31 @@
/obj/item/weapon/sharpener/attackby(obj/item/I, mob/user, params)
if(used)
- to_chat(user, "The sharpening block is too worn to use again.")
+ to_chat(user, "The sharpening block is too worn to use again!")
return
if(I.force >= max || I.throwforce >= max)//no esword sharpening
- to_chat(user, "[I] is much too powerful to sharpen further.")
+ to_chat(user, "[I] is much too powerful to sharpen further!")
return
if(requires_sharpness && !I.sharpness)
- to_chat(user, "You can only sharpen items that are already sharp, such as knives.")
+ to_chat(user, "You can only sharpen items that are already sharp, such as knives!")
return
if(istype(I, /obj/item/weapon/melee/transforming/energy))
- to_chat(user, "You don't think \the [I] will be the thing getting modified if you use it on \the [src].")
+ to_chat(user, "You don't think \the [I] will be the thing getting modified if you use it on \the [src]!")
return
if(istype(I, /obj/item/weapon/twohanded))//some twohanded items should still be sharpenable, but handle force differently. therefore i need this stuff
var/obj/item/weapon/twohanded/TH = I
if(TH.force_wielded >= max)
- to_chat(user, "[TH] is much too powerful to sharpen further.")
+ to_chat(user, "[TH] is much too powerful to sharpen further!")
return
if(TH.wielded)
- to_chat(user, "[TH] must be unwielded before it can be sharpened.")
+ to_chat(user, "[TH] must be unwielded before it can be sharpened!")
return
if(TH.force_wielded > initial(TH.force_wielded))
- to_chat(user, "[TH] has already been refined before. It cannot be sharpened further.")
+ to_chat(user, "[TH] has already been refined before. It cannot be sharpened further!")
return
TH.force_wielded = Clamp(TH.force_wielded + increment, 0, max)//wieldforce is increased since normal force wont stay
if(I.force > initial(I.force))
- to_chat(user, "[I] has already been refined before. It cannot be sharpened further.")
+ to_chat(user, "[I] has already been refined before. It cannot be sharpened further!")
return
user.visible_message("[user] sharpens [I] with [src]!", "You sharpen [I], making it much more deadly than before.")
I.sharpness = IS_SHARP_ACCURATE
@@ -46,6 +46,7 @@
name = "worn out [name]"
desc = "[desc] At least, it used to."
used = 1
+ update_icon()
/obj/item/weapon/sharpener/super
name = "super whetstone"
diff --git a/icons/obj/kitchen.dmi b/icons/obj/kitchen.dmi
index a8f7708c46..87b2b46a2b 100644
Binary files a/icons/obj/kitchen.dmi and b/icons/obj/kitchen.dmi differ