fixes
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@@ -116,6 +116,8 @@
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playsound(src.loc, 'sound/weapons/slash.ogg', 100, 1)
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/obj/attack_animal(mob/living/simple_animal/M)
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if(!M.CheckActionCooldown(CLICK_CD_MELEE))
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return
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if(!M.melee_damage_upper && !M.obj_damage)
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M.emote("custom", message = "[M.friendly_verb_continuous] [src].")
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return 0
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