fixes
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@@ -177,6 +177,7 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
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playsound(src, 'sound/effects/Glassknock.ogg', 50, 1)
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/obj/structure/window/attack_paw(mob/user)
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user.DelayNextAction()
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return attack_hand(user)
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/obj/structure/window/attack_generic(mob/user, damage_amount = 0, damage_type = BRUTE, damage_flag = 0, sound_effect = 1) //used by attack_alien, attack_animal, and attack_slime
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