diff --git a/code/modules/surgery/bodyparts/_bodyparts.dm b/code/modules/surgery/bodyparts/_bodyparts.dm index 0773ca1b9f..4a404c2ea7 100644 --- a/code/modules/surgery/bodyparts/_bodyparts.dm +++ b/code/modules/surgery/bodyparts/_bodyparts.dm @@ -244,7 +244,7 @@ if(BIO_JUST_FLESH) if(wounding_type == WOUND_BLUNT) wounding_type = WOUND_SLASH - wounding_dmg *= (easy_dismember ? 0.5 : 0.3) + wounding_dmg *= (easy_dismember ? 1 : 0.3) if((mangled_state & BODYPART_MANGLED_FLESH) && try_dismember(wounding_type, wounding_dmg, wound_bonus, bare_wound_bonus)) return // standard humanoids