Update prison_break.dm
This commit is contained in:
@@ -1,51 +1,3 @@
|
||||
<<<<<<< HEAD
|
||||
/datum/round_event_control/grey_tide
|
||||
name = "Grey Tide"
|
||||
typepath = /datum/round_event/grey_tide
|
||||
max_occurrences = 2
|
||||
min_players = 5
|
||||
|
||||
/datum/round_event/grey_tide
|
||||
announceWhen = 50
|
||||
endWhen = 20
|
||||
var/list/area/areasToOpen = list()
|
||||
var/list/potential_areas = list(/area/bridge,
|
||||
/area/engine,
|
||||
/area/medical,
|
||||
/area/security,
|
||||
/area/quartermaster,
|
||||
/area/science)
|
||||
var/severity = 1
|
||||
|
||||
|
||||
/datum/round_event/grey_tide/setup()
|
||||
announceWhen = rand(50, 60)
|
||||
endWhen = rand(20, 30)
|
||||
severity = rand(1,3)
|
||||
for(var/i in 1 to severity)
|
||||
var/picked_area = pick_n_take(potential_areas)
|
||||
for(var/area/A in world)
|
||||
if(istype(A, picked_area))
|
||||
areasToOpen += A
|
||||
|
||||
|
||||
/datum/round_event/grey_tide/announce()
|
||||
if(areasToOpen && areasToOpen.len > 0)
|
||||
priority_announce("Gr3y.T1d3 virus detected in [station_name()] door subroutines. Severity level of [severity]. Recommend station AI involvement.", "Security Alert")
|
||||
else
|
||||
log_world("ERROR: Could not initate grey-tide. No areas in the list!")
|
||||
kill()
|
||||
|
||||
|
||||
/datum/round_event/grey_tide/start()
|
||||
for(var/area/A in areasToOpen)
|
||||
for(var/obj/machinery/light/L in A)
|
||||
L.flicker(10)
|
||||
|
||||
/datum/round_event/grey_tide/end()
|
||||
for(var/area/A in areasToOpen)
|
||||
for(var/obj/O in A)
|
||||
=======
|
||||
/datum/round_event_control/grey_tide
|
||||
name = "Grey Tide"
|
||||
typepath = /datum/round_event/grey_tide
|
||||
@@ -92,17 +44,16 @@
|
||||
/datum/round_event/grey_tide/end()
|
||||
for(var/area/A in areasToOpen)
|
||||
for(var/obj/O in A)
|
||||
>>>>>>> 3093d86... Makes false alarm use more explicit in event code. (#32559)
|
||||
if(istype(O, /obj/machinery/power/apc))
|
||||
var/obj/machinery/power/apc/temp = O
|
||||
temp.overload_lighting()
|
||||
var/obj/machinery/power/apc/temp = O
|
||||
temp.overload_lighting()
|
||||
else if(istype(O, /obj/structure/closet/secure_closet))
|
||||
var/obj/structure/closet/secure_closet/temp = O
|
||||
var/obj/structure/closet/secure_closet/temp = O
|
||||
temp.locked = FALSE
|
||||
temp.update_icon()
|
||||
temp.update_icon()
|
||||
else if(istype(O, /obj/machinery/door/airlock))
|
||||
var/obj/machinery/door/airlock/temp = O
|
||||
temp.prison_open()
|
||||
var/obj/machinery/door/airlock/temp = O
|
||||
temp.prison_open()
|
||||
else if(istype(O, /obj/machinery/door_timer))
|
||||
var/obj/machinery/door_timer/temp = O
|
||||
temp.timer_end(forced = TRUE)
|
||||
var/obj/machinery/door_timer/temp = O
|
||||
temp.timer_end(forced = TRUE)
|
||||
|
||||
Reference in New Issue
Block a user