[MIRROR] Lavaland bomb runtime fix (#5246)
* Lavaland bomb runtime fix * Update cleanable.dm
This commit is contained in:
committed by
Poojawa
parent
4082bcedbc
commit
662f1904aa
@@ -7,13 +7,15 @@
|
||||
var/mergeable_decal = TRUE //when two of these are on a same tile or do we need to merge them into just one?
|
||||
|
||||
/obj/effect/decal/cleanable/Initialize(mapload, list/datum/disease/diseases)
|
||||
. = ..()
|
||||
if (random_icon_states && length(src.random_icon_states) > 0)
|
||||
src.icon_state = pick(src.random_icon_states)
|
||||
create_reagents(300)
|
||||
if(src.loc && isturf(src.loc))
|
||||
for(var/obj/effect/decal/cleanable/C in src.loc)
|
||||
if(C != src && C.type == src.type)
|
||||
replace_decal(C)
|
||||
if(C != src && C.type == src.type && !QDELETED(C))
|
||||
if (replace_decal(C))
|
||||
return INITIALIZE_HINT_QDEL
|
||||
if(LAZYLEN(diseases))
|
||||
var/list/datum/disease/diseases_to_add = list()
|
||||
for(var/datum/disease/D in diseases)
|
||||
@@ -22,11 +24,9 @@
|
||||
if(LAZYLEN(diseases_to_add))
|
||||
AddComponent(/datum/component/infective, diseases_to_add)
|
||||
|
||||
return//. = ..()//cleanable stuff sometimes needs to be in objs
|
||||
|
||||
/obj/effect/decal/cleanable/proc/replace_decal(obj/effect/decal/cleanable/C)
|
||||
/obj/effect/decal/cleanable/proc/replace_decal(obj/effect/decal/cleanable/C) // Returns true if we should give up in favor of the pre-existing decal
|
||||
if(mergeable_decal)
|
||||
qdel(C)
|
||||
return TRUE
|
||||
|
||||
/obj/effect/decal/cleanable/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/reagent_containers/glass) || istype(W, /obj/item/reagent_containers/food/drinks))
|
||||
|
||||
@@ -8,8 +8,8 @@
|
||||
bloodiness = MAX_SHOE_BLOODINESS
|
||||
|
||||
/obj/effect/decal/cleanable/blood/replace_decal(obj/effect/decal/cleanable/blood/C)
|
||||
add_blood_DNA(C.return_blood_DNA())
|
||||
..()
|
||||
C.add_blood_DNA(return_blood_DNA())
|
||||
return ..()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/old
|
||||
name = "dried blood"
|
||||
@@ -17,9 +17,9 @@
|
||||
bloodiness = 0
|
||||
|
||||
/obj/effect/decal/cleanable/blood/old/Initialize(mapload, list/datum/disease/diseases)
|
||||
. = ..()
|
||||
icon_state += "-old" //This IS necessary because the parent /blood type uses icon randomization.
|
||||
add_blood_DNA(list("Non-human DNA" = "A+"))
|
||||
add_blood_DNA(list("Non-human DNA" = "A+")) // Needs to happen before ..()
|
||||
return ..()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/splatter
|
||||
random_icon_states = list("gibbl1", "gibbl2", "gibbl3", "gibbl4", "gibbl5")
|
||||
@@ -184,4 +184,3 @@
|
||||
if((blood_state != BLOOD_STATE_OIL) && (blood_state != BLOOD_STATE_NOT_BLOODY))
|
||||
return 1
|
||||
return 0
|
||||
|
||||
|
||||
Reference in New Issue
Block a user