Merge pull request #3345 from Citadel-Station-13/upstream-merge-31512

[MIRROR] Refactors away mission & space ruin area code.
This commit is contained in:
LetterJay
2017-10-13 23:36:01 -04:00
committed by GitHub
20 changed files with 3233 additions and 10717 deletions
+4 -424
View File
@@ -1,3 +1,7 @@
/*
Unused icons for new areas are "awaycontent1" ~ "awaycontent30"
*/
// Away Missions
/area/awaymission
@@ -5,19 +9,6 @@
icon_state = "away"
has_gravity = TRUE
/area/awaymission/example
name = "Strange Station"
icon_state = "away"
/area/awaymission/desert
name = "Mars"
icon_state = "away"
/area/awaymission/listeningpost
name = "Listening Post"
icon_state = "away"
requires_power = FALSE
/area/awaymission/beach
name = "Beach"
icon_state = "away"
@@ -30,414 +21,3 @@
name = "Super Secret Room"
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
has_gravity = TRUE
//Research Base Areas//--
/area/awaymission/research
name = "Research Outpost"
icon_state = "away"
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/research/interior
name = "Research Inside"
requires_power = TRUE
icon_state = "away2"
/area/awaymission/research/interior/cryo
name = "Research Cryostasis Room"
icon_state = "medbay"
/area/awaymission/research/interior/clonestorage
name = "Research Clone Storage"
icon_state = "cloning"
/area/awaymission/research/interior/genetics
name = "Research Genetics Research"
icon_state = "genetics"
/area/awaymission/research/interior/engineering
name = "Research Engineering"
icon_state = "engine"
/area/awaymission/research/interior/security
name = "Research Security"
icon_state = "security"
/area/awaymission/research/interior/secure
name = "Research Secure Vault"
/area/awaymission/research/interior/maint
name = "Research Maintenance"
icon_state = "maintcentral"
/area/awaymission/research/interior/dorm
name = "Research Dorms"
icon_state = "Sleep"
/area/awaymission/research/interior/escapepods
name = "Research Escape Wing"
icon_state = "exit"
/area/awaymission/research/interior/gateway
name = "Research Gateway"
icon_state = "start"
/area/awaymission/research/interior/bathroom
name = "Research Bathrooms"
icon_state = "restrooms"
/area/awaymission/research/interior/medbay
name = "Research Medbay"
icon_state = "medbay"
/area/awaymission/research/exterior
name = "Research Exterior"
icon_state = "unknown"
//Challenge Areas
/area/awaymission/challenge/start
name = "Where Am I?"
icon_state = "away"
/area/awaymission/challenge/main
name = "Danger Room"
icon_state = "away1"
requires_power = FALSE
/area/awaymission/challenge/end
name = "Administration"
icon_state = "away2"
requires_power = FALSE
//centcomAway areas
/area/awaymission/centcomAway
name = "XCC-P5831"
icon_state = "away"
requires_power = FALSE
/area/awaymission/centcomAway/general
name = "XCC-P5831"
music = 'sound/ambience/ambigen3.ogg'
/area/awaymission/centcomAway/maint
name = "XCC-P5831 Maintenance"
icon_state = "away1"
music = 'sound/ambience/ambisin1.ogg'
/area/awaymission/centcomAway/thunderdome
name = "XCC-P5831 Thunderdome"
icon_state = "away2"
music = 'sound/ambience/ambisin2.ogg'
/area/awaymission/centcomAway/cafe
name = "XCC-P5831 Kitchen Arena"
icon_state = "away3"
music = 'sound/ambience/ambisin3.ogg'
/area/awaymission/centcomAway/courtroom
name = "XCC-P5831 Courtroom"
icon_state = "away4"
music = 'sound/ambience/ambisin4.ogg'
/area/awaymission/centcomAway/hangar
name = "XCC-P5831 Hangars"
icon_state = "away4"
music = 'sound/ambience/ambigen5.ogg'
/*Cabin areas*/
/area/awaymission/snowforest
name = "Snow Forest"
icon_state = "away"
requires_power = FALSE
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/cabin
name = "Cabin"
icon_state = "away2"
requires_power = TRUE
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/snowforest/lumbermill
name = "Lumbermill"
icon_state = "away3"
//Packer Ship Areas
/area/awaymission/BMPship
name = "BMP Asteroids"
icon_state = "away"
/area/awaymission/BMPship/Aft
name = "Aft Block"
icon_state = "away1"
requires_power = TRUE
/area/awaymission/BMPship/Midship
name = "Midship Block"
icon_state = "away2"
requires_power = TRUE
/area/awaymission/BMPship/Fore
name = "Fore Block"
icon_state = "away3"
requires_power = TRUE
//Academy Areas
/area/awaymission/academy
name = "Academy Asteroids"
icon_state = "away"
/area/awaymission/academy/headmaster
name = "Academy Fore Block"
icon_state = "away1"
/area/awaymission/academy/classrooms
name = "Academy Classroom Block"
icon_state = "away2"
/area/awaymission/academy/academyaft
name = "Academy Ship Aft Block"
icon_state = "away3"
/area/awaymission/academy/academygate
name = "Academy Gateway"
icon_state = "away4"
/area/awaymission/academy/academycellar
name = "Academy Cellar"
icon_state = "away4"
/area/awaymission/academy/academyengine
name = "Academy Engine"
icon_state = "away4"
//Wild West Areas
/area/awaymission/wwmines
name = "Wild West Mines"
icon_state = "away1"
requires_power = FALSE
/area/awaymission/wwgov
name = "Wild West Mansion"
icon_state = "away2"
requires_power = FALSE
/area/awaymission/wwrefine
name = "Wild West Refinery"
icon_state = "away3"
requires_power = FALSE
/area/awaymission/wwvault
name = "Wild West Vault"
icon_state = "away3"
/area/awaymission/wwvaultdoors
name = "Wild West Vault Doors" // this is to keep the vault area being entirely lit because of requires_power
icon_state = "away2"
requires_power = FALSE
/*
* Areas
*/
//Gateroom gets its own APC specifically for the gate
/area/awaymission/gateroom
//Library, medbay, storage room
/area/awaymission/southblock
//Arrivals, security, hydroponics, shuttles (since they dont move, they dont need specific areas)
/area/awaymission/arrivalblock
//Crew quarters, cafeteria, chapel
/area/awaymission/midblock
//engineering, bridge (not really north but it doesnt really need its own APC)
/area/awaymission/northblock
//That massive research room
/area/awaymission/research
//Syndicate shuttle
/area/awaymission/syndishuttle
//Spacebattle Areas
/area/awaymission/spacebattle
name = "Space Battle"
icon_state = "away"
requires_power = FALSE
/area/awaymission/spacebattle/cruiser
name = "Nanotrasen Cruiser"
/area/awaymission/spacebattle/syndicate1
name = "Syndicate Assault Ship 1"
/area/awaymission/spacebattle/syndicate2
name = "Syndicate Assault Ship 2"
/area/awaymission/spacebattle/syndicate3
name = "Syndicate Assault Ship 3"
/area/awaymission/spacebattle/syndicate4
name = "Syndicate War Sphere 1"
/area/awaymission/spacebattle/syndicate5
name = "Syndicate War Sphere 2"
/area/awaymission/spacebattle/syndicate6
name = "Syndicate War Sphere 3"
/area/awaymission/spacebattle/syndicate7
name = "Syndicate Fighter"
/area/awaymission/spacebattle/secret
name = "Hidden Chamber"
//Snow Valley Areas//--
/area/awaymission/snowdin
name = "Snowdin Tundra Plains"
icon_state = "away"
requires_power = FALSE
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/snowdin/post
name = "Snowdin Outpost"
requires_power = TRUE
/area/awaymission/snowdin/igloo
name = "Snowdin Igloos"
icon_state = "away2"
/area/awaymission/snowdin/cave
name = "Snowdin Caves"
icon_state = "away2"
/area/awaymission/snowdin/base
name = "Snowdin Main Base"
icon_state = "away3"
requires_power = TRUE
/area/awaymission/snowdin/dungeon1
name = "Snowdin Depths"
icon_state = "away2"
/area/awaymission/snowdin/sekret
name = "Snowdin Operations"
icon_state = "away3"
requires_power = TRUE
/area/awaycontent
name = "space"
/area/awaycontent/a1
icon_state = "awaycontent1"
/area/awaycontent/a2
icon_state = "awaycontent2"
/area/awaycontent/a3
icon_state = "awaycontent3"
/area/awaycontent/a4
icon_state = "awaycontent4"
/area/awaycontent/a5
icon_state = "awaycontent5"
/area/awaycontent/a6
icon_state = "awaycontent6"
/area/awaycontent/a7
icon_state = "awaycontent7"
/area/awaycontent/a8
icon_state = "awaycontent8"
/area/awaycontent/a9
icon_state = "awaycontent9"
/area/awaycontent/a10
icon_state = "awaycontent10"
/area/awaycontent/a11
icon_state = "awaycontent11"
/area/awaycontent/a11
icon_state = "awaycontent12"
/area/awaycontent/a12
icon_state = "awaycontent13"
/area/awaycontent/a13
icon_state = "awaycontent14"
/area/awaycontent/a14
icon_state = "awaycontent14"
/area/awaycontent/a15
icon_state = "awaycontent15"
/area/awaycontent/a16
icon_state = "awaycontent16"
/area/awaycontent/a17
icon_state = "awaycontent17"
/area/awaycontent/a18
icon_state = "awaycontent18"
/area/awaycontent/a19
icon_state = "awaycontent19"
/area/awaycontent/a20
icon_state = "awaycontent20"
/area/awaycontent/a21
icon_state = "awaycontent21"
/area/awaycontent/a22
icon_state = "awaycontent22"
/area/awaycontent/a23
icon_state = "awaycontent23"
/area/awaycontent/a24
icon_state = "awaycontent24"
/area/awaycontent/a25
icon_state = "awaycontent25"
/area/awaycontent/a26
icon_state = "awaycontent26"
/area/awaycontent/a27
icon_state = "awaycontent27"
/area/awaycontent/a28
icon_state = "awaycontent28"
/area/awaycontent/a29
icon_state = "awaycontent29"
/area/awaycontent/a30
icon_state = "awaycontent30"
@@ -1,4 +1,34 @@
//Academy Areas
/area/awaymission/academy
name = "Academy Asteroids"
icon_state = "away"
/area/awaymission/academy/headmaster
name = "Academy Fore Block"
icon_state = "away1"
/area/awaymission/academy/classrooms
name = "Academy Classroom Block"
icon_state = "away2"
/area/awaymission/academy/academyaft
name = "Academy Ship Aft Block"
icon_state = "away3"
/area/awaymission/academy/academygate
name = "Academy Gateway"
icon_state = "away4"
/area/awaymission/academy/academycellar
name = "Academy Cellar"
icon_state = "away4"
/area/awaymission/academy/academyengine
name = "Academy Engine"
icon_state = "away4"
//Academy Items
/obj/item/paper/fluff/awaymissions/academy/console_maint
@@ -1,4 +1,21 @@
/*Cabin areas*/
/area/awaymission/snowforest
name = "Snow Forest"
icon_state = "away"
requires_power = FALSE
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/cabin
name = "Cabin"
icon_state = "away2"
requires_power = TRUE
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/snowforest/lumbermill
name = "Lumbermill"
icon_state = "away3"
/obj/structure/firepit
name = "firepit"
desc = "warm and toasty"
@@ -1,3 +1,33 @@
//Areas
/area/awaymission/caves/BMP_asteroid
name = "\improper BMP Asteroid Level 1"
icon_state = "awaycontent1"
/area/awaymission/caves/BMP_asteroid/level_two
name = "\improper BMP Asteroid Level 2"
icon_state = "awaycontent2"
/area/awaymission/caves/BMP_asteroid/level_three
name = "\improper BMP Asteroid Level 3"
icon_state = "awaycontent3"
/area/awaymission/caves/BMP_asteroid/level_four
name = "\improper BMP Asteroid Level 4"
icon_state = "awaycontent4"
/area/awaymission/caves/research
name = "Research Outpost"
icon_state = "awaycontent5"
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/caves/northblock //engineering, bridge (not really north but it doesnt really need its own APC)
/area/awaymission/caves/listeningpost
name = "Listening Post"
icon_state = "awaycontent6"
requires_power = FALSE
//caves papers
/obj/item/paper/crumpled/awaymissions/caves/unsafe_area
@@ -1,29 +1,63 @@
//centcomAway items
//centcomAway areas
/area/awaymission/centcomAway
name = "XCC-P5831"
icon_state = "away"
requires_power = FALSE
/area/awaymission/centcomAway/general
name = "XCC-P5831"
music = 'sound/ambience/ambigen3.ogg'
/area/awaymission/centcomAway/maint
name = "XCC-P5831 Maintenance"
icon_state = "away1"
music = 'sound/ambience/ambisin1.ogg'
/area/awaymission/centcomAway/thunderdome
name = "XCC-P5831 Thunderdome"
icon_state = "away2"
music = 'sound/ambience/ambisin2.ogg'
/area/awaymission/centcomAway/cafe
name = "XCC-P5831 Kitchen Arena"
icon_state = "away3"
music = 'sound/ambience/ambisin3.ogg'
/area/awaymission/centcomAway/courtroom
name = "XCC-P5831 Courtroom"
icon_state = "away4"
music = 'sound/ambience/ambisin4.ogg'
/area/awaymission/centcomAway/hangar
name = "XCC-P5831 Hangars"
icon_state = "away4"
music = 'sound/ambience/ambigen5.ogg'
//centcomAway items
/obj/item/paper/pamphlet/centcom/visitor_info
name = "Visitor Info Pamphlet"
info = "<b> XCC-P5831 Visitor Information </b><br>\
Greetings, visitor, to XCC-P5831! As you may know, this outpost was once \
used as Nanotrasen's CENTRAL COMMAND STATION, organizing and coordinating company \
projects across the vastness of space. <br>\
Since the completion of the much more efficient CC-A5831 on March 8, 2553, XCC-P5831 no longer \
acts as NT's base of operations but still plays a very important role its corporate affairs; \
serving as a supply and repair depot, as well as being host to its most important legal proceedings\
and the thrilling pay-per-view broadcasts of <i>PLASTEEL CHEF</i> and <i>THUNDERDOME LIVE</i>.<br> \
We hope you enjoy your stay!"
name = "Visitor Info Pamphlet"
info = "<b> XCC-P5831 Visitor Information </b><br>\
Greetings, visitor, to XCC-P5831! As you may know, this outpost was once \
used as Nanotrasen's CENTRAL COMMAND STATION, organizing and coordinating company \
projects across the vastness of space. <br>\
Since the completion of the much more efficient CC-A5831 on March 8, 2553, XCC-P5831 no longer \
acts as NT's base of operations but still plays a very important role its corporate affairs; \
serving as a supply and repair depot, as well as being host to its most important legal proceedings\
and the thrilling pay-per-view broadcasts of <i>PLASTEEL CHEF</i> and <i>THUNDERDOME LIVE</i>.<br> \
We hope you enjoy your stay!"
/obj/item/paper/fluff/awaymissions/centcom/gateway_memo
name = "Memo to XCC-P5831 QM"
info = "<b>From: XCC-P5831 Management Office</b><br>\
<b>To: Rolf Ingram, XCC-P5831 Quartermaster</b><br>\
Hey, Rolf, once you pack that gateway into the ferry hangar, <i>make absolutely sure</i> \
to deactivate it! As you may know, SS13 has recently got its network up and running, \
which means that until we get this gate shipped off to the next colonization staging \
area, they'll be able to hop straight in here if its hooked up on our end.<br>\
Obviously, that's something I'd very much rather avoid. Our forensics and medical \
teams never did figure out what happened that last time... and I can't wrap my head \
around it myself. Why would a shuttle full of evacuees all snap and beat each other \
to death the moment they reached safety?<br>\
- D. Cereza"
name = "Memo to XCC-P5831 QM"
info = "<b>From: XCC-P5831 Management Office</b><br>\
<b>To: Rolf Ingram, XCC-P5831 Quartermaster</b><br>\
Hey, Rolf, once you pack that gateway into the ferry hangar, <i>make absolutely sure</i> \
to deactivate it! As you may know, SS13 has recently got its network up and running, \
which means that until we get this gate shipped off to the next colonization staging \
area, they'll be able to hop straight in here if its hooked up on our end.<br>\
Obviously, that's something I'd very much rather avoid. Our forensics and medical \
teams never did figure out what happened that last time... and I can't wrap my head \
around it myself. Why would a shuttle full of evacuees all snap and beat each other \
to death the moment they reached safety?<br>\
- D. Cereza"
@@ -1,3 +1,19 @@
//Challenge Areas
/area/awaymission/challenge/start
name = "Where Am I?"
icon_state = "away"
/area/awaymission/challenge/main
name = "Danger Room"
icon_state = "away1"
requires_power = FALSE
/area/awaymission/challenge/end
name = "Administration"
icon_state = "away2"
requires_power = FALSE
/obj/machinery/power/emitter/energycannon
name = "Energy Cannon"
@@ -1,4 +1,43 @@
/////////// moonoutpost19 papers
// moonoutpost19
//Areas
/area/awaymission/moonoutpost19
name = "space"
icon_state = "awaycontent1"
/area/awaymission/moonoutpost19/arrivals
name = "MO19 Arrivals"
icon_state = "awaycontent2"
/area/awaymission/moonoutpost19/research
name = "MO19 Research"
icon_state = "awaycontent3"
/area/awaymission/moonoutpost19/syndicate
name = "Syndicate Outpost"
icon_state = "awaycontent4"
/area/awaymission/moonoutpost19/main
name = "Khonsu 19"
always_unpowered = TRUE
power_environ = FALSE
power_equip = FALSE
power_light = FALSE
poweralm = FALSE
ambientsounds = list('sound/ambience/ambimine.ogg')
icon_state = "awaycontent5"
/area/awaymission/moonoutpost19/hive
name = "The Hive"
always_unpowered = FALSE
has_gravity = FALSE
power_environ = FALSE
power_equip = FALSE
power_light = FALSE
poweralm = FALSE
icon_state = "awaycontent6"
//Papers
/obj/item/paper/crumpled/awaymissions/moonoutpost19/hastey_note
name = "Hastily Written Note"
@@ -1,3 +1,67 @@
//Research Base Areas//--
/area/awaymission/research
name = "Research Outpost"
icon_state = "away"
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/research/interior
name = "Research Inside"
requires_power = TRUE
icon_state = "away2"
/area/awaymission/research/interior/cryo
name = "Research Cryostasis Room"
icon_state = "medbay"
/area/awaymission/research/interior/clonestorage
name = "Research Clone Storage"
icon_state = "cloning"
/area/awaymission/research/interior/genetics
name = "Research Genetics Research"
icon_state = "genetics"
/area/awaymission/research/interior/engineering
name = "Research Engineering"
icon_state = "engine"
/area/awaymission/research/interior/security
name = "Research Security"
icon_state = "security"
/area/awaymission/research/interior/secure
name = "Research Secure Vault"
/area/awaymission/research/interior/maint
name = "Research Maintenance"
icon_state = "maintcentral"
/area/awaymission/research/interior/dorm
name = "Research Dorms"
icon_state = "Sleep"
/area/awaymission/research/interior/escapepods
name = "Research Escape Wing"
icon_state = "exit"
/area/awaymission/research/interior/gateway
name = "Research Gateway"
icon_state = "start"
/area/awaymission/research/interior/bathroom
name = "Research Bathrooms"
icon_state = "restrooms"
/area/awaymission/research/interior/medbay
name = "Research Medbay"
icon_state = "medbay"
/area/awaymission/research/exterior
name = "Research Exterior"
icon_state = "unknown"
//research papers
/obj/item/paper/crumpled/awaymissions/research/sensitive_info
@@ -1,3 +1,40 @@
//Snow Valley Areas//--
/area/awaymission/snowdin
name = "Snowdin Tundra Plains"
icon_state = "awaycontent1"
requires_power = FALSE
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/snowdin/post
name = "Snowdin Outpost"
requires_power = TRUE
icon_state = "awaycontent2"
/area/awaymission/snowdin/igloo
name = "Snowdin Igloos"
icon_state = "awaycontent3"
/area/awaymission/snowdin/cave
name = "Snowdin Caves"
icon_state = "awaycontent4"
/area/awaymission/snowdin/base
name = "Snowdin Main Base"
icon_state = "awaycontent5"
requires_power = TRUE
/area/awaymission/snowdin/dungeon1
name = "Snowdin Depths"
icon_state = "awaycontent6"
/area/awaymission/snowdin/sekret
name = "Snowdin Operations"
icon_state = "awaycontent7"
requires_power = TRUE
/////////// papers
/obj/item/paper/crumpled/ruins/snowdin/snowdingatewaynotice
@@ -0,0 +1,42 @@
//Spacebattle Areas
/area/awaymission/spacebattle
name = "Space Battle"
icon_state = "awaycontent1"
requires_power = FALSE
/area/awaymission/spacebattle/cruiser
name = "Nanotrasen Cruiser"
icon_state = "awaycontent2"
/area/awaymission/spacebattle/syndicate1
name = "Syndicate Assault Ship 1"
icon_state = "awaycontent3"
/area/awaymission/spacebattle/syndicate2
name = "Syndicate Assault Ship 2"
icon_state = "awaycontent4"
/area/awaymission/spacebattle/syndicate3
name = "Syndicate Assault Ship 3"
icon_state = "awaycontent5"
/area/awaymission/spacebattle/syndicate4
name = "Syndicate War Sphere 1"
icon_state = "awaycontent6"
/area/awaymission/spacebattle/syndicate5
name = "Syndicate War Sphere 2"
icon_state = "awaycontent7"
/area/awaymission/spacebattle/syndicate6
name = "Syndicate War Sphere 3"
icon_state = "awaycontent8"
/area/awaymission/spacebattle/syndicate7
name = "Syndicate Fighter"
icon_state = "awaycontent9"
/area/awaymission/spacebattle/secret
name = "Hidden Chamber"
icon_state = "awaycontent10"
@@ -0,0 +1,39 @@
// undergroundoutpost45
//Areas
/area/awaymission/undergroundoutpost45
name = "space"
icon_state = "awaycontent1"
/area/awaymission/undergroundoutpost45/central
name = "UO45 Central Hall"
icon_state = "awaycontent2"
/area/awaymission/undergroundoutpost45/crew_quarters
name = "UO45 Crew Quarters"
icon_state = "awaycontent3"
/area/awaymission/undergroundoutpost45/engineering
name = "UO45 Engineering"
icon_state = "awaycontent4"
/area/awaymission/undergroundoutpost45/mining
name = "UO45 Mining"
icon_state = "awaycontent5"
/area/awaymission/undergroundoutpost45/research
name = "UO45 Research"
icon_state = "awaycontent6"
/area/awaymission/undergroundoutpost45/gateway
name = "UO45 Gateway"
icon_state = "awaycontent7"
/area/awaymission/undergroundoutpost45/caves
name = "UO45 Caves"
icon_state = "awaycontent8"
always_unpowered = TRUE
power_environ = FALSE
power_equip = FALSE
power_light = FALSE
poweralm = FALSE
@@ -4,6 +4,33 @@
* Meat Grinder
*/
//Areas
/area/awaymission/wildwest/mines
name = "Wild West Mines"
icon_state = "away1"
requires_power = FALSE
/area/awaymission/wildwest/gov
name = "Wild West Mansion"
icon_state = "away2"
requires_power = FALSE
/area/awaymission/wildwest/refine
name = "Wild West Refinery"
icon_state = "away3"
requires_power = FALSE
/area/awaymission/wildwest/vault
name = "Wild West Vault"
icon_state = "away3"
/area/awaymission/wildwest/vaultdoors
name = "Wild West Vault Doors" // this is to keep the vault area being entirely lit because of requires_power
icon_state = "away2"
requires_power = FALSE
////////// wildwest papers
/obj/item/paper/fluff/awaymissions/wildwest/grinder
@@ -1,4 +1,29 @@
/////////// crashedship items
// crashedship / packer ship
//Areas
/area/awaymission/BMPship
name = "BMP Asteroids"
icon_state = "away"
/area/awaymission/BMPship/Aft
name = "Aft Block"
icon_state = "away1"
requires_power = TRUE
/area/awaymission/BMPship/Midship
name = "Midship Block"
icon_state = "away2"
requires_power = TRUE
/area/awaymission/BMPship/Fore
name = "Fore Block"
icon_state = "away3"
requires_power = TRUE
// crashedship items
/obj/item/paper/fluff/ruins/crashedship/scribbled
name = "scribbled note"
@@ -1,5 +1,9 @@
/////////// listening station
/area/ruin/space/has_grav/powered/listeningstation
name = "Listening Post"
icon_state = "away"
/obj/item/paper/fluff/ruins/listeningstation/reports
info = "Nothing of interest to report."