Merge pull request #3345 from Citadel-Station-13/upstream-merge-31512
[MIRROR] Refactors away mission & space ruin area code.
This commit is contained in:
@@ -1,4 +1,34 @@
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//Academy Areas
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/area/awaymission/academy
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name = "Academy Asteroids"
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icon_state = "away"
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/area/awaymission/academy/headmaster
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name = "Academy Fore Block"
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icon_state = "away1"
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/area/awaymission/academy/classrooms
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name = "Academy Classroom Block"
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icon_state = "away2"
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/area/awaymission/academy/academyaft
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name = "Academy Ship Aft Block"
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icon_state = "away3"
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/area/awaymission/academy/academygate
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name = "Academy Gateway"
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icon_state = "away4"
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/area/awaymission/academy/academycellar
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name = "Academy Cellar"
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icon_state = "away4"
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/area/awaymission/academy/academyengine
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name = "Academy Engine"
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icon_state = "away4"
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//Academy Items
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/obj/item/paper/fluff/awaymissions/academy/console_maint
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@@ -1,4 +1,21 @@
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/*Cabin areas*/
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/area/awaymission/snowforest
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name = "Snow Forest"
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icon_state = "away"
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requires_power = FALSE
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dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
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/area/awaymission/cabin
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name = "Cabin"
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icon_state = "away2"
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requires_power = TRUE
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dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
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/area/awaymission/snowforest/lumbermill
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name = "Lumbermill"
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icon_state = "away3"
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/obj/structure/firepit
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name = "firepit"
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desc = "warm and toasty"
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@@ -1,3 +1,33 @@
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//Areas
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/area/awaymission/caves/BMP_asteroid
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name = "\improper BMP Asteroid Level 1"
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icon_state = "awaycontent1"
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/area/awaymission/caves/BMP_asteroid/level_two
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name = "\improper BMP Asteroid Level 2"
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icon_state = "awaycontent2"
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/area/awaymission/caves/BMP_asteroid/level_three
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name = "\improper BMP Asteroid Level 3"
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icon_state = "awaycontent3"
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/area/awaymission/caves/BMP_asteroid/level_four
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name = "\improper BMP Asteroid Level 4"
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icon_state = "awaycontent4"
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/area/awaymission/caves/research
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name = "Research Outpost"
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icon_state = "awaycontent5"
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dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
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/area/awaymission/caves/northblock //engineering, bridge (not really north but it doesnt really need its own APC)
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/area/awaymission/caves/listeningpost
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name = "Listening Post"
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icon_state = "awaycontent6"
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requires_power = FALSE
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//caves papers
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/obj/item/paper/crumpled/awaymissions/caves/unsafe_area
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@@ -1,29 +1,63 @@
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//centcomAway items
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//centcomAway areas
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/area/awaymission/centcomAway
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name = "XCC-P5831"
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icon_state = "away"
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requires_power = FALSE
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/area/awaymission/centcomAway/general
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name = "XCC-P5831"
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music = 'sound/ambience/ambigen3.ogg'
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/area/awaymission/centcomAway/maint
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name = "XCC-P5831 Maintenance"
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icon_state = "away1"
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music = 'sound/ambience/ambisin1.ogg'
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/area/awaymission/centcomAway/thunderdome
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name = "XCC-P5831 Thunderdome"
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icon_state = "away2"
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music = 'sound/ambience/ambisin2.ogg'
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/area/awaymission/centcomAway/cafe
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name = "XCC-P5831 Kitchen Arena"
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icon_state = "away3"
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music = 'sound/ambience/ambisin3.ogg'
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/area/awaymission/centcomAway/courtroom
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name = "XCC-P5831 Courtroom"
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icon_state = "away4"
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music = 'sound/ambience/ambisin4.ogg'
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/area/awaymission/centcomAway/hangar
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name = "XCC-P5831 Hangars"
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icon_state = "away4"
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music = 'sound/ambience/ambigen5.ogg'
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//centcomAway items
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/obj/item/paper/pamphlet/centcom/visitor_info
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name = "Visitor Info Pamphlet"
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info = "<b> XCC-P5831 Visitor Information </b><br>\
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Greetings, visitor, to XCC-P5831! As you may know, this outpost was once \
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used as Nanotrasen's CENTRAL COMMAND STATION, organizing and coordinating company \
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projects across the vastness of space. <br>\
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Since the completion of the much more efficient CC-A5831 on March 8, 2553, XCC-P5831 no longer \
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acts as NT's base of operations but still plays a very important role its corporate affairs; \
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serving as a supply and repair depot, as well as being host to its most important legal proceedings\
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and the thrilling pay-per-view broadcasts of <i>PLASTEEL CHEF</i> and <i>THUNDERDOME LIVE</i>.<br> \
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We hope you enjoy your stay!"
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name = "Visitor Info Pamphlet"
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info = "<b> XCC-P5831 Visitor Information </b><br>\
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Greetings, visitor, to XCC-P5831! As you may know, this outpost was once \
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used as Nanotrasen's CENTRAL COMMAND STATION, organizing and coordinating company \
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projects across the vastness of space. <br>\
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Since the completion of the much more efficient CC-A5831 on March 8, 2553, XCC-P5831 no longer \
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acts as NT's base of operations but still plays a very important role its corporate affairs; \
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serving as a supply and repair depot, as well as being host to its most important legal proceedings\
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and the thrilling pay-per-view broadcasts of <i>PLASTEEL CHEF</i> and <i>THUNDERDOME LIVE</i>.<br> \
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We hope you enjoy your stay!"
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/obj/item/paper/fluff/awaymissions/centcom/gateway_memo
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name = "Memo to XCC-P5831 QM"
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info = "<b>From: XCC-P5831 Management Office</b><br>\
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<b>To: Rolf Ingram, XCC-P5831 Quartermaster</b><br>\
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Hey, Rolf, once you pack that gateway into the ferry hangar, <i>make absolutely sure</i> \
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to deactivate it! As you may know, SS13 has recently got its network up and running, \
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which means that until we get this gate shipped off to the next colonization staging \
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area, they'll be able to hop straight in here if its hooked up on our end.<br>\
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Obviously, that's something I'd very much rather avoid. Our forensics and medical \
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teams never did figure out what happened that last time... and I can't wrap my head \
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around it myself. Why would a shuttle full of evacuees all snap and beat each other \
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to death the moment they reached safety?<br>\
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- D. Cereza"
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name = "Memo to XCC-P5831 QM"
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info = "<b>From: XCC-P5831 Management Office</b><br>\
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<b>To: Rolf Ingram, XCC-P5831 Quartermaster</b><br>\
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Hey, Rolf, once you pack that gateway into the ferry hangar, <i>make absolutely sure</i> \
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to deactivate it! As you may know, SS13 has recently got its network up and running, \
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which means that until we get this gate shipped off to the next colonization staging \
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area, they'll be able to hop straight in here if its hooked up on our end.<br>\
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Obviously, that's something I'd very much rather avoid. Our forensics and medical \
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teams never did figure out what happened that last time... and I can't wrap my head \
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around it myself. Why would a shuttle full of evacuees all snap and beat each other \
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to death the moment they reached safety?<br>\
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- D. Cereza"
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@@ -1,3 +1,19 @@
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//Challenge Areas
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/area/awaymission/challenge/start
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name = "Where Am I?"
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icon_state = "away"
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/area/awaymission/challenge/main
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name = "Danger Room"
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icon_state = "away1"
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requires_power = FALSE
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/area/awaymission/challenge/end
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name = "Administration"
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icon_state = "away2"
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requires_power = FALSE
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/obj/machinery/power/emitter/energycannon
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name = "Energy Cannon"
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@@ -1,4 +1,43 @@
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/////////// moonoutpost19 papers
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// moonoutpost19
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//Areas
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/area/awaymission/moonoutpost19
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name = "space"
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icon_state = "awaycontent1"
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/area/awaymission/moonoutpost19/arrivals
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name = "MO19 Arrivals"
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icon_state = "awaycontent2"
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/area/awaymission/moonoutpost19/research
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name = "MO19 Research"
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icon_state = "awaycontent3"
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/area/awaymission/moonoutpost19/syndicate
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name = "Syndicate Outpost"
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icon_state = "awaycontent4"
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/area/awaymission/moonoutpost19/main
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name = "Khonsu 19"
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always_unpowered = TRUE
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power_environ = FALSE
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power_equip = FALSE
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power_light = FALSE
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poweralm = FALSE
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ambientsounds = list('sound/ambience/ambimine.ogg')
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icon_state = "awaycontent5"
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/area/awaymission/moonoutpost19/hive
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name = "The Hive"
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always_unpowered = FALSE
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has_gravity = FALSE
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power_environ = FALSE
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power_equip = FALSE
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power_light = FALSE
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poweralm = FALSE
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icon_state = "awaycontent6"
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//Papers
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/obj/item/paper/crumpled/awaymissions/moonoutpost19/hastey_note
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name = "Hastily Written Note"
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@@ -1,3 +1,67 @@
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//Research Base Areas//--
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/area/awaymission/research
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name = "Research Outpost"
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icon_state = "away"
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dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
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/area/awaymission/research/interior
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name = "Research Inside"
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requires_power = TRUE
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icon_state = "away2"
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/area/awaymission/research/interior/cryo
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name = "Research Cryostasis Room"
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icon_state = "medbay"
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/area/awaymission/research/interior/clonestorage
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name = "Research Clone Storage"
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icon_state = "cloning"
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/area/awaymission/research/interior/genetics
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name = "Research Genetics Research"
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icon_state = "genetics"
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/area/awaymission/research/interior/engineering
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name = "Research Engineering"
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icon_state = "engine"
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/area/awaymission/research/interior/security
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name = "Research Security"
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icon_state = "security"
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/area/awaymission/research/interior/secure
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name = "Research Secure Vault"
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/area/awaymission/research/interior/maint
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name = "Research Maintenance"
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icon_state = "maintcentral"
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/area/awaymission/research/interior/dorm
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name = "Research Dorms"
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icon_state = "Sleep"
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/area/awaymission/research/interior/escapepods
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name = "Research Escape Wing"
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icon_state = "exit"
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/area/awaymission/research/interior/gateway
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name = "Research Gateway"
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icon_state = "start"
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/area/awaymission/research/interior/bathroom
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name = "Research Bathrooms"
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icon_state = "restrooms"
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/area/awaymission/research/interior/medbay
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name = "Research Medbay"
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icon_state = "medbay"
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/area/awaymission/research/exterior
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name = "Research Exterior"
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icon_state = "unknown"
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//research papers
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/obj/item/paper/crumpled/awaymissions/research/sensitive_info
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@@ -1,3 +1,40 @@
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//Snow Valley Areas//--
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/area/awaymission/snowdin
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name = "Snowdin Tundra Plains"
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icon_state = "awaycontent1"
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requires_power = FALSE
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dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
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/area/awaymission/snowdin/post
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name = "Snowdin Outpost"
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requires_power = TRUE
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icon_state = "awaycontent2"
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/area/awaymission/snowdin/igloo
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name = "Snowdin Igloos"
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icon_state = "awaycontent3"
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/area/awaymission/snowdin/cave
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name = "Snowdin Caves"
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icon_state = "awaycontent4"
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/area/awaymission/snowdin/base
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name = "Snowdin Main Base"
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icon_state = "awaycontent5"
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requires_power = TRUE
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/area/awaymission/snowdin/dungeon1
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name = "Snowdin Depths"
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icon_state = "awaycontent6"
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/area/awaymission/snowdin/sekret
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name = "Snowdin Operations"
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icon_state = "awaycontent7"
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requires_power = TRUE
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/////////// papers
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/obj/item/paper/crumpled/ruins/snowdin/snowdingatewaynotice
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@@ -0,0 +1,42 @@
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//Spacebattle Areas
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/area/awaymission/spacebattle
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name = "Space Battle"
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icon_state = "awaycontent1"
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requires_power = FALSE
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/area/awaymission/spacebattle/cruiser
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name = "Nanotrasen Cruiser"
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icon_state = "awaycontent2"
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/area/awaymission/spacebattle/syndicate1
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name = "Syndicate Assault Ship 1"
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icon_state = "awaycontent3"
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/area/awaymission/spacebattle/syndicate2
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name = "Syndicate Assault Ship 2"
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icon_state = "awaycontent4"
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/area/awaymission/spacebattle/syndicate3
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name = "Syndicate Assault Ship 3"
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icon_state = "awaycontent5"
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/area/awaymission/spacebattle/syndicate4
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name = "Syndicate War Sphere 1"
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icon_state = "awaycontent6"
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/area/awaymission/spacebattle/syndicate5
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name = "Syndicate War Sphere 2"
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icon_state = "awaycontent7"
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/area/awaymission/spacebattle/syndicate6
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name = "Syndicate War Sphere 3"
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icon_state = "awaycontent8"
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/area/awaymission/spacebattle/syndicate7
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name = "Syndicate Fighter"
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icon_state = "awaycontent9"
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/area/awaymission/spacebattle/secret
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name = "Hidden Chamber"
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icon_state = "awaycontent10"
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@@ -0,0 +1,39 @@
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// undergroundoutpost45
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//Areas
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/area/awaymission/undergroundoutpost45
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name = "space"
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icon_state = "awaycontent1"
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/area/awaymission/undergroundoutpost45/central
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name = "UO45 Central Hall"
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icon_state = "awaycontent2"
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/area/awaymission/undergroundoutpost45/crew_quarters
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name = "UO45 Crew Quarters"
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icon_state = "awaycontent3"
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/area/awaymission/undergroundoutpost45/engineering
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name = "UO45 Engineering"
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icon_state = "awaycontent4"
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/area/awaymission/undergroundoutpost45/mining
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name = "UO45 Mining"
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icon_state = "awaycontent5"
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/area/awaymission/undergroundoutpost45/research
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name = "UO45 Research"
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icon_state = "awaycontent6"
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/area/awaymission/undergroundoutpost45/gateway
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name = "UO45 Gateway"
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icon_state = "awaycontent7"
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/area/awaymission/undergroundoutpost45/caves
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name = "UO45 Caves"
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icon_state = "awaycontent8"
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always_unpowered = TRUE
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power_environ = FALSE
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power_equip = FALSE
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power_light = FALSE
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||||
poweralm = FALSE
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||||
@@ -4,6 +4,33 @@
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* Meat Grinder
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*/
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//Areas
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/area/awaymission/wildwest/mines
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name = "Wild West Mines"
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icon_state = "away1"
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requires_power = FALSE
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||||
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/area/awaymission/wildwest/gov
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name = "Wild West Mansion"
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icon_state = "away2"
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requires_power = FALSE
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/area/awaymission/wildwest/refine
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name = "Wild West Refinery"
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||||
icon_state = "away3"
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requires_power = FALSE
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||||
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/area/awaymission/wildwest/vault
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name = "Wild West Vault"
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icon_state = "away3"
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||||
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/area/awaymission/wildwest/vaultdoors
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name = "Wild West Vault Doors" // this is to keep the vault area being entirely lit because of requires_power
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icon_state = "away2"
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||||
requires_power = FALSE
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||||
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||||
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||||
////////// wildwest papers
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||||
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/obj/item/paper/fluff/awaymissions/wildwest/grinder
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||||
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||||
@@ -1,4 +1,29 @@
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||||
/////////// crashedship items
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||||
// crashedship / packer ship
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||||
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||||
//Areas
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||||
|
||||
/area/awaymission/BMPship
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||||
name = "BMP Asteroids"
|
||||
icon_state = "away"
|
||||
|
||||
|
||||
/area/awaymission/BMPship/Aft
|
||||
name = "Aft Block"
|
||||
icon_state = "away1"
|
||||
requires_power = TRUE
|
||||
|
||||
/area/awaymission/BMPship/Midship
|
||||
name = "Midship Block"
|
||||
icon_state = "away2"
|
||||
requires_power = TRUE
|
||||
|
||||
/area/awaymission/BMPship/Fore
|
||||
name = "Fore Block"
|
||||
icon_state = "away3"
|
||||
requires_power = TRUE
|
||||
|
||||
|
||||
// crashedship items
|
||||
|
||||
/obj/item/paper/fluff/ruins/crashedship/scribbled
|
||||
name = "scribbled note"
|
||||
|
||||
@@ -1,5 +1,9 @@
|
||||
/////////// listening station
|
||||
|
||||
/area/ruin/space/has_grav/powered/listeningstation
|
||||
name = "Listening Post"
|
||||
icon_state = "away"
|
||||
|
||||
/obj/item/paper/fluff/ruins/listeningstation/reports
|
||||
info = "Nothing of interest to report."
|
||||
|
||||
|
||||
Reference in New Issue
Block a user