diff --git a/code/game/objects/effects/decals/cleanable/humans.dm b/code/game/objects/effects/decals/cleanable/humans.dm index 3126142733..989bd213f4 100644 --- a/code/game/objects/effects/decals/cleanable/humans.dm +++ b/code/game/objects/effects/decals/cleanable/humans.dm @@ -39,6 +39,11 @@ /obj/effect/decal/cleanable/blood/splatter random_icon_states = list("gibbl1", "gibbl2", "gibbl3", "gibbl4", "gibbl5") +/obj/effect/decal/cleanable/blood/tracks + icon_state = "tracks" + desc = "They look like tracks left by wheels." + random_icon_states = null + /obj/effect/decal/cleanable/trail_holder //not a child of blood on purpose so that it shows up even on regular splatters name = "blood" icon_state = "ltrails_1"