Merge pull request #10829 from Ghommie/Ghommie-cit544

Fixed and brutalized clown op slippery weapons a little.
This commit is contained in:
kevinz000
2020-02-02 03:16:23 -07:00
committed by GitHub
7 changed files with 62 additions and 61 deletions
+5 -3
View File
@@ -200,9 +200,11 @@
#define NO_SLIP_WHEN_WALKING (1<<0)
#define SLIDE (1<<1)
#define GALOSHES_DONT_HELP (1<<2)
#define SLIDE_ICE (1<<3)
#define SLIP_WHEN_CRAWLING (1<<4) //clown planet ruin
#define SLIP_WHEN_JOGGING (1<<5) //slips prevented by walking are also dodged if the mob is not sprinting or fatigued... unless this flag is on.
#define FLYING_DOESNT_HELP (1<<3)
#define SLIDE_ICE (1<<4)
#define SLIP_WHEN_CRAWLING (1<<5) //clown planet ruin amongst others
#define SLIP_WHEN_JOGGING (1<<6) //slips prevented by walking are also dodged if the mob is nor sprinting or fatigued... unless this flag is on.
#define MAX_CHICKENS 50