Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit310
This commit is contained in:
@@ -519,6 +519,16 @@
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/obj/item/clothing/head/hooded/winterhood/captain
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icon_state = "winterhood_captain"
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/obj/item/clothing/suit/hooded/wintercoat/hop
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name = "head of personnel's winter coat"
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icon_state = "coathop"
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item_state = "coathop"
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armor = list("melee" = 5, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 5, "bio" = 5, "rad" = 0, "fire" = 0, "acid" = 5)
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hoodtype = /obj/item/clothing/head/hooded/winterhood/hop
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/obj/item/clothing/head/hooded/winterhood/hop
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icon_state = "winterhood_hop"
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/obj/item/clothing/suit/hooded/wintercoat/security
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name = "security winter coat"
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icon_state = "coatsecurity"
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@@ -533,6 +543,20 @@
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/obj/item/clothing/head/hooded/winterhood/security
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icon_state = "winterhood_security"
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/obj/item/clothing/suit/hooded/wintercoat/hos
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name = "head of security's winter coat"
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icon_state = "coathos"
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item_state = "coathos"
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armor = list("melee" = 35, "bullet" = 35, "laser" = 35, "energy" = 15, "bomb" = 30, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 55)
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hoodtype = /obj/item/clothing/head/hooded/winterhood/hos
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/obj/item/clothing/suit/hooded/wintercoat/hos/Initialize()
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. = ..()
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allowed = GLOB.security_wintercoat_allowed
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/obj/item/clothing/head/hooded/winterhood/hos
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icon_state = "winterhood_hos"
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/obj/item/clothing/suit/hooded/wintercoat/medical
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name = "medical winter coat"
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icon_state = "coatmedical"
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@@ -544,6 +568,39 @@
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/obj/item/clothing/head/hooded/winterhood/medical
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icon_state = "winterhood_medical"
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/obj/item/clothing/suit/hooded/wintercoat/cmo
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name = "chief medical officer's winter coat"
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icon_state = "coatcmo"
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item_state = "coatcmo"
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allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
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armor = list("melee" = 5, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 50, "rad" = 0, "fire" = 0, "acid" = 0)
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hoodtype = /obj/item/clothing/head/hooded/winterhood/cmo
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/obj/item/clothing/head/hooded/winterhood/cmo
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icon_state = "winterhood_cmo"
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/obj/item/clothing/suit/hooded/wintercoat/chemistry
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name = "chemistry winter coat"
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icon_state = "coatchemistry"
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item_state = "coatchemistry"
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allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 30, "rad" = 0, "fire" = 30, "acid" = 45)
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hoodtype = /obj/item/clothing/head/hooded/winterhood/chemistry
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/obj/item/clothing/head/hooded/winterhood/chemistry
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icon_state = "winterhood_chemistry"
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/obj/item/clothing/suit/hooded/wintercoat/viro
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name = "virology winter coat"
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icon_state = "coatviro"
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item_state = "coatviro"
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allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 30, "rad" = 0, "fire" = 0, "acid" = 0)
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hoodtype = /obj/item/clothing/head/hooded/winterhood/viro
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/obj/item/clothing/head/hooded/winterhood/viro
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icon_state = "winterhood_viro"
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/obj/item/clothing/suit/hooded/wintercoat/science
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name = "science winter coat"
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icon_state = "coatscience"
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@@ -555,6 +612,49 @@
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/obj/item/clothing/head/hooded/winterhood/science
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icon_state = "winterhood_science"
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/obj/item/clothing/suit/hooded/wintercoat/robotics
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name = "robotics winter coat"
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icon_state = "coatrobotics"
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item_state = "coatrobotics"
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allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/screwdriver, /obj/item/crowbar, /obj/item/wrench, /obj/item/stack/cable_coil, /obj/item/weldingtool, /obj/item/multitool)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
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hoodtype = /obj/item/clothing/head/hooded/winterhood/robotics
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/obj/item/clothing/head/hooded/winterhood/robotics
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icon_state = "winterhood_robotics"
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/obj/item/clothing/suit/hooded/wintercoat/genetics
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name = "genetics winter coat"
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icon_state = "coatgenetics"
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item_state = "coatgenetics"
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allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
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hoodtype = /obj/item/clothing/head/hooded/winterhood/genetics
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/obj/item/clothing/head/hooded/winterhood/genetics
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icon_state = "winterhood_genetics"
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/obj/item/clothing/suit/hooded/wintercoat/rd
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name = "research director's winter coat"
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icon_state = "coatrd"
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item_state = "coatrd"
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allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
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armor = list("melee" = 0, "bullet" = 0, "laser" = 5,"energy" = 0, "bomb" = 15, "bio" = 5, "rad" = 5, "fire" = 0, "acid" = 0)
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hoodtype = /obj/item/clothing/head/hooded/winterhood/rd
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/obj/item/clothing/head/hooded/winterhood/rd
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icon_state = "winterhood_rd"
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/obj/item/clothing/suit/hooded/wintercoat/ce
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name = "chief engineer's winter coat"
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icon_state = "coatce"
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item_state = "coatce"
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armor = list("melee" = 0, "bullet" = 0, "laser" = 5, "energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 30, "fire" = 35, "acid" = 45)
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allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/t_scanner, /obj/item/construction/rcd, /obj/item/pipe_dispenser, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
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hoodtype = /obj/item/clothing/head/hooded/winterhood/ce
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/obj/item/clothing/head/hooded/winterhood/ce
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icon_state = "winterhood_ce"
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/obj/item/clothing/suit/hooded/wintercoat/engineering
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name = "engineering winter coat"
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icon_state = "coatengineer"
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@@ -585,6 +685,26 @@
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/obj/item/clothing/head/hooded/winterhood/hydro
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icon_state = "winterhood_hydro"
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/obj/item/clothing/suit/hooded/wintercoat/cosmic
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name = "cosmic winter coat"
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icon_state = "coatcosmic"
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item_state = "coatcosmic"
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allowed = list(/obj/item/flashlight)
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hoodtype = /obj/item/clothing/head/hooded/winterhood/cosmic
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/obj/item/clothing/head/hooded/winterhood/cosmic
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icon_state = "winterhood_cosmic"
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/obj/item/clothing/suit/hooded/wintercoat/janitor
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name = "janitors winter coat"
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icon_state = "coatjanitor"
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item_state = "coatjanitor"
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allowed = list(/obj/item/toy, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/storage/fancy/cigarettes, /obj/item/lighter,/obj/item/grenade/chem_grenade,/obj/item/lightreplacer,/obj/item/flashlight,/obj/item/reagent_containers/glass/beaker,/obj/item/reagent_containers/glass/bottle,/obj/item/reagent_containers/spray,/obj/item/soap,/obj/item/holosign_creator,/obj/item/key/janitor,/obj/item/melee/flyswatter,/obj/item/paint/paint_remover,/obj/item/storage/bag/trash,/obj/item/reagent_containers/glass/bucket)
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hoodtype = /obj/item/clothing/head/hooded/winterhood/janitor
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/obj/item/clothing/head/hooded/winterhood/janitor
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icon_state = "winterhood_janitor"
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/obj/item/clothing/suit/hooded/wintercoat/cargo
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name = "cargo winter coat"
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icon_state = "coatcargo"
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@@ -594,6 +714,15 @@
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/obj/item/clothing/head/hooded/winterhood/cargo
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icon_state = "winterhood_cargo"
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/obj/item/clothing/suit/hooded/wintercoat/qm
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name = "quartermaster's winter coat"
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icon_state = "coatqm"
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item_state = "coatqm"
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hoodtype = /obj/item/clothing/head/hooded/winterhood/qm
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/obj/item/clothing/head/hooded/winterhood/qm
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icon_state = "winterhood_qm"
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/obj/item/clothing/suit/hooded/wintercoat/miner
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name = "mining winter coat"
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icon_state = "coatminer"
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@@ -644,3 +773,13 @@
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resistance_flags = NONE
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 5, "bio" = 0, "rad" = 0, "fire" = -5, "acid" = -15) //nylon sucks against acid
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/obj/item/clothing/suit/assu_suit
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name = "DAB suit"
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desc = "A cheap replica of old SWAT armor. On its back, it is written: \"<i>Desperate Assistance Battleforce</i>\"."
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icon_state = "assu_suit"
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item_state = "assu_suit"
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blood_overlay_type = "armor"
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body_parts_covered = CHEST|GROIN|ARMS|LEGS
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flags_inv = HIDEJUMPSUIT
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resistance_flags = NONE
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