[READY]VEHICLE REFACTOR - Riding datums --> Components, Vehicles --> /obj/vehicle, staging for mech overhaul later on
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CitadelStationBot
parent
6217206bae
commit
66c66f0bd7
@@ -85,21 +85,21 @@
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qdel(src)
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/obj/structure/bed/roller/post_buckle_mob(mob/living/M)
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if(M in buckled_mobs)
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density = TRUE
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icon_state = "up"
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M.pixel_y = initial(M.pixel_y)
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else
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density = FALSE
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icon_state = "down"
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M.pixel_x = M.get_standard_pixel_x_offset(M.lying)
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M.pixel_y = M.get_standard_pixel_y_offset(M.lying)
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density = TRUE
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icon_state = "up"
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M.pixel_y = initial(M.pixel_y)
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/obj/structure/bed/roller/Moved()
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. = ..()
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if(has_gravity())
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playsound(src, 'sound/effects/roll.ogg', 100, 1)
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/obj/structure/bed/roller/post_unbuckle_mob(mob/living/M)
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density = FALSE
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icon_state = "down"
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M.pixel_x = M.get_standard_pixel_x_offset(M.lying)
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M.pixel_y = M.get_standard_pixel_y_offset(M.lying)
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/obj/item/roller
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name = "roller bed"
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desc = "A collapsed roller bed that can be carried around."
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