From 670a30203f7b7406fef08f59dbbf8cde45a0b982 Mon Sep 17 00:00:00 2001 From: Poojawa Date: Thu, 20 Sep 2018 06:09:41 -0500 Subject: [PATCH] emote say mod --- code/game/say.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/game/say.dm b/code/game/say.dm index 9553b4eb4c..0788310038 100644 --- a/code/game/say.dm +++ b/code/game/say.dm @@ -95,8 +95,9 @@ GLOBAL_LIST_INIT(freqtospan, list( spans |= SPAN_YELL var/spanned = attach_spans(input, spans) - return "[say_mod(input, message_mode)], \"[spanned]\"" - + return "[say_mod(input, message_mode)][spanned ? ", \"[spanned]\"" : ""]" + // Citadel edit [spanned ? ", \"[spanned]\"" : ""]" + /atom/movable/proc/lang_treat(atom/movable/speaker, datum/language/language, raw_message, list/spans, message_mode) if(has_language(language)) var/atom/movable/AM = speaker.GetSource()